Ken Pooch Van Druten talks about his console and buss layout for Iron Maiden
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- Опубліковано 28 вер 2024
- Ken Pooch Van Druten explores his console layout and how he busses things for large scale tours. He goes in depth about how he sets his Digico SD7 Quantum digital console up for the rock band Iron Maiden.
@digicoconsoles @waves
A lot of sound engineers I am talking with never understood why I touch the main fader during a show. Happy to see you do that too :)
Hi Pooch !
Thank you for the quality of your videos :)
Couple questions for you if you have time to answer them :
- Why do you have a Tom1&2 channel and not two separate channels ?
- What are Bric 1 and Bric 3 ?
- What is your Snare Gate channel used for ? Long reverb throws ?
- Do you use DI Boxes for the triggers ?
Thanks again, have a nice day =)
when I saw the channel names at 4:20, I had to breathe through my nose way faster than usual. :D
Trigger idea is great! I’ve gotta try that! Thanks Ken.
Thanks! Love the trigger trick!!!!!
do you compensate at all for the delay added from adding channel to group to channel to group?
I wonder this also.
Great vid! How do you compensate for delay between inputs/busses so they are aligned at the master?
I'm nearly sure that's why he returns the kick and snare groups back to input channels. I may be (probably am ) wrong
Great video Ken, really interesting! I noticed all of your channels are safed out, I guess this is not how they are during show, right? Are you in a line check snapshot or something in this video? Would be really interesting to se how you handle the recall scope on everything, there's a topic for your next video :) Keep them coming!
Daniel Eriksson I was about to ask that same question
Pooch Sound Engineer - @Daniel Eriksson, safe’ing outputs 😏 is up there
🙂
Hey Pooch. Just curious about the PA CG you have next to the Master Bus. I’m wondering if you could explain the benefits you feel you get from pushing the GC vs pushing the Master? Is it because there are different mixes of Band vs Vocals feeding to the different matrices?
I would assume the master is feeding several matrix outputs (subs, Left, Right, Side wraps etc) plus broadcast outs. If he were to push the master, it would affect any matrix that is NOT the PA. Just an assumption, but it is also how I do it. I have a VCA controlling my Left, Right, Sub, Fill matrix outs which leaves my record outs unaffected.
Can you explain how Bric 1&3 come into play?
When you go from your groups back to the first layer are those channels stereo? Kick-Snr and toms?first layer of your console left side. Thanks!
Melissa Riner kick and snare on mono group. Toms goes to stereo group. I cannot see it, but I imagine that the snr and k group goes to a mono channel and toms to a stereo channel.
SIXTEEN inputs of Toms?
8 tom mic’s and 8 triggers physically on the toms triggering the gates on the tom channels, the triggers are 1/4” so need to be sent through a DI’s back to the console
@@Davidhamnett You got it :)
Smoke a Doobie, get "dumb", and do *this* for an M32. ...lol..., wait, what?
Hey, great videos recently please keep them coming they're super useful! what's the reason behind sending the groups (kick/snare/tom groups) etc back to a channel? guessing it just has more processing than the group? or is to do with sending to broadcast unprocessed?
Thanks for the reply! I see why you use it now. I usually use groups but never thought to send it back to the channel I'll have to give it a try.
You need nodes. The way this UI is set up is definitely not optimized for this stuff.
Very cool. Nothing but respect. Way more in-depth then I do with the groups, but then again, I am on LV1 and not Digico, so I don't have the ability to do that level of bussing into busses.
What I am curious about is, why are you routing a bus to a channel? Why do you need the bus to come in on a channel? Is that a Digico thing, or a you thing? Love the videos! Keep it up!!!!
where's the button for muting Janick Gers when he's throwing his guitar around? need that handy on all layers i would have thought..
Actually he has been doing it so long that it is not a horrible sound when he is tossing the thing around. Lol
awesome vid! Quick question about the repeated ch to group relationships. If you were to push up the kick channel (the channel that the kick group lands on), how would your dynamic processing on the Bad Cop group and over all drum group react to that increase? Mainly just asking about how your dynamics are setup to prevent you from fighting it if you want to drive something a little harder at any point.
I have a question.
For what are you using MIX MINUS and MIX PLUS?
Thanks for the Video!
Thanks for sharing your work flow
Why take the Kick group and inserting back into a channel ? why not have the group up on the top surface ?
You don't really need Phil's shout, it'll only make you grumpy!
Pooch should do a video where showcase his snapshots in relation to his safe channels
Very interesting. Never thought about it this way. Cheers!
Thanks!!! Great video, keep doing these kind of videos.
Really interesting video Ken!! Thanks!
Thank you for teaching us. You Rock Pooch!
this stuff is great! Thanks for creating
Great Video... Would be interested to know how latency is handled with digico. There are a lot of things going in and out of channels, groups and I assume plugins. Do you follow the same path with all inputs to ensure of no latency issues. Or can the desk compensate automatically.
No delay comp on DiGiCo. Every channel/bus/what ever creates 14 samples of delay. All of his drums seem to hit a group before they hit the good and bad cop so they all arrive on time (sans cymbals... which he most likely adds 14 samples of delay to). In waves multi/super rack he either uses latency groups or just adds the same plugins to every rack to align or does some horrendous amount of math.
Love the triggering
Love your work Pooch!
Thank you POOOOOCCCHHH
Triggers are going out from a drum machine module?
Nope, they're attached to drums skin to open the gate
Drum shell to sub box. No module.
The trigger output goes directly into digico preamp?
@@RiccardoCore Yes ! The acoustic sound of a trigger going directly into an audio input is a big and very short hit, almost like a snare sidestick. This way, for triggering the opening of the gate, you don't have to use a sound module, the acoustic sound of the trigger itself is sufficient :)
Hope I was clear enough !
@@arthurlauth1380 yes man, with threshold + attack + hold + release I can control the key (trigger) sensibility, very cool and cheap :D