BEETROOPER/BATTLEWASP INSECT PILE DECK PROFILE + 1 CARD COMBO! POST RAGE OF THE ABYSS!

Поділитися
Вставка
  • Опубліковано 3 жов 2024
  • What do YOU guys think about rage of the abyss!?!?!
    If anyone has any questions or suggestions feel free to leave a comment and I will try my best to answer them!
    Socials Below!
    linktr.ee/jarj...

КОМЕНТАРІ • 62

  • @jkromes20
    @jkromes20 2 дні тому +2

    Let’s goooo I loved beetrooper when they first came out

  • @jkromes20
    @jkromes20 2 дні тому +10

    Btw it’s not “Renaissance” like a fair it’s resonance like a sound lol

    • @JarridYGO
      @JarridYGO  2 дні тому +3

      Bro I’m SO BAD at pronunciation, I’ve just accepted I’m cooked 🤣

    • @incredibledn
      @incredibledn 8 годин тому

      @@JarridYGO not hard to learn how to pronounce a word instead of saying 'oh i'm so bad hehe'

    • @JarridYGO
      @JarridYGO  8 годин тому

      @@incredibledn you must hate db grinder then🥸

    • @incredibledn
      @incredibledn 7 годин тому

      @@JarridYGO stopped watching his content

  • @unknownmj1699
    @unknownmj1699 2 дні тому +6

    your combos are nice but I strongly suggest looking into synchro 12 lines with partisaen and beargram, it gives you very cracked follow up and is one of the best interruptions u can hav

    • @elijahtorres9699
      @elijahtorres9699 День тому

      What's the beargram partisan line?

    • @jaredricci9278
      @jaredricci9278 День тому

      What he said interested in that line .

    • @lethanerplays5284
      @lethanerplays5284 9 годин тому

      ​@elijahtorres9699 beargram built-in summon to banish 3 from hand or grave to summon from hand or grave, 1 being partisan, partisan effect will summon itself, non target destroy your opponents cards up to the number of banished insects and burn 500 for each popped all as 1 effect, and if you can leave a reso in GY you can chainblock this effect, beargram then also can destroy all opponents monsters again in case anything had a once per turn protection effect (i.e ryzeals next format) protection

  • @dylanfox2555
    @dylanfox2555 День тому

    Hype for this set, hype for the beetroopers baby!

  • @spirameowmeow
    @spirameowmeow 2 дні тому +5

    Btw for the 1 card combo, after bouncing back battlewasp wind - you can activate it again for more searches, instead of discarding it. because rapier doesnt activate the card per say, and the "twice per turn" clause is like a cooler SOPT. very silly card

    • @spirameowmeow
      @spirameowmeow 2 дні тому +1

      there's a chance im wrong somewhere tho

    • @ArchfiendHD
      @ArchfiendHD 2 дні тому +1

      @@spirameowmeowYou are correct! Definitely a really strong play.

    • @spirameowmeow
      @spirameowmeow 2 дні тому

      @@ArchfiendHD eyy nice

    • @JarridYGO
      @JarridYGO  2 дні тому +1

      Wait that’s broken! PROBLEM- I feel like out of the “insect interactions, I have most of them in the board already. So idk what else I would try to go for with 2 extra searches 😅

    • @lethanerplays5284
      @lethanerplays5284 9 годин тому

      ​​example combo would be rapier effect, wind search pin, synchro 6 sachi, chainblock search twinbow, sachi bounce spell, reactivate spell, summon twinbow, search again wind, rapier reduce sachi to 5, synchro 8 diabolantis, diabolantis 1 sachi 2 as you have a banished battlewasp, chainblock mill gokipole, gokipole can add retaliating, resonance, arbalest etc, and you have 1 free 1k or less battlewasp in hand, 2 normal summons both unused snd just go from there. From there you can go picofalena, armor horn etc and link climb, diabolantis can make any insect a tuner for synchro 12 access etc etc. Just a suggestion but a line Ive been testing.
      .
      Should also be noted the effect to make an insect a tuner is also a soft once per turn, so after you bounce it with sachi and reactivate it you can re-use it

  • @KostidisYGO
    @KostidisYGO 2 дні тому

    you can add a second battle wasp card with the effect of wind , so that you can thin the deck more and pitch a insect in the GY

  • @callumlawford8897
    @callumlawford8897 2 дні тому

    Yes thank you!!!

  • @KevinThwaites
    @KevinThwaites 23 години тому

    you got a decklink for it saves me the effort haha tysm if you do

  • @zachbille3361
    @zachbille3361 2 дні тому

    It would be cool to see tour take on goblins with the new support

  • @DecibelDiddy
    @DecibelDiddy 2 дні тому +1

    Cheers for the lines man, also I was wondering where you got that engraver behind you? Is there some reputable site?

    • @JarridYGO
      @JarridYGO  2 дні тому +2

      I won it at the NAWCQ for 3rd place giant card

    • @DecibelDiddy
      @DecibelDiddy День тому

      @@JarridYGO ah okay okay, thanks man keep up the grind

    • @DecibelDiddy
      @DecibelDiddy День тому

      @@JarridYGO thanks man, keep up the good work, my search continues 😂

  • @AKROS73
    @AKROS73 День тому

    It's more like a 1.2 card combo because you need another card but if you want I discover a 1 card combo and people don't seems notify this card.
    It's a new card of Rage of abyss and it's name it's Splitting Planarian.
    The final board it's like your and I can explain if you want.
    And I find an error in your combo you can do the same combo and keep your battlewasp wind.
    Before you normal the battlewasp level 4 you bounce the continuous spell in your hand with the synchro effect for have another normal summon.
    You activate the continuous spell (the first time you place it with the level 5 battlewasp monster so you can activate).
    So you have an extra normal summon for a battlewasp monster and battlewasp wind reset so you can search 2 more times.
    After you normal summon the level 4 that reborn the level 1, activate winds for search the level 3 battlewasp.
    Level 3 battlewasp effect special summon from hand and winds effect search the level 2 and from here you can continue your combo and discard the level 2 battlewasp instead of your battlewasp winds.
    You have just more insects in your grave and you keep your battlewasp winds for the next turn.
    If you need more explaination I can clarify some steps.
    And I have another 1 real card combo with Splitting Planarian if you want?
    Thanks to you and seeya.😉😊
    PS: I don't notify before but when I find the error in your combo you have an extra body the level 3 battlewasp.😂

    • @lorenzomarconi9333
      @lorenzomarconi9333 День тому +1

      Can you explain to me the combo with the new support from rota planarian

    • @JarridYGO
      @JarridYGO  День тому +1

      @@AKROS73 ya i appreciate it! If you dm me the replay on Twitter I’ll look at it when I can, I’d appreciate it!

    • @AKROS73
      @AKROS73 День тому

      @@JarridYGO
      I have no twitter.
      I'm from old school sorry.🤣
      I will find a solution.

    • @AKROS73
      @AKROS73 День тому

      @@lorenzomarconi9333
      Yeah no problem.

    • @AKROS73
      @AKROS73 День тому

      @@lorenzomarconi9333
      Splitting Planarian is an insect that summon 2 level 3 insect by banishing itself.
      So you summon it, cost banish summon 2 gokipole.
      Link 2 beetrooper Armor horn.
      Effect of gokipole, search resonance insect.
      Effect of Armor horn special summon resonance.
      Link 3 for mantis ragnaraika.
      Resonance insect effect search supply soldier of the indestructible cavalry (the new insect that fusion from hand or field).
      Beetrooper Armor horn grave effect banish resonance insect and 2 gokipoles for summon it back.
      Resonance insect effect send to the grave praying mantis.
      Supply soldier for fusion summon Beetrooper Cruel Saturnas with beetrooper Armor horn (banish Armor horn from the field because it was summon from the grave).
      Effect of Saturnas search Heavy Beetrooper Mighty Neptune.
      Neptune summon by sending back to your banishing zone resonance insect and 2 gokipoles to your deck.
      Effect of praying mantis from the grave, banish from grave for making a token.
      Effect of Saturnas, an insect was banished so you can summon back a beetrooper from the banishing zone, so summon back beetrooper Armor horn from the banishing zone.
      Link summon with mantis ragnaraika and the token for making Giant Beetrooper Invincible Atlas (link 3+1).
      Effect of Atlas tribute Neptune for special summon from your deck Beetrooper Sting Lancer.
      Sting lancer effect search Beetrooper Fly & Sting (the counter Trap of beetroopers).
      Mantis ragnaraika grave effect special summon back from the grave by sending back to your deck Sting lancer.
      Mantis ragnaraika effect banishing Neptune and soldier of the indestructible cavalry for search thé Trap of ragnaraika, Ragnaraika Hunting Dance.
      Link summon Beetrooper Armor horn and mantis ragnaraika for Ragnaraika Stag Sovereign the link 5 (mantis link3+ Armor horn link2)
      So the final field is:
      Atlas beetrooper link4 + Saturnas beetrooper the fusion + Ragnaraika Stag Sovereign Link 5 + 2 Traps, the beetrooper counter Trap negating Monster effect and destroy and the ragnaraika Trap that destroying a card on the field. And you have Armor horn in your grave and Mantis ragnaraika for your next turn.
      I hope you understand all?
      If you need some information send me back a message.

  • @Gerjoker94
    @Gerjoker94 День тому +1

    Do you try out scary moth?

    • @JarridYGO
      @JarridYGO  День тому +1

      @@Gerjoker94 I see people mention this, how do you summon it?

    • @Kabu642
      @Kabu642 День тому +1

      ​@@JarridYGO cicada king

    • @Carbunklle
      @Carbunklle 21 годину тому

      @@JarridYGO Make the link 3 cicada king -> activate an effect ->cicada negate and revive moth.

  • @angel-memeroftheisles
    @angel-memeroftheisles 2 дні тому +2

    Ew, this video is terrible showcase for the deck. The list you're using is wrong, and the combos are too. Please, when you make vids about decks, could you learn how to play them atleast decently before, thank you.

    • @JarridYGO
      @JarridYGO  2 дні тому +12

      “Please leave any suggestions down below”
      Na I’ll just type a you suck paragraph rather than help others see what I’m talking about🫡

    • @joaocordeiro8123
      @joaocordeiro8123 2 дні тому +1

      @@JarridYGO he is not wrong, you should at least, bare minimum bounce back wind in order to activate it for the 1st time to get the searches, you should 1st use the bonus normal summon, cause the "normal" normal summon is for everything, the endboard ends on less interaction than before, you didnt setup beargram when you could just search him instead of dozer for more follow up, you should use sting lancer to grab landing not fly & sting and then saturnas would grab formation/fly & sting, not even saying a line that would beat or anything, its just that the line doesnt do anything better and is not optimized, so ye he is 100% right

    • @JarridYGO
      @JarridYGO  2 дні тому +2

      @@joaocordeiro8123 thank you for breaking it down. BUT I did look into those cards and let me explain some of my reasons.
      As a player I want to run as low bad cards as possible. Bee trooper landing objectively is a bad card. I don’t want to draw it, it’s just a bee trooper poly flavor. It’s just not needed imo cause it’s less bad cards.
      As for Beargram
      That card was in my first list and I cut it because doomdozer does the same thing but is easier to set up so you will brick on it less. Ending on it adds 0 value cause your R-Insects are already gone anyway and you can shuffle back doom with the inzektor so you have access to it anyway.
      Those are just my objective opinions on it, feel free to play what and how you want of course. And yes I over looked the continuous spell you can get additional value off it by reactivating it. That was my fault but even then, it adds practically nothing to the end board anyway cause the problem with insects is the interactions on the opp turn, and I pretty much have them all here.
      Hope you guys at least understand where I’m coming from and have a nice day!

    • @angel-memeroftheisles
      @angel-memeroftheisles 2 дні тому +1

      @@JarridYGO I do not understand where you're coming from. Sure, the beetrooper stuff can be cut, but then you're losing to nibiru (yes, the beetrooper engine allows anti nibiru lines, bet you didn't know that). This still doesn't justify the missplay with wind. AS for beargram vs Dozer, I don't get where you're coming from. Beargram allows for so many more plays in so many more scenarios that it's honestly just dumb to cut it in favor of dozer. Lastly, the cont spell overlook. You're wrong. It does add a lot. You can go for a very interesting line where you can actually use the extra mats to make cicada king, negate your own pin the bullseye and revive a resonance insect early on, for extra adds and extension. And I will stop there 'cause i don't wanna waste my time teaching a deck to someone that clearly doesn't care.

    • @angel-memeroftheisles
      @angel-memeroftheisles 2 дні тому +1

      Still enjoy your content, but on this one i'm just disappointed, sorry. Wish you the best day possible!