SiZe had few fends .. Then he eventually won because of his patience and his use of everything in the China INF ¤_¤ Congratulations SiZe.. It was an important lesson for all of us ;)
@@SoldierOfFate China vanilla is the hardest mode against Thraxs, Graingers, Taos, Fais etc. Inf is probably the same as stealth (no tanks) but nevertheless game seems to be easier)
@@juststaney9042 i think you mean they didn't win as inf? Look buddy, the main thing which make the other GLAs stronger than stealth against the inf is the "scud launcher" because you can see the buggies suck against outposts with ECMs while the scud launcher still does heavy damage and massive splash area, in my opinion if you are GLA against any China you should unlock scud launcher rather than getting techs to veteran because you will only need 1 or 2 at the start of the game then you will mainly switch to quads so the scud launcher is absolutely better choice for the long term, yes buggy is better than scud launcher for offense ( hit and run ) but the scuds are the best for defense. Also i was looking for some nice tricks from these pros in this video ( like stealth radar vans to crush hackers outside the base also you may continuously scan his base to trigger him to send his hackers out the base so you get more crushes and also a sneaky helix wouldn't be a bad idea and a lot of things that i can't say all of them ) but yet i just saw a typical way of playing so i think they are not so imaginative to come up with such tricks or maybe it is because the pressure i am not really sure
@@safwankwayes4664 Gotta disagree man, Scud launchers are very slow, take a long time to build, expensive, and go down to one MIG. Even if you loose the MIG it's an even trade. They are still affected by ECM (although stil effective) and don't do the damage of the demo Scud. Stealth has the worst Scuds, and GLAV has the best. Amungst the pro players I've watched, I rarely see scuds outside of GLA mirrors. No point in using a generals power for Scud at the start cause you can't build till palace. It's too bad though, I really love the Scud. Imagine Rage sneaking a few scrambled scuds into Size's base. Also Rage probably would have won if he sent a Radar Van and Quad combo to the south. It's hard to say why they both played so standard, but maybe they never knew they were playing each other. Their names were changed. Size's unit control was super on point and proper Outpost/ECM kiting will destroy GLA every day. ggs,
@@A11CAP5 the way of using the scuds makes them good or bad, you will keep then in tunnels and when you are under attack just pop out .... launch... get in the tunnel again, also they are cheap and even 1 success hit can pay their cost off ( especially with slow movement army like outposts ) also with the cash bounty you get they will produce money more than a black market!! And you can always have an extra arms dealer to build scuds only, and you really don't want your ECM to spread like 4 or 5 scuds over your army, the stealth doesn't have scud launcher unluckily With all the respect to the pro players but they rarely think out of the box, they usually play the standard as all the other players but the difference is the speed and the micro
exactly, safwan is completely right, scud launcher do make a difference, especially in the defensive position. A good mix of quads(ap)/mobs/scuds and jarman makes it almost impossible for inf to push through
Amazing game between two great players - Rage (stealth) vs Size (inf)
Never stop domi 🙌
Love your casting
He could have moved his hackers out the internet centre , to safe location , but anyway
Rage, Size, Domi! Highest quality a zero hour replay can reach. GG to both and nice cast by domi. Thank you
All those angry mobs. Just for once, I would really like to see a Generals player build an even-tempered crowd.
You can enter a Tunnel while disabled, but you can't pop out of it.
SiZe had few fends .. Then he eventually won because of his patience and his use of everything in the China INF ¤_¤
Congratulations SiZe.. It was an important lesson for all of us ;)
Love these long games!
Wow, what a game, size playing so patiently. Great cast!!
Great game, great cast. Ty
Amazing game indeed!
Why didnt they use their original names?
Why didnt rage use his toxin bomb?!
Why did rage keep spamming angry mobs to be destoyed by MIGS?
MIGs keep killing my angry mobs. Solution? More angry mobs!
XD he wasted maybe 2 million on angry mobs
this is the best game ever... like rage made me so angry because we was so freaking good man....
congratulations size, absolutely wonderful :D
Does gen power cooldown reduce as command centre increase?
You mean more command centers make a faster cooldown? Nope.
Infitry soo strong in late game. I really like infernos with outposts mix.
of course GG
Nice gameplay very nice so much to learn 💗💗💗
Never clicked on a vid faster
Whoa, best game I ever watched
why he didn't use a technical and terorists later in the game? .. just curious
can be spotted and stopped easier cuz there are more units around the map + vision/mapcontrol. Not worth the microtime either.
He did but lotus shouted it down and that was when rage knew he can't spend more microtime on it
alguém usa o Hamachi ?
Why not put one or two mini gunners in the post? They can help clearing infantry.
Epic game. Good content
Epic game, great casting, who ever won this game is well deserved.
internet center at full health could survive scud
What map is that? I think have forgotten
haha
Why you need power plant when you’re GLA ?
max power gives you double the speed of production of units and building structures
@@NathanMannin Thanks
amazing gmae, brilliant players
Great game!
The idea that an angry mob can get promoted is weird man.
It's just veterancy. It's actually logical: The more kills, the more experience, in the way of 'veterancy'
I'm speaking more about the general idea that a mob of pissed off civilians can get ranks lol
@@republic9299 I understand. Just giving another perspective.
Revisited this replay for nostalgia, amazing how many unstoppable zero hour pros were in the comments lmao 🤣
Thanks for this , Domi I have 2 replays of mine which I lost I m not pro but could u plz watch it and tell my mistakes ?
sure can you email them to me please and tell me what you need and where you think you went wrong
@@DoMiNaToR3 that would be a good series to do ;D
@@ninjagaiden7754 i agree
@@DoMiNaToR3 domi coaching would be awesome
Infantry is a very strong army!!! Probably 3rd or 4th in the game!
First and second? I guess nuke and demo?
@@mikailaydenizteyukjk230 No 1st is definitely Air, 2nd or any other ranking is own opinion though.
Woooow!!!!!!!!!! EPIC!!!!!!!!!!!!
Great Game!
came here from the latest Rage vs Asus game
Oh boi 56 min video
You u are the amazing love u♥️♥️
Sw is allowed in pro rules OMG!
ofcourse.
Size as always the best 👌 👍
Great Game
Realy good game❤
ah the el classico
Rage would have more chances to win if Kassad had been Thrax..
Thrax is easy mode against Infantry General tbh. Kassad is much more challenging to use, but lethal if played right.
@@SoldierOfFate China vanilla is the hardest mode against Thraxs, Graingers, Taos, Fais etc. Inf is probably the same as stealth (no tanks) but nevertheless game seems to be easier)
БИГ САЙЗ💥💣
Great casting domi!
This proves that the inf overpower the stealth
When you have 2 pros playing this game the inf should always win
Safwan Kwayes I don’t think that’s correct cuz u can see ws 2014 size vs rage final stea or glav vs inf i don’t remember they both won as gla :))
@@juststaney9042 i think you mean they didn't win as inf?
Look buddy, the main thing which make the other GLAs stronger than stealth against the inf is the "scud launcher" because you can see the buggies suck against outposts with ECMs while the scud launcher still does heavy damage and massive splash area, in my opinion if you are GLA against any China you should unlock scud launcher rather than getting techs to veteran because you will only need 1 or 2 at the start of the game then you will mainly switch to quads so the scud launcher is absolutely better choice for the long term, yes buggy is better than scud launcher for offense ( hit and run ) but the scuds are the best for defense.
Also i was looking for some nice tricks from these pros in this video ( like stealth radar vans to crush hackers outside the base also you may continuously scan his base to trigger him to send his hackers out the base so you get more crushes and also a sneaky helix wouldn't be a bad idea and a lot of things that i can't say all of them ) but yet i just saw a typical way of playing so i think they are not so imaginative to come up with such tricks or maybe it is because the pressure i am not really sure
@@safwankwayes4664 Gotta disagree man,
Scud launchers are very slow, take a long time to build, expensive, and go down to one MIG. Even if you loose the MIG it's an even trade. They are still affected by ECM (although stil effective) and don't do the damage of the demo Scud. Stealth has the worst Scuds, and GLAV has the best. Amungst the pro players I've watched, I rarely see scuds outside of GLA mirrors. No point in using a generals power for Scud at the start cause you can't build till palace. It's too bad though, I really love the Scud. Imagine Rage sneaking a few scrambled scuds into Size's base.
Also Rage probably would have won if he sent a Radar Van and Quad combo to the south. It's hard to say why they both played so standard, but maybe they never knew they were playing each other. Their names were changed. Size's unit control was super on point and proper Outpost/ECM kiting will destroy GLA every day.
ggs,
@@A11CAP5 the way of using the scuds makes them good or bad, you will keep then in tunnels and when you are under attack just pop out .... launch... get in the tunnel again, also they are cheap and even 1 success hit can pay their cost off ( especially with slow movement army like outposts ) also with the cash bounty you get they will produce money more than a black market!!
And you can always have an extra arms dealer to build scuds only, and you really don't want your ECM to spread like 4 or 5 scuds over your army, the stealth doesn't have scud launcher unluckily
With all the respect to the pro players but they rarely think out of the box, they usually play the standard as all the other players but the difference is the speed and the micro
exactly, safwan is completely right, scud launcher do make a difference, especially in the defensive position. A good mix of quads(ap)/mobs/scuds and jarman makes it almost impossible for inf to push through
The gla made so many mistakes. ;/