The best way I've found is when you hit the wall you put your left stick completely to side either left or right depending which way you want to bounce this allows you to wall bounce off smaller ledges without getting stuck in a mantle, it also sets your thumb up to Raf strafe after the wall bounce to go over the wall instead of away from it!
@@Burrito958 I’m not saying you didn’t but that there’s different timing depending on what your bouncing off you probably haven’t noticed, it’s not hard to wall bounce but to do it in a fight and time it depending on the wall and anticipate your enemies that’s where it gets tricky.
@@red-death-savage6038 Sorry, it's strictly the left stick/WASD and not the right stick/mouse. You can look wherever as long as initially you look at the wall sufficiently to perform the clamber action and "stick" to the wall. Controller: slide jump to wall and let go of the left stick. Then jump. You can look around with the right stick but your input is very limited. MnK: slide jump to the wall and let go of any WASD key that's being pressed. Then jump. You can then tap strafe off the wall jump and look around as fast as you want.
@@red-death-savage6038further tip, you don’t need to completely remove directional input. I play on controller and I’ll hold my stick all the way to the right or left (depending on where the wall is but as long as your aren’t holding forward) as I hit the wall to prevent you from mantling onto the edge of a wall and stops your character from trying to instantly vault a short piece of cover instead (like a crate)
Thank you been trying to get the hang of this and been doing what you said spamming jump and messing my self up mow I know what I was doing wrong and why it wasn't working Thank you 😊 🙏
It’s basically just a fast holster slide, he just does it really fast and only has his weapon down for long enough to get the speed from the holster slide but his gun is already coming back up
@@Soren_Hayes Well thats just holster sliding, that isn't a "faide" slide. Faide slide is the specific crouch boost slide from nearly standing that Mokey did a vid on a while back
Do you think that a bad controler makes a big different and can you give some settings advises so that i dont need to play with the regular ones because i think they make you slower....help me pleaaaaase😭
Look up some custom controller ALC’s because regular sensitivities suck imo. I run yaw: 250 pitch:200 extra yaw: max (for turning 180) ADS yaw: 130 ADS pitch: 95 every other setting I didn’t mention below the optics in that menu should be 0 My 2x optic is 2.4 and I play on 100 FOV Source: my 100 scout of action tracker
Default settings are ass and for button settings I’d get paddles or learn how to play claw. Though I think verhulst has a button setup on UA-cam he runs that’s very very weird but works as an valid alternative
@@lordnoah_420_cisneros9 look up jump fatigue for a full explanation, I’ll try to explain it to the best of my ability. Normal wall bounce = slide + jump + wall bounce Jump fatigue wall bounce = jump fatigue + jump + wall bounce So essentially with a “jump fatigue wall bounce” you’re eliminating the need for a slide by incorporating a mechanic known as jump fatigue ( which is relative in majority of videos) Not sure if I explained it good but the tutorials will help lots if you’re interested in perfecting it beyond your current understanding. I’m always tryna improve/ learn more too, nice chatting
slide, jump, briefly mantle then jump, direct left stick toward direction of greatest momentum, use right stick to look in that same direction. i hope this makes sense
You’re actually wrong here. A mantle is when you climb up a ledge to pull yourself up. You’re basically just initiating a climb the immediately ending it, so it has nothing to do with a mantle.
This is exponentially more helpful then anything else I've watched.
Literally the shortest yet best guide ive seen on walljumping
Look up wall running if you want to understand more along these lines. Enables you to wall bounce on shorter objects.
10000% better explained , TOP APEX UA-camR in my opinion
Yes
I literally got it in 15 sec
Thanks for this demonstration! I've been trying to figure this out for a minute!!👍🏾
Bot
These firing range walls got extra bounce
omg brakence pfp :o
STG
I just tried this for the first time & got it. This is the greatest short of all time
Been trying to figure this out, and this has helped me since this is the simplest explanation i’ve heard yet, thank you! 👏🏻
Thank you bro, this is the simplest yet best and most understandable guide I've seen
bro thank you so much i didnt know that i had to let go of my movement key
Thanks to you also for typing it! I missed it in the reel🙏
Ik it sounds sarcastic but frfr, ty!
The best way I've found is when you hit the wall you put your left stick completely to side either left or right depending which way you want to bounce this allows you to wall bounce off smaller ledges without getting stuck in a mantle, it also sets your thumb up to Raf strafe after the wall bounce to go over the wall instead of away from it!
I don’t now how people have problems with wall bouncing off a smaller ledge I just do the same as I do with a regular wall
@@Burrito958 it’s not the same as any wall wTF 😂 the timing varies depending on the wall size how do you claim to know but not actually know
@@PaLMROXVIXIII cause I did it🤨
@@Burrito958 I’m not saying you didn’t but that there’s different timing depending on what your bouncing off you probably haven’t noticed, it’s not hard to wall bounce but to do it in a fight and time it depending on the wall and anticipate your enemies that’s where it gets tricky.
Another point to make is when you touch the wall, when you hit the jump button, you need to release your movement stick/keys.
Question, when you say release. So I do not have to look or input my move twords that way??
@@red-death-savage6038 Sorry, it's strictly the left stick/WASD and not the right stick/mouse. You can look wherever as long as initially you look at the wall sufficiently to perform the clamber action and "stick" to the wall.
Controller: slide jump to wall and let go of the left stick. Then jump. You can look around with the right stick but your input is very limited.
MnK: slide jump to the wall and let go of any WASD key that's being pressed. Then jump. You can then tap strafe off the wall jump and look around as fast as you want.
@@red-death-savage6038further tip, you don’t need to completely remove directional input. I play on controller and I’ll hold my stick all the way to the right or left (depending on where the wall is but as long as your aren’t holding forward) as I hit the wall to prevent you from mantling onto the edge of a wall and stops your character from trying to instantly vault a short piece of cover instead (like a crate)
@@giranam0harper423 You don't have to release directional inputs. You can input left or right to do a wall run then jump off for the 'bounce'
@@zombiedeathrays8862 I didn't know this. I just tried it out. Sure enough. Works on controller. Thank you kind person.
Thanks this really help me learn how to wall jump again. I just switched to P.C and wanted to learn keyboard and mouse
Omg i over complicated this so much because it looks difficult when you watch thanks so much man
District you are so amazing keep on posting you are a wonderful YTer I wish I was as good as a YTer or apex play as you
WoW, most helpful apex clip ever to me
Thank you been trying to get the hang of this and been doing what you said spamming jump and messing my self up mow I know what I was doing wrong and why it wasn't working Thank you 😊 🙏
Dude that helped fr my dumb a** friend told me he you press A and B at the same time
Nice! I’ve been spamming jump hoping for the best. Can you do faide slide next?!
Faide slide is just hold sprint while crouching forward for a few frames then uncrouch and crouch jump
It’s basically just a fast holster slide, he just does it really fast and only has his weapon down for long enough to get the speed from the holster slide but his gun is already coming back up
@@KAJYT6969and yea you can do it from a crouch too
@@Soren_Hayes Well thats just holster sliding, that isn't a "faide" slide. Faide slide is the specific crouch boost slide from nearly standing that Mokey did a vid on a while back
BRO I WAS HAVING SO MUCH TROUBLE AND I LEARNED WALL JUMPING IN 30 SECONDS WITHOUT SCROLLING BEFORE LANDING LOL.THANKS MY GUY
This is the hardest thing to do and I got it first go because of how simple you made it sound 🎉🎉🎉
This helped me so much thank you!
Welp, this is a better video than mine. Even tho there almost identical
Thank you so much.😂
Got a lot of practice ahead of me.🤣
Nailed it bro🤟
Thank you!
This is Golden💪🏾
thanks
Can u break down tap strafes the same input-by-input way?
Thank you so much
Btw how is ur grandma? She okay?
can you explain how to wall jump up?
Also dont touch the left joystick or wasd when u hit the wall
Does looking away dismount you from the wall?
A minute 😂
All the other vids make it sound so complex but he makes so simple and easy🎉🎉
I just clicked how much money this guy is making a day from 1 hour advanced sessions
Seems like if you hit any WASD while trying to wall jump it cancels it. That’s only thing making it difficult for me.
Thanks for the tip!
Do you think that a bad controler makes a big different and can you give some settings advises so that i dont need to play with the regular ones because i think they make you slower....help me pleaaaaase😭
Look up some custom controller ALC’s because regular sensitivities suck imo. I run yaw: 250 pitch:200 extra yaw: max (for turning 180)
ADS yaw: 130 ADS pitch: 95 every other setting I didn’t mention below the optics in that menu should be 0
My 2x optic is 2.4 and I play on 100 FOV
Source: my 100 scout of action tracker
Default settings are ass and for button settings I’d get paddles or learn how to play claw. Though I think verhulst has a button setup on UA-cam he runs that’s very very weird but works as an valid alternative
So after a slide jump upon hitting a wall you get latched onto it?no inputs required?
Can you please like coach me how to turn corners with a wall jump
Whenever I jump it pushes me straight instead of up and backwards further
What if you're on a heavy angle instead of straight on that's a bit tricky for me
Wow genius never got it till now thanks
Me spamming jump on wall 🤓
Definitely don’t spam, just keep it clean
I dont automatically maantle i dont understand, i just bounce off the wall
Why it does not work on me if I do the slide then jump to the wall?
Can you help me so much
Do i have to pay to get coaching from you
I got I first teythx
I do it without the slide 🙂
Ehh
you can't jump far that way
That’s different mechanic. You’re possibly referring to jump fatigue, this is a normal wall bounce
@@kindajacked5154 what's the difference though besides the slide?
@@lordnoah_420_cisneros9 look up jump fatigue for a full explanation, I’ll try to explain it to the best of my ability.
Normal wall bounce = slide + jump + wall bounce
Jump fatigue wall bounce = jump fatigue + jump + wall bounce
So essentially with a “jump fatigue wall bounce” you’re eliminating the need for a slide by incorporating a mechanic known as jump fatigue ( which is relative in majority of videos)
Not sure if I explained it good but the tutorials will help lots if you’re interested in perfecting it beyond your current understanding. I’m always tryna improve/ learn more too, nice chatting
Are the wall bounces different on console
Nah
slide › jump › ???
slide, jump, briefly mantle then jump, direct left stick toward direction of greatest momentum, use right stick to look in that same direction. i hope this makes sense
You’re actually wrong here. A mantle is when you climb up a ledge to pull yourself up. You’re basically just initiating a climb the immediately ending it, so it has nothing to do with a mantle.