I do have to point out a potential issue: Waking the Ellen and Aggie at the same time for boffin info on a script with a lunatic confirms she isn't the lunatic. Ellen could have been playing along, but that would be the way less likely option than a confirmation, imho.
I think with a Boffin on the script, good team needs to immediately be suspicious of any "confirming" town abilities. I think they will get the hang of it with more experience.
Kind of surprised that Matron can't work online after reading up on it, feels like it shouldn't be difficult to just swap seats but I'm obviously no expert.
Swapping seats is easy. In fact, it'd be easier to keep track of digitally than it would be in-person. Simulating a scenario where you can only really have private conversations with the two or three people seated near to you is effectively impossible. As I'm sure you've noticed from your own, in-person Matron games, the limitations that the Matron puts on chatting with other players is subtle. - Ben
The script was mostly playtested in person. But when testing it online, it did play differently. From our experience, it did work and was fun, but the days consisted mostly of public chats. Hence there are pretty much no characters that act privately during the day (except Puzzlemaster, but their guess would often be public). Some of the roles are public, such as Cult Leader and Gnome, but most just really like to be moved around so they can chat with new neighbours. Even though the script was tested IRL and online, and works with both, either or no travellers in play. It is very reasonable to keep the Matron out in a stream game. Because even though it is still great fun to play in an online Matron game, it is significantly less fun to spectate.
Boffin seems fun but its mere existence on the script removes so much information for the good team ...seems a shame when they're all so honest all the time! 38:00 Such a shame Aggie! Such a shame she had to die to her demon voting for her execution
Liked the video before I even watched, just for the "have grandchildren with the official app" description
😀
Probably safest way to have them in the U.S. at this point.
I didn't expect a video about this game to be released, but glad it did. Thanks for playing my script :)
ur the goat its playing well
Granny, what big tentacles you have!
I read this as testicles and was very weirded out 😂
I do have to point out a potential issue: Waking the Ellen and Aggie at the same time for boffin info on a script with a lunatic confirms she isn't the lunatic.
Ellen could have been playing along, but that would be the way less likely option than a confirmation, imho.
That's true, but most of the time it's hard to keep a lunatic going without faking a poppygrower
That "God...dammit" from Ekin made me laugh so hard. 😂😂😂😂
In my book Ekin won as the marionette
I like the after game talk, just to get ppl thoughts on it
I would like to stay in Aggie's luxury estate in Sheffield personally
I think with a Boffin on the script, good team needs to immediately be suspicious of any "confirming" town abilities. I think they will get the hang of it with more experience.
True, but also you never know who is in play and with multiple confirmation abilities on script, that is hard for town to mistrust all of them.
I don't know if it's just familiarity, but Nicky is looking quite dapper today
Neat game tbh. Although he's very good, I think Nicky by refusing to die eventually led to his team losing.
Aggie, i will join your cult. But i wont drink the kool-Aid
Kind of surprised that Matron can't work online after reading up on it, feels like it shouldn't be difficult to just swap seats but I'm obviously no expert.
Swapping seats is easy. In fact, it'd be easier to keep track of digitally than it would be in-person. Simulating a scenario where you can only really have private conversations with the two or three people seated near to you is effectively impossible. As I'm sure you've noticed from your own, in-person Matron games, the limitations that the Matron puts on chatting with other players is subtle. - Ben
The script was mostly playtested in person. But when testing it online, it did play differently. From our experience, it did work and was fun, but the days consisted mostly of public chats. Hence there are pretty much no characters that act privately during the day (except Puzzlemaster, but their guess would often be public). Some of the roles are public, such as Cult Leader and Gnome, but most just really like to be moved around so they can chat with new neighbours.
Even though the script was tested IRL and online, and works with both, either or no travellers in play. It is very reasonable to keep the Matron out in a stream game. Because even though it is still great fun to play in an online Matron game, it is significantly less fun to spectate.
Boffin seems fun but its mere existence on the script removes so much information for the good team ...seems a shame when they're all so honest all the time!
38:00 Such a shame Aggie! Such a shame she had to die to her demon voting for her execution
I think showing Skin no Minions ever is not the best choice.
Gnome + Grandmother + ? = 3 Amigo script?
Ogre or Nightwatchman, although both choose their amigo and it's only a one-sided confirmation.