Don't enter game development right now Take a Side Quest.
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- Опубліковано 28 вер 2024
- (Sorry if the editing is janky. This one took a while to finish and I just wanted to get it out.)
If you follow the industry, its widely known how many lost jobs there are. Well over ten thousand last I heard via LinkedIn. Just look at Game Informer and IGNs many articles. Major publishers cutting thousands. Minor publishers following suit and reducing head count.
Makes wanting to get hired hard, am I rite?
Consider this: Don't enter right now. Take a side quest career. Develop some new skills you hadn't taken the time to learn. Find jobs off the beaten path for a while. Use that free time to add to your network.
Or.. keep going and never give up. Its still totally doable. It might take a lot of extra effort.
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I would add to that : don't enter the animation or vfx industry either right now. Between 60 and 80 percent of the workforce in the major hubs has currently no job or job prospect. It's pretty grim.
Or go Indie, they're doing great rn
While some indies are doing great is important to develop the skills to make a good game if you want to succeed, specially if you wanna be a solo dev.
@@saparapatepete the best and worst thing about indie dev is you got no other choice other than getting better at what ur doing, its like a ''get rich or die trying'' type beat u fell me bruh
@@walter-o6y4h there is a healthy middle ground, starting as a part time thing until you can afford to live out of it full time.
It also most likely won't make money, so unless you can secure a publisher, you could spend a lot of time making a game and it might not sell at all.
@@PomuLeafEveryday and sometimes a publisher can get into abusive contracts and make it not worth it. Finding a good one can be tricky too.
A year ago I switched from game industry (VR mainly as 3D Artist) and I work at Samsung (R&D branch). This was great decision, I still stick with Unreal Engine now I started programming. I can feel there is a big gap between Gamedev industry and typicall IT in terms of work-life balance and self-development.
Thank you for this well-thought video. As someone who has worked in the games industry as well as outside in wider tech industry, there's another excellent reason to take a side quest - getting a broader range of experiences will make you a better game developer. The games industry is still often quite immature in processes, and struggles with things wider industry has decades-old standard practices for. And for the less technical and more creative roles, a change allows new perspectives and fresh ideas to surface. I can promise you that wider industry is crying out to learn from games industry professionals, and culture-wise it's better than you might have been lead to believe if you've been a career games industry person. Don't give up your search for a games industry job, but dang, the wider world of employment is worth exploring too :)
I agree, but you should really work on your games. Why not make a walking sim like Gone Home and put your writing skills to use in a game like that rather than text on a black screen?
Additional clarification: By all means, keep applying for game development jobs. Just know it may take a while for your efforts to come to fruition in the current hiring climate.
Crazy.. I was thinking the same thing. I am debating on either finding a python programming job or getting my CNNP and finding a networking engineering job. I want to to do gaming as a hobby for 2 years before even thinking about gaming development especially during these turbulent times. I think MMO's are going to blow up and every game will basically be one in 5 years idk just a thought! Anyways, Good video. Information is gold.
Programming is a major field even with layoffs. Yeah that sounds good. But it doesn't hurt to network, too.
@@HD_Simplicityy thats my biggest weakness tbh “networking”
@@Juan_deep it's a long term thing
You could laso make game mods. I actually plan on making a remake of Terraria's Tremor mod called Tremor DX, but I haven't even started working on it.
True that.
How do you make game mods?
Doesn't pay, though.
@@cooldudep No. But it gives you portfolio pieces. That's the most important part of getting game development jobs.
@@Juan_deep Depends on the game, I recommend searching up tutorials.
Well, shoot. I didn't foresee this reaction. Thank you for chiming in!
This is the case with software dev in general. I'm a recent MS grad and finding a job is brutal right now. Only ~3 interview/100 applications
It's rough out there.
Really weird take. I imagine the people looking for jobs need the money???
For sure. But if it's just not working, there is no shame in getting a different job for the time being.
It's not always a great time to pursue temporary work specifically in your field
@@swanvonmane8533 Temp contract roles can be one path in, however.