Games I F*cking Hate - Aliens: Colonial Marines (The Worst FPS Ever)
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- Опубліковано 28 вер 2024
- DX gives you a new reason to hate Gearbox's 2013 disaster with his review of Aliens: Colonial Marines. The wait is finally over.
Support DX on Patreon: / dx
Someone else might have already mentioned it, but the xeno's ai is actually broken, thanks to a typo in the code. After fixing it, the ai will actually try to think, and flank you if it can. It won't however make the overall game much better, and it just shows how much they cared about the project.
You think something like that might have happened to your allies?
Lol no, the AI simply went from retarded to dumb. It's not good at all please don't try to make an excuse for that shitty game.
@@raincore80 He actually said that it doesn't make the game much better.
@@raincore80 my nigga... he literally said that didn't change the fact that they didn't give a shit and the game still sucks.
Not just that they created a lazy reason for weapon swaying so heavily. The developers called it Weapon Wandering which is active all the time but it is terrible compared to even compared to call of duty.
There are pc mods for colonial marines that remedies this...but for Xbox 360 and PS3 the game stays like shit because support is long dead.
6 years.
6 years in the making for this.
6 YEARS AND THIS IS WHAT WE GOT PEOPLE
Remember 15 years for Duke Nukem forever?
Dude, buzzkill
Half life 3?
Patrick B
I just know Half Life 3 will dissapoint everyone IF it ever does come out. Even if it's the greatest game ever, everyone will be dissapointed because of the hype and everyone waiting for MORE than best game ever. That's what happened to No Man's Sky and Mighty No. 9
+Oliver XDDDDDDDDDD
Wait, "Execution Melee Prompt"? As in, you run up to the Alien, grab them, and then execute them?
Why would you ever want to do that, aren't the aliens at their most dangerous when up close?
And what about their acid blood? How do you not get burned at point blank range?
ALIENS : COLONIAL MORTAL KOMBAT
Isn't that how Hicks got injured in the original movie?
I mean it's using the butt of the gun for blunt attacks, so it's doing blunt damage, which shouldn't make them bleed, but yeah, if you're close enough to melee that'd be a bad sign in actual aliens films and actually good games
Anyone getting the feel of Warhammer 40k Space Marines ??
not to be "THAT GUY" but the alien in the original film was intended to be as mortal as a human and maybe only marginally stronger. it was never meant to be "the terminator"
This came out the same the same year as ride to hell and cod ghosts, what a horrible year for gaming
Well thank god Far Cry 3: Blood Dragon came out that year ;)
No more God damn Democrats !
But...The Last Of Us...
Gamer Ray
Looking back I don't think it holds up.
Thank God for Shadow Warrior. That game was nothing short of wonderful.
*Game of the Year!!! ....... if it was released in 1997.. ✅😎*
Hahaha absolutely! Good to see you here.
Even final fantasy 7 looks better than this
Or 2007, considering its graphics look like it was made in that year, though it was released in 2013.
@@HLHReviews That's being too nice to it.
@@lightningshy5287 No it didn't. Get a grip.
I know Im late to the game on your video but I'd thought id share some insight into a few things
The aiming in this game was just broken. There is a system called 'fractal wandering' this moves the barrel of your gun around the screen, like weapon sway mechanics in lots of games. However the weapon you are holding on screen is drawn in 'local space' rather than 'world space' and this means that the bullets dont come from the weapon. The fractal wandering is applied ONLY to your on screen gun, not the actual invisible actor that represents you the player in the game world. The weapon literrally moves away from where its actually pointing in the game.
Its obvious from looking a the game files that the rumors are true, Gearbox passed this game on to timegate studios who developed most of it with Gearbox mashing a game together for release, then Gearbox tried to hastily fix the mess with the huge patch they did. Because Gearbox didnt actually make the game, they were not intimately familiar with its code. they stripped and simplified alot of things rather than fixing them
Thanks for the insight! You commented on this video a few years ago and explained some other stuff as well that made a lot of sense.
at least alien isolation was better
edit: holy shit people are still replying to this??
far better
that game has the true essence of a true horror game when it comes to hiding from the Xenomorph
I love Alien Isolation, it is so much better than Colonial Marines. And it's a great game in it's own right.
The button press simulator all you do is open doors in that game and the AI is trash for the Xenomorph.
Abel Villa not really. It's unpredictable to be honest. It has other ways to find you. I remembered doing that and scared the hell out of me through the vents.
GearBox outsourced this game and didn't give a shit about it, that's why it failed. The original design was about a tactical shooter where you lead a Marine Fire-Team and try to survive against hordes of aliens, including ones that would try to outflank you or find a way through your defences. Imagine something like Space-Hulk, you're trying to decide what doors to seal shut, where to place the sentry guns, where you will bottle neck them etc, and then you try to hold out while all hell breaks lose.
Now GearBox scrapped that idea way early on, no intention to make anything worth while and outsourced random pieces of shit to another company with no clear direction of what they were doing, only to take it back off them years later and try slap together something playable.
TLDR: GBX didn't give a shit about the license, it was a cash grab that failed.
Not even that, either a Gearbox employee or a Timegate employee misspelt a crucial line in the game's code that affected the Alien AI. This one spelling error lobotomised the functions of the Aliens, as they couldn't recognise any counter tactics to use against the player. Though I still think this is just a mistake and people tend to miss a lot of things during QA testing(like all things, QA isn't 100% guaranteed to fix everything, and neither are hotfixes)
So in essence, Gearbox didn't scrap the idea, they just messed up. And in programming, a single error can ruin the entire codex. Also, the main guys to throw shit at are actually SEGA, who left the game in Development Hell for many years.
\\The original design was about a tactical shooter where you lead a Marine Fire-Team and try to survive against hordes of aliens, including ones that would try to outflank you or find a way through your defences\\
Brothers in Aliens?
Yeah gearbox are assholes for what they did to this game!
They also stole funds from Sega to continue developing Borderlands 2 and other titles.
Wait so the original game idea was just Aliens Fireteam?!
Aliens: Colonial Marines is a travesty. I fucking *hate* this game so goddamn much.
This is not only the worst first person shooter I have ever played, it's one of the worst video games I have ever played. Period.
Fuck this game.
Yeah, I didn't like this game, either.
Even if I have no experience with first-person shooters, I have played games that are _better_ than this.
I played it just to see how bad it was.
William Gregg How bad. I never played and I want your opinion.
I played it also just to see how bad it was. I actually enjoyed it. There was a couple things I didn't like (the blood form the aliens coulda looked better) but for the most part it was a pretty good game. The irony is the exact things these people complain about this game Alien Isolation had worse yet these same people LOOOOVE alien isolation. :/
I played the game and I loved it especially playing online players Vs players
* see the start of the video*
Alien: I must go my people need me* super jumps into the sky*
Me:.......O-O........this game still finds away to brake even after all these years
It’s some consolation. After all these years, at least failure now has a name. And that name is John Mulkey.
You know, it's kind of ironic that Gearbox fucked up the gunplay so badly in this game, but they made Borderlands 2 prior to this.
They where making both at same time, and it’s clear Gearbox was more interested in making their own IP than works on Aliens
From what I’ve seen, the Gearbox games that don’t seem to have a cartoony artstyle & obnoxious comedy, seems to suffer; Aliens: Colonial Marines & Duke Nukem Forever both tanked and had the longest amount of development time than any other game. Inhave to wonder what goes on in Gearbox’s mindset to fuck off onto different projects and forget about the ones they started on before, until the last fucking minutes.
@@thecircleoft.e.d2121 You can't really blame Gearbox for Duke Nukem Forever, considering that the game was announced two years before Gearbox was founded, and was in development for 13 years before they took over the project.
I remember pre-ordering this game (back when there was enough of the naivety to go around) and being so pumped up. Alien had a huge impact on my childhood. And when I saw the demo to this game, it was great. Ot looked exactly like the game I had been waiting for.
But then it released. And I forgot all about that pre-order.
Long story short, GTA V also released not too long after, and the guy behind the counter asked if I wanted to transfer the money from my pre-order of Alien's Colonial Marines to GTA V.
That was a no brainer if I ever heard one.
one thing that I noticed during this: "WHY THE HELL ARE THEIR BULLET RICOCHET'S ON XENO'S WHEN IT SHOULD BE ONLY BLOOD! This also happens on human armour!"
as for the guns, it's like your shooting either paintballs, or BB's!
I like how he refers to O'Neal as if he's his real life friend.
Some interesting facts on the issues you brought up :
No Bullet Tracers - Technically this is not true, they do actually have tracers, but the shader used to render them is bugged and distorts soo little you can't see them. They were supposed to look like the tracer effect from the Matrix where it distorts the world. I replaced them in my mod with proper white-hot tracers like normal games
Terrible Gun aiming - Some smart spark at Gearbox thought it was a good idea to add what they term 'Weapon Wandering' which is the simulation of you not being able to hold the gun still when aiming because of its wieght. But this system ONLY wanders the weapon (hence the name) not your viewpoint. This is why the Red Dot sight is often so far away from where the bullets go. To compound this, bullets do not come out of your gun, they come out of your character at the aim point. These two systems cannot be used together for the reasons on display in ACM. I removed this 'feature' in my mod
Hit Detection - There is not actually any problem with the hit detection, it is entirely caused by the above weapon wandering. At long range, even just wandering a few pixels means your aim is off by meters. Only the weapon wanders, not the camera or firing point, so you adjust the camera to bring the sight in line with your target, but all you've done is move the firing point away from the target. You can't see the firing point when aiming. Absolutely terrible
Boilers - The are programmed to ignore you if you crouch. stupid
Wow, thank you for that incredible insight on the issues with this game. I can't fathom how broken this game is. I regret not trying out your mod until now but this game put me off so much that I honestly didn't think most of what was blatantly wrong and broken with the game could be fixed.
Years later, and this comment was used in the “Worst Games of the Decade” video. Legendary.
I still cant believe the aliens look so bad. It's just mind blowing honestly.
That was Powerloader fighting? For me, it looks more like your character having a seizure while sitting in Powerloader.
If i wanted that, i would boot up Aliens from arcades. Despite the typical japanese junk it has, it was playable and can be called a game.
This is another brilliant, hilarious review! Especially when the camera goes beserk..."Can you even tell me what the f**k happened here?"
15:51 I almost died! "COVER ME!" 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂 😂
how cool is that,at the exact moment it happened I've started reading your comment.Lol.
The saddest thing is that if if someone announces another alien action game, people are going to freak out about it because of this game.
I have to say DX, I've been a massive fan of your content for a long time, and in my opinion, Games I Fucking Hate is one of the most original series on UA-cam. I haven't seen another channel that intentionally does in depth analyses of truely horrible video games, let alone at the quality you do it at. It's not only one of the most original and interesting series on this site, but also one of the funniest. Amazing work on your vids. I'm excited to see more. Sorry it took me this long to have the balls to say this.
you like hearing a whiney guy complain about stupid things in games like the fact that ai take cover?
More than I like hearing you whine about your flawed reasoning.
John Mulkey designed Battleborn? Huh, no wonder nobody played that game
Shots fired
I was more into Overwatch, anyway.
Asuna Yuuki myself included. Still better than that and CoD
Ofcourse noone played it, because noone even gave it a chance, it turned out to be a not bad game after all, but ofcourse you have to make fun of it for something that is your fault, i don't want to sound like a fanboy here, and i can definitely see where you are coming from, as i do think your point is valid, but i just wanted to point this out.
I...I like battleborn.
I find it very interesting that you go on about tracers and enemies reacting to being shot. I've always wondered what makes games like Killing Floor (and KF2) so... visceral, so thanks for basically pointing out something I never notice.
You should check out this video I did. Goes even further into FPS traditions and what I like/dislike about FPS games in general. ua-cam.com/video/JygbI5uW_DE/v-deo.html
dxfan i gotta thank you for one big thing you got me into trying F.E.A.R so i thank you also keep up the good work
Welcome to the FEAR club brotha
Lol I got the F.E.A.R. package because of DX as well and I was not disappointed
From being kicked studio to studio, having its entire budget spent on Borderlands 2, and tainting the Alien Franchise for YEARS, this truly is the worst game ever.
Holy shit, DX. You blew my mind!
What's sad is that the AvP2 game on PC still holds up better than this shit did at launch. Just play AvP2 instead of this. Hell, they should just do a remake/remaster of the AvP2 campaign.
HOLY SHIT
He's right about John Mulkey. Like holy fuck balls I had no idea. That explains so much
15:11 even that boiler wanted out of this game 😂😂😂👽👾
Powerloader combat was horrid? Oh man, you're missing out on doing that shit on Ultimate Badass, literally have this fight but remove the hud, but add in friendly fire and a fuck ton of HP for the big dude.
That sounds so horrendous.
DXFan619 It's honestly the worst boss fight I've ever experienced in my history of gaming :(
My condolences.
Thank you
Eh, I liked FEAR 2. I mean, FEAR is a masterpiece and still does things that modern AAA fps don't or don't do as well today lol. FEAR is seminal. But I enjoyed 2, not as good as FEAR but it was interesting and had some really cool moments.
FEAR 2 definitely had its moments. I also really like the story. But the consolized gameplay keeps me from liking, or even enjoying the gameplay at all. One of the biggest sequel blunders I can name.
@@DXFromYT You can't play through FEAR and then go to 2 like, anyone who likes 2 I'm pretty sure started there rather than FEAR being pushed heavy on their PC back in the day it was like Crysis. Like the games don't even feel the same, FEAR is a john Wu film and FEAR 2 is just call of duty singleplayer.
@@fletcherw32 FEAR 2 doesn't really play anything like COD. I like it quite a bit. Not more than the original obviously but it's insanely over hated today.
17:57 For all the shit this game deserves: The vent is clear responding to gunfire. Theres is obvious sparks coming from the impact of bullets on the black "plate".
When you made the similarities to FEAR 2 I was surprised! But I still liked FEAR 2
I loved the school scene. But the first just felt right, there's no qtes, the final level felt right with no levers, and the dual pistols were so satisfying.
I hear you. I had more fun and scares from the first one
I'm with you man FEAR 2 is a good game
For a dollar it's a bargain.
I wouldn't buy it for a dollar.
I'd rather buy the 2014 Robocop movie with that dollar.
For a dollar you could buy candy instead this crap shack of a game.
Even a quarter is still too much.
Lol not at all. I paid $6 for it and I'd rather have bought fast food with it instead. I got to level 3 and I never played this game again because it was just that bad.
Deadsea1993 Gaming So... nothing in the game was enjoyable at all?
the fact that they try to sell it as a cannon sequel of aliens make it 200% worst, they could have find developers who care about the movies
ha! horrible game...can't believe the level designer was the same. I didn't realize how unimaginative the guy was...fuck this is bad!
Play some Horizon Zero Dawn; you'll feel better.
you gotta make some shirts idk what they say but if I had to say it should say horrendous in cringey font
Fun fact, the AI for the Xenos was so fucked because of a single typo in the code with it being spelled as Teather instead of Tether
2022 - Time to vent some residual Pitchford bile by watching Colonial Marines get taken down by one of the community's best spokesmen !
Awesome vid DX👍👍👍
At least AVP 3 was great.
far better
I will stay with AvP2...
God, this game was horrible. It looks ugly, the gunplay is weak, the set-pieces fall flat, the references to the movies felt forced, and the A.I is stupid beyond relief.
I've played a lot of bad games before, but this is one of the absolute worst FPS games I have ever played.
To this day, Randy Pitchford still says he and Bioware did absolutely nothing wrong when they outsourced the game without letting anyone know about it . At least they didn't fuck up Homeworld >
Idn dude i dont think u actually know what u talking about cuz u probably never played it. It shoulda been game of the year for good atmoshpere and excellent acting cuz its a canon movie sequal.
U are wromg about gun mechanic and hit box. Its actually advanced mechanic that other game doesnt have yet, try it its realistic. Aim down sights and gun sways from breathing and hit box is hard to hit cuz cuz thats how real is, its like realistic. You were a bit harsh i guess cuz u disnt understand it was advanced mechanicals.
Ai was borked at launch true but we know its teather mispelling in congures file...fix that and xenos is insane smart they wall climb and behind smeak u its insane!! Try it again u see. Templar mod takes it to the next level.
Hey DX, when are you going to do a Games I F*cking Hate on The Slaughtering Grounds? That deserves an ep. I'll be looking forward to that.
I'm pretty sure he did
+CripTik Storm he at least made a lets play of it
I don’t mind the lack of tracers, having sparks, and using hitscan because it feels and looks like how it does in the movie Aliens. Also whenever you try to quit the game it immediately opens back up forcing me to hit ctrl-alt-delete, go to the task manager exit steam then exit Colonal Marines or turn your PC off and on otherwise it’ll open up again.
if this was the first alien movie then all seven crew members would survive, but wish they didn't
Being that this review was 7 years ago. I would agree at time of its release it needed some refinement. Since there were 3 improved updates for this game. However in order to smooth out the frames and the mechanics. There is ALOT of screen tear on this game.
Now if you boot this game on the xbox one X. It will okay in 4K with no screen tear and be buttery smooth.
Just sucks people had to wait for All these updates for the game to have some sort of buttery smoothness.
You should watch Akame ga kill , it is as good as SAO and Mirai Nikki combined ;-)
That's the next Anime I F*cking Hate. Already seen three episodes.
DXFan619 Great :-)
But i feel sry for you because this anime is pure torture.
I thought you said Diakatana was the worst FPS, you've ever played.....
Yeah. And this video came out after I said that.
And then came games like Galactic Hitman and The Slaughtering Grounds, and then Aliens: Colonial Marines.
All of them being terrible. But, I agree; Aliens Colonial Marines is the absolute worst.
Can't believe I agree with Kazuto on something...
The game was buggy for sure and didn't possess the graphics what was promised but by no means it's the worst fps ever.
DX, have you played the new DOOM? It's one of the best Fps I've ever seen, one of the best games I've ever played, highly recommend it.
Nah, but I want to. Waiting until I upgrade my graphics card.
Believe me it will be worth it
Bad accuracy from far away, no hit detection far away. Did they develop this to be played with very close combat. So it's intense?
Did you try out the overhaul MOD that improves this game's AI?
Nah, I have absolutely zero interest in it, to be honest. This game disgusts me in a way that no game ever has, I think.
Man, I forgot how hilariously bad this game is.
do you plan to play isolations on Halloween
Im back after discovering that the godawful AI of Alien: CM was fixed by correcting a spelling mistake in the code
A FUCKING SPELLING MISTAKE
At least the new alien designs look pretty good, especially the Spitter
The video game industries needs to fucking remake this game. I gave 2010's Aliens vs Predator a mediocre rating but compared to Colonial Marines it's a fucking masterpiece.
Right when my dad was thinking of buying this for me....
Colonial Marines and DNForever is Gearbox's guilty pleasures, the Borderlands games are Gearbox's better games
I feel that Gearbox was to blame for this instead of Sega when I’ve heard that they used the money of this game to make Borderlands
Something even worse about this game. Due to the negative reception/reviews, the worst game awards and some lawsuits. Sega lost 1.3 MILLION DOLLARS because of this. Luckily Alien Isolation came out a year later and saved their ass.
Haven't played ACM. But I did play a little Fallout 76. I wonder which is worse.
crazy how a single typo in the games code crippled the main enemy from performing the way it was meant to
Not only did the other one still not attack me but it tried following me to the next level " bruh can u imagine u just walk to the next level and turn around and the zeeno be like "c..can i come with you " xD
I actually applaud Gearbox...or whoever developed the game, for making the game at least functional. I had no real problems from A to Z. But the game itself....Ach man.
The Aliens may be only forward rushers....but they still killed me....but not as often as the fucking human Enemys...
1:39 I must say that their leaving the cover to rush into killed me more often than I can count...on the other side I played with 3 Friends and I hav eno idea if the Damage they dealt increases with the amount of players or not.
I've played many worse FPSs, but I also only paid like 8 bucks for the game. I guess if I wanted the years it took to finally come out, and bought it full price, I'd be more mad at this just average to mediocre imo game.
Weird, I played the 360 version, and there were no accuracy or hit detection issues that I recall. Is that just an issue with the PC version? Were you playing the unpatched launch version? Or is the PC version just worse than the 360 version? I don't recall a lot of these issues you ran into it. Not that the 360 version was good.
I do not have this DLC BUG HUNT if you want to go through different modes of survival is added to my steam I can not find anyone for co-op
I think calling it the worst FPS of all time is a bit of an overstatement, I personally got a ton of enjoyment from the verses mode and surviver mode. the campaign was a pile of shit though.
the only good thing i can say about this game is the easter egg that has their eggs (i think its the ailen eggs) painted as.....easter eggs
can relate to most of your criticism, but at certain points this review is unfairly harsh. for example, when you mention swaying, it is actually acurate. in real life, even when you stand completely still, there is considerable swaying just because of your breathing. combined with the rest of your perfectly legit points of criticism concerning thr gunplay, it is indeed inexcusable, but when viewed isolated, it is actually a nice little detail that i miss in most other 3d shooters.
Idk why I thought this game was ok when I played it. I didnt really come across that many bugs and I can't really remember any major problems I had with it, but it was a while ago so...
I bet if I played it again, that would very much change
@@stinkmonger You were a dumb kid. We've all eaten shit before and not realized it.
I enjoy playing games with a controller but THAT restriction in movement is unforgivable, even on consoles.
I honestly feel bad for these xenos.
It's like they all got some kind of debilitating mental illness and they don't know how to do anything anymore.
I like your discovery about the similarity with colonial marines and F.E.A.R. 2. because I never noticed it. But there something I would like to say. The fact that you fight both aliens and soldiers in this game reminds of another game which is by many people still one of the best FPS games ever. do you know what I'm talking about(Tip: one enemy in that game was also inspired by the face hugger from Alien)?
Bro I think I’m the only one that love this game when i use to play with my brother good times man
GOD I WISH I HAD YOUR VOICE
this explains why marines always miss in the movies
All because of a single typo.
I think it literally is FEAR2, considering the final game was composed in just a few months...
$60USD for a FEAR2 Total Conversion Mod. And given the glitches as well as rough polish TC mods tend to have...boom mystery solved.
Aliens: Colonial Marines "is" FEAR2
Seriously shouldn't a game like this be more from the prospective of an android that was purpose built to deal with aliens, acid proof and shit so while the humans inevitably die all around you you have a reason why your a badass surviving and killing everything that moves while completing your real mission
wait... the game was from 2013? it looks like its from 2008 or something...
So the game wasnt just a shitty game, it was a shitty game that copied another shitty game. Good video.
Shitception
Peter Jackson's King Kong the Official Game of the movie did almost EVERYTHING this game was aiming for a million times better. Movie based game that respected its source material, made you feel vulnerable and helpless in an alien environment with tons of enemies, but still gave you decent control to convince your player that they could survive, enemies that could tear you to shreds easily if you weren't smart or on your feet, compelling difficulty, amazing gunplay, and atmosphere that sucked you into its own world...and THAT was made in 2005!
That game is really good
"Game over..... man"
this and Umbrella Corps are the worst Shooters ever
***** True that!
Umbrella Corps is absolute shit. I hate that game and its stupid nose.
+MLG 007
Well, I do have standards. Even if I like some things many people may hate.
This is not one of those things.
Yup, worst FPS goes to this, umbrella can hold the Worst third person shooter title. possibly even worst co-op game.
I get this reference
At least FEAR 2 is fun, functional, and there are some standout levels (school anybody?). Aliens colonial marines has NONE of that!
F.E.A.R 2 has it's moments.
Well, FEAR2 wasn't ditched in pre-alpha state to an inexperienced small team in another state to finish the shit in half a year. So here's that.
That was the most artfully brutal assassination of a terrible game I think I have EVER saw! Lmiao. Great job, baby. 💜
Ehrisaia O'Shannon this game is terrible only because of glitcha
Not as bad as your grammar
I really don't understand where this sudden decadence of American English is coming from!?
It's "I have ever SEEN"! Not "saw"!
Where is this terrible influence coming from and what do American teachers have to say in their defense?
The game is pretty bad, but the vast majority of his complaints just come from being a bad player. It looks like he's playing with a damn controller! The hit-reg is fine if you're not expecting an SMG to be accurate at long range. The gunplay is okay. It's the movement and AI that ruin it. And the annoying unskippable cutscenes. And the useless characters that follow you around and just get in the way. Anyone whose complaint is "I can't hit things, so the game is too hard" is a bot. Their I is worse than the the game's AI. They need to open their own directory and check for typos in their brain code. I've never heard "I can't hit anything" as a complaint of this game before. I've heard "It's too easy" a lot.
Kijinn fucking corrector's everywhere
First Daikatata, then Slaughtering Grounds, then Galactic Hitman, then Desert Gunner, and now this?
I feel sorry for you, DX. I really do.
Probably one of the worst big budget games out there
Its called "AAA"or "Triple A"
StockingFan15 at least Alien: Isolation was decent
Faulty Blue decent? You gotta be joking, that was the BEST alien game ever
you don't say
You. Have. NO IDEA how long I've waited for this. After a week back at boring as hell school, this is a massive relief. 30 minutes of ripping and tearing into Colonial Marines.
I just realized a detail that DXfan619 uses in some of his videos, whenever hes really mad or anything related to bad enemies, he plays sounds of a left 4 dead horde fight. You have to listen close but its really there.
If you want an action packed shooter in similar vein try Quake IV. Yes it's older, but not only does it look MILES better despite being made in 2005, it plays very solidly and has a well presented story. A very highly underrated FPS that seems like GB tried to partially copy in this game (along with fear and CoD, all of which they failed miserably at doing.)
It's an absolute bitch to get running on 8 and 10 properly. You have to use some weird compatibility patch just to get half the menus to work, and even then you're stuck with lowest gfx settings unless you create a cfg file that forces ultra. It's still fun after you get past the headaches but tends to show its age when it crashes or doesn't allow you to make certain menu selections (that's just a problem I ran into, might just be my shitty scratched up install disc causing the problem)
MRT my only guess is that idtech 4 didn't age as well in terms of compatibility as source did. It's all about how an engine/game is programmed, not on pure age.
I know this is a late and possible irrelevant reply, but while I do agree with you on the subject of the console advantage (even though the 8th gen pretty much got rid of plug and play), the Xbox 360 version of Quake IV is a mess. It's actually kind of funny. The game is so poorly optimized (probably running graphics that are too demanding for a 360 launch title) that the framerate will drop as low as eleven, and they didn't even bother capping the game at 30 fps; the game will literally go straight down from 60 fps to the teens. It's hilariously bad.
MRT Absolutely. My PC is pretty poor (pentium g3220 3.0 ghz dual core and gtx 650 ti 1 gb) but I can definitely understand your problem. One particular game that pisses me off is Team Fortress 2; me and a group of friends still play this game regularly, but my current setup only manages and average of 40 fps on default highest settings. The only way i can get consistent 60 fps is by making the game look like a ps2 game. However, just a couple years ago, I was getting and average of 80 FPS on the absolute highest settings. Why is this, you may ask? Because Valve fucked up the game's optimization during the past 2 years with the updates they've been pushing out. I dunno why it's so bad but I have a friend who has some stupid shitty pc that has a dual core pentium 2.4 ghz from 2010 and a radeon 6800 (probably not the right card at all, but it's some weird ati dedicated card with 512 mb of ram). AND YET ONLY RECENTLY DID THE GAME STOP RUNNING AT 60 FPS FOR HIM. Once my pc had already ceased to run the game well he was still getting decent fps despite his pc being about 1/3 of mine's power. This shows that lazy updates can make a game run like sh!t over time.
I play quake 4 on xbox 360 as I got it for around 4 dollors at game stop preowned still relatively clean
Lmfao...."can u tell me ...wtf even happened here"
Bro what in the hell was that.
The powerloader fight was when I quit the game.
Also, I tried the corner tactic. The motherfucker just goes through the wall.
@@mephiston2152 bruh
I do not trust movie titles anymore
X men origins wolverine uncaged edition was good
And Spider-Man 2
And who could forget Goldeneye, and (in my opinion at least) Lego Star Wars?
***** If only the new Battlefront had the amount of content LST TFA had at launch at its own launch.
+PerfectTube12 True. I wished Battlefront 2015 had as much content as Lego Star Wars: The Force Awakens.
It looks nice, but it was severely lacking when it comes to gameplay...
I just liked this video and watched it twice, and they STILL didn't attack me
I fapped and they didn't even move.
I subbed to this guy AND THEY STILL DIDN'T ATTACK ME.
I jerked off THRICE and not only did they not attack, they TRIED FOLLOWING ME AND JERKING me off THEMSELVES!!!!
I was playing through the campaign on Veteran and I wasn't having any trouble. Then I reached the scene with the power loader fight, it's nearly impossible. Prepare to spend several upon several hours dying. The NPC (non playable character) AI is so horrendous that they do a horrible job of fighting off the endless spawns of drone xenomorphs during the scene. You can try to shake them off but it wastes time and they surround you. Eventually, I quit and I never returned to Colonial Marines.
Copy and paste the bullshit from COD games.
If I'm playing an FPS game I don't want the unnecessary bullshit scenes with stealth, driving, and protecting NPCs from the sky with a view of the map.