Having trouble with flame lines. Killed a seed carrier, should they be further away and I should be pointing the line as far away from all the seeds as I can? Or should I just aim for a general direction to aim the line? I don't know if I should go through the boss or out to the left. I'm never sure.
The general idea is to have players with flame lines never move at all (unless they are also a seed carrier), as well as having seed carriers play either further away for ranged or on the opposite side of the boss for melee so that they easily outrange most of the lines and have time/space to avoid them as well as their own.
i think in your videos u may have stated the different abilities for each difficulty but if i can suggest u to timeline it or maybe make an entire short vid on just the difference for tanking. at least for me, when i tank i need to know the difference when i move up difficulties and i always have to search and drag the timeline to find them(its all over the place if u get me) or finding an entire different clip on youtube
Totally fair, though what may be confusing for this boss is that, at least for tanks, there really is no difference in how you tank the boss moving up from normal to heroic, but I get your point!
For Normal/Heroic my understanding is that the tank damage does mean you can't hold a friendly seed unfortunately, though that does change on mythic once you get the corrupted seeds.
learning a lot from you man thanks, studying all your 10.2 vids to great detail and its really helping as tank
That's awesome to hear, glad you're finding the content useful!
I saw the same spirit spawns. Possibly changes weekly, but I saw it every pull.
Good to note! Wasn't certain if we got lucky or what but found them to be relatively consistent, good to know they're static!
Having trouble with flame lines. Killed a seed carrier, should they be further away and I should be pointing the line as far away from all the seeds as I can? Or should I just aim for a general direction to aim the line? I don't know if I should go through the boss or out to the left. I'm never sure.
The general idea is to have players with flame lines never move at all (unless they are also a seed carrier), as well as having seed carriers play either further away for ranged or on the opposite side of the boss for melee so that they easily outrange most of the lines and have time/space to avoid them as well as their own.
@@Tactyks thanks this does help a bit. Appreciate the video
@@bmo14lax No problem!
i think in your videos u may have stated the different abilities for each difficulty but if i can suggest u to timeline it or maybe make an entire short vid on just the difference for tanking. at least for me, when i tank i need to know the difference when i move up difficulties and i always have to search and drag the timeline to find them(its all over the place if u get me) or finding an entire different clip on youtube
Totally fair, though what may be confusing for this boss is that, at least for tanks, there really is no difference in how you tank the boss moving up from normal to heroic, but I get your point!
@@Tactyks
Do you happen to know if the p3 infernal maw tank buster pops a seed?
For Normal/Heroic my understanding is that the tank damage does mean you can't hold a friendly seed unfortunately, though that does change on mythic once you get the corrupted seeds.
@@Tactyks appreciate the response! Been loving the dungeon guides!
Guess I can't do a seed for my guild
@@OxbowC Of course, happy to help and glad you enjoy the content!
I’m having troubles figuring out how to fight fyrakk. Can someone help? It’s not on my raid guide. I have level 70 and level 424 gear
Currently Fyrakk is only available on Normal, Heroic, and Mythic difficulties, though I believe LFR will open up in the next few weeks!
What rotation helper is that?
Not a rotation helper, just a WeakAura that shows what global I used on screen.
What kind of Paladin rotation is that, you psycho!
THE BIG DAM KIND