As promised, you now have full edited grids, made with love and barely enough testing, in the description. Challenge it is, let me know if you sweat a little trying to win this! I know i did. As well as the NeckFX for the Lotus 23 Cosworth, a new bunch of cool Reshade presets (Camera tricks, they're called), all in the infamous Tetri NeckFX pdf. By the way, christmas it is, cause the modified AI cars and quick race grids have been added to my 1962 SCCA vid as well : ua-cam.com/video/jVOS812_cVs/v-deo.html Have fun!
Yes mate to all of that! Nothing better than a good battle or two! Sweet race too! I like that you do not care about your race position or even winning, just the taking part
Yeah i rather fight for 8th position for 5 laps than beating a whole grid on 2nd lap! It's the battles, the racing line switch, the defense... That's where the true spirit is🤪
Awesome vid, got some question regarding NeckFX - ive applied some of yours and noticed that on braking the head goes back as if the car was accelerating, and on accelerating the head leans forward as if the car was braking. What settings are responsible for that please?
Wait that's a bug, it should be the opposite. Which setting is it, if you remember? For head going forward/backward, it's the 3rd value in the fast response multiplier For head tilting up/down, 3rd value in the slow response gain. For your particular issue, there might be a "-" (minus) sign that shouldn't be here
@@benovichboucharenski cheers for explanation! I assume the 2nd value is going longitudinally, i.e. further/back? for my preference it helped to add minuses to second value in both fast and slow response, minus to third value in fast response gain and keeping third value positive in slow response gain. At least for cars i'm driving, it assures that on braking the head goes forward and tilts down, and while accelerating it goes back and tilts up
@@kittx3392 The 2nd value is for vertical movments (up-down), so you would reverse the movments on bumps with a minus. It works for the Fast response multi but it should be a little weird for the slow response gain (just tried, it works well with some cars apparently. I learn every day lol). I really wish you would tell me which car you're playing on, because it seems really special🙃
@@benovichboucharenski jide 1600s mostly. In fact maybe i am not as sensitive to movement in bumps (or i have reduced that) but quite sensitive to braking/accelerating movement, i.e. if the head tilts up on braking, that feels quite wrong to me.
@@kittx3392 yeah the tilt up on braking is definitly a mistake, i'll check that, but i know the Jidé has been updated recently, might be related. As for the second value, if i turn them negative i lose the bumps, but now you know how to edit them to your liking😀!
I want to, but the vintage version bores the crap out of me. Not the scenery which is gorgeous (especially the Racingjoe13 edit), but the road feels soooo flat...
This one is Cdimagined, with my reshade presets. I made a LCS ppfilter but don't use it yet on my vids. The link for the graphics are in the NeckFX pdf!
As promised, you now have full edited grids, made with love and barely enough testing, in the description. Challenge it is, let me know if you sweat a little trying to win this! I know i did.
As well as the NeckFX for the Lotus 23 Cosworth, a new bunch of cool Reshade presets (Camera tricks, they're called), all in the infamous Tetri NeckFX pdf.
By the way, christmas it is, cause the modified AI cars and quick race grids have been added to my 1962 SCCA vid as well : ua-cam.com/video/jVOS812_cVs/v-deo.html
Have fun!
Merci pour tout ça! C'est excellent
Yes mate to all of that! Nothing better than a good battle or two! Sweet race too! I like that you do not care about your race position or even winning, just the taking part
Yeah i rather fight for 8th position for 5 laps than beating a whole grid on 2nd lap! It's the battles, the racing line switch, the defense... That's where the true spirit is🤪
That was an epic fight for position. I loved the visuals. Keep it up !
Well done... love your track/car combos!!
Awesome vid, got some question regarding NeckFX - ive applied some of yours and noticed that on braking the head goes back as if the car was accelerating, and on accelerating the head leans forward as if the car was braking. What settings are responsible for that please?
Wait that's a bug, it should be the opposite. Which setting is it, if you remember?
For head going forward/backward, it's the 3rd value in the fast response multiplier
For head tilting up/down, 3rd value in the slow response gain.
For your particular issue, there might be a "-" (minus) sign that shouldn't be here
@@benovichboucharenski cheers for explanation! I assume the 2nd value is going longitudinally, i.e. further/back? for my preference it helped to add minuses to second value in both fast and slow response, minus to third value in fast response gain and keeping third value positive in slow response gain. At least for cars i'm driving, it assures that on braking the head goes forward and tilts down, and while accelerating it goes back and tilts up
@@kittx3392 The 2nd value is for vertical movments (up-down), so you would reverse the movments on bumps with a minus. It works for the Fast response multi but it should be a little weird for the slow response gain (just tried, it works well with some cars apparently. I learn every day lol). I really wish you would tell me which car you're playing on, because it seems really special🙃
@@benovichboucharenski jide 1600s mostly. In fact maybe i am not as sensitive to movement in bumps (or i have reduced that) but quite sensitive to braking/accelerating movement, i.e. if the head tilts up on braking, that feels quite wrong to me.
@@kittx3392 yeah the tilt up on braking is definitly a mistake, i'll check that, but i know the Jidé has been updated recently, might be related. As for the second value, if i turn them negative i lose the bumps, but now you know how to edit them to your liking😀!
Can you make a video on old LeMans, I’d love to see one with the straight chicanes and old track layout!
I want to, but the vintage version bores the crap out of me. Not the scenery which is gorgeous (especially the Racingjoe13 edit), but the road feels soooo flat...
Magnifique
@@benovichboucharenski I see! I wanted to see intensity your videos offer, on the track, all good!
Nah i'm sold... I'm doing Lemans next vid😜
@@benovichboucharenski let’s goooo!
Excellent video mate , thankyou. What pp filter are you using and is it the latest LCS weather?
This one is Cdimagined, with my reshade presets. I made a LCS ppfilter but don't use it yet on my vids. The link for the graphics are in the NeckFX pdf!
We need the shredders that come out of the Mach 5 wheels in Speedracer 😅
don't give them new ideas 😂
@@benovichboucharenski 😂
Speed racer was amazing. Wish they made a new game😮
This is awesome, man!
Awesome racing..
Amazing as usual!!!