Please read before commenting! 1. Combo damage is not shown because it is different against every character. 2. The letters/numbers shown in the video is common fighting game notation. You can find out what these letters and numbers mean in the description. I encourage everyone to learn this notation as it makes learning combos much easier!
love the videos helped tremendously. In terms of the DMG output, it might be a hassle but you could just do an average of lvl 1 w/o gear, they would at least be in a decent range of each other. I assume defense shouldn't change to much at that point between characters. You could even just mark which ones do the most dmg w/o the actual DMG numbers so its not as time consuming. That is just my two cents :) anyways thanks for videos and detailed breakdown of each combo.
Nice combo guide for Supergirl Raptor. The B12 BGB combo seems to hit male characters, but not some of the female characters. I've tried performing the combo against Wonder Woman and it whiffs often. It could be the "female hitbox" issue.
John Lee McMullen Because its a universal notation for everyone who wants to quickly look at a combo video like myself. FGC veteren shit so get good and learn it cause its not going anywhere
Could you put in the descriptions of the moves used per combo for the longer ones, that way we can toggle them in game and don't have to keep coming back to the video?
You really need to show the damage. Either mirror match it to make their levels match or I have heard you can turn on competitive mode. Not having damage removes context for the effectiveness of the combo vs other options you may pursue.
I had to disable Game HUD because combo damage is different on everyone. It'd also show PS4 inputs and I wanted to make this for both PS4 and XB1 users. Thanks for the suggestion.
Some characters have different amounts of health so showing how much damage it does to like Catgirl is misleading to how much damage you'd do to Bane percentage wise.
I'm pretty sure you can't cancel out of hover. You just gotta time it, hover into falling 3 is easy enough but more difficult when we have to do it with falling 2. You can get the timing down after many retries it's not so bad.
And how do you manage to connect your jump 2's and 3's so damn high on those corner combos? It's not even letting me input it until they're a few feet off the ground
hay raptor good job on the vid. question. for the corner combos is j2/3 the juice now over j1 in the f23db1 reps or does the 1 not work anymore? I'm having a hard time with the corner combos. thanks
M = Meter In the video you will see MB which mean "Meter Burn". To meter burn a move, press R2 on PS4 pad or RT on XB1 pad after you input the special. For Supergirl, input df2 R2/RT to get meter burn breath.
Please read before commenting!
1. Combo damage is not shown because it is different against every character.
2. The letters/numbers shown in the video is common fighting game
notation. You can find out what these letters and numbers mean in the description. I encourage everyone to learn this notation as it makes learning combos much easier!
The fact that it changes depending the character is true , but you should put in the damage , for you atleast get a vague idea.
I really like the way you did this tutorial. Too many out there not showing inputs or anything. Subscribed!
Thank you!
love the videos helped tremendously. In terms of the DMG output, it might be a hassle but you could just do an average of lvl 1 w/o gear, they would at least be in a decent range of each other. I assume defense shouldn't change to much at that point between characters. You could even just mark which ones do the most dmg w/o the actual DMG numbers so its not as time consuming. That is just my two cents :) anyways thanks for videos and detailed breakdown of each combo.
You can still convert off of laser in the corner for a full combo if you time d2 perfectly.
I noticed that too but with the gap, laser being -2, low damage and for how difficult it is to land I didn't think it was worth it.
Nice combo guide for Supergirl Raptor. The B12 BGB combo seems to hit male characters, but not some of the female characters. I've tried performing the combo against Wonder Woman and it whiffs often. It could be the "female hitbox" issue.
I suck at fighting games but I love watching sick combos!!! you got a subscribe!!!!!!!!!!!!
the b12 laser b2 combos in the corner are hard for me :(
literally every combo string and normal in this game has its own name, they made it like this so you can remember combos better
so why do people still have back 12 shit still
John Lee McMullen Because its a universal notation for everyone who wants to quickly look at a combo video like myself. FGC veteren shit so get good and learn it cause its not going anywhere
Could you put in the descriptions of the moves used per combo for the longer ones, that way we can toggle them in game and don't have to keep coming back to the video?
Thank you very much, helps a lot
You really need to show the damage. Either mirror match it to make their levels match or I have heard you can turn on competitive mode. Not having damage removes context for the effectiveness of the combo vs other options you may pursue.
This was a great guide but I do have one question: How do you link the F23 after you do the J3?
321goro help
Wait a little bit, until it almost reaches the ground.
question: what do you prefer to use? d-pad or stick?
The only reason I want to main Supergirl is that she's voiced by Laura Bailey lol.
Royal PBJ hahaha same here, plus she is hot
Half Vampire right lol.
On the first combo idk why after the j3 the f2 3 air throw doesn't link for me
Never mind guys just did it
instead of overlaying the moves list, why not use the in-game option to display combos on screen?
I had to disable Game HUD because combo damage is different on everyone. It'd also show PS4 inputs and I wanted to make this for both PS4 and XB1 users. Thanks for the suggestion.
Raptor ahh yea, didn't think of the different buttons.
thanks for the video, her combos look fun, I think I'll try her next.
wait how is combo damage different for everyone?
Some characters have different amounts of health so showing how much damage it does to like Catgirl is misleading to how much damage you'd do to Bane percentage wise.
you can turn on competitive mode in practice. the damage numbers will be the same.
don't understand how u do the down back 1 (super hover) then punch/kick someone on the way down since there is like a 1000 year delay
I'm pretty sure you can't cancel out of hover. You just gotta time it, hover into falling 3 is easy enough but more difficult when we have to do it with falling 2. You can get the timing down after many retries it's not so bad.
Great vid very helpful
And how do you manage to connect your jump 2's and 3's so damn high on those corner combos? It's not even letting me input it until they're a few feet off the ground
You have any clue why the B12 combos do so much less damage? It would be nicer if it was the opposite considering how good the range is
Jack Dan you answered your own question. b12 is so good they couldn't give it crazy damage too.
hay raptor good job on the vid. question. for the corner combos is j2/3 the juice now over j1 in the f23db1 reps or does the 1 not work anymore? I'm having a hard time with the corner combos.
thanks
j1 is easier to land but does less damage. Use whichever one works best for you.
could u do button layout?
CYB0RG 5UPERM4N its in the videos lmao
How does one become so god like
what is the damage on these combos?
thanks for the combos.
The damage is different on every character so that's why I didn't show the damage.
Whats the best wakeup move for supergirl?
Rising Sun (db1)
How do you get the frost breath out so fast on the first combo
And hit them in mid air when you hit them with a heavu
kyle gaines you have to input df2 immediately after 112
kyle gaines and you literally just attack after you jump
can't even do one
why omit the damage?
Every character has different amounts of health/strength/defense. So combo damage is different on each character.
how do i do the bgb?
Mr Skaapu R1!
You have to be in range of an environmental interactable though
what's M meaning please
M = Meter
In the video you will see MB which mean "Meter Burn". To meter burn a move, press R2 on PS4 pad or RT on XB1 pad after you input the special. For Supergirl, input df2 R2/RT to get meter burn breath.
thx :)
Is her Kung Lao String useless? (i think it's 212121).
Angel Castiel pretty much, only real reason to use it is as an ender.
Angel Castiel 212 is good for a restand finishing the string no
kili kat a restand is good yah, but the thing about hers is that it is 0 on hit meaning it's neutral, you don't get anything guaranteed
So they can still poke you before u start pressure given that it's faster than your button
King Harry yeah i know that but he was just asking if it was good, i end strings in b2 grab for oki
Dank
Well damn, we can't just say something like forward triangle, back square? That other shit looks like rocket science lol
it's really not hard once you know what it means, plus it's in the description
Nice combos but gawd damn those corner comboes are a bitch