Gameshark Mode, Infinite Super Mushrooms, All Cups
Вставка
- Опубліковано 7 лют 2025
- Twitch & Twitter follower Garage98Run picked our characters Luigi vs Bowser. We do 150cc All Cups in Mario Kart 64 with the Gameshark code on for infinite super mushrooms for some intense face paced karting! -- Watch live at / mk64bros
Woow
Ya eh. Was pretty cool. Always STAR will be one to try in the future :)
Darn I knew I forgot to give you one cheat for pro edition where the Cpu does not use items I have to give that to you
+blackman1467 we have lots of time to get many codes in. with 2pgp we'll have to do some work about the auto pass with 2nd player glitch.
+MK64Bros what's the auto pass 2nd player glitch? I've never heard of that.
+jose guzman There are Gameshark codes which make for a Death Mode, Pro Edition, Insanity Mode, Impossible Modes for Mario Kart 64 which blackman1467 uses. For Impossible Mode he also adds the 'auto continue' codes so that even in GP getting 5th or more, you still go on to the next race. This works fine in 1P GP, but in 2P GP apparently it glitches the 'auto continue' if player 2 passes the line before player 1. Not too sure the extent of the glitch, we'll probably have to try and see sometime.
*****
yeah i will try to see i if can find a fix for that, hopefully i can because the mode if pretty hard :p
MK64Bros what exactly is the pro edition code for? I've never heard of it. what does it do?
Where are you guys getting all these gameshark codes from anyway?
we got a few from 'blackman1467' or also known as '@jbt305' on Twitter. Mainly the various race modes. As for the item codes, just googled for them. Maybe we should post a list of codes we've been messing with on Mario Kart 64...
instead of doing infinite super shroom, why not do infinite star? you go as fast and you won't destroy your finger in the proccess.
+jose guzman maybe starting off our Gameshark series with the infinite Super Mushroom was a tad ambitious.. but it was good to 'learn' more how to handle that type of boost in different areas of these tracks. Handling the repetitive boosts from the shroom is not as easy to maneuver compared with how smooth sailing (yet fast) the star option would be. The inifinte star will be done in the future for sure.. and many others. By the way Jose, thanks for following us and the comments ;P