The Most Realistic Reverb (ever ?)

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 289

  • @tomiwailee
    @tomiwailee  Місяць тому +78

    For those of you asking, the breath controller I'm using to play the brass instruments is the USB MIDI Breath Controller from Tec. I actually don't know if it's a particularly good one, or if there are better ones out there. All I know is that it works for me, and is reactive enough so that I can play vibrato naturally. I do struggle with shorts, but I think that's a skill issue 🫠

    • @xavierbromius
      @xavierbromius Місяць тому +1

      what vst is the brass

    • @theofficiallobst6592
      @theofficiallobst6592 Місяць тому

      @xavierbromius what vst is the brass

    • @tomiwailee
      @tomiwailee  Місяць тому +5

      @xavierbromius Samplemodeling ;)

    • @theofficiallobst6592
      @theofficiallobst6592 Місяць тому

      @@tomiwailee Thanks, and AMAZING reverb by the way!!!

    • @dstorfer
      @dstorfer 27 днів тому +1

      I don't think there are better breath controllers - within a reasonable price. Someone has one for like $800, which is absurd in 2024.

  • @nickmack7282
    @nickmack7282 26 днів тому +61

    Over 10 years ago, I was trying to make my IRs sound good with very little success. What you’ve achieved here is simply incredible. I’m not sure people fully grasp the significance of this or how much realism and clarity you’ve brought to 'virtual' orchestras. As a VST dev (Beatsurfing), I can imagine the immense care and love you’ve put into this-truly amazing!

  • @Superstar-sw5iy
    @Superstar-sw5iy Місяць тому +139

    Incredibly well made. I thought the vid had 100k+ views. to find out it has >500 is mind boggling

    • @holidaycomplex
      @holidaycomplex Місяць тому +3

      genuinely such a gem

    • @MDMvision
      @MDMvision Місяць тому +3

      @@holidaycomplex he just started his channel ;) this is his second video!

    • @Erliortmejurur
      @Erliortmejurur Місяць тому +6

      *

    • @noThankyou-g5c
      @noThankyou-g5c Місяць тому +1

      > is greater than

    • @Erliortmejurur
      @Erliortmejurur Місяць тому +2

      @@noThankyou-g5c yeah and 100k > 500 lol

  • @jazzplatt8532
    @jazzplatt8532 Місяць тому +72

    this is absolutly revolutionary in i think your on to somthing, i hope this gets the attention of the right people to make this happen

  • @schmui
    @schmui Місяць тому +43

    I'm not even 15min in and I'm watching this standing up straight & slow clapping.

  • @au5music
    @au5music 10 днів тому +2

    This is incredible. Subbed

  • @ypw-unterhaltung9459
    @ypw-unterhaltung9459 Місяць тому +38

    Bless the UA-cam algorithm for this one. High quality underrated video about nerdy audio stuff and then that guy plays Future Funk and has a Future Funk profile pic. My favorite genre ever. Sub earned.

  • @giuseppenovella
    @giuseppenovella Місяць тому +20

    This sounds like the best rendition of room acoustics i ever heard! Not only you can pin-point the source, but the low end (which is very tricky to nail) is so real!
    I think that an "impulse designer" type of software could be one of the best thing. Users can design a room (with a few key elements) or load one of a selection of pre-made rooms and have the opportunity to bake their instrument-specific impulses.
    Also, for composers, i find that a simple IR-Loaded with basic sets of pre-made impulses (in situ sections, mostly like Berlin Studio) could be very cool, especially for media composers with tight schedules and not so much time to fiddle around.
    BTW, great job!

    • @ryanpmcguire
      @ryanpmcguire 22 дні тому

      I'm actually making this right now

  • @ampersand64
    @ampersand64 Місяць тому +24

    This legitimately sounds so good, I don't think I could distinguish from a live recording.

  • @MarkHarmer
    @MarkHarmer 22 дні тому +10

    As a harpist, kudos to you for correctly identifying issues with the dispersion (polar output) of this instrument. It’s why I often include a blend of mics from different places around the harp plus a distant mic which largely drives the reverb, a technique I first learned when doing drama for broadcast, where the actors can move towards / away from the main microphone and the reverb behaves the way it would naturally (the voice becomes louder and drier when you get very close up to the microphone) because the reverb is being partially driven by a distant mic which more accurately simulates the behaviour in a room even with sources that move around.

  • @Drake21339
    @Drake21339 26 днів тому +10

    Came for the reverb video, walked away thoroughly impressed that you accurately described the nyquist-shannon sampling theorem (and even broke it down in a way most people should be able to understand). That alone got my sub! More UA-cam creators should follow your lead and “bewoooop and bewooooooop”.

    • @redcollard3586
      @redcollard3586 19 днів тому

      the convolution animation was fantastic too

  • @modvind
    @modvind 23 дні тому +5

    This was honestly incredible. Most accurate room simulation I think I have ever heard. absolutely nailed the very complex nature of reflections, especially in the low end. I work with live sound and have heard plenty of acoustic instruments in big concert halls, as well as symphonies. This gave me chills. If I close my eyes, it just sounds like I'm there, in the room.
    This seems like a video that should be everywhere in the audio community, it's that revolutionary.
    I think I'm gonna share it with my former teacher at the audio school I went to. He would want to have a look at this.

  • @MixMeMcGee
    @MixMeMcGee Місяць тому +14

    Such amazing work. You’re absolutely right about the naturalness and clarity in the low end behavior. And you’re absolutely right… the localization on that cello! wow.

  • @schmui
    @schmui Місяць тому +7

    Ok subscribed. You are being followed now. As in "I am actually interested what this person is going to do in the future because what I've seen so far is very educational, entertaining, impressive and tastefully done, no pressure, that's why I'm going to actively check up on him from time to time."*
    Genuinely impressed. You're thorough, analytical yet fun to watch and actually made me laugh out loud multiple times.
    Awesome. Period.
    *This is I quoting myself

  • @LudoTechWorld
    @LudoTechWorld Місяць тому +5

    The video itself, the way you explain, the demonstrations... Such a high quality content! And for the wave-based Reverb, well, I have the feeling that in ten years, I will be able to say "I was there when it started". Incredible work.

  • @DaftyBoi412
    @DaftyBoi412 21 день тому +4

    This is how product development, AND marketing should be done imho! Thanks for walking us through your creation, and I look forward to trying it out. Sounds really nice from your demos here! ;)

  • @MichaelRushMusic
    @MichaelRushMusic 23 дні тому +2

    35:30 "If you know, you know." This was the moment that I sat up from my couch in awe! Congratulations on creating such an amazing reverb!

  • @jakobymaster
    @jakobymaster Місяць тому +12

    this is a fantastic video. And the trumpet in the beginning.. i need this alien technology

  • @natigrinkrug
    @natigrinkrug 21 день тому +2

    This is probably the best video on reverb on the entire internet. Amazing job!

  • @averagetoucan
    @averagetoucan Місяць тому +8

    I was ranting just yesterday about how regular IRs annoy the heck outta me... what you're onto seems to fix every problem i have with them, that's crazy ! It functioning off of 3D models opens the possibility for creative spaces and arrangements too like I cannot state how hyped I am in the moment ! Hope you get the right kind of attention :0

  • @risingofgames
    @risingofgames Місяць тому +7

    this was an amazing watch. one of the best, if not the best audio related video i've watched on youtube

  • @johnneiberger
    @johnneiberger Місяць тому +5

    I would buy this plugin in a heartbeat if it were available. I love all the fancy modern reverbs that get really crazy, but if you want something that sounds like a real room, these demos are probably the best I've heard.

  • @dxzzydxm5518
    @dxzzydxm5518 24 дні тому +3

    actually one of the best audio essay type videos ive ever seen. i think you found a niche on your third video, would love videos explaining and diving into other effects. obviously this was about your project but your just seem very knowledgeable and well versed in audio, it would also be a great way to advertise what you work on

  • @the.spin.doctor
    @the.spin.doctor Місяць тому +11

    I never had convolution reverb explained so clearly!

  • @jonas4661
    @jonas4661 24 дні тому +4

    As a musician who studies media design and lives together with an audio engineer this video is just pure candy, appreciate the effort, this is incredible work 👏🏻👏🏻

  • @prcption8636
    @prcption8636 Місяць тому +5

    I need this wave based reverb now

  • @longline
    @longline 20 днів тому +1

    Goodness, that's shit hot. I'll be very interested and following your progress to releasing this. Utterly incredible.

  • @aflobwelrooms
    @aflobwelrooms Місяць тому +9

    Damn the opening cut to you on the piano being the one playing that sound is already crazy 😮

  • @OriginalMarcel_
    @OriginalMarcel_ Місяць тому +4

    I never knew reverb was this deep this vid was awesome thank you for sharing

  • @giantsmoy
    @giantsmoy Місяць тому +3

    I've always faced the same problem with sample modeling or similar instruments, very difficult to place in a space.
    I think you just created a game changer, man this is awesome!

  • @RobWickline
    @RobWickline 16 днів тому

    turns out, i've always hated sample libraries because of the reverb... the cello example had me floored

  • @cgollimusic
    @cgollimusic Місяць тому +4

    12 minutes in, wtf is YT doing not pushing this video. Subbed, liked, commented. Hope it gets further than this, otherwise you're gotten extremely unlucky. Great effort.
    anyway, back to the video

  • @greglamusic
    @greglamusic 23 дні тому +2

    Very very, VERY well done, my friend! 👏

  • @mandelbro1
    @mandelbro1 14 днів тому

    This is fucking incredible. Instantly subscribed

  • @SivertHenriksen
    @SivertHenriksen 23 дні тому +1

    This is so nerdy! I love it! Amazing demos, and you describe the concepts really well.

  • @connorlewis2517
    @connorlewis2517 19 днів тому

    The plugin is insane and the video is great. You taught convolution reverb in a way similar to sseb which sadly only made 4 videos but really went into depth about the science of audio which is what I’m interested in. Great job

  • @joshuabenton3785
    @joshuabenton3785 Місяць тому +5

    this video is a true gift. Thank you for making it.

  • @basilfish1
    @basilfish1 Місяць тому +1

    I know it exists but never really know how it works but this video makes it very clear now as explained. This is wonderful work! This is one of those things that still surprises you. Great job! Keep it up

  • @matthieuhml
    @matthieuhml 11 днів тому

    As a post-production sound engineer, I've been searching for a reverb that would be able to emulate those "real" direct and early reflections, and that would allow us to mix the dry and wet signal without phase issues (due to the fact that on plugins like Altiverb the direct sound is coming from a speaker, with group delay and phase distortion as you mentioned in your video). Especially for ADR or dubbing, or even foley, where you want to recreate/imitate the direct sound of the original take, that is absent from the recording made in a "dry" studio.
    Actually Altiverb, Indoor, Chameleon, Cinematic Room, etc, can't do that. The problem is that they're all sounding like a dry sound with "added" reverb. The dry sound and the reverb aren't blending together.
    If you could make a plugin like Altiverb or Indoor by AudioEase and make it "wave-based reverbs" and not convolution, it would be perfect for us. The most important thing is that we should be able to mix the dry signal with the wet signal without any phase issues. I don't think it would be important for us that the reverb sounds exactly the same as the original, as long as it allows us to believe the sound is coming from a real place. That the dry and wet signal are really blending together.

  • @picksalot1
    @picksalot1 Місяць тому +1

    Absolutely brilliant method and incredibly realistic results! Your video/demo conveyed everything clearly. Thanks for this marvelous advance in Reverb. 👏 Subscribed

  • @Jeanne_og
    @Jeanne_og Місяць тому +2

    Damn such a great quality work, hope it'll get the audience it deserves !

  • @connor.chan.jazzman
    @connor.chan.jazzman 29 днів тому +1

    Instasubbed. This video was so incredibly well made, engaging, and the editing is amazing. You deserve hundreds of thousands of subs, if not millions!

  • @RevRyukin7
    @RevRyukin7 6 днів тому

    That Inspirata reverb sounds INSANE. The low end diffusion sounds so nice.

  • @myNoiseDotNet
    @myNoiseDotNet 23 дні тому

    What a great knowledge you shared, and attention to details. And yes, I do hear the difference, even with top standards convolution reverbs like Altiverb. Fantastic job!

  • @OleJ-DK
    @OleJ-DK 14 днів тому

    I don't understand the technical part but your examples of the wave based reverb sounds clear, transparent and very good! It will be very interesting to see where this goes. Congratulation.

  • @josephgreve5101
    @josephgreve5101 Місяць тому +4

    This is amazing. May the algo bless you!

  • @titouanducourau
    @titouanducourau Місяць тому +1

    this video is one of my favourite ever made, and God knows i watch a lot of ytb ! Great montage, nice dose of humour, great examples and a lot of clarity. I love your work and the fact that you go on details to explains things is perfect. 👍 Thak you very much

  • @gregoryallen0001
    @gregoryallen0001 26 днів тому

    i love how there's always SOO MUCH MORE to learn about production.. ty for bringing this! so well-explained

  • @M3lonade
    @M3lonade 18 днів тому

    Great video - thanks for using one my tunes! Quite funny hearing it used for testing a speaker lol

  • @schmui
    @schmui Місяць тому +7

    13:06 wow. The real reverb sounds so much more complex than the convoluted one 😂

  • @i_never_asked_for_an_alias
    @i_never_asked_for_an_alias Місяць тому +1

    Wow, Sir. All the Kudos to you for putting so much effort into this video.

  • @zMPHz
    @zMPHz 20 днів тому

    This is the greatest thing I’ve seen/heard in a long time! Also the video is fantastic!

  • @LionHrodgari
    @LionHrodgari 29 днів тому +1

    Revolutionary stuff. Subbed to see where this is going.

  • @michaelkistenmacher
    @michaelkistenmacher Місяць тому +2

    An excellent video already and then you also used the organ footage from my favorite instrument in the Elbphilharmonie in my hometown Hamburg, Germany. I could listen to the reverb in that very modern room more than 30 times. I wonder, if you knew about it…

  • @simonflash_music
    @simonflash_music Місяць тому +1

    This video is awesome! Thanks for sharing your knowledge in such an engaging and visually pleasing way.

  • @contrabombarde1216
    @contrabombarde1216 26 днів тому +3

    I want to hear this with organ music. It is just has too great a frequency range for convolution reverb to sound good. You can always tell, instantly, every single time.

  • @modvind
    @modvind 23 дні тому

    I like how your little section about digital sampling explains it far more precisely than most videos dedicated to the topic.
    Good video

  • @bronsoncarder2491
    @bronsoncarder2491 21 день тому

    So... This is actually an idea I've had for a long time, but I never had the skills to actually work out how to accomplish it. I knew someone would come along and do it eventually though.
    The reason I'm interested in this might surprise you though; I'm an aspiring video game developer, and I think realistically modelled reverb is the next big step that needs to happen in order to achieve realistically immersive gaming.
    The ability to take an IR of a virtual space is exactly what is needed to make that happen. I realized that about a decade ago when I learned about convolution reverb in my music production, but I've only recently gotten into more complex coding.

  • @SoloElROY
    @SoloElROY 27 днів тому

    What an incredible video. So well made, so well explained and so mind-blowing to hear.

  • @MDMvision
    @MDMvision Місяць тому +6

    bro you rock on the piano!

  • @serena_m_
    @serena_m_ 15 днів тому +1

    I would love, love, love an application that could design and bake custom IRs with this technology!

    • @S41L0R
      @S41L0R 15 днів тому

      yeah that's what I'm imagining too

  • @joncjb
    @joncjb Місяць тому +2

    best find in a long time!! Subscribed 100%

  • @sabahoudini
    @sabahoudini 21 день тому

    Very nice. When the wave based comes in the instrument just comes alive. It's like comparing a synhesizer with an acoustic instrument.

  • @ehdyn
    @ehdyn Місяць тому +1

    Great video.. very entertaining. Wish you luck with the development.

  • @MixMeMcGee
    @MixMeMcGee Місяць тому +2

    This. Video. I’m not even halfway though and this is SUCH AN INCREDIBLE DIVE IN DEEP

  • @XSchuauss
    @XSchuauss Місяць тому +1

    Serious content but not boring. Intelligent work. It certainly makes a difference!

  • @jaapschilder4947
    @jaapschilder4947 14 днів тому

    You created a new standard, it's unbelievable realistic.

  • @Glubre
    @Glubre 9 днів тому

    I'm blown away by the quality of this video

  • @noThankyou-g5c
    @noThankyou-g5c Місяць тому +1

    millions of people are producers now. it’s not just a professional enterprise class level audience anymore it’s an entire industry as big as any other major consumer class.
    If you make this reverb affordable enough that any bedroom producer that can afford serum or splice can buy it, then it will become as ubiquitous as serum or valhalla vintage.
    I cannot stress this enough. SO many people are producers now the market for production software has exploded at least 10x and likely more over the last 10 years. You dont need to make your market hollywood studios and brick and mortar studios anymore. In my experience very few companies have noticed this and changed their pricing strategies accordingly but the ones that have are the serums, vitals, rc-20s. Vsts just more ubiquitous than FL studio, Ableton, or ProTools themselves.
    Something like this has the potential to be a plug-in that you just assume you _need_ to have.

    • @noThankyou-g5c
      @noThankyou-g5c Місяць тому +1

      Plus you’re always going to have the opportunity to monetize to a commercial, professional audience with custom IRs. The plugin’s audience is going to be 99.9% people in their bedroom making music 10 people will listen to.

    • @noThankyou-g5c
      @noThankyou-g5c Місяць тому +1

      also i know this is great for scoring/composing etc but if you make a plugin definitely dont give up on that aspect but there should be some curation to pick IRs that sound great with digital synthesizers (so like EDM and pop music), like 70s soul/funk music, and very reverb heavy rock music (like shoegaze etc). Like while focusing on realistic verb curate ones that sound great when used for those genres/instruments. That’ll cover your bases for the “serious” professional grade market (mainly classical music and scoring) AND for pop, edm, rock, and hiphop which is what a huge majority of your potential customers will end up using it for. (i mean just the impact on hiphop alone this would have if people could _accurately_ create their own soul “samples”… ive never been more excited about a piece of music software before lol)

  • @AndrewMcMillenium
    @AndrewMcMillenium 23 дні тому

    I am more impressed by the insane amount of video editing!

  • @NewbGamingNetworks
    @NewbGamingNetworks Місяць тому +2

    As a brass player, this video makes me very happy.

  • @JoshRichmanDesign
    @JoshRichmanDesign 28 днів тому +2

    True stereo convolution impulse reverbs are currently the most realistic.

  • @kenigden
    @kenigden 11 днів тому

    Wave-based reverb sounds incredible

  • @LuisTorres-qz5kr
    @LuisTorres-qz5kr Місяць тому

    Amazing work, looking forward to your progress. Thanks for sharing.

  • @PeterTMusic
    @PeterTMusic Місяць тому

    Here before this absolutely blows up lol
    Awesome video, man! I really like your ideas and presentation. Excited to try it out once it's released!

  • @afk2017
    @afk2017 Місяць тому +1

    Mind blowing! Congrats it’s amazing!!!

  • @FlashRayLaser
    @FlashRayLaser 28 днів тому

    Very well made. I see many more subscribers in your future.

  • @gregorio98000
    @gregorio98000 Місяць тому

    Ok here comes the second comment because I’m in 12 mins in and you’re just giving SO MUCH incredible information, thank you!! This is amazing man! I hope your channel grows super fast ❤

  • @KenjiStandlee
    @KenjiStandlee Місяць тому

    I like this idea! The custom IR service on your website doesn't make much financial sense right now, but I think once you develop your plugin, this can be a great product!
    Bunch of unsolicited ideas:
    The approach that East West Spaces II took would be nice to have. They had each instrument IR in several rooms (trumpet, horn, violins, etc; in concert hall, studio, outdoors).
    Another thing that might be a ton of work but would be amazing would be to have this in surround format, at least in 7.1. I don't know if you can get directional samples (as though the "mic" was facing the back of the room, for example), but getting this clean of an impulse response in stereo pairs would be phenomenal.

  • @gregorio98000
    @gregorio98000 Місяць тому

    Man this is such a wonderful video, thank you for the great content !

  • @henningriez7655
    @henningriez7655 17 днів тому

    Wow just wow ... i guess you now should have all the support in the world for your plugin

  • @MarkHarmer
    @MarkHarmer 22 дні тому

    I’m totally fascinated by this - and actually it helps me make sense of some of the issues I have had particularly with the bass in convolution reverbs. I have vacillated between those and other parameter-driven reverbs such as Fabfilter Pro-R which to me sound more realistic in the bass particularly. A lot of my recordings are of real instruments in small spaces and I want to create a sense of a larger space, and the most success I have had is by placing a dedicated microphone a distance away and often slightly behind the players, and driving a high proportion of the reverb from that. It gives me more of a sense of the reflections you get from the rear of a performing group and how they feed into the room.

  • @eranddroory9987
    @eranddroory9987 Місяць тому +1

    Just amazing. Clever guy. 😊
    Got a few notes / comments.
    One problem i see with all types is that they're recorded/ modeled from empty rooms with no audience aka some absorption, humidity (which surely also color the sound).
    To cut down, you could do categories like "Williams verb", and use the methodology that contributed to his great work becoming so famous, like what halls they were recorded, with what microphones, recording console etc. That contributed to the overall sound (incl audience density and estimated humidity of the hall with all seats taken) . I think most would be interested in a "sound" they're familiar to rather than having top 25 mics to choose from etc.. I think most want "realism" were used to which is colored by the analog gear used for great performances, rather than something more scientific..
    Good work man. Very educating.

  • @dragonfruitreal
    @dragonfruitreal Місяць тому

    masterful video cant believe this has so little views keep making this kind of stuff

  • @05degrees
    @05degrees 9 днів тому

    6:03 Yeeah TUNIC dress room music!!! 🎸🕺💃

  • @muphlus
    @muphlus Місяць тому

    Looks and sounds like great work you're doing there, and your playing is impressive too! Much respect. I've been thinking of different ways to solve "similar" sonic issues for a while also, but my brain has gone a slightly different and less advanced path, it seems. Agree that recreating all kinds of spaces and mics will be overwhelming - i would probably go for MIDI controllable characteristics of both, and perhaps add a few presets of useful and familiar flavours. I assume that to most people, getting the sound you want is more important than mimicking a specific space and mic. Though there is probably also a market for the specifics.
    Wish you all the best, i have the impression this will be awesome!

  • @sub-jec-tiv
    @sub-jec-tiv Місяць тому +1

    Great video! New sub! Interesting project. Convolution reverb is crucial for sound design, even very very subtle amounts can breathe life into sounds. I like audiothing’s Fog convolution reverb, because it gives you options like being able to change (or automate) the pitch of the IR, IR layering (so you can use separate IRs for the early reflections and the tails), etc. It’s like a plugin version of the eurorack module Tastychips ECR+ (which is an absolutely amazing-sounding hardware convolution reverb).
    I’ve had good results with the cheap fast method: making balloon pop IRs, which aren’t subject to the speaker variables, being a fully acoustic IR. So people shouldn’t feel they need a fancy setup to make their own IRs. Just get out there with a good field recorder and go for it! 💥 🌊

  • @tolliko4974
    @tolliko4974 22 дні тому

    immediate sub. video is perfect, subject is important. wish you luck with achieving the goal with the plugin (that's a gold mine fs if you could do it right)

  • @vinylarchaeologist
    @vinylarchaeologist Місяць тому

    I can tell this was a lot of work. Thank you for that! Very entertaining *and* educational video.

  • @Prism775
    @Prism775 Місяць тому +1

    Sounds really good! I would like to get my hands on some of these IR's or a plugin as soon as possible!

  • @cybersax2
    @cybersax2 18 днів тому

    Interesting. We did some work on acoustic simulation using mesh tracing twenty years ago. The compute needs were well beyond what we had back then.

  • @secretreleases
    @secretreleases 26 днів тому

    All the best to you!

  • @Headrum
    @Headrum 27 днів тому

    im rocking with buddy!!

  • @citizenkang01
    @citizenkang01 Місяць тому

    These sound great! I definitely think this more suited to the high end market; movie and video game sound design come to mind. If you could have the user select to source type, design their space, and upload a suitable convolution reverb (or have library to choose from) that would be pretty cool.
    For the general market, is there a way to merge the wave generated reverb with the convolution reverb to make a new, more realistic IR? Obviously you don’t get the reactivity to source position, eq and dynamics, but having a library’s worth of IRs doesn’t take up too much space or processing power.
    Last idea, and this is more of a crazy one, maybe make a morphing IR? Like record 5x10 different volume levels using your wave reverb tech, make an IR for each and then have the plugin react to the incoming gain levels and blend between the appropriate IR? Kinda nuts and would require someone with serious programming chops, but that could be used for more than just reverbs (like amp/cab modeling).

  • @simonnagtegaal9282
    @simonnagtegaal9282 20 днів тому +1

    What if you just use a little explosion to make an IR then you don’t have the speaker problem it’s perfectly omnidirectional and will create frequency range containing almost every frequency

  • @MananaMan
    @MananaMan 22 дні тому

    for the harp i definitely prefered altiverb but for the french horn it's pretty clearly wave based that blows the rest out of the water

  • @MotorGoblin
    @MotorGoblin 20 днів тому

    Sounds great!

  • @pinnkfrost
    @pinnkfrost Місяць тому

    This is fantastic work. Thank you for this! UA-cam send this one to the moon

  • @RemcoPeggeman
    @RemcoPeggeman 7 днів тому

    Ah yes, the djuuuuub and pfiiiieeeewh transformations, such scientific! Love this

  • @schmui
    @schmui Місяць тому +1

    31:36 omg that makes so much sense. The dreaded aliasing - both visual or audial. You don't even know it's there. Until you do. And then you can't unsee/unhear it and it ruins everything. Its like every bite of your favorite chocolate has sand in it 😂

    • @aleksandarstojceski3139
      @aleksandarstojceski3139 Місяць тому

      That's phasing.

    • @schmui
      @schmui 29 днів тому

      ​@@aleksandarstojceski3139
      I'm pretty sure "spatial aliasing" is "spatial aliasing".