Always loved this theme. So mysterious and a source of inspiration for decades. Made me really think about the nature of the world and its surrounding moons. My theory is the Black Moon was in reality a stray element unlike the other moons that orbited Arcadia, and was the cause for the planet's unique nature. That there was a time when the other moons were habitable and that Arcadia itself was much like our Earth. Yet when the Black Moon collided with its surface, it caused a chaotic shift and is the reason we have floating islands, originally separated from the world's crust. So, when we finally explore Deep Sky, in reality we're unknowingly looking at Arcadia's former habitable level. As for the moons themselves, what we see in the game are mere depleted husks of their former selves. For instance, the Blue Moon was a water moon, the Green Moon an Eden-like paradise, while the Red Moon was completely covered in scorching desert. The Yellow Moon held a grim storm-rich environment much like the Valuan region itself and the Silver Moon was always seen as a sort of religious symbol for ancient Arcadians, (long before even ancient civilizations like the Silvites were born), having had a long, revered connection with life and death.
@@TheVicesMan That's high praise indeed. =D Alas, it's been over 20 years since we were graced with the original game, so if there ever is a sequel it'll likely be a fan project. On the bright side, though, in our current age one could argue that it's probably for the best SoA is only a one game franchise, with fun cameos appearing in other SEGA products. Not ideal, sure, but things could be worse. lol, that said, I've always been tempted to at least /write/ a sequel. Set the groundwork for it a couple of years back but it got sidelined for other projects. In it the two lead protagonists are ironically the twin offspring of First Admiral Alfonso, with the tritagonist being the daughter of Fina, who's blind. Still, she mostly gets around fine thanks to her mother giving Cupil to her akin to a guide dog. Story focuses on redemption and uncovering the true history of Arcadia. That and how the world we explored in the original game is essentially a 'watered down' setting for the world at large, only following Vyse's exploits and discoveries. For instance, The Valuan Empire is exactly that and, prior to events that lead to its fall, Valua was originally a kingdom that united neighbouring kingdoms through subjugation during Teodora's reign. That her husband's death during the first Valua-Nasr war was the catalyst for Valua becoming an empire and so on. Same goes for Yafutoma, where its seat of power in the original game is only its capital while there are many other fortresses, cities, etc, within its domain we never got to see. Again, the reason why they weren't discovered previously is simply because they weren't on Vyse's story route.
Chaos. Pure, unadulterated chaos. Almost like it was an anathema to the other moons, that any semblance of order they depicted would be turned upside down if they came into contact with even a shard of the black moon. It's why I believe The Dark Rift was in reality 'Ground Zero' for an ancient cataclysm that brought the Black Moon to Arcadia's surface.
@@mikepro500 That does make sense. As for actual spell effects, do you think having the spells centred around the caster (maybe with ranges of 2, 4, 6 and 8 yards depending on their power level) would work? I was thinking an anti-Quika could work for one of the other spells but I'm really not sure what would work for a 6th spell being as the anti-Quika would reduce accuracy as far as I can tell.
@@tempestfennac9687 While gravity sounds fine, it sadly doesn't work with the discovery's info regarding it. "This rare, Black Moon Stone holds tremendous power. It can turn positive energy to negative, and vice versa, but a practical application for this ability has not been found. There are rumors of a lost Black Moon, but the truth remains unknown."
Always loved this theme. So mysterious and a source of inspiration for decades. Made me really think about the nature of the world and its surrounding moons.
My theory is the Black Moon was in reality a stray element unlike the other moons that orbited Arcadia, and was the cause for the planet's unique nature. That there was a time when the other moons were habitable and that Arcadia itself was much like our Earth. Yet when the Black Moon collided with its surface, it caused a chaotic shift and is the reason we have floating islands, originally separated from the world's crust. So, when we finally explore Deep Sky, in reality we're unknowingly looking at Arcadia's former habitable level.
As for the moons themselves, what we see in the game are mere depleted husks of their former selves. For instance, the Blue Moon was a water moon, the Green Moon an Eden-like paradise, while the Red Moon was completely covered in scorching desert. The Yellow Moon held a grim storm-rich environment much like the Valuan region itself and the Silver Moon was always seen as a sort of religious symbol for ancient Arcadians, (long before even ancient civilizations like the Silvites were born), having had a long, revered connection with life and death.
A sequel tied to the black moon stone would be amazing
@@AdmiralRamirez7 lol, I'm still tempted to write it...
If there is ever a sequel, I wish people like you would do it
@@TheVicesMan That's high praise indeed. =D
Alas, it's been over 20 years since we were graced with the original game, so if there ever is a sequel it'll likely be a fan project. On the bright side, though, in our current age one could argue that it's probably for the best SoA is only a one game franchise, with fun cameos appearing in other SEGA products. Not ideal, sure, but things could be worse.
lol, that said, I've always been tempted to at least /write/ a sequel. Set the groundwork for it a couple of years back but it got sidelined for other projects. In it the two lead protagonists are ironically the twin offspring of First Admiral Alfonso, with the tritagonist being the daughter of Fina, who's blind. Still, she mostly gets around fine thanks to her mother giving Cupil to her akin to a guide dog. Story focuses on redemption and uncovering the true history of Arcadia. That and how the world we explored in the original game is essentially a 'watered down' setting for the world at large, only following Vyse's exploits and discoveries. For instance, The Valuan Empire is exactly that and, prior to events that lead to its fall, Valua was originally a kingdom that united neighbouring kingdoms through subjugation during Teodora's reign. That her husband's death during the first Valua-Nasr war was the catalyst for Valua becoming an empire and so on. Same goes for Yafutoma, where its seat of power in the original game is only its capital while there are many other fortresses, cities, etc, within its domain we never got to see. Again, the reason why they weren't discovered previously is simply because they weren't on Vyse's story route.
Best description of the dark rift I’ve heard yet.
The unsettling dark rift and suddenly in the center is this haunting church music. Fantastic track really made this area memorable.
Perfect driving through a snow storm music
I wish this theme was included in the OST on Spotify. I listen to that all the time. Great game, and music!
Это невозможно забыть. Мое детство ...
Always reminds me of the Super Metroid soundtrack. Alien and unknown 👽
I wonder what magics could have the black moon
Maybe summoning
Chaos. Pure, unadulterated chaos. Almost like it was an anathema to the other moons, that any semblance of order they depicted would be turned upside down if they came into contact with even a shard of the black moon. It's why I believe The Dark Rift was in reality 'Ground Zero' for an ancient cataclysm that brought the Black Moon to Arcadia's surface.
Gravity
@@mikepro500 That does make sense. As for actual spell effects, do you think having the spells centred around the caster (maybe with ranges of 2, 4, 6 and 8 yards depending on their power level) would work? I was thinking an anti-Quika could work for one of the other spells but I'm really not sure what would work for a 6th spell being as the anti-Quika would reduce accuracy as far as I can tell.
@@tempestfennac9687 While gravity sounds fine, it sadly doesn't work with the discovery's info regarding it. "This rare, Black Moon Stone holds tremendous power. It can turn positive energy to negative, and vice versa, but a practical application for this ability has not been found. There are rumors of a lost Black Moon, but the truth remains unknown."