The romance chat option being labelled as, and having the gems attached cuts through the immersion so much - Idk, they want to get gems (and money) from the players, but so many of these gem hunting features (pay to see images, each premium chat option, even romance - then the achievements section which only yields one gem per achievement) really hammers in the fact "this is just a game" while the vibe in Duskwood felt more serious with it just being a messenger and "oh shoot Hannah is missing, occasionally we have to do minigames to access files on her cloud" and the only point you needed to think about the in game currency was in minigames and getting more moves iirc
Yeah, the constant needing gems thing does cut from the game. Idk if you have gone back and played, but some of the stuff you have to rebuy with diamonds. So even if you bought them the first time. You have to do it again. I really hope they change that.
The romance chat option being labelled as, and having the gems attached cuts through the immersion so much - Idk, they want to get gems (and money) from the players, but so many of these gem hunting features (pay to see images, each premium chat option, even romance - then the achievements section which only yields one gem per achievement) really hammers in the fact "this is just a game" while the vibe in Duskwood felt more serious with it just being a messenger and "oh shoot Hannah is missing, occasionally we have to do minigames to access files on her cloud" and the only point you needed to think about the in game currency was in minigames and getting more moves iirc
Yeah, the constant needing gems thing does cut from the game. Idk if you have gone back and played, but some of the stuff you have to rebuy with diamonds. So even if you bought them the first time. You have to do it again. I really hope they change that.