UPDATE: As several of the comments have pointed out, there's actually a lot more you can do with the combo if you want to! 1 copy of Opening of the Spirit Gates with any random card in hand to discard gets you all the way to Rusty Bardiche, Anaconda, Dragoon, and Fog Blade. I might have to try building an actual deck around some of those interactions :)
1 copy of opening of the spirit gates is a CURIOUS, too. (Cause you can summon linkuriboh with the lvl 1, then revive it and link it off for relinquished anima), could be helpful in chaos strategies, or thunderdragons etc.
Could you have 1 copy of fallen paradise since you can search it with the monster you use you extra summon on to give you discard fodder or would it just hurt the consistency
Kayden. Not the worst I ever heard. Start with gates or beckoning to search the other, then the other searches chaos. Normal chaos with beckoning’s effect. Link chaos and beckoning into any generic dark link 2. (Beat Cop works). Banish chaos to search paradise. Discard paradise for gates to revive beckoning. Link the dark link 2 and beckoning into bardiche. Badiche sends cloak and searches boots. Banish cloak to search another boots. SS both boots with their own summoning condition. Proceed to make anaconda. Banish boots to search fog blade. You could also replace anaconda with Cherubini or a choice rank 3 to continue combining, but I’ll admit I’m unfamiliar with how phantom Knight combos works.
Honestly I dont care if they're meta. At least they're playable. There was a time when you couldnt get these things on the field without your opponent giving you free turns.
This engine is also a 1 card or "1.5" card curious engine. You can link the lv1 into linkuriboh, revive it with spirit gates and link that off into relinquished anima. That's a dark spellcaster, cyberse, and fiend you can use for curious to send any card from your deck to the grave.
After that you can also turn your curious into linkross, then send a token to get linkuriboh back. Now you can either make verte or, if you draw or mill your dragoon materials, you can make proxy f magician and use the other two tokens to make first of the dragons with his effect, now you can even summon something from your hand(possibly a handtrap to make halq?)
Legacy support being used as an engine in decks that are already meta isn't as cool as the deck that the support was made for getting enough of a boost to compete at the higher levels of play, but it's something I suppose. I'm happy the deck is at least playable.
Wish the same can be said about Neo-spacians and Yubel. Konami keeps supporting HEROes with average cards yet they forget Yubel and to a smaller extent Spacians even exist sometimes...
@@dansen2292 Neo Space Connector might be among the best legacy support cards ever made and even made Aqua Dolphin legitimately viable. So they aren't completely dead in the water.
@@ragsii it gets you to curious or rusty, gives you a discard, are darks so you can play allure, and the engine has just 1 brick, its really better than the scrap machina stuff
Imo the issue w/ the Engine is the fact that you still have to dump both Knightmare AND Skeleton. This is really hard w/ the combo because you have to get either skeleton OR Knightmare in your hand to discard.
Two years later and still such a fun, casual deck. Two years, 2 starter decks and recent support cards later and the Egyptian God cards are still no where near as cohesive an engine as the Sacred Beasts. It baffles my mind how Konami was able to fix 3 shitty, hard as fuck to summon monsters into one functioning engine yet the God cards remain a mess. Individually, they're ok, especially the Slifer card, but together, they're so disjointed, lack a proper searcher/starter and a good field spell. Imo, these structure decks are as good as perfect from a casual and legacy point of view.
Kinda weird how he didnt mention this engine also acts as a 1 card curious combo by summoning dark beckoning beat, then summoning dark chaos beast, linking the chaos beast into a linkuriboh, the dark beckoning beast into a Relinquished anima and then reviving one of the two using the spell card to have 3 darks with different types to make Curious
Ive run a few variants of this deck and each element of the SB engines is strong. The problem is that none of them really mesh together when looking forward to end board. Armityle OTK is fun but a glass cannon. Uria trap is slow and inconsistent. Hamon control is a gimmick splash engine at best. Raviel OTK is actually beastly but it only works properly in a dark combo deck as (surprise) a splash engine.
8:20. No this kind of thinking is a major problem in Yugioh nowadays. There are just way too many generic splashable engines that allow for the same degenerate combo time and time again. All this is doing is incentivizing Konmai to ban key engine pieces of mediocre archetypes instead of hitting the OP problem card.
Exactly, there's nothing more frustrating than Konami dancing around blatantly problematic boss monsters and just hitting essential cards used in non meta decks while occasionally introducing even more ways to spam out the problematic monster. It's just a vicious cycle that ends up destroying multiple low tier decks while turning a blind eye to the problem so they can keep pushing reprint sales.
@@jemd5766 Firewall Dragon was the worst offender in recent years, but now we're seeing similar issues with Halqifibrex, Linkross, Borreload Savage Dragon, Anaconda, various Eldlich cards ect. And they'll most likely end up gutting several lower tier architypes of key cards on the next banlist in an attempt to curb those monsters without hitting them directly.
To be honest why would you ban a strong card. When you can ban really good cards around it and still keep that strong card in the game now that it's harder to summon out.
You can also after your second normal summon summon linkuriboh reborn the lvl1 summon relinquished anima and then with the lvl 2 linkuriboh and anima go into a curious Also if you open cursed eldland and opening of the spirit gates or the lvl2 you can discard the golden lord you added with eldland to reborn one of the 2 fiends then reborn lord by sending eldland then send an eldlich card to the gy with eldland then since you control a lvl 10 monster you can use the effect of opening of the spirit gates to add back a continuous spell (eldland) from the GY to your hand so you end with lord on the board eldland in hand and probably a dragoon (summoned by verte) or anything you wanted to summon with the 2 fiends and with the opening of the spirit gates you can add a continuous spell from the GY to the hand every turn as long as you control lord Also you could go into an apolousa with this same combo of eldland and gates And I’m sure there are many more combos 😅
Been play testing Sacred Beast+Eldlich variations since the structure was announced. Ash and Imperminence are the killers of plays. The bricks are the sacred beasts themselves. Eldlich offers plays in response to ash or imperminence, a lvl10 to get hand advantage with spirit gates and awakening, and or a Gustav max finisher. The deck is very good. The biggest hinderance is it’s needs so many hand fix cards to get plays off that sometimes you just brick and giving your opponent a free turn is a lose in most instances.
@@jofx4051 it's kinda ironic the structure deck gives exactly 44 main deck cards. 40 plus 4 sacred beasts. With the retrained raviel. So it's like they expected the deck to play better without the main cards. And they were just there to complete the "official" long set up strategy
@@shion126 or ygo pro if you don't want to declare "eff", wait 10 seconds, and repeat for the entire match. Also, automatic sim means no 30 minute judge calls.
@@westhescrub so in other words a autimatic version with wrong unofficial rules that do mess up more than you think and also with no brain cells cause the game does everything for you and you end up not knowing half of the things your deck actually does.
This video just highlights how much of a problem Anaconda is being able to be summoned off of any two monsters. The payoff is way too powerful and you don't even have to commit to it very hard like you do with Numeron. It still baffles me that Anaconda isn't more locked into its own archetype maybe by requiring plant monsters for material.
This engine revived the Blue-Eyes archetype for me as a casual deck. The engine is a one card Curious which I can use to dump either Archlord Kristya, Gizmek Orochi, or Amorphage Goliath depending on if I draw Return of the Dragon Lords or World Legacy Succession/Monster Reborn. Any extenders in hand result in an Apolloussa/Number 97/Dingirsu as support. Is the deck good now? No. But, simplifying the board state with Kristya/Amorphage then winning with high attack creatures is where Blue-Eyes shines.
They reminded a lot of B.E.S. when they their field spell in 2017. Fitting as that archetype also debut in GX and was seen as worthless for so long. And like B.E.S, Scared Beast became playable with their most recent support, but nothing much after that.
I hust had a brain fart. Do your normal combo up until you get to curious. Mill whatever, then turn him into linkross to get 3 tokens. Send one of them to get linkuriboh back, and make verte. If you draw or mill your dragoon makerials, then make proxy f magician instead. Use his effect to make first of the dragons with the remaining tokens. Now you can even special summon something from your hand with his other effect(possibly a handtrap to make halq?).
My friend bought like 2 sacred beast decks and I’m struggling to get over em, I’m running a dinosaur deck but awakening of the sacred beast screws me over!
Ok maybe further support could be augmented in the future which could lead into an ending on the board with Fallen Paradise, Double Cerulean Skyfire, Awakening of the sacred beast, Double Hamon, Raviel and Uria, GOOD LUCK AGAINST THIS (or ending with this board)
I run SB as a control/tempo deck and would say its definitely a rogue contender. The OTK/combo version has been power crept too much to be viable in the meta.
Single spirit gate + 1 discard = curious, which makes VFD+draw 4. The issue isn't the bricks. There aren't many ones. You need plaguespreader to send off curious, but you can just discard it with gates if you drew it. There's also deskbot, but same as plague it can be discarded. No other brick is required. The actual issue though is that it loses to a single hand trap.
What I would give to have the fiend summon on spirit gates ignore summoning conditions so I could get the second or third form of Yubel on the field way easier
They certainly have potential; I've beaten plenty of Meta decks with a Sacred Beast deck (I don't run Uria at all, it only has two Hamon, one Raviel and focuses on the Awakening trap card), but I don't know if I would call them meta themselves. Currently I'm testing some tech options and seeing how well the Numeron engine can be splashed in with them, though I might test some others later on.
Another interaction you forgot to mention with Eldlich the golden lord is that it is a level 10 monster so you can use the gate to get back the cursed eldland !
Ok SO Eldlich with the Sacred Engine is literally broken as shit and I'll give you 2 reasons why: 1. Opening/Beckoning are both 1 card Curious with a discard, you link Chaos into Linkuriboh, revive Chaos then link it into Relinquished Anima, then Beckoning/Linkuriboh/Anima all go into Curious. Curious is literally 4 cards in your GY for free, and one of them is your choice. Even if Curious is Ashed, if you resolved Eldland for a Lord earlier that turn and discarded it for Opening, you can revive Lord with the Eldland, dump a card off of Eldland from deck, and then MANDATORY mill 3 off of Curious. 2. Opening was literally designed to be played in Eldlich cus it has A THIRD EFFECT that states if you control a lvl 10 (not a sacred beast, ANY lvl 10) monster you can bring back a continuous spell from your gy to your hand. What are your targets? Most obviously Cursed Eldland, the best card in the deck. But if you're into the spice??? Curious can dump any card in your deck, so if you dump a continuous spell floodgate, something like Dimensional Fissure or Deck Lockdown, then you can use Opening to bring one of those cards back for you to activate once you've finished setting up your board... and you're literally unstoppable. Which one of those two you would want is match-up dependant, but having one in main and one in side tends to cover it well. This means you could be going into a match starting on approx. 2 disruptions, a Curious that can bring anything back from your gy on leaving the field, and a spell floodgate that can heavily cripple your opponent depending on the deck they're piloting.
Can I say i love using this deck as a casual or a friend player im not someone who plays meta so i can't judge that but the combos i do get easy wins very quickly
And I was thinking that using the Sacred Beast for some Rank 10 XYZ and recycling them after using the effects was a 10000 IQ play. I'll never get to the same level of these people. XP
There's literally no difference between drawing Dark Beckoning Beast and Opening of the Spirit Gates. You just search one with the other, and then search Chaos Summoning Beast with that one.
That is true; The combo can be done both ways. However, consider playing vs disruption. If gates is negated or destroyed that’s not great, but you still have your normal summon remaining to do something else with. Losing beckoning is way worse, because then you’ve also lost your normal summon. That’s why you should max out on gates before adding more beckoning. Now if you really want this combo to go off often you can play three of each, but that’s not always necessary.
I find it disgusting when key cards for a achetype are abused as engines for decks unrelated to them, It often cause those very needed cards being banned because said unrelated deck abused them.... Reminds me of when DDD was only popular when so many players just used them as a engine to spam out your typical negate spam board of unrelated meta monsters, instead of the players who truely loved and embraced the DDD deck in its purest form
Please don’t let this guy discourage any or you from playing the deck for it is a revamped deck and at some point it will get more cards. It might not seem competitive now but understand Konami already designed all of the cards for the deck but like every modern deck they won’t release them all at once to not break the game so keep invested in your favorite decks.
Ngl I don't necessarily think the blanket conversion of every engine into a generic halq combo or dragoon is a good thing. I'm getting knightmare mermaid vibes.
When meta starts using strong cards of non meta strategies for engines, the ones loosing are always the non meta players (for example PK, Brilliant fusion, Speedroid, Jet Synchron, etc.) But I know this is the way YuGiOh is and it is cool, but would be cooler if meta was just hit hard and leave the non meta stuff alone. I don't know just saying stuff.
I use a control variant with no active extra deck. It's surprisingly effective. I end on one side skill drain awakening 90% of the time and combo it with anti spell fragrance. So they're completely locked out. I'd say they're Rouge tier. Been playing it for 2 months now.
Even if they did. I negate it with cerulean skyfire or they can't use it because of anti spell fragrance. They'll become even more consistent when dark world reinforcements comes out. Though called by the grave going to 1 did hurt the deck significantly.
Regular decks get support Meta decks get very good specific support + engines from other decks :) Thanks Konami for your awesome card and game design :)
ok, i dont wanna be "that guy" but this discussion is giving me knightmare mermaid flashbacks, IMHO if people found out a way to combo off with ANY 2 monsters (dark in this case) in a control deck you know the format is kinda fucked up
We have Dark Summoning beast, but due to its drawbacks it's only really worth using either going first or during MP2. I still like to run 2 in my Sacred Beast deck.
What is that "Link" in the description,anyway?..I stopped playing Yu-Gi-Oh when the Pendulums came out 'cuz they were too OP in my...you know...OPnion... So...after all this years...Was it even good for the game?..
UPDATE: As several of the comments have pointed out, there's actually a lot more you can do with the combo if you want to! 1 copy of Opening of the Spirit Gates with any random card in hand to discard gets you all the way to Rusty Bardiche, Anaconda, Dragoon, and Fog Blade. I might have to try building an actual deck around some of those interactions :)
Can you talk about abyss actors? They are a very strange deck that isn't talked about much
1 copy of opening of the spirit gates is a CURIOUS, too. (Cause you can summon linkuriboh with the lvl 1, then revive it and link it off for relinquished anima), could be helpful in chaos strategies, or thunderdragons etc.
Could you have 1 copy of fallen paradise since you can search it with the monster you use you extra summon on to give you discard fodder or would it just hurt the consistency
Kayden. Not the worst I ever heard. Start with gates or beckoning to search the other, then the other searches chaos. Normal chaos with beckoning’s effect. Link chaos and beckoning into any generic dark link 2. (Beat Cop works).
Banish chaos to search paradise. Discard paradise for gates to revive beckoning. Link the dark link 2 and beckoning into bardiche.
Badiche sends cloak and searches boots. Banish cloak to search another boots. SS both boots with their own summoning condition. Proceed to make anaconda. Banish boots to search fog blade.
You could also replace anaconda with Cherubini or a choice rank 3 to continue combining, but I’ll admit I’m unfamiliar with how phantom Knight combos works.
Team samurai has a good combo. That combo+darkest diabolos+there can be only one
Sacred Beast: Can't believe they're using our cards without us.
Dark Magician: First Time?
Honestly I dont care if they're meta. At least they're playable. There was a time when you couldnt get these things on the field without your opponent giving you free turns.
They still lack consistency, grind ability and brick a lot
@@matteo964 They're not bad but sacred beasts aren't even rogue tier
@@matteo964 Expensive or not sacred beasts aren't rogue, because they haven't had any notable online tourney tops. They're a fun casual deck though.
Honestly, yeah
@@cutecombo8496 They are rouge
This engine is also a 1 card or "1.5" card curious engine. You can link the lv1 into linkuriboh, revive it with spirit gates and link that off into relinquished anima. That's a dark spellcaster, cyberse, and fiend you can use for curious to send any card from your deck to the grave.
After that you can also turn your curious into linkross, then send a token to get linkuriboh back.
Now you can either make verte or, if you draw or mill your dragoon materials, you can make proxy f magician and use the other two tokens to make first of the dragons with his effect, now you can even summon something from your hand(possibly a handtrap to make halq?)
@@jimtsap04 curious in linkross its really cool tho, playing Synchro Orcust with that
Eldlich is also lvl 10, so you can also use the last effect of Spirit Gates in that deck to also grab Cursed Eldland, so it is actually a plus 3
Guess use it as engine then you can recover the continuous spell discarded
Not gonna lie, really enjoyed how you broke down and discussed the engine.
They more or less are akin to the Armed Dragon Retrains. They're good and that's it. And honestly, that is all most need.
Legacy support being used as an engine in decks that are already meta isn't as cool as the deck that the support was made for getting enough of a boost to compete at the higher levels of play, but it's something I suppose. I'm happy the deck is at least playable.
Wish the same can be said about Neo-spacians and Yubel. Konami keeps supporting HEROes with average cards yet they forget Yubel and to a smaller extent Spacians even exist sometimes...
I don’t know what they were thinking back then when designing Neo Spacian NEX fusions and Metamorphosis Heroes.
@@dansen2292 if dragoon gets banned rainbow neos could be splashed with anaconda and neos fusion.
@@dansen2292 Neo Space Connector might be among the best legacy support cards ever made and even made Aqua Dolphin legitimately viable. So they aren't completely dead in the water.
Dark magician: first time?
Sacred Beasts as an engine in Orcust is really spice tbh
it might actually be good as a starter ngl
Care to explain pls? How? I'm interested.
@@ragsii it gets you to curious or rusty, gives you a discard, are darks so you can play allure, and the engine has just 1 brick, its really better than the scrap machina stuff
Imo the issue w/ the Engine is the fact that you still have to dump both Knightmare AND Skeleton. This is really hard w/ the combo because you have to get either skeleton OR Knightmare in your hand to discard.
@@vishnuy4531 i think the problem is with the Orcust engine, you have to play a lot of bricks for it to work, feels bad
Not a word about curious the lightsworn dominion in the entire video lul
Yeah, Curious and Rusty are good things to make with this engine :)
Two years later and still such a fun, casual deck.
Two years, 2 starter decks and recent support cards later and the Egyptian God cards are still no where near as cohesive an engine as the Sacred Beasts.
It baffles my mind how Konami was able to fix 3 shitty, hard as fuck to summon monsters into one functioning engine yet the God cards remain a mess.
Individually, they're ok, especially the Slifer card, but together, they're so disjointed, lack a proper searcher/starter and a good field spell.
Imo, these structure decks are as good as perfect from a casual and legacy point of view.
Regardless of whether it's good or not... I love this deck.
Kinda weird how he didnt mention this engine also acts as a 1 card curious combo by summoning dark beckoning beat, then summoning dark chaos beast, linking the chaos beast into a linkuriboh, the dark beckoning beast into a Relinquished anima and then reviving one of the two using the spell card to have 3 darks with different types to make Curious
Sacred Beasts: What do other support cards have that we don't?
Armed dragons : Good retrains
Tbf the support makes them great
@@Deathmare235 but not meta
@@mr.thomaswaffles6700 That matters? Fucking Sacred Beasts are playable now, screw that
Ive run a few variants of this deck and each element of the SB engines is strong. The problem is that none of them really mesh together when looking forward to end board. Armityle OTK is fun but a glass cannon. Uria trap is slow and inconsistent. Hamon control is a gimmick splash engine at best. Raviel OTK is actually beastly but it only works properly in a dark combo deck as (surprise) a splash engine.
Problem with the sacred beasts as a deck is any one hand trap can really end your turn.
If you get ashed on the normal summon effect, you just link it away for almiraj, use the spell to resummon it, then summon Anaconda.
8:20. No this kind of thinking is a major problem in Yugioh nowadays. There are just way too many generic splashable engines that allow for the same degenerate combo time and time again. All this is doing is incentivizing Konmai to ban key engine pieces of mediocre archetypes instead of hitting the OP problem card.
Such as?
Exactly, there's nothing more frustrating than Konami dancing around blatantly problematic boss monsters and just hitting essential cards used in non meta decks while occasionally introducing even more ways to spam out the problematic monster.
It's just a vicious cycle that ends up destroying multiple low tier decks while turning a blind eye to the problem so they can keep pushing reprint sales.
@@cardenw
Such as?
@@jemd5766 Firewall Dragon was the worst offender in recent years, but now we're seeing similar issues with Halqifibrex, Linkross, Borreload Savage Dragon, Anaconda, various Eldlich cards ect. And they'll most likely end up gutting several lower tier architypes of key cards on the next banlist in an attempt to curb those monsters without hitting them directly.
To be honest why would you ban a strong card. When you can ban really good cards around it and still keep that strong card in the game now that it's harder to summon out.
You can also after your second normal summon summon linkuriboh reborn the lvl1 summon relinquished anima and then with the lvl 2 linkuriboh and anima go into a curious
Also if you open cursed eldland and opening of the spirit gates or the lvl2 you can discard the golden lord you added with eldland to reborn one of the 2 fiends then reborn lord by sending eldland then send an eldlich card to the gy with eldland then since you control a lvl 10 monster you can use the effect of opening of the spirit gates to add back a continuous spell (eldland) from the GY to your hand so you end with lord on the board eldland in hand and probably a dragoon (summoned by verte) or anything you wanted to summon with the 2 fiends and with the opening of the spirit gates you can add a continuous spell from the GY to the hand every turn as long as you control lord
Also you could go into an apolousa with this same combo of eldland and gates
And I’m sure there are many more combos 😅
As a commentor - I dont understand
Been play testing Sacred Beast+Eldlich variations since the structure was announced. Ash and Imperminence are the killers of plays. The bricks are the sacred beasts themselves.
Eldlich offers plays in response to ash or imperminence, a lvl10 to get hand advantage with spirit gates and awakening, and or a Gustav max finisher.
The deck is very good. The biggest hinderance is it’s needs so many hand fix cards to get plays off that sometimes you just brick and giving your opponent a free turn is a lose in most instances.
I think you should remove Sacred Beast itself; even with the support, it doesn't give so much value for SB itself and drawing SB itself is a brick
@@jofx4051 it's kinda ironic the structure deck gives exactly 44 main deck cards. 40 plus 4 sacred beasts. With the retrained raviel. So it's like they expected the deck to play better without the main cards. And they were just there to complete the "official" long set up strategy
The spirit gates spell card could serve as a monster reborn for any fiend decks or even gren maju
Gren Maju has ? Atk, not 0
@@westhescrub But isn't there a ruling stating that until the variable is applied ? is counted as 0 for such purposes?
@@nickberg8070 I could be wrong but I thought so too. I need a judge
You cannot monster reborn green maju with it cause it is not 0 ATK and you cannot considered it as 0 ATK if it is UNDETERMINED
u can make rusty bardiche with em
Me: hey I bought that structure deck, maybe this will be my entry to competitive Yu-Gi-Oh.
Me when I look up the price of the rest of the combo: 😭
play online it saves you wallet :)
YgoPro
@@justtheaverageone3840 duelingbook if you actually want to play against meta with judges and not a exodia-trickstar-inferno-turbo deck consistently.
@@shion126 or ygo pro if you don't want to declare "eff", wait 10 seconds, and repeat for the entire match. Also, automatic sim means no 30 minute judge calls.
@@westhescrub so in other words a autimatic version with wrong unofficial rules that do mess up more than you think and also with no brain cells cause the game does everything for you and you end up not knowing half of the things your deck actually does.
Salamangreat almaraj+darkest diabolos+there can be only one?
Everybody gangsta until Sacred Beast topped in a tournament
This video just highlights how much of a problem Anaconda is being able to be summoned off of any two monsters. The payoff is way too powerful and you don't even have to commit to it very hard like you do with Numeron. It still baffles me that Anaconda isn't more locked into its own archetype maybe by requiring plant monsters for material.
It is also disturbing that they have the phrase also you cannot special summon means if they fail the still can combo
It also makes curious the lightsworn link 3 which is nice for a lot of decks, chaos, thunder, orcust, eldlich etc
This engine revived the Blue-Eyes archetype for me as a casual deck. The engine is a one card Curious which I can use to dump either Archlord Kristya, Gizmek Orochi, or Amorphage Goliath depending on if I draw Return of the Dragon Lords or World Legacy Succession/Monster Reborn. Any extenders in hand result in an Apolloussa/Number 97/Dingirsu as support. Is the deck good now? No. But, simplifying the board state with Kristya/Amorphage then winning with high attack creatures is where Blue-Eyes shines.
They reminded a lot of B.E.S. when they their field spell in 2017. Fitting as that archetype also debut in GX and was seen as worthless for so long. And like B.E.S, Scared Beast became playable with their most recent support, but nothing much after that.
I hust had a brain fart.
Do your normal combo up until you get to curious.
Mill whatever, then turn him into linkross to get 3 tokens.
Send one of them to get linkuriboh back, and make verte.
If you draw or mill your dragoon makerials, then make proxy f magician instead.
Use his effect to make first of the dragons with the remaining tokens.
Now you can even special summon something from your hand with his other effect(possibly a handtrap to make halq?).
Lair of darkness also works well with the obelisk sacred beast
Whatt???
My friend bought like 2 sacred beast decks and I’m struggling to get over em, I’m running a dinosaur deck but awakening of the sacred beast screws me over!
Ok maybe further support could be augmented in the future which could lead into an ending on the board with Fallen Paradise, Double Cerulean Skyfire, Awakening of the sacred beast, Double Hamon, Raviel and Uria, GOOD LUCK AGAINST THIS (or ending with this board)
I play sacred beasts
It's powerful just lemme say that
Although it's not 100% guaranteed top tier meta, but with some additions.. it can be deadly
I run SB as a control/tempo deck and would say its definitely a rogue contender. The OTK/combo version has been power crept too much to be viable in the meta.
Next God support: "The Wicked" ...
Amen
I hope so.
just wait a year and everyone is going to forget the sacred beast support
Golden lord is also level 10, so if you have the spirit gate on the field, you can add back cursed eldland from your gy for more free advantage.
Single spirit gate + 1 discard = curious, which makes VFD+draw 4. The issue isn't the bricks. There aren't many ones. You need plaguespreader to send off curious, but you can just discard it with gates if you drew it. There's also deskbot, but same as plague it can be discarded. No other brick is required.
The actual issue though is that it loses to a single hand trap.
Wait wtf
I think it is okay to lose to a single handtrap, after all you invest with minimum cards
What I would give to have the fiend summon on spirit gates ignore summoning conditions so I could get the second or third form of Yubel on the field way easier
They certainly have potential; I've beaten plenty of Meta decks with a Sacred Beast deck (I don't run Uria at all, it only has two Hamon, one Raviel and focuses on the Awakening trap card), but I don't know if I would call them meta themselves.
Currently I'm testing some tech options and seeing how well the Numeron engine can be splashed in with them, though I might test some others later on.
It did win first place in the Australian tournament..structure deck only btw
Another interaction you forgot to mention with Eldlich the golden lord is that it is a level 10 monster so you can use the gate to get back the cursed eldland !
I’m playing the summoning beasts in chaos thunder danger to make curious easier
Ok SO Eldlich with the Sacred Engine is literally broken as shit and I'll give you 2 reasons why:
1. Opening/Beckoning are both 1 card Curious with a discard, you link Chaos into Linkuriboh, revive Chaos then link it into Relinquished Anima, then Beckoning/Linkuriboh/Anima all go into Curious. Curious is literally 4 cards in your GY for free, and one of them is your choice. Even if Curious is Ashed, if you resolved Eldland for a Lord earlier that turn and discarded it for Opening, you can revive Lord with the Eldland, dump a card off of Eldland from deck, and then MANDATORY mill 3 off of Curious.
2. Opening was literally designed to be played in Eldlich cus it has A THIRD EFFECT that states if you control a lvl 10 (not a sacred beast, ANY lvl 10) monster you can bring back a continuous spell from your gy to your hand. What are your targets? Most obviously Cursed Eldland, the best card in the deck. But if you're into the spice??? Curious can dump any card in your deck, so if you dump a continuous spell floodgate, something like Dimensional Fissure or Deck Lockdown, then you can use Opening to bring one of those cards back for you to activate once you've finished setting up your board... and you're literally unstoppable. Which one of those two you would want is match-up dependant, but having one in main and one in side tends to cover it well.
This means you could be going into a match starting on approx. 2 disruptions, a Curious that can bring anything back from your gy on leaving the field, and a spell floodgate that can heavily cripple your opponent depending on the deck they're piloting.
I use a Numeron Gate engine in my Sacred Beast deck, wich I use to go into Zexal. Really fun deck
You forgot to mention golden lord Is a level 10 so you can add back continuous spells when it’s on board with opening the gates
My deck is mad insane I use effects on their turn alot of fiend focused mixed with my unusually obscure cards.
I still don't know how to play the uria trap i can only ad SB from GY but not special summon them
These cards have to strong enough to be their own deck identity or just being an engine for other decks which are broken on their own.
well there might even be potential engine in infernity or D/D decks, idk
Also its a 1 card curious (with 1 discard)
Maybe it's jank, but the discard also works with other decks/engines, like Danger!.
Can I say i love using this deck as a casual or a friend player im not someone who plays meta so i can't judge that but the combos i do get easy wins very quickly
How good would the deck be with Armityle the Chaos Phantom-Phantom Fury from the OCG?
Even Sacred Beast fans didn't expect anything meta-breaking. We were just happy to get any more support at all.
Still fun to play btw.
What other decks could this be great in?
Dzeeeeef cyberstine and sacred are good the life point increases the amount of cyberstine uses in one turn dragoon can be summoned with it as well
No need for red eyes fusion
thats a shit combo
And I was thinking that using the Sacred Beast for some Rank 10 XYZ and recycling them after using the effects was a 10000 IQ play. I'll never get to the same level of these people. XP
There's literally no difference between drawing Dark Beckoning Beast and Opening of the Spirit Gates. You just search one with the other, and then search Chaos Summoning Beast with that one.
Yeah, they are literally starter cards
That is true; The combo can be done both ways. However, consider playing vs disruption. If gates is negated or destroyed that’s not great, but you still have your normal summon remaining to do something else with. Losing beckoning is way worse, because then you’ve also lost your normal summon.
That’s why you should max out on gates before adding more beckoning. Now if you really want this combo to go off often you can play three of each, but that’s not always necessary.
I find it disgusting when key cards for a achetype are abused as engines for decks unrelated to them,
It often cause those very needed cards being banned because said unrelated deck abused them....
Reminds me of when DDD was only popular when so many players just used them as a engine to spam out your typical negate spam board of unrelated meta monsters, instead of the players who truely loved and embraced the DDD deck in its purest form
I jus see more easy ways to get out Raviel and/or power up Uria... is glorious!! Now, where can I get some Dark Eruptions for shits and giggles?
Pairing the opening of the spirit gates you can have a one card Curious
Konami: Sacred Beast Support!!!
Competitive Players: Ahem, "Red-Eyes Dark Dragoon Support!"
Would this be a good engine in monarchs?
At very least tribute fodder imo
U can spam at least 2 monster which is nice
I think you can also recover Erebus/other monarch you dumped with Curious if u use it
I never tried it, probably other person never but who knows it would be good
If it can search any cont spell why not zoodiac barage?
So sacred beast to summon a predaplant monster to summon a DM/Red eyes support card in a eldich deck
Anybody talking about D/D? Kepler is the real reason these cards started to see play
Wait why not play 3 copies on dark beckoning it can search spirit gates which can search dark summoning so it does the same thing
Disruption. If gates is negated, it sucks, but you still have your normal summon for other plays. If beckoning is negated, you’re just screwed.
Please don’t let this guy discourage any or you from playing the deck for it is a revamped deck and at some point it will get more cards. It might not seem competitive now but understand Konami already designed all of the cards for the deck but like every modern deck they won’t release them all at once to not break the game so keep invested in your favorite decks.
Ngl I don't necessarily think the blanket conversion of every engine into a generic halq combo or dragoon is a good thing. I'm getting knightmare mermaid vibes.
When meta starts using strong cards of non meta strategies for engines, the ones loosing are always the non meta players (for example PK, Brilliant fusion, Speedroid, Jet Synchron, etc.) But I know this is the way YuGiOh is and it is cool, but would be cooler if meta was just hit hard and leave the non meta stuff alone. I don't know just saying stuff.
I use a control variant with no active extra deck. It's surprisingly effective. I end on one side skill drain awakening 90% of the time and combo it with anti spell fragrance. So they're completely locked out. I'd say they're Rouge tier. Been playing it for 2 months now.
I think it is effective because people do not bring anti backrow cards
Even if they did. I negate it with cerulean skyfire or they can't use it because of anti spell fragrance. They'll become even more consistent when dark world reinforcements comes out. Though called by the grave going to 1 did hurt the deck significantly.
My cubics like this engine! Vijam can be revived by spirit gates.
But we could say that the Sacred Beasts are no longer underestimated
The only real way for pure Sacred Beasts to be meta, or at least rogue, is a backrow/floodgate heavy build
Laugh in Eldlich SB variant
Sacred beasts are fun as fuck. Facing and using. Which is rare in today’s meta game.
- a sacred beast user since 2008
dinosaurs are fun and at least they are good
I actually play the deck at my locals it’s effective against most meta decks in
I have a lot of fun playing them
bro i beated a pure sacred beast fiend deck with pendulum magicians before double iris was unbanned and it didn't had any links, kind of ironic lol
Tbh I would have kinda preferred an eqyption God structure deck but this is better than nothing.
It's a one card curious too
Hey dzeeff can you talk about aslla piscu ftk potential
If another upgrade like new game mechanics will be developed just to balance things out.
The combos are really fun
Hyper blaze and uria in a trap based deck is amazing. Running all three sucks
Regular decks get support
Meta decks get very good specific support + engines from other decks :)
Thanks Konami for your awesome card and game design :)
These analysis videos tho
Dude still top tier ygotuber
Its just a casual deck. An enjoyable one tho apparently they go well with Eldich
I do like that you can recycle cursed eldlands with the third effect of gates because eldlich is level 10 for some reason.
ok, i dont wanna be "that guy" but this discussion is giving me knightmare mermaid flashbacks, IMHO if people found out a way to combo off with ANY 2 monsters (dark in this case) in a control deck you know the format is kinda fucked up
Sacred Beast/Phantom Knights???
does anyone else see a really easy rusty bardiche play with red eyes dragoon play or is that just me?
Just create a card that special summons the sacred Beasts from the deck
We have Dark Summoning beast, but due to its drawbacks it's only really worth using either going first or during MP2. I still like to run 2 in my Sacred Beast deck.
We have it lol
All they need is to get the big monsters out even easier then it could be meta
It's a good engine for orcust
They ain't meta cuz they lack the most powerful Demon God card;
Dumplin
I played this in shaddoll to make winda dragoon turn one
What is that "Link" in the description,anyway?..I stopped playing Yu-Gi-Oh when the Pendulums came out 'cuz they were too OP in my...you know...OPnion...
So...after all this years...Was it even good for the game?..
i mean they're not super good as a whole, but once you put a numeron engine in it, look at it go
Sacred beasts engine in a RDA deck???
Well hopefully this means those cards get holo reprints.