@@negative-7846 According to some people who knew him, he was crossing an intersection on his motorbike when a guy blew through the red light.... I dont know any further details, or what happened to the driver that killed him (hopefully, many years in prison).
Eyes forward, capsuleer, the cyno is not yet lit. Consider your modules, your rigs, and ammo before you undock, for the cyno is not yet lit. Break free of the station and witness the universe before you, for the cyno is not yet lit. Set your ship to fly through the vastness while you wait, for the cyno is not yet lit. Pay attention, capsuleer, for those who have gone before you call for you to join them. The cyno is now lit.
This was a fantastic look at these platforms. I've flown a Golem for mission over 4 years now and flown Paladin's and Kronos for 2 or 3 years. I adore the recent changes. And this was a very good look at both their strengths and weakness.
I've been playing for two years, but I've known the game for six months, which started when I got to know hateless’s channel and twitch. Thank you so much hateless.
Subscribed... I've been in Eve since 2003 and took a few years off. Having just come back after a few years off, I was surprised by the buff that Marauders had received. This was a great video and will help me get back into the swing of things. I will be looking forward to further videos from you as well as going back through your list to see what I have missed. Thanks for a fantastic video!
Quick Tip; if you're mission running in Marauders, make sure to mark Slavers Union & R.E.M.N.A.N.T.S both with bad standing and get ready to roll out when they hit local, they've been ganking Marauders hard ever since the changes hit.
I live near Rens and use a Vargur for lvl 4's. It's awesome. I haven't found one it won't do yet (except for the anomics). And yes, my indy alt follows in a Noctis looting and salvaging, so I'm not really into maxing my ISK/hr, just having fun and cleaning up my messes. Great video, thanks for posting, great tips!
Good guides on how to avoid ganks. For missions with endless waves of enemies, I like to change the MWD for a Sebo with ECCM scrip. Then just MJD off the beacon and siege up, makes scanning even that much harder.
Thanks for the videos. Came back after a 10 year hiatus, only have 20M SP and most were in industry/science related things. Never made much isk at the time. Been back for 2 months and am already in a mission Mach running L4s. Saving towards a blitz Mach thanks to your advice. Looking to add Marauders to my long term plans. :) Great content, like your chill vibe!
I used to fly Marauders a lot, followed all the "advice" same as you have given, was scanned down so many times and busted, the usual trying to bait you or they took the mission item, like the viral agent then try and sell it to you, I never took the bait, probably why they kept doing it to me, moved more than one to use different agents.
I like to run 3-4 missions, book mark my MTUs and then take a Noctis to clean up. Some missions I dont bother dropping an MTU but most I do. After a week or so I have over a billion ISK worth in junk to sell and keep what I want. That is not including the tags you use to buy faction modules for LP. I will have gotten about another 1bil worth in tags in that week also. See you in Lanngisi!
@@HateLesSGaming haha yeah, even tho I operate in a very quiet place, I still spam d-scan just in case CODE took the wrong gate, ended up in my system and found my Golem on scan. I also dont fly Marauders alone, and I usually have two to three other guys in Force Recons and Logistics Cruisers to come to my aid whenever I need. We take turns flying marauder, force recon and logi, so everyone has a chance to participate in event running and earning ISK
Well Golem can pretty much operate in every space since the missiles get a general dmg buff not only a major the kinetic that you see usually on caldari ships, and dependig on the enemy you can use the corresponding missile.
thank you for the video :D i never got a chance to train into marauders, but it's great to see marauders back in missions. if you haven't got it on your games list, "ori and the blind forest" would be one to consider
hello am from future people stopped scanning down maraders. most kills at mission hubs are done during the return to Mission Hub station as it stands the best way to survive is before entering hub system, switch out to travel fit. if no station in mission system, well go find one before you enter hub system.
I recently lost my Vargur in HS and it was due to a POS vs NPC station mechanic. I was unable to dock and I don't know that I still fully understood the difference. I got away from the ganker and warped off. But I warped to a POS where I was unable to dock. The ganker was very polite about it all and explained that he was hoping I did not go to the NPC station or else I was going to get away from him. I gathered it was because I was in combat because it lasted much longer than the weapons timer from Bastion did. Was frustrating because I kept an eye out, watched everything, but he simply warped to the POS with me and scrammed and kept me locked and I wasn't able to dock.
I had a lot of issues with getting busted when running missions with a marauder, I used to bookmark mission spots and then warp from spot to spot until the timer dropped, keep scanning and look for probes, if they get near warp to another bookmark, nothing worse than being stuck outside a station waiting for docking with a timer.
I'd say go Kronos even with Guristas rats. When shooting smaller targets guns are just way superior to missiles, plus there's no damage delay for guns too. Kronos is fine for just about any faction type. There is not a faction that's particularly resistant to both Kinet/Therm damage.
I have a 285m SP combat chr from 2005. Have an paladin, kronos and vargur all deadspace/faction and abyssal fitted at my mission running spot. And everytime I go to chose a ship to run a mission? I jump in the Kronos. I love the not caring about ranges with the autocannons. But the 425mm Brynn's on my Kronos with Abyssal magstabs, double tracking computers is Stupid fun... ANd Polarized Neutron cannons? on certain missions.. It feels broken with 1m bounty battleships dying in 3.5 seconds.
yea i run a marauder for missions too, MASSIVE problem is that if your game DC's your marauder is lost because bastion module stays on and so it wont warp to safety 2b ISK down the drain whenever your internet has a hiccup
Suggest never using the bastion module for missions or sites... Fit double armor/shield repairers and bring a good armor/shield repair booster to take if you get dropped on... I learned this lesson the hard way... Lol...
Biggest downside, for me, for Marauders is that it makes the entire experience a stressfest because people are actively looking to gank you. Unlike in my shitfit stock standard Raven worth 350m where I can just chill and relax.
I run 3 marauders and a Nestor on standby just in case and also a noctis running cleanup . There’s no kill like overkill. Nice video though I really enjoy your content.
Think you'll ever make a video running level 5s in marauders? I've played for 13 years and never tried level 5s simply because it always seemed the only way to do them was in a carrier and I didn't want to risk it with them being so easy to scan down. With the marauder change... might be worth it now?
this was the fit... [Paladin, Rawr.. ';..;' Imma Bear] Corpum A-Type Multispectrum Energized Membrane Corpum A-Type Multispectrum Energized Membrane Corpus X-Type Large Armor Repairer Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Capacitor Power Relay Large Micro Jump Drive Domination Target Painter Federation Navy Tracking Computer Federation Navy Tracking Computer Auto Targeting System II Tachyon Beam Laser II Tachyon Beam Laser II Tachyon Beam Laser II Tachyon Beam Laser II Bastion Module I Small Tractor Beam I Drone Link Augmentor II Large Capacitor Control Circuit II Large Capacitor Control Circuit II Imperial Navy Multifrequency L x8
why hunt marauders? They are hard to kill, scan, and are not extremely expensive compared to all those other faction battleships. seems like there would be a lot of other things to chase.
Since I made this they have started doing gates more the engagement is different on gates but I do go over a little a few of the tools you have to have an edge on gates towards the end
my HAM tengu with 1200 DPS finishes that very mission faster, gets to and from the mission faster, travels between gates in the mission faster. the entire Tengu fit (with blue stuff) costs as much as your marauder hull alone. (aside from high-grade hydra set) . I am torn between maraduers and Tengu. Marauder full clear and Tengu blitz comes out near equal if you run all missions.
What about having salvage drones when using a mobile tractor depot II ? I have been having some good luck with that and a golum in high sec. I even managed to hold off invasion.
Mtus are easier to scan done then you are it completely defeats the power of being hard to scan down in bastion if you like being scanned down mtus are great
isk total is currently broken but its used to calculate a theoritical max isk per hour its the sum time over an hour for example and sum isk over an hour so its part of that calculation
I play EVE as pewpew in space game so I don't know mechanics in any depth. I've been missioning in hyperion megatron vindi and now want to do it kronos....this video is awesome. Exactly what I was looking for. Regarding loot I always flew back with noctis for loot but if you're saying it's not worth it i might stop doing that or do it less often. Sometimes I just like to do it for a change. Have you got a video on basic safety rules and so on? I don't get what do you mean by instadock points and so on - does that mean just close than default warp in point ?
A couple of thoughts/comments: 1. SoE LP only go for 1.4k? I thought it'd be a lot better. 2. I do not think that flying a Marauder in the mission hubs is worth it. If one is inclined to play DScan Simulator 2021 while flying a Marauder, go into j-space and start krabbing. My Paladin is 8 years or so old and has not faced a gank once - because it stays clear of Lanngisi, Umokka, Osmon and Apanake. 3. I wonder what kind of ISK/h a Tachy-Paladin would pull if it could run only Blood Raiders Blockade or Mining Misappropiation. 4. The one thing I don't like about the Marauders buff is how they have pushed basically every other battleship to the side. I don't think it should be intended that my Paladin clears an Angels Extravaganza faster than my Rattlesnake, even with non-optimal Rattlesnake skills and an implant set that is largely tailored towards the Paladin. My Paladin fit: [Paladin, Agni Kai] Imperial Navy Heat Sink [1] Imperial Navy Heat Sink [2] Imperial Navy Heat Sink [3] Imperial Navy Heat Sink [4] Reactive Armor Hardener Core A-Type Large Armor Repairer Imperial Navy Multispectrum Energized Membrane Tracking Computer II Tracking Computer II Tracking Computer II Gist X-Type 500MN Microwarpdrive Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Mega Pulse Laser II Bastion Module I [Empty High slot] Small Tractor Beam II Drone Link Augmentor II Large Energy Burst Aerator II Large Hyperspatial Velocity Optimizer II Acolyte II x5 Acolyte II x3 Hobgoblin II x5 Zainou 'Snapshot' Cruise Missiles CM-605 Eifyr and Co. 'Gunslinger' Motion Prediction MR-705 Inherent Implants 'Squire' Capacitor Management EM-805 Inherent Implants 'Lancer' Gunnery RF-905 Inherent Implants 'Lancer' Large Energy Turret LE-1005 Genolution 'Auroral' AU-79 [1] Imperial Navy Heat Sink Gravid Heat Sink Mutaplasmid cpu 24.48, damageMultiplier 1.133, speedMultiplier 0.9019 [2] Imperial Navy Heat Sink Gravid Heat Sink Mutaplasmid cpu 21.22, damageMultiplier 1.127, speedMultiplier 0.8751 [3] Imperial Navy Heat Sink Gravid Heat Sink Mutaplasmid cpu 22.49, damageMultiplier 1.125, speedMultiplier 0.8727 [4] Imperial Navy Heat Sink Gravid Heat Sink Mutaplasmid cpu 19.03, damageMultiplier 1.124, speedMultiplier 0.8742
1 its actually worse right now its like 1200 per 2 it depends on your risk tolerance 3 definatly not as much as a beam paladin they are truly insane with a 2 second rof 3 blitzing is a mach is still more isk per hour then flying any marauder and the rattlesnake is a terrible missions ship
@@HateLesSGaming 1) Then why ... actually, nevermind ;P 2) True, but in j-space a Marauder easily prints double of what even your burner blitzing does. 3) What do you mean with "Beam Paladin"? Tachyons are Beam Lasers, essentially the Laser variant of 1400mm's. Except better, as they trade in alpha strike for DPS and better tracking. 4) True, but the Paladin is also supposed to be a terrible Angels ship
@@HateLesSGaming doch you Hit every shot full damage? With the graces and secondary damage type you also loose dps with the vargur. There is an video where the two marauders wenn head to head in the same Mission and the Golem beats the vargur....
@@serialman1 It really just depends on the mission. I have a Vargur and Golem in my mission spot, sometimes I use the Vargur, sometimes I use the Golem. If I know I'm going to be dealing with enemies that are very close to me (~25-30KM) at all times I go for the Golem. But if I know a particular mission has lots of smaller frigate spawns then I may just go for the Vargur and use the MWD to get to a nice range and then go into Bastion. Vargur can instantly pop frigates which would otherwise be a complete slog to get rid of in the Golem. So if you've got lots of smaller ship spawns, Vargur is the way to go. But if you know you're dealing with lots of battleship spawns within 30KM or so of your ship, Golem will chew through them way faster than the Vargur. So it really just depends on the mission. Some missions, the Vargur will excel. Others, the Golem will. That's why I have both.
That will fluctuate heavily. You can check that at any given time on Fuzzwork.co.uk. Generally SOE is solid and that's what Hateless is running in this video here.
Picking the right Marauder is EXTREMELY important to the mission. Paladins are amazing with Drones and Sansha, but are TERRIBLE to Guristas as an example.
honestly its not as big of a deal as people make it out to be all 4 are super solid and even a paladin will tear through angel missions for example given if you want the absoute fastest missions times you would want the one corresponding to the region your in in amarr space paladin is best in gallante space kronos does better vargur and golem can change damage output profiles so they are more flexible
@@HateLesSGaming I was running two toons both in Paladins and hubbed in Amarr space. As I mentioned, any mission where EM or Thermal damage was optimal, they cut through them like butter and tanked well. However, Any Kin/Exp rat would not only rip through the ships tank, I was able to kill them faster in my Gila fits. I ran missions in the Paladin's for about a month and lost one in a Guristas mission where I also had a Gila running as an Alt with no issues. I sold both Paladins and Extracted the SP from that trash. If you just want to kill only Sansha in Null or LS, they are AMAZING.
You seem a tad bit paranoid about gankers, have you actually ever been blapped before? In all the years I've played this game and ran missions, the worst I've encountered are people ninja salvaging my missions and locking me up to try and provoke me.
Depends on how vigilant you are, you watched the video? Plenty of advice it mostly works, try moving to a different mission hub, hunters only go where there is prey.
Do you think marauders shiuld be nerfed? I think they are strong, but they are expensive, and they require lots of skills to be effective, so i think the buff was justified, but what do u think?
My question becomes why mission run in a marauder when it cost 1+ bill with the fit and people actily try to scan you down to gank your ass. Is it not better to take cheap Battleship that you can buy like 3 of for the price of 1 and you often don´t need to run your d-scan like every 28-30 seconds. To me flying shit people will do everything they can to kill just seams rather pointless I mean it is as stupid as going around in public and openly wave like 5000 dollar in the air which will 80% for sure make you get your ass robbed.
Because you can run the missions _really fast._ I don't have enough time to sit and slog through missions for hours and hours every single day, not like I used to that's for sure. Being able to run a dozen missions in an hour (and COMPLETELY clear them) is what I want to do, and currently blingy Marauders let me do that. The same can not be said for standard Tech 1 battleships. In the time that a tech 1 standard battleship can do a mission like Angel Extravaganza, my Vargur could have ran it three times over (with the bonus room each time). The likelihood of being ganked also just really depends on where you are running missions and what places you are hanging out in. I've been living in the same region since about 2013, it's a backwater system that has been largely quiet for all this time. Never had any problems there. I have, however, ran into countless issues just simply _passing through_ significantly more populated systems on my way to Jita. I can't imagine trying to run missions in The Forge. Get as far away from the assholes as you can and you will never have issues with them.
Cheap Battleship will take much longer to run the same mission, so isk per hour is much lower, you need to spend loads to get dps up and you still need a good tank, again loads spent on tank, then you start running faster, then you end up with a blingy BS which gets ganked as well, a lot who run with marauders also pick and choose which missions to run, you can turn down a lot before standing drop and the agent will not offer missions, blitzing missions can bring in massive returns
RIP Hateless; let's hope your videos stay relevant for many years to come.
I just found out about his passing. So damned sad. May he rest in peace.
that sucks, just discovered his channel.
how did he come to pass if I may ask?
@@negative-7846 According to some people who knew him, he was crossing an intersection on his motorbike when a guy blew through the red light....
I dont know any further details, or what happened to the driver that killed him (hopefully, many years in prison).
from what I read, he was on his motobike at a high rate of speed and ran into a car pulling out at a light.@@ianemery2925
It's so sad what happened to him. Dying in a motorcycle accident terrifying.
Eyes forward, capsuleer, the cyno is not yet lit.
Consider your modules, your rigs, and ammo before you undock,
for the cyno is not yet lit.
Break free of the station and witness the universe before you,
for the cyno is not yet lit.
Set your ship to fly through the vastness while you wait,
for the cyno is not yet lit.
Pay attention, capsuleer, for those who have gone before you
call for you to join them.
The cyno is now lit.
Rest In Peace. Go with God.
May you rest in peace. Thank you for all you shared with us through the years.
This was a fantastic look at these platforms.
I've flown a Golem for mission over 4 years now and flown Paladin's and Kronos for 2 or 3 years.
I adore the recent changes. And this was a very good look at both their strengths and weakness.
RIP man, sorry I found this channel after your passing.
I've been playing for two years, but I've known the game for six months, which started when I got to know hateless’s channel and twitch. Thank you so much hateless.
Subscribed...
I've been in Eve since 2003 and took a few years off. Having just come back after a few years off, I was surprised by the buff that Marauders had received. This was a great video and will help me get back into the swing of things.
I will be looking forward to further videos from you as well as going back through your list to see what I have missed.
Thanks for a fantastic video!
Quick Tip; if you're mission running in Marauders, make sure to mark Slavers Union & R.E.M.N.A.N.T.S both with bad standing and get ready to roll out when they hit local, they've been ganking Marauders hard ever since the changes hit.
good tips still more important to watch d-scan as they will scan you down before they come into local they tend to use an alt that is in npc corps
Dont forget CODE too, they are just the bane of highsec mission runners
@@solitude9875 they are pretty trash if you pay attention/aren't easy they ignore you
RIP dude - miss ya.
I live near Rens and use a Vargur for lvl 4's. It's awesome. I haven't found one it won't do yet (except for the anomics). And yes, my indy alt follows in a Noctis looting and salvaging, so I'm not really into maxing my ISK/hr, just having fun and cleaning up my messes. Great video, thanks for posting, great tips!
Good guides on how to avoid ganks. For missions with endless waves of enemies, I like to change the MWD for a Sebo with ECCM scrip. Then just MJD off the beacon and siege up, makes scanning even that much harder.
Just started pkaying again and slightly wept when I saw my Paladin. Beautiful
You run alt with Noctis to tail your marauder, cause loot is new mining in HS ;)
Thanks for the tips on how to react in case of gank! Gonna get my first marauder in 3 days and this was very useful!
Nice content, really clear, concise and informative. Very useful tips on missions and gank response strategies.
Thanks for the videos. Came back after a 10 year hiatus, only have 20M SP and most were in industry/science related things. Never made much isk at the time. Been back for 2 months and am already in a mission Mach running L4s. Saving towards a blitz Mach thanks to your advice. Looking to add Marauders to my long term plans. :) Great content, like your chill vibe!
I used to fly Marauders a lot, followed all the "advice" same as you have given, was scanned down so many times and busted, the usual trying to bait you or they took the mission item, like the viral agent then try and sell it to you, I never took the bait, probably why they kept doing it to me, moved more than one to use different agents.
Best video on marauders in security missions.
Just bought my first vargur. This is by far the best video explaining how to use this ship.
Glad it helped
Your tractor beam doubles in range. So you can lure in wrecks and salvage up to 48km. It’s useful for salvaging.
I like to run 3-4 missions, book mark my MTUs and then take a Noctis to clean up. Some missions I dont bother dropping an MTU but most I do. After a week or so I have over a billion ISK worth in junk to sell and keep what I want. That is not including the tags you use to buy faction modules for LP. I will have gotten about another 1bil worth in tags in that week also. See you in Lanngisi!
Also carry some hardshell drugs to pop if dropped on. Keeps your offensive power intact on the Marauder, but still gives you a cushion.
Very informative video usefull for near-future maruder owners such as myself! :)
Learned so much for returning to my marauder. 👍 Awesome video man.
Man marauders are sick as now. Everyone should get one and have fun
I have a Kronos that I use for event site competing, and a Golem for running nullsec anomalies
just watch out for ganking squads a lot of pointers in this to keep your ship alive
@@HateLesSGaming haha yeah, even tho I operate in a very quiet place, I still spam d-scan just in case CODE took the wrong gate, ended up in my system and found my Golem on scan. I also dont fly Marauders alone, and I usually have two to three other guys in Force Recons and Logistics Cruisers to come to my aid whenever I need. We take turns flying marauder, force recon and logi, so everyone has a chance to participate in event running and earning ISK
Marauders have always been sick.
Well Golem can pretty much operate in every space since the missiles get a general dmg buff not only a major the kinetic that you see usually on caldari ships, and dependig on the enemy you can use the corresponding missile.
Come on! I was clean for a year and you have to come up with this? Amazing video, thanks.
Excellent info and tips. Finally trained to Mastery III for a Golem, and just waiting to see if the post buff prices drop a bit before buying one.
Hang on you can click and drag to lock targets I've been playing for years and never knew this mind blown
thank you for the video :D i never got a chance to train into marauders, but it's great to see marauders back in missions. if you haven't got it on your games list, "ori and the blind forest" would be one to consider
i have heard of that one and hear its really good
hello am from future
people stopped scanning down maraders. most kills at mission hubs are done during the return to Mission Hub station
as it stands the best way to survive is before entering hub system, switch out to travel fit.
if no station in mission system, well go find one before you enter hub system.
I recently lost my Vargur in HS and it was due to a POS vs NPC station mechanic. I was unable to dock and I don't know that I still fully understood the difference. I got away from the ganker and warped off. But I warped to a POS where I was unable to dock. The ganker was very polite about it all and explained that he was hoping I did not go to the NPC station or else I was going to get away from him. I gathered it was because I was in combat because it lasted much longer than the weapons timer from Bastion did. Was frustrating because I kept an eye out, watched everything, but he simply warped to the POS with me and scrammed and kept me locked and I wasn't able to dock.
I had a lot of issues with getting busted when running missions with a marauder, I used to bookmark mission spots and then warp from spot to spot until the timer dropped, keep scanning and look for probes, if they get near warp to another bookmark, nothing worse than being stuck outside a station waiting for docking with a timer.
Bastion module have anti-dock timer + there is a weapon timer. You need to wait both to expire.
thanks Hateless i always wanted to try marauders and this makes we give it a go.
Very good. I like you explaining what and why you are doing. Then saying how to do it. Ta
I love level 4 mission running but would hate to look over my shoulder in a ship like yours all the time.
But the video and talk were nice, thanks.
I'd say go Kronos even with Guristas rats. When shooting smaller targets guns are just way superior to missiles, plus there's no damage delay for guns too. Kronos is fine for just about any faction type. There is not a faction that's particularly resistant to both Kinet/Therm damage.
Agree... A blaster-fit Kronos is the way to go...
I have a 285m SP combat chr from 2005. Have an paladin, kronos and vargur all deadspace/faction and abyssal fitted at my mission running spot. And everytime I go to chose a ship to run a mission? I jump in the Kronos. I love the not caring about ranges with the autocannons. But the 425mm Brynn's on my Kronos with Abyssal magstabs, double tracking computers is Stupid fun... ANd Polarized Neutron cannons? on certain missions.. It feels broken with 1m bounty battleships dying in 3.5 seconds.
You can get away with some silly builds
@@HateLesSGaming specially when in the maxed out vindi incursion clone lol.
Tf how do you have 285mil SP? XD
@@solitude9875 nearly 17 years?
@@dootdoot1867 ok ngl, thats pretty impressive of you. +1k for that
yea i run a marauder for missions too, MASSIVE problem is that if your game DC's your marauder is lost because bastion module stays on and so it wont warp to safety
2b ISK down the drain whenever your internet has a hiccup
I mean you can log back in from a disconnect most times also you can red cycle your seige module and reactivate it every 30 seconds
Suggest never using the bastion module for missions or sites... Fit double armor/shield repairers and bring a good armor/shield repair booster to take if you get dropped on... I learned this lesson the hard way... Lol...
6:30 if you use gyro stabilisers you will do more damage than when you're using magnetic field stabilizers.
Biggest downside, for me, for Marauders is that it makes the entire experience a stressfest because people are actively looking to gank you.
Unlike in my shitfit stock standard Raven worth 350m where I can just chill and relax.
I run 3 marauders and a Nestor on standby just in case and also a noctis running cleanup . There’s no kill like overkill. Nice video though I really enjoy your content.
Great video. Subscribed!
What nullsec anomalies would you run with this? And how does it fare compared to a blinged Vindicator?
Could you please make a video on Paladin fit. Thank you in advance for your time.
Think you'll ever make a video running level 5s in marauders? I've played for 13 years and never tried level 5s simply because it always seemed the only way to do them was in a carrier and I didn't want to risk it with them being so easy to scan down. With the marauder change... might be worth it now?
Carriers for level 5s are cheaper and faster but time will tell for sure
@@hdvrNG a video guide on the tengu would be a good thing to watch
A small fleet (3-4 people) using Marauders should do the trick.
Miss you, thanks for the content
Great video, thanks. Do you skip salvaging entirely or have a second character go in behind ?
If I run a second or 3rd character I blitz and make more but no I dont think salvaging is worth the time or effort
For me, I enjoy salvaging as it makes the gaming experience more fun. That's what it's all about.
I had a paladin for 10 ferking years... sold it to a local for 3.5b isk.. he lost it less than a week later in low sec
this was the fit...
[Paladin, Rawr.. ';..;' Imma Bear]
Corpum A-Type Multispectrum Energized Membrane
Corpum A-Type Multispectrum Energized Membrane
Corpus X-Type Large Armor Repairer
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Capacitor Power Relay
Large Micro Jump Drive
Domination Target Painter
Federation Navy Tracking Computer
Federation Navy Tracking Computer
Auto Targeting System II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Tachyon Beam Laser II
Bastion Module I
Small Tractor Beam I
Drone Link Augmentor II
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Imperial Navy Multifrequency L x8
why hunt marauders? They are hard to kill, scan, and are not extremely expensive compared to all those other faction battleships. seems like there would be a lot of other things to chase.
The bling they are fitted with and the hull cost, always a juicy killmail to pad the stats
Which patch gave the ‘insane buff’ I’d like to look up the patch notes, I think I missed those
When running missions is it effective to reject the low ISK missions and only accept higher is ones?
ty man great video!
From what I have seen they don't scan you down so much as try and catch you on a gate
Since I made this they have started doing gates more the engagement is different on gates but I do go over a little a few of the tools you have to have an edge on gates towards the end
what guns you use on it?
my HAM tengu with 1200 DPS finishes that very mission faster, gets to and from the mission faster, travels between gates in the mission faster. the entire Tengu fit (with blue stuff) costs as much as your marauder hull alone. (aside from high-grade hydra set) . I am torn between maraduers and Tengu. Marauder full clear and Tengu blitz comes out near equal if you run all missions.
What about having salvage drones when using a mobile tractor depot II ? I have been having some good luck with that and a golum in high sec. I even managed to hold off invasion.
Mtus are easier to scan done then you are it completely defeats the power of being hard to scan down in bastion if you like being scanned down mtus are great
Another question, could you explain the first fifth column of the spreadsheet your using? I've got no idea what it is supposed to represent.
isk total is currently broken but its used to calculate a theoritical max isk per hour its the sum time over an hour for example and sum isk over an hour so its part of that calculation
I play EVE as pewpew in space game so I don't know mechanics in any depth. I've been missioning in hyperion megatron vindi and now want to do it kronos....this video is awesome. Exactly what I was looking for. Regarding loot I always flew back with noctis for loot but if you're saying it's not worth it i might stop doing that or do it less often. Sometimes I just like to do it for a change. Have you got a video on basic safety rules and so on? I don't get what do you mean by instadock points and so on - does that mean just close than default warp in point ?
Great content, thanks mate ....👊
No way all this time never realized how high the sensor strength was in bastion. Never using a mobile tractor again with my marauders.
silly right it was put in to make them almost impossible to jam
Really enjoyed the video.
Also im building a marauder would like to pick you brain about solo pve missions
Thxs
Great video, unfortunately I am still few months out from being able to fly one... Look forward to it though :)
Blitzing makes more isk anyways in a mach or bharghest they are just fun to fly
Great video man. Any videos on which Marauder is best?
as with all things in eve and in life, it depends on your specific usecase
Mag Stabs?
Golems dmg boost isn't specific to kinetic
i know this but it is the only marauder that can do pure kinetic damage
@@HateLesSGaming that i didnt know thx :)
titanium sabot would be the next best thing
artillery or cannons on Vargur?
Both have there strengths but I preferr arty for blitzing
@@HateLesSGaming love ur vids man keep it up
cant imagine flying a 3 bil ship for a 30 mil site
Make some fit on vargur,to hold 15 catalyst until concord react 🤔😀
plus 20 neuting coercers.... no chances....
Can explain marauder cannot be pointed after siege ?
Well yea but it cannot move also so there is that once seige drops it can be pointed
question is are they now used in incursions with the DPS boost?
The paladin for absolutely sure
They are I am not sure exactly how but they are working them in
A couple of thoughts/comments:
1. SoE LP only go for 1.4k? I thought it'd be a lot better.
2. I do not think that flying a Marauder in the mission hubs is worth it. If one is inclined to play DScan Simulator 2021 while flying a Marauder, go into j-space and start krabbing. My Paladin is 8 years or so old and has not faced a gank once - because it stays clear of Lanngisi, Umokka, Osmon and Apanake.
3. I wonder what kind of ISK/h a Tachy-Paladin would pull if it could run only Blood Raiders Blockade or Mining Misappropiation.
4. The one thing I don't like about the Marauders buff is how they have pushed basically every other battleship to the side. I don't think it should be intended that my Paladin clears an Angels Extravaganza faster than my Rattlesnake, even with non-optimal Rattlesnake skills and an implant set that is largely tailored towards the Paladin.
My Paladin fit:
[Paladin, Agni Kai]
Imperial Navy Heat Sink [1]
Imperial Navy Heat Sink [2]
Imperial Navy Heat Sink [3]
Imperial Navy Heat Sink [4]
Reactive Armor Hardener
Core A-Type Large Armor Repairer
Imperial Navy Multispectrum Energized Membrane
Tracking Computer II
Tracking Computer II
Tracking Computer II
Gist X-Type 500MN Microwarpdrive
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Bastion Module I
[Empty High slot]
Small Tractor Beam II
Drone Link Augmentor II
Large Energy Burst Aerator II
Large Hyperspatial Velocity Optimizer II
Acolyte II x5
Acolyte II x3
Hobgoblin II x5
Zainou 'Snapshot' Cruise Missiles CM-605
Eifyr and Co. 'Gunslinger' Motion Prediction MR-705
Inherent Implants 'Squire' Capacitor Management EM-805
Inherent Implants 'Lancer' Gunnery RF-905
Inherent Implants 'Lancer' Large Energy Turret LE-1005
Genolution 'Auroral' AU-79
[1] Imperial Navy Heat Sink
Gravid Heat Sink Mutaplasmid
cpu 24.48, damageMultiplier 1.133, speedMultiplier 0.9019
[2] Imperial Navy Heat Sink
Gravid Heat Sink Mutaplasmid
cpu 21.22, damageMultiplier 1.127, speedMultiplier 0.8751
[3] Imperial Navy Heat Sink
Gravid Heat Sink Mutaplasmid
cpu 22.49, damageMultiplier 1.125, speedMultiplier 0.8727
[4] Imperial Navy Heat Sink
Gravid Heat Sink Mutaplasmid
cpu 19.03, damageMultiplier 1.124, speedMultiplier 0.8742
1 its actually worse right now its like 1200 per 2 it depends on your risk tolerance 3 definatly not as much as a beam paladin they are truly insane with a 2 second rof 3 blitzing is a mach is still more isk per hour then flying any marauder and the rattlesnake is a terrible missions ship
@@HateLesSGaming
1) Then why ... actually, nevermind ;P
2) True, but in j-space a Marauder easily prints double of what even your burner blitzing does.
3) What do you mean with "Beam Paladin"? Tachyons are Beam Lasers, essentially the Laser variant of 1400mm's. Except better, as they trade in alpha strike for DPS and better tracking.
4) True, but the Paladin is also supposed to be a terrible Angels ship
The Golem can Flyer in every sparen because ist not damals bound.
well ya but its also loses a lot of dps to missile flight and lack of application
@@HateLesSGaming doch you Hit every shot full damage? With the graces and secondary damage type you also loose dps with the vargur. There is an video where the two marauders wenn head to head in the same Mission and the Golem beats the vargur....
@@serialman1 i use the vargur because it can volley scarlet for the extra 5 mil and because i hate to count volleys with missiles
@@serialman1 It really just depends on the mission. I have a Vargur and Golem in my mission spot, sometimes I use the Vargur, sometimes I use the Golem. If I know I'm going to be dealing with enemies that are very close to me (~25-30KM) at all times I go for the Golem. But if I know a particular mission has lots of smaller frigate spawns then I may just go for the Vargur and use the MWD to get to a nice range and then go into Bastion. Vargur can instantly pop frigates which would otherwise be a complete slog to get rid of in the Golem. So if you've got lots of smaller ship spawns, Vargur is the way to go. But if you know you're dealing with lots of battleship spawns within 30KM or so of your ship, Golem will chew through them way faster than the Vargur.
So it really just depends on the mission. Some missions, the Vargur will excel. Others, the Golem will. That's why I have both.
I hope you don’t have mag stabs on that! 🤭 I’m sure you’ve figured everything out by now
What are the ISK/hr for each of the empires? Taking into account mission rewards, bounties, and LPs.
That will fluctuate heavily. You can check that at any given time on Fuzzwork.co.uk. Generally SOE is solid and that's what Hateless is running in this video here.
high sec trully a dangerous place :D easier to live in WH on null space save you the hastle :D
What best marauder for mission 4 lvl?
Whatever space your running in pick the marauder that is that faction the works for all highsec
i keep seeing this anti gank stuff but i assume this is for null and low or are people ganking mission ships in high sec nowdays?
Picking the right Marauder is EXTREMELY important to the mission. Paladins are amazing with Drones and Sansha, but are TERRIBLE to Guristas as an example.
honestly its not as big of a deal as people make it out to be all 4 are super solid and even a paladin will tear through angel missions for example given if you want the absoute fastest missions times you would want the one corresponding to the region your in in amarr space paladin is best in gallante space kronos does better vargur and golem can change damage output profiles so they are more flexible
@@HateLesSGaming I was running two toons both in Paladins and hubbed in Amarr space. As I mentioned, any mission where EM or Thermal damage was optimal, they cut through them like butter and tanked well. However, Any Kin/Exp rat would not only rip through the ships tank, I was able to kill them faster in my Gila fits. I ran missions in the Paladin's for about a month and lost one in a Guristas mission where I also had a Gila running as an Alt with no issues. I sold both Paladins and Extracted the SP from that trash. If you just want to kill only Sansha in Null or LS, they are AMAZING.
hi there im new here ... do u still active in the game ?
B-ass-chin my friend. Good stuff though! You're not using magnetic stabs right haha
i only mission for isk and loot i almost never use my loyalty points because my agent is burtor tribe they are worthless
Ammo and implants your looking at worst 500-600iks per lp
Because of how finding people with dscan works, its one cycle to combat scan you regardless of how big your ship is
Fuck man, Eve miss you bro
cat want to play :D
You seem a tad bit paranoid about gankers, have you actually ever been blapped before? In all the years I've played this game and ran missions, the worst I've encountered are people ninja salvaging my missions and locking me up to try and provoke me.
Many times I also run mission in hot spots
up
Cough.....Gyros not magstabs xD
Guess I owe you a sub been watching lots of your awesome vids so time for a little pay back.... ;-)
Not sure it's possible to run high sec L4's in a marauder and have your ship live a nice long life.
you definatly can
Depends on how vigilant you are, you watched the video? Plenty of advice it mostly works, try moving to a different mission hub, hunters only go where there is prey.
Paladin is great everywhere due to mod swap on tank an reduced ammo cost
it solid untill it has to shoot angels then
Do you think marauders shiuld be nerfed? I think they are strong, but they are expensive, and they require lots of skills to be effective, so i think the buff was justified, but what do u think?
have you learned how to pronounce bastion yet?
Bat Yawn lol.
My question becomes why mission run in a marauder when it cost 1+ bill with the fit and people actily try to scan you down to gank your ass. Is it not better to take cheap Battleship that you can buy like 3 of for the price of 1 and you often don´t need to run your d-scan like every 28-30 seconds. To me flying shit people will do everything they can to kill just seams rather pointless I mean it is as stupid as going around in public and openly wave like 5000 dollar in the air which will 80% for sure make you get your ass robbed.
Because you can run the missions _really fast._ I don't have enough time to sit and slog through missions for hours and hours every single day, not like I used to that's for sure. Being able to run a dozen missions in an hour (and COMPLETELY clear them) is what I want to do, and currently blingy Marauders let me do that. The same can not be said for standard Tech 1 battleships. In the time that a tech 1 standard battleship can do a mission like Angel Extravaganza, my Vargur could have ran it three times over (with the bonus room each time).
The likelihood of being ganked also just really depends on where you are running missions and what places you are hanging out in. I've been living in the same region since about 2013, it's a backwater system that has been largely quiet for all this time. Never had any problems there. I have, however, ran into countless issues just simply _passing through_ significantly more populated systems on my way to Jita. I can't imagine trying to run missions in The Forge. Get as far away from the assholes as you can and you will never have issues with them.
@@spartan456 that's what understandable.
Cheap Battleship will take much longer to run the same mission, so isk per hour is much lower, you need to spend loads to get dps up and you still need a good tank, again loads spent on tank, then you start running faster, then you end up with a blingy BS which gets ganked as well, a lot who run with marauders also pick and choose which missions to run, you can turn down a lot before standing drop and the agent will not offer missions, blitzing missions can bring in massive returns
Ты почему в шапке? Замёрз? Дома холодно?
более низкий счет за электроэнергию означает деньги на кануне 😁