tip:use the VRP aim to tell if a platform is above or below your present elevation. if it's above, then it shows the projectile will ricochet, if the platform is below you, the shadow lets you know. that aside, agreed on all points, crosscode is amazing, I am so glad I bought it and speedran through the whole game in 2 weeks busy with so many other things.
yes I am calling them VRPs right now, my one complaint is how often the nickname was used as a joke. the overuse of it was funny in and of itself, but it did get a little old.
Your misconception about thinking the game was just a way to frame an actual exploration in the form of a game was exactly what I thought the first time through. Then my mind was blown when I caught one conversation in Rhombus Square that prompted me to take a closer look at the encyclopedia. I absolutely love when a story makes me do something like that that presents a new piece of information that completely changes how I view the world. [EDIT] You're asking if I want to see a case study of Lea and her muteness along with the Blue Avatar? Sign me up! There are several reviews of this game (which I pretty much have tried to watch all of them) but not as many analyses of the various elements of the game and I really want to see more of them. Also Emilea OTP, finally someone who agrees.
In CrossCode it's kinda wild, the way it wrong-foots you about it. CrossWorlds' story being premise enough for a sci-fi game of this ilk is just strange. I'd call it a mistake for causing confusion but it's not bad enough to cause gripes when everyone who looks a little deeper gets the revelation. Thematic Breakdown's coming along well. You'll see it pretty soon!
@@TheLudomancer I thought it was obvious fairly quickly that that's just the backstory of CrossWorld. There's to many things going on that simply wouldn't make sense in an actual exploration, including there being far to much infrastructure present even in supposedly "remote" locations. Though it kinda left me wondering why they bothered with this whole real planet at all. It's gotta have to be cheaper to just simulate it. I suppose it could have something to do with how the control system works, since they apparently have instant communication at interstellar distances. Then again, they somehow didn't think of including text chat, either, so the CrossWorld devs might just be a bit stupid when it comes to simple solutions.
I love, love, love this game. Always come back to it and love how snappy the combat feels every time. When I first played the game a couple years ago, I had no idea that the story would hit so hard. I seriously nearly teared up at one point and did not see those twists coming at all. Crosscode is honestly the full package and it's a real shame it doesn't get the recognition it deserves. The people who play it love it to bits, but the unfortunately not too many play it.
FINALLY another high quality review of Cross Code! I haven't seen a review that actually talks about what makes the game good/unique since Major Lee's back when it was in early access! I love that you went into such detail. I absolutely adore this game and constantly pester people to play it.
Finally found the time to finish the DLC over the holidays, this game is amazing. Really liked your video. I have to admit I totally missed the fact that the game was happening in the real world. Which says a lot about how great the characters and their story are in my opinion
Perhaps one of my favorite parts of Crosscode is the dialogue that you may not see in most playthroughs. In Appolo's fight, as you described, this is especially apparent. For example, if you try to trick him into attacking your guard counter, he will eventually avoid it, even saying he will not fall for it. Heck, when he checks your gear before the first battle, he actually has commentary for when your gear is way WAY above his (I am talking mid-to-endgame). Oh, and do not get me started on the extra dialogue from NG+.
Missed opportunity to add a visual difference between high level equipment and low level equipment, just something small but noticeable without altering the base look, Diablo II style Also, this and your narrative analysis video are something I would expect from a million sub channel. Nice work
@@TheLudomancer btw I’m pretty sure you misunderstood the specifics of the games setting, which states that crossWORLDS takes place on a moon that exists in the “real life” world of crossCODE. The moon itself exists, but it’s in-game name is shadoon so, for example its like if a game takes place on earth, But the game itself doesn’t call the planet “earth” also AMAZING video by the way with great humor, not NEARLY ENOUGH people talk about this masterpiece of a game that has quickly become of of my favorites. if only big companies would put in the love and care in their games that indie devs do the amount of references in this game is great
@@Lumiesfinetoo im well aware of that. It did confuse me for a time but I said that I figured it out at some point. My b for not staying it clearly enough
@@TheLudomancer ah ok, you’re fine then also may i bring to your attention my favorite side quest (as of now) that i find hilarious being "lost and on the run" if they gave lily, reize, and ESPECIALLY priel emotion portraits, it would be the greatest thing lol Apparently, those three are cameos from their own game, with reize and lily being from an not yet released game called "Star Chaser Story", and priel is lead protagonist of a game called "Sacred Earth - Promise". its so fascinating how much is in this game. also colorful designs are nice
Now that you've mentioned the Axis Elements System, I can't stop thinking about how cool it'd be and how often it'd just...Work! The amount of new playstyles this could offer for Hybrid elements are absurd. Hell, some of them I'm about to list aren't even that bad, in theory! Fire Main, Ice Support - Burn and set up fire DMG, then switch to Ice and block off enemies as they're incinerated! Ice (Main DPS), Fire Support - Nothing's stronger than a stupid amount of Ice DMG in one burst, because Hawk you and everyone near you. Wave/Elec Hybrid - There's no reason you couldn't combine the ultra-aggressive Element with the aggressive-healing one! Wave/Ice - Icicles and Healing turn you half immortal when used right!...Not that I'm someone who can do that yet... Anything, Neutral Support - Yes, I'm serious. Use the Bubble Shield Art! It saves lives!
Guard Sphere is actually used in speedruns against _the final boss_ because it allows you to tank one of his more threatening attacks _while retaliating for massive damage back!_ Guard Sphere when used like this is literally strong enough to skip entire phases. Also First Cut, while fairly slow and not flashy at all, is also used early one to one-shot regular enemies for exp, and I think is also used as a finisher even later into the run.
Oh my God how have I literally never heard of this game before it looks like exactly my kinda shit I'm definitely gonna have to pick it up and put it on the top of the backlog
So, this review is kinda awesome (The best I've ever seen for CrossCode, for sure). I can tell you appreciate the game just as I do, thus, I'm pretty sure you're a man of culture as well, so I'll be subscribing for future stuff.
I keep getting scared away from this game by the mention of Zelda-style puzzles. But you did it, you sold me. And the particular secction that sold me: 25:30 Your passion, references, and humor just go above and beyond even years after the video's release. That KH bit filled me with life.
Honestly felt some of the puzzle sections were easier with a mouse as it makes it easier to aim your ball throws. However, overall, the controller just feels better in the vast majority of game play. I really need to get back to this gem since the post game dropped
hi, just stumbled across this video by pure chance, and was great to watch and hear what you talked about and take an in-depth look at everything. Went looking to see if you had a spoiler review version of it, but sadly not. I would have loved to hear your opinions on aspects and certain sections of the game too. Also yeah, the references galore XD there are SO MANY REFERENCES to be found, and some of them went over my head. Not sure if you picked it up but they also blatantly poked fun about the SAO thing too. I will admit I did blatantly cheat by using Shisuka when I came back to play again after struggling when I first tried it out, and now doing my second playthrough properly (with a couple NG+ things activated. Mainly perfectly balanced because spamming abilities is fun.) Also don't discount the lvl 2 neutral dash ability. It will absolutely wreck Grass-head in those PvP fights.
"Shouldn't play with mouse and keyboard" I disagree to the highest extent. Aiming is so much easier with a mouse, and with how hard it can be sometimes, I need immediately be able to aim on a dime. Moving in only the 8 directions allowed by wasd actually helped too, as some of the platforming required precise movement. I have it on both PC and switch, and the difference is huge for me. I know a lot of people prefer controllers, and I really think it is just what you are more comfortable with. It's a really hard game at times, so being confident in the controls is important if you don't want to change the difficulty sliders. Edit: sorry, I had strong opinions when you said that. I really enjoyed the video! I would love to see a part 2!
It is a really subjective, comfort thing. And some other replies have suggested that keyboard players gravitate to ranged, and controller players gravitate to melee. It's very interesting how both have found valid playstyles.
@@TheLudomancer I focused mainly on melee (I'm a pentafist at heart), but it definitely makes ranged a more viable playstyle. I get frustrated trying to aim with a joystick.
I played it with keyboard and mouse, and didn’t find that to be any issue? Though, at least until near the end of the pre-dlc, I preferred ranged attacks, and that might be related. (Later on I learned to appreciate perfect guard + parry )
I tried playing it on switch and just could not get used to the relative aiming with a joystick. I also may or may not have developed my own hand position just for shield-dash-cancelling. There is probably something to your preferring ranged attacks. Gamepad seems like it tends to be preferred for melee combat, while the mouse seems to be preferred for ranged combat. Given how many of the puzzles in the game are based around precise shots, I can see those being a lot more frustrating for a gamepad user. I also actually missed the 8-directional movement for some of the Bergen challenges.
Yeah, I really have the opposite opinion from you on this regard. I really do think keyboard and mouse is the optimal way to play this game, gamepad just feels super awkward and unsatisfying to me, mostly because a mouse gives me a lot more freedom of aim.
I love this video but you got one thing wrong. As someone who has beaten the whole game in Prepare to Hi with Keyboard controls, it's entirely playable
@@TheLudomancer I did cheese it a bit, by having unlocked circuits. Which allowed me to use all elements early and get the Fire circuit ability, Once More (if a hit would normally kill you you survive at 1hp). And the crazy thing is, if you heal above 1hp it activates AGAIN. However, it's still difficult enough to put you in an asylum, and a lot of attacks are multihit so they just kill you even with Once More. I wanna do prepare to hi "legit" one day, without that cheese, so maybe I will try it with controller.
bought it in 2019, kept gettin my ass kicked in the first dungeon and dropped it. Picked it back up in 2024. Sitting at 161/167 trophies now. This game makes me feel dumb as fuck but i love it anyway XD
I have so many things to say about CrossCode, but like, enough to make me write here for 20+ minutes, that I'll just choose one random thing to talk about to try to control myself, also spoilers This is amongst the best games I've ever played in my entire life, not best indie game, but best game, and if I had to choose a random reason for it, I'd choose writting, it's been years since a game has made me want to read every single possible line of dialogue, not that I do all the time, I'll be honest, some npc quest start dialogues are just the same, but even so I can still get some of the best laughs of my entire life with the npcs, like how every npc has a set box of dialogue, and Lea being the adorable mute she is, trying to use her few words whoever she can and the npcs just absorbing all information they needed from it, like, a moment I was talking to a guard about the quest of goats and parrots, and Lea said her catchphrase, and at the same time the guard just knew about the organized mafia operation they where doing, I lost my shit when that happened; and that's not even mentioning the character's banters, how they tell a consistent and straightforward narrative, like for example, in Sapphire Ridge, Tronny asking Emilie why she's not scared of spiders, and she saying that it's because they are not bugs, which should be obvious for Tronny in particular, and the reason she says it should be obvious is that waaaay before in the plot, Emilie asked what his major was, and he said he was studying biology, that's a joke you can only get if you pay attention to it, another thing, consistency, Emilie's hate of bugs has to be the most consistent and specific joke ever made, like, she prefers the fucking midboss than the boss for the second dungeon, what the fuck girl lol, and how everyone reacts and talks about it, it's incredible, and that's not even me mentioning how much more you learn about characters and how characters learn about each other, like Tronny and his problems with caves having water flowing, and Emilie's anticipation to see Tronny in a dungeon surrounded by water that has water, and then the motherfucker explain why his suspension of disbelief is intact, and I just had to pause to laugh and fuckin agree with the chad itself, also how I discovered that Joern and Apollo are lovers, waaaay before Joern talking about it in the dlc, just bc I paid attention to their interactions, and I'm mad for not thinking that was the case before, but I was thinking they really just had a huuuge bromance, not a romance; and all of that and I didn't even mentioned the actual writting, the cutscenes, my God, Lea's breakdown in chapter 7, hurt me, her reactions and expressions where just spot on, and now my friend is playing through it and I can't wait to see his reaction to it, or how I actually got mad at Emilie at chapter 8, keep in mind, she was my favorite character the whole game up to that point, and I just felt betrayed, and when they hugged at the ending, I cried of relief; The way Lea tries her best to express despite having an alphabet shorter than a toddler, the way she makes up for it with body language, the way she gets frustrated when that's not enough, or when she cries bc she just wants to say she's sorry and she can't, it is all so well written, you can't even begin to put into words how much love went into this, so yeah, that's just one random fucking reason why CrossCode may just be the best game I've ever played
And one last thing, I might be the minority or the only one here, but I hope so much that Emilie gets together with Tronny, their chemistry is among the best in this game, the way she constantly tries to tease him, just for him to be SO SOCIALLY AWKWARD, THAT HE STRAIGHT UP DOESN'T GET THE TEASE AND STRAIGHT UP EXPLAINS WHAT SHE TEASED HIM, and this dynamic is like, 70-30 for Tronny to actually win against Emilie, it's the best thing ever, also, I'm currently doing A New Home, Tronny just got back, I'm scared, like a lot, when I saw the parallels at chapter 9 or 10, I swear, I preferred that someone stabbed me right in the throat, it would've hurt less than that, and I'm hopeful he gets a happy ending, pretty fucking please
I think the reason why CC's "filler" works so well is because it isn't just filling space: it's actually progressing the b-plot of Lea making friends in CrossWorlds. Her adventures with her guild aren't stuff that you could just take out without affecting what comes next, because through them, Lea's bond with them grows and her relationship with them is more defined. We get to see more of their personalities and most importantly, how they affect each other and Lea. Bad "filler" is filler because it has no effect on anything. Good "filler" is actually letting you see the characters interact and grow to know each other or the world more.
neutral would be boring if not for the thrill that is sitting down with guard sphere active and watch the enemies do basically no damage and literally no knockback to lea
I should really go back and finish this. I liked it a lot while I was playing it (the world/level design and dungeons were fantastic), but I think I wound up dropping it for a few reasons, mostly combat-centric (and a few personal irl ones). Does this video spoil anything or am I good to watch it? edit: fixed a word, and less than two minutes in, I'm reminded of another one of the reasons I dropped it.
This one's totally safe! No spoilers on this one that you wouldn't get from the first few hours. I made another video for all the spoilers stuff. I hope you get back into it, it's a great game!
Wait...CrossCode wasnt made with mouse and keyboard in mind? I always play with keyboard and mouse, tried once with controller, took some time to learn the controller settings and adapt to it, and I gotta say, I prefer mouse and keyboard A LOT.
personally ive found more success with KBM, though i use controller when exploring since its less involved controls wise (though thats coming from someone who mostly uses KBM) But yes this is the best game to grace this planet. cant wait for Alabaster Dawn
@@TheLudomancer I mean something that audiences will absolutely resomate even further with, and will start spreading word of you high quality videos. You have talent. And you deserve far more recognition😀
“The game awards jerks of polygon counts and misery porn” my man you are on point with that description.
Well, if it helps, there's a dlc to make this game Manlea.
And there's not a more hilarious misery I've ever known.
tip:use the VRP aim to tell if a platform is above or below your present elevation. if it's above, then it shows the projectile will ricochet, if the platform is below you, the shadow lets you know. that aside, agreed on all points, crosscode is amazing, I am so glad I bought it and speedran through the whole game in 2 weeks busy with so many other things.
yes I am calling them VRPs right now, my one complaint is how often the nickname was used as a joke. the overuse of it was funny in and of itself, but it did get a little old.
Your misconception about thinking the game was just a way to frame an actual exploration in the form of a game was exactly what I thought the first time through. Then my mind was blown when I caught one conversation in Rhombus Square that prompted me to take a closer look at the encyclopedia. I absolutely love when a story makes me do something like that that presents a new piece of information that completely changes how I view the world.
[EDIT] You're asking if I want to see a case study of Lea and her muteness along with the Blue Avatar? Sign me up! There are several reviews of this game (which I pretty much have tried to watch all of them) but not as many analyses of the various elements of the game and I really want to see more of them.
Also Emilea OTP, finally someone who agrees.
In CrossCode it's kinda wild, the way it wrong-foots you about it. CrossWorlds' story being premise enough for a sci-fi game of this ilk is just strange. I'd call it a mistake for causing confusion but it's not bad enough to cause gripes when everyone who looks a little deeper gets the revelation.
Thematic Breakdown's coming along well. You'll see it pretty soon!
@@TheLudomancer I thought it was obvious fairly quickly that that's just the backstory of CrossWorld. There's to many things going on that simply wouldn't make sense in an actual exploration, including there being far to much infrastructure present even in supposedly "remote" locations.
Though it kinda left me wondering why they bothered with this whole real planet at all. It's gotta have to be cheaper to just simulate it. I suppose it could have something to do with how the control system works, since they apparently have instant communication at interstellar distances. Then again, they somehow didn't think of including text chat, either, so the CrossWorld devs might just be a bit stupid when it comes to simple solutions.
I love, love, love this game. Always come back to it and love how snappy the combat feels every time.
When I first played the game a couple years ago, I had no idea that the story would hit so hard. I seriously nearly teared up at one point and did not see those twists coming at all.
Crosscode is honestly the full package and it's a real shame it doesn't get the recognition it deserves. The people who play it love it to bits, but the unfortunately not too many play it.
FINALLY another high quality review of Cross Code! I haven't seen a review that actually talks about what makes the game good/unique since Major Lee's back when it was in early access! I love that you went into such detail. I absolutely adore this game and constantly pester people to play it.
this dialogue in this game is so good i could read a entire novel of just lea an emilie vibing with each other
finally got around to playing this, hoping for a sequel someday
I'm really happy you made this video, I really love Cross Code and seeing this video about you ranting how awesome the game is just a joy to watch
Finally found the time to finish the DLC over the holidays, this game is amazing. Really liked your video. I have to admit I totally missed the fact that the game was happening in the real world. Which says a lot about how great the characters and their story are in my opinion
Perhaps one of my favorite parts of Crosscode is the dialogue that you may not see in most playthroughs. In Appolo's fight, as you described, this is especially apparent. For example, if you try to trick him into attacking your guard counter, he will eventually avoid it, even saying he will not fall for it. Heck, when he checks your gear before the first battle, he actually has commentary for when your gear is way WAY above his (I am talking mid-to-endgame). Oh, and do not get me started on the extra dialogue from NG+.
The game is so chock full of cute details. NG+ Is only a part of things. I still remember how many heartbeats I missed out on when I found Kit.
@@TheLudomancer Oh, according to the devs, the missions exclusive to different versions (Xbox, PS4, Switch, PC) are now available on every system.
I just love Apollo's reaction when you are max level at the first meeting. Or just about every reaction to Sergey Hax.
Missed opportunity to add a visual difference between high level equipment and low level equipment, just something small but noticeable without altering the base look, Diablo II style
Also, this and your narrative analysis video are something I would expect from a million sub channel. Nice work
Technically rare and endgame equipments are differently colored, but I agree it could be handled better
Neat content on this game just when I was thinking of going back and finishing it.
You really gotta. The DLC is short, but absolutely worth it.
@@TheLudomancer btw I’m pretty sure you misunderstood the specifics of the games setting, which states that crossWORLDS takes place on a moon that exists in the “real life” world of crossCODE.
The moon itself exists, but it’s in-game name is shadoon
so, for example its like if a game takes place on earth, But the game itself doesn’t call the planet “earth”
also AMAZING video by the way with great humor, not NEARLY ENOUGH people talk about this masterpiece of a game that has quickly become of of my favorites.
if only big companies would put in the love and care in their games that indie devs do
the amount of references in this game is great
@@Lumiesfinetoo im well aware of that. It did confuse me for a time but I said that I figured it out at some point. My b for not staying it clearly enough
@@TheLudomancer ah ok, you’re fine then
also may i bring to your attention my favorite side quest (as of now) that i find hilarious being "lost and on the run"
if they gave lily, reize, and ESPECIALLY priel emotion portraits, it would be the greatest thing lol
Apparently, those three are cameos from their own game, with reize and lily being from an not yet released game called "Star Chaser Story", and priel is lead protagonist of a game called "Sacred Earth - Promise". its so fascinating how much is in this game.
also colorful designs are nice
Now that you've mentioned the Axis Elements System, I can't stop thinking about how cool it'd be and how often it'd just...Work!
The amount of new playstyles this could offer for Hybrid elements are absurd. Hell, some of them I'm about to list aren't even that bad, in theory!
Fire Main, Ice Support - Burn and set up fire DMG, then switch to Ice and block off enemies as they're incinerated!
Ice (Main DPS), Fire Support - Nothing's stronger than a stupid amount of Ice DMG in one burst, because Hawk you and everyone near you.
Wave/Elec Hybrid - There's no reason you couldn't combine the ultra-aggressive Element with the aggressive-healing one!
Wave/Ice - Icicles and Healing turn you half immortal when used right!...Not that I'm someone who can do that yet...
Anything, Neutral Support - Yes, I'm serious. Use the Bubble Shield Art! It saves lives!
You’re 100% correct but also bubble shield isn’t tasing wild animals so I ain’t about it
@@TheLudomancer After toying with Thunder for awhile...Tasing animals in this game is waaaaay more fun. It's absurd how aggressive you get to be.
@@ED-gw9rg See? I’m a man of wisdom and low attention span.
Im a man who likes to melee down people and using sphere saw has helped immensely with defense since in neutral it gives me INVULNERABILITY
Guard Sphere is actually used in speedruns against _the final boss_ because it allows you to tank one of his more threatening attacks _while retaliating for massive damage back!_ Guard Sphere when used like this is literally strong enough to skip entire phases. Also First Cut, while fairly slow and not flashy at all, is also used early one to one-shot regular enemies for exp, and I think is also used as a finisher even later into the run.
Oh my God how have I literally never heard of this game before it looks like exactly my kinda shit I'm definitely gonna have to pick it up and put it on the top of the backlog
did you play it yet 👀👀👀👀👀👀👀
So, this review is kinda awesome (The best I've ever seen for CrossCode, for sure). I can tell you appreciate the game just as I do, thus, I'm pretty sure you're a man of culture as well, so I'll be subscribing for future stuff.
"keyboard and mouse are not meant for this thing" EXCUSE ME??? this is one of the best keyboard and mouse games i've ever played
I keep getting scared away from this game by the mention of Zelda-style puzzles. But you did it, you sold me.
And the particular secction that sold me: 25:30
Your passion, references, and humor just go above and beyond even years after the video's release. That KH bit filled me with life.
Haha wow what an amazing video, thank you for making this!
Glad you like it! I've got another on the story of the game that you might like too!
I swear your editing is so good
Thank you. New project's got me feeling like Frankenstien or a Lovecraft Character so the validation is amazing!
Honestly felt some of the puzzle sections were easier with a mouse as it makes it easier to aim your ball throws. However, overall, the controller just feels better in the vast majority of game play. I really need to get back to this gem since the post game dropped
hi, just stumbled across this video by pure chance, and was great to watch and hear what you talked about and take an in-depth look at everything. Went looking to see if you had a spoiler review version of it, but sadly not. I would have loved to hear your opinions on aspects and certain sections of the game too.
Also yeah, the references galore XD there are SO MANY REFERENCES to be found, and some of them went over my head. Not sure if you picked it up but they also blatantly poked fun about the SAO thing too.
I will admit I did blatantly cheat by using Shisuka when I came back to play again after struggling when I first tried it out, and now doing my second playthrough properly (with a couple NG+ things activated. Mainly perfectly balanced because spamming abilities is fun.) Also don't discount the lvl 2 neutral dash ability. It will absolutely wreck Grass-head in those PvP fights.
I do have a spoiler review! I called it a “Scene-by-scene narrative breakdown” because I don’t have any goddamn clue how UA-cam works apparently
@@TheLudomancer Ah okay! I'll go check that out now!
"Shouldn't play with mouse and keyboard" I disagree to the highest extent. Aiming is so much easier with a mouse, and with how hard it can be sometimes, I need immediately be able to aim on a dime. Moving in only the 8 directions allowed by wasd actually helped too, as some of the platforming required precise movement. I have it on both PC and switch, and the difference is huge for me. I know a lot of people prefer controllers, and I really think it is just what you are more comfortable with. It's a really hard game at times, so being confident in the controls is important if you don't want to change the difficulty sliders.
Edit: sorry, I had strong opinions when you said that. I really enjoyed the video! I would love to see a part 2!
It is a really subjective, comfort thing. And some other replies have suggested that keyboard players gravitate to ranged, and controller players gravitate to melee. It's very interesting how both have found valid playstyles.
@@TheLudomancer I focused mainly on melee (I'm a pentafist at heart), but it definitely makes ranged a more viable playstyle. I get frustrated trying to aim with a joystick.
This game is bad ass, really enjoying it.
Wait, did I actually convince you to buy this? If I'm reading this right, thank you so much for telling me!
You just earned a happy 69th sub
I played it with keyboard and mouse, and didn’t find that to be any issue? Though, at least until near the end of the pre-dlc, I preferred ranged attacks, and that might be related. (Later on I learned to appreciate perfect guard + parry )
Damn, good on you for getting that to work for you. That’s just impressive.
I tried playing it on switch and just could not get used to the relative aiming with a joystick. I also may or may not have developed my own hand position just for shield-dash-cancelling. There is probably something to your preferring ranged attacks. Gamepad seems like it tends to be preferred for melee combat, while the mouse seems to be preferred for ranged combat. Given how many of the puzzles in the game are based around precise shots, I can see those being a lot more frustrating for a gamepad user.
I also actually missed the 8-directional movement for some of the Bergen challenges.
@@angeldude101 I mean... You're clever. End of sentence. That's a great observation.
Yeah, I really have the opposite opinion from you on this regard. I really do think keyboard and mouse is the optimal way to play this game, gamepad just feels super awkward and unsatisfying to me, mostly because a mouse gives me a lot more freedom of aim.
I love this video but you got one thing wrong. As someone who has beaten the whole game in Prepare to Hi with Keyboard controls, it's entirely playable
How in Sergey’s Holy Name
@@TheLudomancer I did cheese it a bit, by having unlocked circuits. Which allowed me to use all elements early and get the Fire circuit ability, Once More (if a hit would normally kill you you survive at 1hp). And the crazy thing is, if you heal above 1hp it activates AGAIN. However, it's still difficult enough to put you in an asylum, and a lot of attacks are multihit so they just kill you even with Once More. I wanna do prepare to hi "legit" one day, without that cheese, so maybe I will try it with controller.
I have a physical copy of this for Switch, but I haven’t played it yet.
you have the writing, you just need the bump in mic quality. Try a good sub $50 dynamic mic through XLR.
bought it in 2019, kept gettin my ass kicked in the first dungeon and dropped it. Picked it back up in 2024. Sitting at 161/167 trophies now. This game makes me feel dumb as fuck but i love it anyway XD
got to admit the way you review stuff is way too good
I have so many things to say about CrossCode, but like, enough to make me write here for 20+ minutes, that I'll just choose one random thing to talk about to try to control myself, also spoilers
This is amongst the best games I've ever played in my entire life, not best indie game, but best game, and if I had to choose a random reason for it, I'd choose writting, it's been years since a game has made me want to read every single possible line of dialogue, not that I do all the time, I'll be honest, some npc quest start dialogues are just the same, but even so I can still get some of the best laughs of my entire life with the npcs, like how every npc has a set box of dialogue, and Lea being the adorable mute she is, trying to use her few words whoever she can and the npcs just absorbing all information they needed from it, like, a moment I was talking to a guard about the quest of goats and parrots, and Lea said her catchphrase, and at the same time the guard just knew about the organized mafia operation they where doing, I lost my shit when that happened; and that's not even mentioning the character's banters, how they tell a consistent and straightforward narrative, like for example, in Sapphire Ridge, Tronny asking Emilie why she's not scared of spiders, and she saying that it's because they are not bugs, which should be obvious for Tronny in particular, and the reason she says it should be obvious is that waaaay before in the plot, Emilie asked what his major was, and he said he was studying biology, that's a joke you can only get if you pay attention to it, another thing, consistency, Emilie's hate of bugs has to be the most consistent and specific joke ever made, like, she prefers the fucking midboss than the boss for the second dungeon, what the fuck girl lol, and how everyone reacts and talks about it, it's incredible, and that's not even me mentioning how much more you learn about characters and how characters learn about each other, like Tronny and his problems with caves having water flowing, and Emilie's anticipation to see Tronny in a dungeon surrounded by water that has water, and then the motherfucker explain why his suspension of disbelief is intact, and I just had to pause to laugh and fuckin agree with the chad itself, also how I discovered that Joern and Apollo are lovers, waaaay before Joern talking about it in the dlc, just bc I paid attention to their interactions, and I'm mad for not thinking that was the case before, but I was thinking they really just had a huuuge bromance, not a romance; and all of that and I didn't even mentioned the actual writting, the cutscenes, my God, Lea's breakdown in chapter 7, hurt me, her reactions and expressions where just spot on, and now my friend is playing through it and I can't wait to see his reaction to it, or how I actually got mad at Emilie at chapter 8, keep in mind, she was my favorite character the whole game up to that point, and I just felt betrayed, and when they hugged at the ending, I cried of relief; The way Lea tries her best to express despite having an alphabet shorter than a toddler, the way she makes up for it with body language, the way she gets frustrated when that's not enough, or when she cries bc she just wants to say she's sorry and she can't, it is all so well written, you can't even begin to put into words how much love went into this, so yeah, that's just one random fucking reason why CrossCode may just be the best game I've ever played
And one last thing, I might be the minority or the only one here, but I hope so much that Emilie gets together with Tronny, their chemistry is among the best in this game, the way she constantly tries to tease him, just for him to be SO SOCIALLY AWKWARD, THAT HE STRAIGHT UP DOESN'T GET THE TEASE AND STRAIGHT UP EXPLAINS WHAT SHE TEASED HIM, and this dynamic is like, 70-30 for Tronny to actually win against Emilie, it's the best thing ever, also, I'm currently doing A New Home, Tronny just got back, I'm scared, like a lot, when I saw the parallels at chapter 9 or 10, I swear, I preferred that someone stabbed me right in the throat, it would've hurt less than that, and I'm hopeful he gets a happy ending, pretty fucking please
I think the reason why CC's "filler" works so well is because it isn't just filling space: it's actually progressing the b-plot of Lea making friends in CrossWorlds. Her adventures with her guild aren't stuff that you could just take out without affecting what comes next, because through them, Lea's bond with them grows and her relationship with them is more defined. We get to see more of their personalities and most importantly, how they affect each other and Lea.
Bad "filler" is filler because it has no effect on anything. Good "filler" is actually letting you see the characters interact and grow to know each other or the world more.
The game does not peak early, or at least it doesn't hit its peak peak. it peaks its peak peak at it's peak and it's peak is peak.
Everything's Peak. Except Maroon Valley. That's a Valley.
KB&M worked perfectly for me TBH. I just had to change all of the default bindings tho.
neutral would be boring if not for the thrill that is sitting down with guard sphere active and watch the enemies do basically no damage and literally no knockback to lea
I should really go back and finish this. I liked it a lot while I was playing it (the world/level design and dungeons were fantastic), but I think I wound up dropping it for a few reasons, mostly combat-centric (and a few personal irl ones). Does this video spoil anything or am I good to watch it?
edit: fixed a word, and less than two minutes in, I'm reminded of another one of the reasons I dropped it.
This one's totally safe!
No spoilers on this one that you wouldn't get from the first few hours. I made another video for all the spoilers stuff.
I hope you get back into it, it's a great game!
Correct.
20:33
YES
Wait...CrossCode wasnt made with mouse and keyboard in mind? I always play with keyboard and mouse, tried once with controller, took some time to learn the controller settings and adapt to it, and I gotta say, I prefer mouse and keyboard A LOT.
Yeah, that was absolutely just me speaking from personal experience. I've got a lot of people saying that.
@@TheLudomancer Oh okay, so it isnt just me.
You say that Keyboard and mouse is not for this game huh... I call cap on this one, aiming with a controller is absolute torture imo.
Yeah my B on that. It’s a preference thing.
@@TheLudomancer No problem! Also, your video is awesome, will watch the second one after finishing the DLC.
@@kernium PLEASE get on that, it's such a good expansion.
@@TheLudomancer Yeah, I'm grinding a bit to level 65 and getting all the good equipment before I go down the rabbit hole.
pmd music = good taste
I only worship the ground that that composer walks on it's no big deal.
HEGLAZIN... AND the game deserves it? Wahoo
personally ive found more success with KBM, though i use controller when exploring since its less involved controls wise (though thats coming from someone who mostly uses KBM)
But yes this is the best game to grace this planet. cant wait for Alabaster Dawn
Give it time. Soon you will find a vein
Uhh... Like a hit in the algorithm? Wut?
I get what you probably mean but it's still hitting me weird.
@@TheLudomancer I mean something that audiences will absolutely resomate even further with, and will start spreading word of you high quality videos. You have talent. And you deserve far more recognition😀
Lea
Hi
Thanks
Bye
Sorry? Where?
@@TheLudomancer Remember Lea's word list?
Also, i hope you tried some of the NG+ modes. The new dialogue just kills it.
@@Llortnerof Not off the top of my head completely. I always miss one or two. And yes, I have done a LOT of the NG+ modes. They're great.
keyboard and mouse wasn't made for the game? what are you talking about!!!
It was an argument of preference that I wouldn't make today. I couldn't get behind it and needed the analog movement to feel sane.