LAMBORGHINI COUNTACH CONCEPT 3D BUILD PART 4 using RHINO 3D

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  • Опубліковано 12 вер 2024
  • Futuristic Lamborghini Concept Car
    Futuristic Concept of the Lamborghini Countach Part 4
    Developing this concept from Part 1 , 2 and 3 on this Channel into a Full 3D model. This video features the important step of creating the basic Surface Skin. I have made lots of changes and improvements since the last video. This is an ongoing design process. Each step is evaluated and imporoved. This video is just to show how the surfaces are created from a wireframe using Rhino 3D. The next phase already in progress is the details, wheel updates, lights etc, as well as surface matching an analysis. Subscribe to follow this build :)
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КОМЕНТАРІ • 3

  • @nicolasreuter5645
    @nicolasreuter5645 9 місяців тому +2

    Hey, great Tutorial, but i cant find Part 5. How do you get these surfaces matching?

    • @VelocitiLife
      @VelocitiLife  9 місяців тому +2

      Thanks. Part 5 was actually straight to the main animation. ua-cam.com/video/9XtX3WHhT0k/v-deo.html
      Try that link. When it comes to surface matching , I always first create a surface using surface from curve network or surface from 3 or 4 points, once created, I then rebuild it to 4 points with degree 5, or sometimes 5 points with degree 6. I then always surface match with the option Match Curvature, and use the refine match option in the options list. Will perhaps do in future just a video to show how I do this if that helps.

    • @nicolasreuter5645
      @nicolasreuter5645 9 місяців тому

      Thanks for your quick reply. I would love to see that! I can follow your instructions, but when I use the command matchsrf, with the curvature option, the surfaces get distorded. I also used the refine option, but it didnt work out.