#trailmakers

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  • Опубліковано 5 сер 2024
  • 0:00~1:23 Showcase
    1:23~3:30 Test sail day
    3:30~4:40 Test weapon night
    4:40~5:50 Intense wave
    5:50~7:29 Further view and credits
    California just Entered service in Pinsk navy! This ship, is also a multipart ship(15.5 parts of each max complexity is 700, no mods)
    Has good protections against shells and small size torpedoes, though it's not as stable as the Missouri ive built a year ago, but still can easily against most kind of game based weapons
    Top Speed buffed a little, because the new version of this game makes the rudder effeciency goes very bad, and I already finished the whole ship, So i think ill change rudder design on next ship
    Please subscribe if you like thank you very much!
    Music can be found in just cause 3 sounsdtrack
    BB California made by:ZZXFRANK
    Video made by: ZZXFRANK

КОМЕНТАРІ • 11

  • @Martysama11
    @Martysama11 2 місяці тому

    That is one massive ship.

  • @DontAsk136
    @DontAsk136 2 місяці тому

    Thats so cool!

  • @samjingparagas
    @samjingparagas Місяць тому +1

    Hey mate i found a bismark and you have to assemble it and i did it a cuple time but it just brake

  • @Secluded_
    @Secluded_ 2 місяці тому

    coming🎉

  • @Th3wy
    @Th3wy Місяць тому +1

    Hey zzx just curious im building a multipart and the main turret is a separate part from the hull how would i go about using it without swapping seats constantly?

  • @samjingparagas
    @samjingparagas Місяць тому

    4 parts

  • @Twinscorner_YT
    @Twinscorner_YT Місяць тому

    I need some help so I build the parts but you have to switch seats and that takes time a away from the battle

  • @Nostramadus
    @Nostramadus 2 місяці тому

    How do you aim with your turrets? Do the turrets have a rangefinder which calculates the firing range with a trigonomic function and calculation? And do all the turrets have the ability to aim at a specific point which can be closer or further away from the ship (the turrets aren't parallel,they aim at the center of the mutual distance)? (Like in WoW, where all the turrets aim at the single movable crosshair)

    • @zzxfrank1861
      @zzxfrank1861  2 місяці тому

      We don't have a calculation system that support targeting enemy kilometers away in TM, so.only way but the easiest way is control & aim all guns at same direction when your player camera&camera on fire director, there's a cross hair like things inside the cross hair to support distance aiming, and watch water splashes to accurate the next round of fire until we hit the target, this also works in waves

  • @lenmal0917
    @lenmal0917 Місяць тому +1

    Hi im currently building the uss alaska and need help i need to know haow the anker blocks dont destroy the othet blocks thats all

    • @zzxfrank1861
      @zzxfrank1861  Місяць тому

      you can have pistons extended[and anchors on it] after you making sure that the ship connection is correct, make it a little bit faster to not too slow or too fast to damage your hull