Sooo, how many times did it crash for you all on the final boss? Mine’s 3….and counting. (All of them were deep in the 3rd phase;I’m fucking distorting).
For me it always when I use full team got softlock but when do solo Cinq Don somehow the game works perfectly well... idk why but that happen only to me
I’ve found the iOS pretty unstable, especially when transferring into special stuff like Ego and supermoves. I’d recommend using the PC version for the boss fights.
I feel like the best way to fix the whole “unbreakable status application” problem is to split the status application between on hit and on heads hit. A broken unbreakable always rolls tails, so you could mitigate the statuses by winning the clashes
The combat for this canto felt pretty unfocused. I like the addition of unbreakable coins but it feels like a lot of the difficulty came from "+1 limbillion bleed" instead of an actual mechanic or idea in any given fight. The story more than made up for it though, and even if the combat was subpar, I'm glad PM are clearly trying to make the game more difficult.
All the bloodfiends really felt like stat checks, but the worse offender is definitely the real don quixote, you did solo don which trivializes the fight but actually trying to fight him with a full team felt horrible (even more with my team that had only the rodion ego for healing and the highest level ids were 45), the first phase already feels awful, it's a damage check that if you fail it's followed by a health/stagger check which in turn if you failed it's a instant death for the ids that failed, and with no way of properly gaining sp on that first phase, you can't change ids resistances without sending them to negative sp, and any lust weak id is probably staggering in 1-2 attacks that connect, and when we get to the second phase it doesn't get better, with every skill don quixote has having indestructible coins that apply bleed, every dodge id is basically locked into dodging while every id that doesn't have a dodge is being chipped away (which quickly snowballs out of control and heals don). Also a thing which is more a personal grudge, the first event node if you choose to go to the confessionaire, you will get an ego which is horrible and only makes all the fight worse, basically the sinner with most health gains 10 bleed and 3 offensive level up before attacking, yeah, self inflicting 10 bleed potency against enemies that apply bleed count, for only 3 offensive level up
@@alfa563 It's probably quite good if you're building into Bloodfeast yourself, which you can with Don's new EGO, Barber!Outis and likely Priest!Gregor. That being said, it's the ego gift I took into the entirety of the dungeon, and I was running a rupture team the whole way through. It honestly didn't have that much of an impact.
When I did it the first time I obtained the ego gift that you’re talking about, went through the whole dungeon, and on the final boss failed like 5 times (granted all my ids except don were leveled 40-45) and ended up winning by using lantern don, abusing the aggro (and the healing when the last other id on the field died) so that attacks would mostly hit her and because she can’t die while other ids are alive, I was able to ignore most of the attacks from the boss and focus on out damaging his healing and ended the fight with only don left when my last sinner (I think it was dieci rodion) died on the second to last turn. Honestly I found it really enjoyable lol, and it kinda felt fitting for don to be the only one left standing right before the end of the fight.
If you have backup sinners there's nothing to fear. Solo don is so boring when you can have half the sinners dying, buffing Sancho and then steamrolling don. People where so on board for chain battles but they haven't actually engaged with it until this canto so it feels new to them. and people reject change as human nature tends to do, so it results in a lot of complaining.
Camille died for his magnum opus: "DRINKING THE LOBOTOMY CORPORATION POTION AT 3AM (GONE WRONG)"
I imagine he also tried to add bloodfiends into his viewer demographics too for that fabled 200+ year old La Manchalander statistic
EATING THE FAMOUS HEMOBARS!? (I SURVIVED)
The dream may have ended, but it was so kino...
10/10 would end a dream again
and the best part is that we can have a schizo don announcer by picking both sancho and don
More like waking up to face reality and start dreaming now
"I wish I could hex nail"
Uses pursuance
This canto is very peak, the enemy is decently hard but we are harder.
Very much enjoyed the streams even though I didn't type much
6:42:40 nice save, women. This is why you’re the strongest.
😭😭😭😭
Held my breath in the end because hotdamn they keep cooking hard
This truly was a dream that ended
Another point to Sancho’s fight. It worked better for me not to clash all the time because to avoid to lower her sanity too much.
Kinograthy at its finest
One's dream has to end for a other one's dream to begin
HOLD UP! His writing is this FIRE?? 🔥 🔥 🔥
You could say it was a ... DREAM ENDING.
at 7:16:00 u fucked up cuz he killed the two horses left so u took 60 lust damage without the shield
Sooo, how many times did it crash for you all on the final boss?
Mine’s 3….and counting. (All of them were deep in the 3rd phase;I’m fucking distorting).
I haven’t crashed at all besides when I was using a support. What platform are you playing on?
@@projectmoonsleeperagent Mobile. 😭iPhone 12 w/Version 18.0 to be specific.
For me it always when I use full team got softlock but when do solo Cinq Don somehow the game works perfectly well... idk why but that happen only to me
I’ve found the iOS pretty unstable, especially when transferring into special stuff like Ego and supermoves. I’d recommend using the PC version for the boss fights.
ABSOLUTE CINEMA
Cinema canto 🔥
I feel like the best way to fix the whole “unbreakable status application” problem is to split the status application between on hit and on heads hit.
A broken unbreakable always rolls tails, so you could mitigate the statuses by winning the clashes
They roll heads, but their power fixed to 1.
Broken unbreakables become a +1 coin, not tails
PEAK CINEMA
The combat for this canto felt pretty unfocused. I like the addition of unbreakable coins but it feels like a lot of the difficulty came from "+1 limbillion bleed" instead of an actual mechanic or idea in any given fight. The story more than made up for it though, and even if the combat was subpar, I'm glad PM are clearly trying to make the game more difficult.
Hmm, this canto is the most fun I've had with Limbus fights in ages.
All the bloodfiends really felt like stat checks, but the worse offender is definitely the real don quixote, you did solo don which trivializes the fight but actually trying to fight him with a full team felt horrible (even more with my team that had only the rodion ego for healing and the highest level ids were 45), the first phase already feels awful, it's a damage check that if you fail it's followed by a health/stagger check which in turn if you failed it's a instant death for the ids that failed, and with no way of properly gaining sp on that first phase, you can't change ids resistances without sending them to negative sp, and any lust weak id is probably staggering in 1-2 attacks that connect, and when we get to the second phase it doesn't get better, with every skill don quixote has having indestructible coins that apply bleed, every dodge id is basically locked into dodging while every id that doesn't have a dodge is being chipped away (which quickly snowballs out of control and heals don).
Also a thing which is more a personal grudge, the first event node if you choose to go to the confessionaire, you will get an ego which is horrible and only makes all the fight worse, basically the sinner with most health gains 10 bleed and 3 offensive level up before attacking, yeah, self inflicting 10 bleed potency against enemies that apply bleed count, for only 3 offensive level up
granted that should've been obvious when you actually understood the mechanics of Bloodfeast since Part 1 that gettiny Bleed is the bad thing
@@alfa563 It's probably quite good if you're building into Bloodfeast yourself, which you can with Don's new EGO, Barber!Outis and likely Priest!Gregor.
That being said, it's the ego gift I took into the entirety of the dungeon, and I was running a rupture team the whole way through. It honestly didn't have that much of an impact.
When I did it the first time I obtained the ego gift that you’re talking about, went through the whole dungeon, and on the final boss failed like 5 times (granted all my ids except don were leveled 40-45) and ended up winning by using lantern don, abusing the aggro (and the healing when the last other id on the field died) so that attacks would mostly hit her and because she can’t die while other ids are alive, I was able to ignore most of the attacks from the boss and focus on out damaging his healing and ended the fight with only don left when my last sinner (I think it was dieci rodion) died on the second to last turn. Honestly I found it really enjoyable lol, and it kinda felt fitting for don to be the only one left standing right before the end of the fight.
If you have backup sinners there's nothing to fear. Solo don is so boring when you can have half the sinners dying, buffing Sancho and then steamrolling don. People where so on board for chain battles but they haven't actually engaged with it until this canto so it feels new to them. and people reject change as human nature tends to do, so it results in a lot of complaining.
@@GameBooAdvancePlus W analysis, couldent have said it better myself