@@nickbontekoe837 thats not true, i was soloing 200+ invos in my gim before having brews even tho being funneld by herb by the team and i even learned toa on the gim so didnt have prior experience. So ur 100% wrong there. Getting early fang on an iron carries the shit outta future toa and cox. Oh and yeah if u get early yellow crystal with low invo brews no longer matter so basing it off something u wont use later is dumb
This video was so well made. You can easily the passion and enjoyment you bring to the game. I've been wanting a video like this for awhile and this was perfect timing. 100k by next year easily.
I think "On a Diet" should be in S tier. On a Diet actually guarantees you 2 ambrosias (at least up to 300 raid level, I haven't tested higher) if not running any supply-type invocations. From my data around raid level 250-260 when I wasn't using On a Diet, the chance of getting 2 ambrosias is only around 30%. In theory "On a Diet" might also be needed to guarantee an ambrosia with various supply-type invocations, but I haven't tested those extensively. I suspect this is because ambrosias and silk wrappings roll on the same supply table, and On a Diet disables silk wrappings from rolling, guaranteeing 2 ambrosias.
I have the exact opposite opinion on On a diet, but I was not aware it may have an effect on ambrosia count. I might start running it just to test your theory, and if it's true, then I'll continue using it.
I must have incredibly bad luck or something. With On a Diet + Need Some Help with a raid level of 250-300, on average I get 2 ambrosias 25% of the time, and 2 salts 60% of the time. According to my past 50 raids I’ve been tracking. Unless you aren’t running supplies invos then that’d make sense.
I like pathseeker for lower raid levels, wiki guys say HP boosts loot chance, it just gives 8% more hp to all bosses (and dmg but that doesnt matter as much in lower invos), with 15 levels on top of it
I love Walk the Path 150-250's for this very reason. An easy 50 points, usually allows you to keep softcore (unless you're super confident) on to make up for mistakes and means you can avoid any invo's you really don't want to turn on (Mind the Gap, More Overlords, Stay Vigilant, Ancient Haste in solos, Penetration)
Blowing mud is actually great as long as everyone knows what they're doing. The first dung lines are always the top two orbs as well which makes it super easy to trap melee scarab.
blowing mud is actually one of the worst and most widespread misconceptions same way people don't turn on aerial assault. Go in mass 8 teams 150, almost every single time someone blocks, they refuse to learn dung order, they refuse to stack it, they simply don't care. People are blocked, they sit blocked during swarm phase, they don't kill flies, they don't kill mage dung beettle and even if you pray mage, there's still the ranger one that will easily kill players, I've seen so many teams die specifically because of the deadly combo blowing mud+medic. On the other hand aerial assault... that's solely YOUR lack of skill. See, that's the difference, with blowing mud you block OTHER people so YOU don't care. With aerial, YOU get hit so that's why you care. But both are solely your fault. Now no matter how good I might be... I can't solo arcane bettle and I can't kill medics by myself so I just tele out. Fuck you and your blowing mud medic overlords shit. "free invo" my ass, learn feeling special and insanity. Or just be humble and stop leeching off 300 teams, go in some 150, turn off some invos, learn 1 thing at a time and STOP BLOCKING PEOPLE!!!! But that comment was 8 months ago so I'm sure you learned that by now. Hopefully. also stop asking whether or not we trap melee scarab every single time. Trap in 350 or above, don't trap at 300 or below.
I think, "Need some help" gives two salt only 7/10 times. With my ironman gear I need two salts to get through Akkha (6mins) with double trouble and warden (10mins)
I never run it anymore it’s such a hit or miss. If only it just gave 2 salt and adrenaline first spirit and maybe only ambrosia for second spirit, maybe a spare brew and restore for chip damage.
one salt is enough if you use preserve to maintain the boost after one wears off until you're forced to brew. Keris specs/ambrosia help with that as well
Yeah, I was so happy when I found out I could drop need some help for deadly prayers. a 70% chance to have the salts you need for a smooth run isn’t enough imo
Feeling Special feels close to impossible for me. Egypt doesn't have the best ping and my timing gets skewed due to ping variance. It's not constant bad ping but when some clicks are tick perfect and others aren't, it throws you off.
I've noticed and found interesting that almost everybody I've raided with prefers Akkha during warden fight - but I've always preferred Zebak. I am so much more consistent switching on reaction with TONS of time to react as opposed to remembering cycles. When things get intense, my brain seems to offload resources from the memory department to make up for it I think lmao. This is also coming from a player who generally counts Hydra/Hunllef attacks but at the end of the day I'm always watching for the style switch animation to confirm. Sidenote from a pleb - the only thing I'd change is swapping Walk the Path and Insanity (but again, I stick to 250's most the time cuz I'm bad + poor). Walk the Path is the most insane invo in terms of value for my skill level. Because it only increases their damage and hp and not their defence, this invo not only gives +50 raid lvl but also on average increases your overall dps (which has been confirmed to increase purple chances) so it's a double whammy for purple %.
i pretty much agree except id move softcore to A b/c why risk 500k when you can get expert lvl w/ plenty of other free invos, ancient haste high b preferred off
I think double trouble is under rated when it comes to solos - it doesn't make akkha any harder, just a bit slower. It's really good when you're still learning or are mid level, basically free 20 points.
"it doesn't make akkha any harder" then by that logic turn on all invos since none of them make anything harder. Oh, no wait, yes they do. "basically free 600 points"
Im curious your opinion on walk the path 300s with no insanity, vs 300s with insanity, it seems like throwing on walk the path and a few bad invocations but without insanity is so free. Adding insanity on gives you the possibility to wipe 30 minutes into the raid where as the walk the path 300s are never a wipe. But if you add insanity on, for normal 300s, you can take off a lot of the dogshit invocations that will speed up the raid. And ive even seen people do walk the path and insanity for 300s which I dont really see a point in doing, but if you do that, you are able to remove a lotttt of the shit invocations. Just curious what you think is the best. I figure insanity and less dogshit invocations is the meta, but walk the path instead of insanity is like completely free over insanity where it could take you out with one missclick. I got insanity down, but I still prefer walk the path 300s because they are just so comfy.
I agree with this. I got comfortable doing pathseeker, walk the path and insanity for 300s. Removed a lot of the dog shit invos i hated but allowed me to easily move up to 350 raids if i ever needed to.
I did the same too and now at 10 expert kc! We getting into the groove lol. Insanity is punishing if you misclick the skulls. Fk that lool. Not wasting my whole raid on a misclick
Since I don't use Stay Vigilant or Aerial Assault, I think that makes Akkha/Kephri wardens much easier than Baba/Zebak. It's nice that my prayer switches are predictable rather than being on reaction. And everyone in my cc does the same, so I think it depends on preference/other invo choices, which is how I think those two options should be balanced. Going to give Deadly Prayers a try though!
P2 Warden for Baba/Zebak is so much easier because of the safe spot though plus it allows you to use some super free invocations that would otherwise screw that fight. That's why he said everyone should be doing that Warden because it's just dumb to not use the safespot during P2.
I think if you don't have on a diet enabled, it reduces the number of ambrosia to give you a band aid. Or has done for friends and myself consistently when there are no supply limitations enabled.
Insanity in S is insanity. Servers blow so hard skulls can just wipe your raid very easily. If I didn’t have a tick delay every time I clicked now then I would get it.
this is great, thanks for making this. wish there was also a list for people (like me) who have awful internet/bad lag and regularly do around 250 raids and think about trying 300/350 😅
I always choose the akha/kephri side during wardens. I used to choose the other side but I feel like knowing when akhas going to switch his attack makes it free.
It's really not that hard to see when Zebak uses a different attack and you have a tonne of time to react to it, also P2 warden is completely free because of the safespot that you can use
@@jacobmatowik6384 no the Warden p2 safespot, if you down the zebak/baba warden you can stand in the north most corner where the other one spawns from and he won't melee you and 1 of the floor attacks doesn't reach you
This is a sick video I just started getting into raids thanks man just wondering would it be possible to add the twitch chat into your UA-cam videos so we can see them spam things
Aerial assault is only bad in 4+ teams or if you are at a high level Kephri (gross). Otherwise it just makes it easier to see where the bombs are landing so you don’t juke where your allies were and get wrecked. Personal opinion, high B tier
not sure if someone said it but I'm a mobile only player and lively larvae is a must have because I need them to blood barrage to not waste keris spec on higher levels kephris (above 400 usually for me)
IMO baba/zebak at wardens are only better when there's lvl 4 kephri with aerial assault. Flicking akkha at wardens even with the randomization is so easy since there are so much time to react to the attack style switches. With zebak you have to flick more often, pay more attention to the attacks and baba does faster attacks than kephri (I think) with typeless and massive damage. Baba attacks also harder to see (where they land) especially when there's one row left compared to 3x3 projectile of kephri
What's so bad about Kephri/Akkha Warden? I find it a lot easier to deal with in 400+ (if aerial assault is off obviously).You get a lot more time to react to Akkha with the very obvious transition animation he does. Plus you're taking less damage on P2 with the Tumeken Warden and flicking melee prayer instead of the faster attacking Elidinis warden.
double trouble could be used instead of feeling special if you want to save supplies. during his simon says, sometimes you can attack the shadow without taking chip damage from akkha (useful at raid high raid levels) sure it can take longer but its really stupid not to go for it if you are just trying to go for a pet transmog or fang recolor. who cares if it will take like a minute extra
Also the hourglass time for shadow resets every time it does Simon says. So people like me with low dps on shadow can avoid almost unavoidable damage from shadow charged slammed attack in the quadrant.
Insanity skulls are too punishing not really worth running until you get to like 350’s. Can still keep raid sub 40 with good gear running 330’s no insanity. Edit: servers can wipe your raid is what I mean too punishing
I feel like On a Diet is S tier. You dont use hard food in ToA unless you are a low level ironman, and its free raid level and doesn't add any boss mechanics.
yes but he isn't here to give you honest good advice, notice how he didn't even bother to update this list or put effort into preparing ahead of time, half of the time in the video he's just sitting around thinking "ummmmmmmmmm" or asking the chat "how many points is it worth...?".... he is here to brag about his skills "you'd be dumb not to turn it on, it's free points, it deals no damage" while gaslighting you into thinking that somehow you suck for not being able to do all these invos perfectly 100% of the time. It must be your fault, right? It's totally not him being full of shit, right???
So yeah, stay vigilant changed attack style after 1 attack 5 times in a row for me today. I dont see it being good or free in any way if thats even a possibility tbh
don't mind him, you are right, he is wrong. He just loves saying "it's free invo" to lowkey gaslight people into believing "skill issue" while he humblebrags about how good he is. Don't take his bait.
I like feeling special as well, I think that and walk the path are some of the best for the points they give, but lets be honest it probably speeds up the raid by like 20 seconds lol. I know if your speed running then that’s a lot, but for most people the time decrease is pretty irrelevant. I like your list though and it makes a lot of sense given your explanations.
No one asked but personal opinion on the invos, having done a couple of hundred experts and getting a Fang kit S: You better have a good reason not use this Feeling Special - speeds up raids with manageable downsides, and IMO very fun Shaking Things Up - free Overclocked 1+2 - manageable even on 0kc All Zebak invocations - Zebak is the easiest boss and even with all invocations he's still a cakewalk, but you can sometimes get screwed but a misclick with Upset Stomach or a poorly timed blood clot Gotta Have Faith - just stab the monkeys, and don't get hit by opened sarcophagus Mind the Gap - the pit demands a sacrifice On a Diet - only reason you shouldn't use this is you're an Iron without brews Lively Larva - free Ancient Haste, Acceleration, Penetration - trade 150 extra damage for 30 raid points Stay Vigilant - free with radius markers or with sound on, any annoyance where Akkha keeps switching is balanced out by occasions where Akkha never switches Softcore, Hardcore - free for money raids, especially when teammates can compensate for funny deaths Walk for It, Jog for It - sub 40 and 35 should be easy for every deathless money raid, turn it off for high invocations or when you're expecting deaths Blowing Mud - free in solos and in groups with communication, and if you're trapping melee scarab in groups this means you don't have to wait for a second dung Aerial Assault - I can't be the only person who finds it easier to spot bombs when they're 3x3 A: Use this on most Experts Insanity - definitely something you have to die to a couple of times before you start to get it, and sometimes you just lose to lag or bad clicks, but such good raids points and all damage is technically avoidable Walk the Path - a lot of raid level and you can usually limit what bosses level up with some planning Jungle Japes - annoying and will probably get you killed at some boulders or rock throws B: To keep pushing the difficulty Need Less Help - no guaranteed 2 salt Power and 2 ambrosia Life sucks No Help Needed - rely on healing specs and bring an emergency brew if you don't have Dehydration, slows down the raid but worth 40 points Pathfinder - fighting a guaranteed level 2 Kephri sucks, but worth 40 points Boulderdash - annoying and slow, and deadly in groups where people start dying, but it only affects at most 30 seconds of your entire raid Deadly Prayers - extremely negligible drain once you get high KC and start learning how to negate most damage C: Niche More Overlords - honestly not that bad, but having to set up melee trap, not being able to limit Kephri healing, on top of the extra HP you have to cleave through makes this take too long for +15 raid level Dehydration - for kits only, not having risk free 2 downs on Warden is rough Double Trouble - never in groups, very manageable in solos with practice but slows the raid and feels super awkward when Akkha isn't above level 2 Keep Back - IMO Akkha is hard enough, without having to flinch or tank more damage during the shadow DPS check, and since Akkha can swap even with perfect butterflies you're going to have to deal with this Overly Draining - for kits only, the severe loss in DPS and less frequent heals from specs are brutal and straight up unfun D: Never ever Try Again, Persistence: just use Softcore and leave after 1 wipe, or no death invocations when learning tricks or forcing 1kc Run for It, Sprint for It - if your group can hit these times you should be pushing the raid level Pathfinder - 25 less invo than Pathfinder and 35 less invo than Walk the Path is bad, use the other path invocations Pathmaster - +10 invo over Pathfinder is not worth it Need Less Help? - just use the other supply invocations Quiet Prayer - lol Medic - better in groups but still keep it off
because he is a sweaty nerd who speedruns through his raids and never uses his ambrosia while you're a normal human being. But let him gaslight you into believing... "skill issue" yeah mate, YOU suck, YOU are bad at the game... sure. Even in 8man teams it's annoying to beg people for a salt dose and nobody wants to share. And god forbid if you die.... your salt dose will be lost. The better way to do this is to do baba first... 1 dose akkha, then preserve stats at zebak and sun keris if you need a heal. Then 1 dose at p1 warden
I thought the same thing for stay vigiliant but after i re read their update on it, it only affected ahhka at the wardens end phase not ahhkas encounter before wardens
I agree for almost everything except More Overlords. atleast for me it doesnt slow down the raid at all because I have to wait until Kephri is done healing from the healers until I start dmging her anyway, and by that time I can usually have all 3 dead.
I didn’t mind overly draining for my 425 clear since it saved me 2 inv spaces (claws and dds) but I also don’t have yellow gem after 100 raids :)… or any gem for that matter… I feel 500 is so bad without gem though and it’s kinda ass.
I'm using bofa, does insanity not make you lose a tick on each rotation of attacks on p3 warden? without insanity you can get a shot off each time you move and insanity it's only twice every 3 attacks.
@@GnomonkeyRS I've tried finding videos of people getting a shot off every single attack but I cannot find one and I've just tried and died a few times (lol) do you have a video I could see?
By the way you ranked other things, it's impossible to have Insanity over overclocked 1 and 2 because you have to turn them on before you can turn on insanity. Just saying.
also on medic even if we duo we always have one person who's job is to kill swarms with bofa and kill the trapped soldier scarabs to avoid healing. nukes your damage but honestly I finish every raid sub 10k damage and I've gotten 9 purples so far at about 30 expert kc and 130 normal kc RSN:Bellamier, love your content btw
Holy fuck I would have no idea that Need no help is actually good now, I tested it straight after the update and it was absolute shit, like 1 rest 1 brew in life, only adrenalin in power or only salt... Seems that they fixed it after that, well looks like im switching from need less help because now the only difference is 1 less brew and restore in life for No help lol..
Do you know of any chain chats to find toa teams? I’ve managed to get up to a 250 solo and seems comfortable. Wouldn’t mind doing some duos or trios but no one to go with
I would put hardcore and softcore at high S tier, since they’re completely free in terms of raid mechanics. Really you should never not have one or the other on unless you really need to drop level to 0 for speedrunning gems.
Depending on your weapon I use a bowfa so it’s a 4 tick I try to run 3 4 tiles to where there isn’t a lighting shadow and shoot and then do the same thing over and over and keep your ambrosias for this phase to make it easier to learn
I would disagree with putting insanity in S tier, Yes it's 50 points but in my opinion it comes at the risk of you losing your entire raid right at the very end. I would also swap walk the path for insanity. It also adds 50 points but it is a lot easier for a beginner to handle. I've carried a lot of friends for the masori backpack by doing a 350 no insanity. Makes it much easier for them to survive.
I'm sorry, but Feeling Special and Insanity is totally not worth it unless you're doing high invos. Both of those can make a good raid instantly turn into a wipe. The saved time in Feeling Special also doesn't really matter unless you're going for PB or have the 25 minute raid invo set. There's just so many better options
ohstate you are right, he is wrong, don't listen to this clown, he is humblebragging and galighting you into believing "oohhhh toa is 15mil gp/hr profit, just do 500 invo like I do, it's super easy!" meanwhile you're a legit normal human being who **insert everything you said**. 100% what you said, some invos for some people are bit difficult. But he doesn't care. He is not here to help people. He is here to gaslight people, telling them indirectly that they are shit and he's good. He's not here to give you an honest, helpful advice. He is here to brag. How many people have I seen die from those "free" feeling special and insanity alone... we both know the truth mate. But personally? 99% I never fail feeling special. But truth is, humans make mistakes, I am not perfect, I make mistakes and so do you. It happens. And getting hit with these 2... they do not forgive.
I'm not too knowledgable on toa invocations but, didnt you explain pathseeker and walk the patch in reverse? Pathseeker makes it so all bosses goes up a level, but Walk the Path is completing a boss, they will go up level by level and so on, so whatever the last boss is, it'll be level 3
Walk the path is random though, depending on your luck you may only have to fight a single boss at level 2 and everything else will be 0 or 1 so it averages out to 1 path level per boss or less, and it gives 35 more raid level.
I feel like WTP is rather poorly described. Before I started running it I thought it was a guarantee that everyone would lvl up. Vast majority of my kc with it, almost every room is still lvl 1 or 0. You will get the occasional lvl 3 but for me personally that has been very rare. I also always do the same order regardless of what lvl each room is at. It really is a dumb easy invo once you are familiar enough with the rooms.
Speaking as someone who has the pet, thread, Osmumten's Fang, and only the nigh-useless red gem, from 75 normal+expert completions, Dehydration is unusable for me.
30:30 a really good example of everything wrong with this guy, he literally cannot comprehend the shit tier mechanics and how sweaty he is. Easy for him, sure. Not for the rest of us.
100% but remember you get VASTLY more time in teams of 2 or more. You need to be tick perfect for solo and it hits for damage like a truck when you fail. Very unfair and stupid. I got a video here somewhere, where I click the damn skulls but somehow my character decides to go around in some other weird path just 1-2 ticks. That's it. Barely even 1 second. Good thing I know better and always stay max overheal hp on p3. Oh no wait let me repeat the same gaslighting.... "skill issue" well no shit, otherwise we'd all be running 500s on 4 accounts at the same time.
blowing mud is free solo and bad in teams. He should've segregated this list into parts.. solo, teams, low invo, high invos. Depends on situation. You put blowing mud on at 150 (which is what most noobs do because they listen to this jackass) and you will see them getting fucked every single time, guaranteed. I've seen so many deaths from this "free" invocation. But if it's free, then why do people die????? ah right, gaslight them... "skill issue".
I find it very hilarious that people will genuinely talk down to you or look down on you if you have less GP than them. They’re pixels on a video game.
walk the path adds time to the raid. It's one of the most overrated invos. Sure, it's 50 points, that's a lot. But not S tier. Between insanity that ads no hp or def to the boss, or something that does, which one do you think I will pick? Also, I've done so many insanity that unless it's 400+, then 99% I won't die at insanity. Also on a diet is used by some ironman
(Full disclosure I am writing this before having finished watching the full video) I think you're overvaluing on a diet and underrating overly draining. I share your general opinion on both of them, but I think On a diet is not as free as Need Some Help or Walk the Path or Lively Larvae. It doesn't come up often, but I definitely have had raids here and there where the silk dressing saved my own ass, or saved my team's ass by allowing me to clutch in p4. It's not a must, but it definitely decreases the risk of a wipe. Keep in mind a full (2 charges) silk dressing is essentially as much healing as 3 brews, while also not draining your stats and being usable at the same time as brews if faster healing is needed. As for overly draining, given that both sun keris and bone dagger already cost 75% spec, I think increasing that to 100% is not a big deal. Of course, the same cannot be said for dds and therefore this WILL guarantee you can't get a 2 down in p2, but to the point of making it a bottom tier F tier? I don't agree. Edit: Ok how the hell are you gonna call mind the gap free but not blowing mud lmfao its basically the same thing in that it's just free if the team is coordinated, but the penalty for messing up mind the gap is a lot steeper than for blowing mud. Edit 2: You say feeling special is the only helpful invocation but that isn't true. Something you fail to mention about overclocked is that it makes dodging the phantom baba's rocks braindead. You can forget they exist as you always move before they land, which is not the case without overclocked. It's arguably more helpful than feeling special, but even if you disagree with that, it's objectively better than all the other A's just by definition.
I also find it interesting that throughout the video you put a lot of emphasis on whether an invocation slows down the raid and are very vocal about disliking the ones that do... but in almost every single case where you hesitate between two invocations, you rate the one that's dangerous higher than the one that slows down the raid, which I think is the objectively correct way to go about it. Losing a few seconds in your raid is 100% worth increasing the raid level for. Always. The unique droprate goes up sooo much with raid level, you should always be doing the hardest raid you can possibly do, and invocations which increase raid level without increasing the difficulty (other than the inherent difficulty increase from raid level) are great for that, even if they slow down the raid by a few seconds or even a minute. None of these invocations are such a major timeloss that that should even be a concern.
you're seeing a bit through his bullshit. He is not here to give advice, hence why he didn't update this or prepare for the video, half the time he's sitting "ummm how many points is this? idkk ughhhhhhh" he is here to brag about how "easy and free, you're dumb not to turn it on, it deals no damage" while you think "wow, do I just suck that bad at the game?". Don't let him gaslight you. He is here to brag, not help. He doesn't give 2 shits about you, otherwise he'd run a raid with you instead of sitting in his twitch, asking for money.
qiet prayers isn't so bad at level 300. doesnt make the raid any longer and 300s are baby mode easy anyway, you have too much food anyway. Really doesn't do anything at 300 besides make you occasionally brew down. Same with deadly prayers. skill issue.
"you have too much food anyway" - no, YOU bring 5 brews and pick chaos life every single time. Learn some mechanic invos instead. Also don't claim "300s are baby mode easy" when you're the one leeching off your team mates.
On a diet should be S tier. I dont know any scenario where silk dressings or food are needed over brews...
On an iron that hasnt unlocked brews or yellow keirs its basically not useable. But at high lvl its free so its not always a given
@@thaflowie irons who have no brews have no reason to be here anyways.
@@nickbontekoe837 thats not true, i was soloing 200+ invos in my gim before having brews even tho being funneld by herb by the team and i even learned toa on the gim so didnt have prior experience. So ur 100% wrong there.
Getting early fang on an iron carries the shit outta future toa and cox.
Oh and yeah if u get early yellow crystal with low invo brews no longer matter so basing it off something u wont use later is dumb
Ironman btw
@@nickbontekoe837do you know how long the 85 slayer grind is with dscim? 100% worth doing toa as low as possible
This video was so well made. You can easily the passion and enjoyment you bring to the game. I've been wanting a video like this for awhile and this was perfect timing. 100k by next year easily.
9 months later and only 38k 😬
@@jordanhenderson8679 38k is pretty good when you consider me and you together have 652 subscribers 🤐
Wrong
Awesome advice thank you Caroline Lucas
I think "On a Diet" should be in S tier. On a Diet actually guarantees you 2 ambrosias (at least up to 300 raid level, I haven't tested higher) if not running any supply-type invocations. From my data around raid level 250-260 when I wasn't using On a Diet, the chance of getting 2 ambrosias is only around 30%.
In theory "On a Diet" might also be needed to guarantee an ambrosia with various supply-type invocations, but I haven't tested those extensively.
I suspect this is because ambrosias and silk wrappings roll on the same supply table, and On a Diet disables silk wrappings from rolling, guaranteeing 2 ambrosias.
I have the exact opposite opinion on On a diet, but I was not aware it may have an effect on ambrosia count. I might start running it just to test your theory, and if it's true, then I'll continue using it.
Silk dressing are very powerful but if they replace ambrosia...
I must have incredibly bad luck or something. With On a Diet + Need Some Help with a raid level of 250-300, on average I get 2 ambrosias 25% of the time, and 2 salts 60% of the time. According to my past 50 raids I’ve been tracking.
Unless you aren’t running supplies invos then that’d make sense.
I like pathseeker for lower raid levels, wiki guys say HP boosts loot chance, it just gives 8% more hp to all bosses (and dmg but that doesnt matter as much in lower invos), with 15 levels on top of it
I love Walk the Path 150-250's for this very reason. An easy 50 points, usually allows you to keep softcore (unless you're super confident) on to make up for mistakes and means you can avoid any invo's you really don't want to turn on (Mind the Gap, More Overlords, Stay Vigilant, Ancient Haste in solos, Penetration)
Blowing mud is actually great as long as everyone knows what they're doing. The first dung lines are always the top two orbs as well which makes it super easy to trap melee scarab.
blowing mud is actually one of the worst and most widespread misconceptions same way people don't turn on aerial assault. Go in mass 8 teams 150, almost every single time someone blocks, they refuse to learn dung order, they refuse to stack it, they simply don't care. People are blocked, they sit blocked during swarm phase, they don't kill flies, they don't kill mage dung beettle and even if you pray mage, there's still the ranger one that will easily kill players, I've seen so many teams die specifically because of the deadly combo blowing mud+medic.
On the other hand aerial assault... that's solely YOUR lack of skill. See, that's the difference, with blowing mud you block OTHER people so YOU don't care. With aerial, YOU get hit so that's why you care. But both are solely your fault.
Now no matter how good I might be... I can't solo arcane bettle and I can't kill medics by myself so I just tele out. Fuck you and your blowing mud medic overlords shit. "free invo" my ass, learn feeling special and insanity. Or just be humble and stop leeching off 300 teams, go in some 150, turn off some invos, learn 1 thing at a time and STOP BLOCKING PEOPLE!!!!
But that comment was 8 months ago so I'm sure you learned that by now. Hopefully.
also stop asking whether or not we trap melee scarab every single time. Trap in 350 or above, don't trap at 300 or below.
Ariel Assault would be A tier for me. Turning this invocation on actually made it easier for me to see the incoming attack and avoid it.
Aerial Assault is S tier when doing 300-400s, but at 500+ its often turned off
I think, "Need some help" gives two salt only 7/10 times. With my ironman gear I need two salts to get through Akkha (6mins) with double trouble and warden (10mins)
You are right it isnt consistent. Really annoying.
I never run it anymore it’s such a hit or miss. If only it just gave 2 salt and adrenaline first spirit and maybe only ambrosia for second spirit, maybe a spare brew and restore for chip damage.
one salt is enough if you use preserve to maintain the boost after one wears off until you're forced to brew. Keris specs/ambrosia help with that as well
Yeah, I was so happy when I found out I could drop need some help for deadly prayers. a 70% chance to have the salts you need for a smooth run isn’t enough imo
Take off double trouble it speeds up akkha kills alot, i did 80-100 kc with it didnt even notice it does the floor pattern twice as often
can't remember how much times i've screamed with stay vigilant on... I felt like I was in a try hard brid fight almost
Feeling Special feels close to impossible for me. Egypt doesn't have the best ping and my timing gets skewed due to ping variance. It's not constant bad ping but when some clicks are tick perfect and others aren't, it throws you off.
Australia is similar if you’re not on an Aussie world
man, im in a rural Brazil here, the ping variance its worst than playing on mobile
buddy lives in irl sophanem
I've noticed and found interesting that almost everybody I've raided with prefers Akkha during warden fight - but I've always preferred Zebak. I am so much more consistent switching on reaction with TONS of time to react as opposed to remembering cycles. When things get intense, my brain seems to offload resources from the memory department to make up for it I think lmao. This is also coming from a player who generally counts Hydra/Hunllef attacks but at the end of the day I'm always watching for the style switch animation to confirm.
Sidenote from a pleb - the only thing I'd change is swapping Walk the Path and Insanity (but again, I stick to 250's most the time cuz I'm bad + poor). Walk the Path is the most insane invo in terms of value for my skill level. Because it only increases their damage and hp and not their defence, this invo not only gives +50 raid lvl but also on average increases your overall dps (which has been confirmed to increase purple chances) so it's a double whammy for purple %.
Love the comfy easy going vibe of your videos keep up the great work man. Rschronicals sorta sent me
i pretty much agree except id move softcore to A b/c why risk 500k when you can get expert lvl w/ plenty of other free invos, ancient haste high b preferred off
I think double trouble is under rated when it comes to solos - it doesn't make akkha any harder, just a bit slower. It's really good when you're still learning or are mid level, basically free 20 points.
Only problem is Akkha becomes much harder with both that and feeling special on
"it doesn't make akkha any harder" then by that logic turn on all invos since none of them make anything harder. Oh, no wait, yes they do.
"basically free 600 points"
@@llVIU someone just brutally fell to his knees in toa
Im curious your opinion on walk the path 300s with no insanity, vs 300s with insanity, it seems like throwing on walk the path and a few bad invocations but without insanity is so free. Adding insanity on gives you the possibility to wipe 30 minutes into the raid where as the walk the path 300s are never a wipe. But if you add insanity on, for normal 300s, you can take off a lot of the dogshit invocations that will speed up the raid. And ive even seen people do walk the path and insanity for 300s which I dont really see a point in doing, but if you do that, you are able to remove a lotttt of the shit invocations. Just curious what you think is the best. I figure insanity and less dogshit invocations is the meta, but walk the path instead of insanity is like completely free over insanity where it could take you out with one missclick. I got insanity down, but I still prefer walk the path 300s because they are just so comfy.
I agree with this. I got comfortable doing pathseeker, walk the path and insanity for 300s. Removed a lot of the dog shit invos i hated but allowed me to easily move up to 350 raids if i ever needed to.
insanity is easy once you learn it
I did the same too and now at 10 expert kc! We getting into the groove lol. Insanity is punishing if you misclick the skulls. Fk that lool. Not wasting my whole raid on a misclick
Since I don't use Stay Vigilant or Aerial Assault, I think that makes Akkha/Kephri wardens much easier than Baba/Zebak. It's nice that my prayer switches are predictable rather than being on reaction. And everyone in my cc does the same, so I think it depends on preference/other invo choices, which is how I think those two options should be balanced.
Going to give Deadly Prayers a try though!
P2 Warden for Baba/Zebak is so much easier because of the safe spot though plus it allows you to use some super free invocations that would otherwise screw that fight. That's why he said everyone should be doing that Warden because it's just dumb to not use the safespot during P2.
Deadly prayers is amazing, only uses a few extra doses at 300-350
@@Providenza what safe spot?
Stay vigilant is free, its still easier than zebak with his projectiles you cant hear during p4
Zebak and baba warden sucks. Can’t see shit there’s so much on the screen
I think if you don't have on a diet enabled, it reduces the number of ambrosia to give you a band aid.
Or has done for friends and myself consistently when there are no supply limitations enabled.
Insanity in S is insanity. Servers blow so hard skulls can just wipe your raid very easily. If I didn’t have a tick delay every time I clicked now then I would get it.
Try the tick tracker plugin on rl and find a world that is in the high 96%+ range
Get good
skip skulls for more pruple chance😎
this is great, thanks for making this. wish there was also a list for people (like me) who have awful internet/bad lag and regularly do around 250 raids and think about trying 300/350 😅
I always choose the akha/kephri side during wardens. I used to choose the other side but I feel like knowing when akhas going to switch his attack makes it free.
most ppl use stay vigilant and the fast explosions zebac feels better with that invo
It's really not that hard to see when Zebak uses a different attack and you have a tonne of time to react to it, also P2 warden is completely free because of the safespot that you can use
What safe spot?
@@shxlorp9288 the rocks on either side of him used to be they patched it
@@jacobmatowik6384 no the Warden p2 safespot, if you down the zebak/baba warden you can stand in the north most corner where the other one spawns from and he won't melee you and 1 of the floor attacks doesn't reach you
Imo hardcore is generally worse than softcore for gp/h. One mistake and the whole raid is wasted. Not worth imo.
would love for him to revisit this now that the meta has changed so greatly
So happy someone made this dude thankyou
Awesome idea for video. There were still invocations that I wasn’t sure what they did. I just didn’t ever use them bc ppl said not to.
Just did my first 250 inbox eyyy. Thanks for the help
Skip to 45:40 for the tl;dr final listings
This is a sick video I just started getting into raids thanks man just wondering would it be possible to add the twitch chat into your UA-cam videos so we can see them spam things
Aerial assault is only bad in 4+ teams or if you are at a high level Kephri (gross). Otherwise it just makes it easier to see where the bombs are landing so you don’t juke where your allies were and get wrecked. Personal opinion, high B tier
not sure if someone said it but I'm a mobile only player and lively larvae is a must have because I need them to blood barrage to not waste keris spec on higher levels kephris (above 400 usually for me)
IMO baba/zebak at wardens are only better when there's lvl 4 kephri with aerial assault. Flicking akkha at wardens even with the randomization is so easy since there are so much time to react to the attack style switches. With zebak you have to flick more often, pay more attention to the attacks and baba does faster attacks than kephri (I think) with typeless and massive damage. Baba attacks also harder to see (where they land) especially when there's one row left compared to 3x3 projectile of kephri
What's so bad about Kephri/Akkha Warden? I find it a lot easier to deal with in 400+ (if aerial assault is off obviously).You get a lot more time to react to Akkha with the very obvious transition animation he does. Plus you're taking less damage on P2 with the Tumeken Warden and flicking melee prayer instead of the faster attacking Elidinis warden.
you take chip dmg from ahkka, and warden tries to melee you as well
I find walk the path a more viable and easier choice if you have fang and bowfa. Other then that pre fang even with bowfa I would avoid it.
double trouble could be used instead of feeling special if you want to save supplies. during his simon says, sometimes you can attack the shadow without taking chip damage from akkha (useful at raid high raid levels) sure it can take longer but its really stupid not to go for it if you are just trying to go for a pet transmog or fang recolor. who cares if it will take like a minute extra
just put both on, and stair step skip
Also the hourglass time for shadow resets every time it does Simon says. So people like me with low dps on shadow can avoid almost unavoidable damage from shadow charged slammed attack in the quadrant.
Insanity skulls are too punishing not really worth running until you get to like 350’s. Can still keep raid sub 40 with good gear running 330’s no insanity. Edit: servers can wipe your raid is what I mean too punishing
Yeah I agree, insanity doesn't belong in S. One misclick on skulls (if not skipping) and that's a wasted raid
Good vid, i experiment with the invocs still for my personal preference.
I feel like On a Diet is S tier. You dont use hard food in ToA unless you are a low level ironman, and its free raid level and doesn't add any boss mechanics.
Is solo and teams different enough to warrant two tier lists in the future?
yes but he isn't here to give you honest good advice, notice how he didn't even bother to update this list or put effort into preparing ahead of time, half of the time in the video he's just sitting around thinking "ummmmmmmmmm" or asking the chat "how many points is it worth...?".... he is here to brag about his skills "you'd be dumb not to turn it on, it's free points, it deals no damage" while gaslighting you into thinking that somehow you suck for not being able to do all these invos perfectly 100% of the time. It must be your fault, right? It's totally not him being full of shit, right???
Solid vid lad, thanks :)
So yeah, stay vigilant changed attack style after 1 attack 5 times in a row for me today. I dont see it being good or free in any way if thats even a possibility tbh
don't mind him, you are right, he is wrong. He just loves saying "it's free invo" to lowkey gaslight people into believing "skill issue" while he humblebrags about how good he is. Don't take his bait.
what are the best runelite plug ins to be using for TOA? didn't know there were ones to help with mind the gap
Gnomonkey, isn't Aerial Assault good for venge bombing kephri :)? Blood fury + vengeance is kind of fun to mess with?
oh hey, it's that guy who went on to be a creepy meme face.
I like feeling special as well, I think that and walk the path are some of the best for the points they give, but lets be honest it probably speeds up the raid by like 20 seconds lol. I know if your speed running then that’s a lot, but for most people the time decrease is pretty irrelevant.
I like your list though and it makes a lot of sense given your explanations.
No one asked but personal opinion on the invos, having done a couple of hundred experts and getting a Fang kit
S: You better have a good reason not use this
Feeling Special - speeds up raids with manageable downsides, and IMO very fun
Shaking Things Up - free
Overclocked 1+2 - manageable even on 0kc
All Zebak invocations - Zebak is the easiest boss and even with all invocations he's still a cakewalk, but you can sometimes get screwed but a misclick with Upset Stomach or a poorly timed blood clot
Gotta Have Faith - just stab the monkeys, and don't get hit by opened sarcophagus
Mind the Gap - the pit demands a sacrifice
On a Diet - only reason you shouldn't use this is you're an Iron without brews
Lively Larva - free
Ancient Haste, Acceleration, Penetration - trade 150 extra damage for 30 raid points
Stay Vigilant - free with radius markers or with sound on, any annoyance where Akkha keeps switching is balanced out by occasions where Akkha never switches
Softcore, Hardcore - free for money raids, especially when teammates can compensate for funny deaths
Walk for It, Jog for It - sub 40 and 35 should be easy for every deathless money raid, turn it off for high invocations or when you're expecting deaths
Blowing Mud - free in solos and in groups with communication, and if you're trapping melee scarab in groups this means you don't have to wait for a second dung
Aerial Assault - I can't be the only person who finds it easier to spot bombs when they're 3x3
A: Use this on most Experts
Insanity - definitely something you have to die to a couple of times before you start to get it, and sometimes you just lose to lag or bad clicks, but such good raids points and all damage is technically avoidable
Walk the Path - a lot of raid level and you can usually limit what bosses level up with some planning
Jungle Japes - annoying and will probably get you killed at some boulders or rock throws
B: To keep pushing the difficulty
Need Less Help - no guaranteed 2 salt Power and 2 ambrosia Life sucks
No Help Needed - rely on healing specs and bring an emergency brew if you don't have Dehydration, slows down the raid but worth 40 points
Pathfinder - fighting a guaranteed level 2 Kephri sucks, but worth 40 points
Boulderdash - annoying and slow, and deadly in groups where people start dying, but it only affects at most 30 seconds of your entire raid
Deadly Prayers - extremely negligible drain once you get high KC and start learning how to negate most damage
C: Niche
More Overlords - honestly not that bad, but having to set up melee trap, not being able to limit Kephri healing, on top of the extra HP you have to cleave through makes this take too long for +15 raid level
Dehydration - for kits only, not having risk free 2 downs on Warden is rough
Double Trouble - never in groups, very manageable in solos with practice but slows the raid and feels super awkward when Akkha isn't above level 2
Keep Back - IMO Akkha is hard enough, without having to flinch or tank more damage during the shadow DPS check, and since Akkha can swap even with perfect butterflies you're going to have to deal with this
Overly Draining - for kits only, the severe loss in DPS and less frequent heals from specs are brutal and straight up unfun
D: Never ever
Try Again, Persistence: just use Softcore and leave after 1 wipe, or no death invocations when learning tricks or forcing 1kc
Run for It, Sprint for It - if your group can hit these times you should be pushing the raid level
Pathfinder - 25 less invo than Pathfinder and 35 less invo than Walk the Path is bad, use the other path invocations
Pathmaster - +10 invo over Pathfinder is not worth it
Need Less Help? - just use the other supply invocations
Quiet Prayer - lol
Medic - better in groups but still keep it off
legendary video, thank you
nope. Shit video. Outdated and often wrong on points.
How is 'need some help A'? It usually fucks me over with only 1 salt in power or 1 embrosia
because he is a sweaty nerd who speedruns through his raids and never uses his ambrosia while you're a normal human being. But let him gaslight you into believing... "skill issue" yeah mate, YOU suck, YOU are bad at the game... sure.
Even in 8man teams it's annoying to beg people for a salt dose and nobody wants to share. And god forbid if you die.... your salt dose will be lost.
The better way to do this is to do baba first... 1 dose akkha, then preserve stats at zebak and sun keris if you need a heal. Then 1 dose at p1 warden
I thought the same thing for stay vigiliant but after i re read their update on it, it only affected ahhka at the wardens end phase not ahhkas encounter before wardens
Excellent vid ^^
What is the HP percentage plugin settings you use that you brought up for timing the skulls for warden?
This is what I’m wondering. Would be useful for ba-ba as well if your running mind the gap
Look up “HP” in the downloadable plugins and it should be the first one.
I agree for almost everything except More Overlords. atleast for me it doesnt slow down the raid at all because I have to wait until Kephri is done healing from the healers until I start dmging her anyway, and by that time I can usually have all 3 dead.
I didn’t mind overly draining for my 425 clear since it saved me 2 inv spaces (claws and dds) but I also don’t have yellow gem after 100 raids :)… or any gem for that matter… I feel 500 is so bad without gem though and it’s kinda ass.
I'm using bofa, does insanity not make you lose a tick on each rotation of attacks on p3 warden? without insanity you can get a shot off each time you move and insanity it's only twice every 3 attacks.
You can get a shot off each time, it has visual lenience
@ gotcha thanks!
@@GnomonkeyRS I've tried finding videos of people getting a shot off every single attack but I cannot find one and I've just tried and died a few times (lol) do you have a video I could see?
By the way you ranked other things, it's impossible to have Insanity over overclocked 1 and 2 because you have to turn them on before you can turn on insanity. Just saying.
also on medic even if we duo we always have one person who's job is to kill swarms with bofa and kill the trapped soldier scarabs to avoid healing. nukes your damage but honestly I finish every raid sub 10k damage and I've gotten 9 purples so far at about 30 expert kc and 130 normal kc RSN:Bellamier, love your content btw
30:50 well no with bad servers it's not manageable because it needs to be tick perfect
tell me you dont know what orthogonal means without telling me you dont know what orthogonal means. 29:25
What is the best boss route to take if using walk the path?
For speed/using least supplies you wanna do Baba>Kephri>Akkha>Zebak
Holy fuck I would have no idea that Need no help is actually good now, I tested it straight after the update and it was absolute shit, like 1 rest 1 brew in life, only adrenalin in power or only salt... Seems that they fixed it after that, well looks like im switching from need less help because now the only difference is 1 less brew and restore in life for No help lol..
Do you know of any chain chats to find toa teams? I’ve managed to get up to a 250 solo and seems comfortable. Wouldn’t mind doing some duos or trios but no one to go with
Wdr discord
world 329. "we do raids" is absolute toxic garbage. I mean... so is 329 but only half as bad.
I would put hardcore and softcore at high S tier, since they’re completely free in terms of raid mechanics.
Really you should never not have one or the other on unless you really need to drop level to 0 for speedrunning gems.
Any tips you could give for dealing with Insanity P4? Mainly surviving longer
Depending on your weapon I use a bowfa so it’s a 4 tick I try to run 3 4 tiles to where there isn’t a lighting shadow and shoot and then do the same thing over and over and keep your ambrosias for this phase to make it easier to learn
I would disagree with putting insanity in S tier, Yes it's 50 points but in my opinion it comes at the risk of you losing your entire raid right at the very end. I would also swap walk the path for insanity. It also adds 50 points but it is a lot easier for a beginner to handle. I've carried a lot of friends for the masori backpack by doing a 350 no insanity. Makes it much easier for them to survive.
Upset stomach the only outlier. Gotta be low C.
Facts and I’d say it’s f if you’re not running experts. Depending on spawn it can really screw you.
@@Gottagetdatboomboom there is always a solution stop sucking
Insanity is just a straight dps check at p4 so it can end your run if you get shit rng at the end.
I'm sorry, but Feeling Special and Insanity is totally not worth it unless you're doing high invos. Both of those can make a good raid instantly turn into a wipe. The saved time in Feeling Special also doesn't really matter unless you're going for PB or have the 25 minute raid invo set. There's just so many better options
I guess Its personal preference. Its free if you are on a world with low ping so I would never not take it.
ohstate you are right, he is wrong, don't listen to this clown, he is humblebragging and galighting you into believing "oohhhh toa is 15mil gp/hr profit, just do 500 invo like I do, it's super easy!" meanwhile you're a legit normal human being who **insert everything you said**. 100% what you said, some invos for some people are bit difficult. But he doesn't care. He is not here to help people. He is here to gaslight people, telling them indirectly that they are shit and he's good. He's not here to give you an honest, helpful advice. He is here to brag.
How many people have I seen die from those "free" feeling special and insanity alone... we both know the truth mate.
But personally? 99% I never fail feeling special. But truth is, humans make mistakes, I am not perfect, I make mistakes and so do you. It happens. And getting hit with these 2... they do not forgive.
But...I need the Kephri transmog...
I'm not too knowledgable on toa invocations but, didnt you explain pathseeker and walk the patch in reverse? Pathseeker makes it so all bosses goes up a level, but Walk the Path is completing a boss, they will go up level by level and so on, so whatever the last boss is, it'll be level 3
Walk the path is random though, depending on your luck you may only have to fight a single boss at level 2 and everything else will be 0 or 1 so it averages out to 1 path level per boss or less, and it gives 35 more raid level.
I feel like WTP is rather poorly described. Before I started running it I thought it was a guarantee that everyone would lvl up. Vast majority of my kc with it, almost every room is still lvl 1 or 0. You will get the occasional lvl 3 but for me personally that has been very rare. I also always do the same order regardless of what lvl each room is at. It really is a dumb easy invo once you are familiar enough with the rooms.
@@puffycombs6531 what's the order that you do? I'm not running full torva/ancestral, so Akkha would ragdoll me if he's at lv3
@@Khoicifer croc > kephri > akkha > baba. I've never had higher then lvl 2 akk, feel like ~90% of the time he's lvl 1 or 0.
Silent prayers was so bad they had to replace it
I didn't know Little Anakin made runescape content
I'm bad, with overclock 1 on I always get a crossbow hit off, but with overclock 2 I miss like every 4th hit, so I'd call it A not S
Speaking as someone who has the pet, thread, Osmumten's Fang, and only the nigh-useless red gem, from 75 normal+expert completions, Dehydration is unusable for me.
In next one, could you please describe the effect of each invocation?
30:30 a really good example of everything wrong with this guy, he literally cannot comprehend the shit tier mechanics and how sweaty he is. Easy for him, sure. Not for the rest of us.
Feeling Special is free
@@Xale-yt literally all invocations are free. I personaly play with 4 accounts at the same time too, very easy
10:45 LOL
Feeling special is def not a S tier. Think about it esp when lag kicks in
It's a lot of points and speeds up the raid. If your connection is very unstable, maybe keep it off, but a little lag will not hurt. You have 2 ticks
@Rat Cxnt If it's Jagex server lag, then everything freezes. It can mess you up, yes, but in theory, that means you have even more time to react
Baba
insanity is A, i cba dieing to red skulls because i get fucked up pathing after I miss 1 tick
l2p lul
100% but remember you get VASTLY more time in teams of 2 or more. You need to be tick perfect for solo and it hits for damage like a truck when you fail. Very unfair and stupid. I got a video here somewhere, where I click the damn skulls but somehow my character decides to go around in some other weird path just 1-2 ticks. That's it. Barely even 1 second. Good thing I know better and always stay max overheal hp on p3.
Oh no wait let me repeat the same gaslighting.... "skill issue" well no shit, otherwise we'd all be running 500s on 4 accounts at the same time.
you lost me at blowing mud b tier
blowing mud is free solo and bad in teams. He should've segregated this list into parts.. solo, teams, low invo, high invos. Depends on situation. You put blowing mud on at 150 (which is what most noobs do because they listen to this jackass) and you will see them getting fucked every single time, guaranteed. I've seen so many deaths from this "free" invocation. But if it's free, then why do people die?????
ah right, gaslight them... "skill issue".
good content
Gnomonket teach me raids
only 360p playback rn lol
im on 144p. dude looks like an ingame chathead.
I find it very hilarious that people will genuinely talk down to you or look down on you if you have less GP than them. They’re pixels on a video game.
this is a cool video
D tier? Lol
Double trouble is free solo
by that logic everything is "free".
@@llVIUyou got some issues man. You’re replying to like every comment and seething.
On a Diet is tier S
Path the Walk tier S
Insanity is tier A, not S
walk the path adds time to the raid. It's one of the most overrated invos. Sure, it's 50 points, that's a lot. But not S tier. Between insanity that ads no hp or def to the boss, or something that does, which one do you think I will pick?
Also, I've done so many insanity that unless it's 400+, then 99% I won't die at insanity.
Also on a diet is used by some ironman
(Full disclosure I am writing this before having finished watching the full video) I think you're overvaluing on a diet and underrating overly draining. I share your general opinion on both of them, but I think On a diet is not as free as Need Some Help or Walk the Path or Lively Larvae. It doesn't come up often, but I definitely have had raids here and there where the silk dressing saved my own ass, or saved my team's ass by allowing me to clutch in p4. It's not a must, but it definitely decreases the risk of a wipe. Keep in mind a full (2 charges) silk dressing is essentially as much healing as 3 brews, while also not draining your stats and being usable at the same time as brews if faster healing is needed. As for overly draining, given that both sun keris and bone dagger already cost 75% spec, I think increasing that to 100% is not a big deal. Of course, the same cannot be said for dds and therefore this WILL guarantee you can't get a 2 down in p2, but to the point of making it a bottom tier F tier? I don't agree.
Edit: Ok how the hell are you gonna call mind the gap free but not blowing mud lmfao its basically the same thing in that it's just free if the team is coordinated, but the penalty for messing up mind the gap is a lot steeper than for blowing mud.
Edit 2: You say feeling special is the only helpful invocation but that isn't true. Something you fail to mention about overclocked is that it makes dodging the phantom baba's rocks braindead. You can forget they exist as you always move before they land, which is not the case without overclocked. It's arguably more helpful than feeling special, but even if you disagree with that, it's objectively better than all the other A's just by definition.
I also find it interesting that throughout the video you put a lot of emphasis on whether an invocation slows down the raid and are very vocal about disliking the ones that do... but in almost every single case where you hesitate between two invocations, you rate the one that's dangerous higher than the one that slows down the raid, which I think is the objectively correct way to go about it. Losing a few seconds in your raid is 100% worth increasing the raid level for. Always. The unique droprate goes up sooo much with raid level, you should always be doing the hardest raid you can possibly do, and invocations which increase raid level without increasing the difficulty (other than the inherent difficulty increase from raid level) are great for that, even if they slow down the raid by a few seconds or even a minute. None of these invocations are such a major timeloss that that should even be a concern.
This man had some dumb logic on some of those invocations 😂
My guy has no idea what the word "free" means.
Great watching your perspective though
all are F tier since the staff only drops at 0 raid level
This guy assumes others have near bis gear with these invocations. lol
you're seeing a bit through his bullshit. He is not here to give advice, hence why he didn't update this or prepare for the video, half the time he's sitting "ummm how many points is this? idkk ughhhhhhh" he is here to brag about how "easy and free, you're dumb not to turn it on, it deals no damage" while you think "wow, do I just suck that bad at the game?". Don't let him gaslight you. He is here to brag, not help. He doesn't give 2 shits about you, otherwise he'd run a raid with you instead of sitting in his twitch, asking for money.
This kid reminds me of a kid I went to highschool with. Could not stand the guy. Just gives me redditor vibes
first
qiet prayers isn't so bad at level 300. doesnt make the raid any longer and 300s are baby mode easy anyway, you have too much food anyway. Really doesn't do anything at 300 besides make you occasionally brew down. Same with deadly prayers. skill issue.
"you have too much food anyway" - no, YOU bring 5 brews and pick chaos life every single time. Learn some mechanic invos instead.
Also don't claim "300s are baby mode easy" when you're the one leeching off your team mates.
@@llVIU how can i be leeching off my team mates if we're all running the same invos....what?