Episode 14: Create Underwater lighting In UE5

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  • Опубліковано 29 лис 2024
  • Learn to design realistic underwater lighting in Unreal Engine 5, capturing the unique mood and behaviour of light beneath the surface.
    Key Topics
    Understanding Underwater Light Behavior
    Light scattering and absorption principles.
    Realistic color gradients and fog density.
    Simulating Caustics and Volumetrics
    Adding dynamic light patterns on surfaces.
    Using volumetric lighting for depth and atmosphere.
    Enhancing with Post-Processing
    Tweaking bloom, color grading, and ambient occlusion.
    Creating a misty, immersive underwater effect.
    Practical Example:
    Build a fully lit underwater scene with realistic caustics, fog, and ambient effects.
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КОМЕНТАРІ • 1

  • @sRooike
    @sRooike 3 дні тому

    Hi, may I ask if this is all the courses? I saw in the first lesson that there will be lighting cases related to stylized projects. Will there be any updates:)