NECROPHOSIS Full Gameplay Demo 27 Minutes 4K
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- Опубліковано 9 тра 2024
- Necrophosis New Gameplay Demo (full demo) - New First Person Horror Adventure Game - in 4K ULTRA HD for PC and in smooth 60 FPS recorded on RTX 3090 Ti.
Release Date: TBA 2024
Necrophosis inspired by Zdzislaw Beksinski is a chilling first-person horror adventure, plunging you into a nightmarish realm teeming with grotesque forms and ominous visuals. Delve into eerie landscapes and uncover secrets in this atmospheric journey through the macabre. The game is being developed by Dragonis Ares and Adonis Brosteanu.
Wishlist on Steam: store.steampowered.com/app/20...
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Would be sick in VR
Looks promising just PLEASE....don't let it come to nothing like SCORN did, this could definitely go somewhere as long as there is an actual storyline with an appropriate ending goal. I await alongside many with baited breath!!??
Zdzisław Beksiński art brought to life 💀🖤
Kudos for including the Ozymandias poem :)
Looks good I wish it would come out on Xbox series x though as well
I like the look and the sad background music.
This series is very important to me! (The Shore, Eresys and now Necrophosis)
So it makes me happy to see people playin' it!
I playtest and translate these games (to Brazilian Portuguese) and even proofread 'em sometimes!
They are amazin'~🖤
Una lástima gráficos MUY MALOS para PS5. Serían buenos para la PS 2, tal vez.
Track game where every gameplay is always the same: take object - use object - open path - advance - search for object - use object - open path - and so on...
Not for me.
walking sim wasn't very fun i hope this one is a bit different but not i guess
I feel like games like this and Scorne and Agony would make incredibly awesome movies, but are pretty boring as videogames.
@@dvdbox360 Same. The problem with certain titles is that they are either always the same or they don't make you want to play them again.
I don't know what this title will be like, I don't know if this is just a tutorial, but if it's like Scorn then it's just not for me, I prefer open worlds.
@@MaudlinDreams666 But it's a lot easier to make an "interactive movie" than something like an open world.
A linear path looks like this:
- go right - take item - use it on pedestal on left - activate portal - defeat enemy that appears - proceed.
On the other hand, an open world requires attention to many factors:
a map, an inventory, weapons, armor, clothes, tools, a hardcore mode? Then food, water, sleep, health, then NPCs and...
...
To describe a binary game a few words are enough, to list everything there is to consider in an open world I would have to write a HUGE wall of text.
I think this also explains certain trends, not to mention that an "interactive film" seems much more noble than a simple video game.
Scorn2?😂😅😅
FIRST
So... where is gameplay?
to be fair this and scorn are both based off H.R Giger art so a lot of elements are going to be similar
It terrible ripoff of scorn
walking collecting items really this looks very boring
Jogo chato parado sem graça sonolento com pouco objetivo na boa como fazem um jogo tão horrivel assim ??????
Another boring game trying to lure in ppl with visuals alone,agony did it and then scorn as well,enough is enough tbh
It’s a shame really. Good visuals, there has to be a way to make games like this with actually good gameplay.
It can’t be a full game play if it’s a demo. Change your title.
It terrible ripoff scorn