(GB)サーガイア/Sagaia-Soundtrack

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  • Опубліковано 7 лют 2025
  • Tracklist
    01 Captain Neo 00:00
    02 Warning! 01:50
    03 Boss 1 02:04
    04 Round Clear 03:22
    05 Inorganic Beat 04:21
    06 Boss 2 07:13
    07 Cosmic Air Way 08:31
    08 Boss 3 11:25
    09 Chaos Main Theme 13:08
    10 Boss 4 16:48
    11 The Sea 17:45
    12 Boss 5 21:11
    13 Boss 6 22:17
    14 Boss 7 23:25
    15 Ending 26:13
    16 Over 27:54
    17 Insert Coin B 27:58

КОМЕНТАРІ • 8

  • @YUU014
    @YUU014 5 років тому +10

    GBでこの再現率はすごいwこれはこれで聴きごたえがあるw

  • @Iアイ-n7u
    @Iアイ-n7u 4 місяці тому +1

    BGMがGBソフトとは思えない程、最高に極めている。

  • @ろっぷえ-x2b
    @ろっぷえ-x2b 5 років тому +9

    中々なかったので助かりますが....音が割れてますね....

  • @Bofner
    @Bofner 3 роки тому +6

    How did you rip the songs from the game? Is there a hidden sound test?

    • @killerb2099
      @killerb2099 3 роки тому +2

      I know it's possible to disable sound channels in other emulators, so I'd imagine there's an emulator that can do that for the Game Boy.

    • @Bofner
      @Bofner 3 роки тому +1

      @@killerb2099 Ahhh that makes sense. I've played around in some similar emulators for genesis that can remove sprites or back ground layers. I hadn't thought about that kind of thing for audio channels. Thanks!

    • @Max-eo7lz
      @Max-eo7lz 2 роки тому

      @@Bofner Usually ripping osts from games is done programmatically. Essentially extracting the very files the game actually plays for its music.
      I don't know the format for gameboy, but nes music files are extracted into .nsf files for example.

    • @Bofner
      @Bofner 2 роки тому

      @@Max-eo7lz I know the gameboy uses the z80 for programming like the master system does, and I think those get ripped to vgm files.