0 BPM does weird things to osu!

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  • Опубліковано 5 січ 2025

КОМЕНТАРІ • 1,1 тис.

  • @MillhiBiscotti
    @MillhiBiscotti 7 років тому +2304

    Just a little addendum: instant fails at the end are caused by a checksum fail, where the amount of objects with hitbursts (either hit or miss) and the amount of objects in the map don't match.
    The exact mechanics behind this aren't still 100% known, but for 2B maps, it seems to have something to do with overlapping objects further in time unloading the overlapping objects previously in time (which can be seen in the editor as they just straight up disappear.) In this map, the objects that auto is ignoring don't give hitbursts, which seems to mean that they're being unloaded before they even load properly. I can't even begin to guess why that's happening besides something to do with 0bpm sliders.
    Amazing video, I love weird physics in the game being explored, and as much as I've messed around with them myself I've never even seen half the stuff in this video.

    • @goinkosu
      @goinkosu 7 років тому +10

      Millhiore F thanks for explaining a bit more. to be honest, i expected to feel like I really understood how osu! runs maps in this video, but instead I felt more confused

    • @goinkosu
      @goinkosu 7 років тому +3

      Imię Nazwisko ohhh that's cool

    • @angelatgunther7582
      @angelatgunther7582 7 років тому

      Millhiore F nobody plays these weeb games. get a job you loser

    • @BinaryCounter
      @BinaryCounter 7 років тому +26

      Angelat Günther Do you have friends? if not, I'm not surprised.

    • @angelatgunther7582
      @angelatgunther7582 7 років тому

      BinaryCounter lol u mad?

  • @comfee
    @comfee 7 років тому +907

    Auto taught me a valuable lesson. To succeed on certain maps, i shouldn't aim at all.

    • @MrWizardjr9
      @MrWizardjr9 7 років тому +31

      true i just let my hands go on autopilot basically and dont really focus

  • @PJ_Il
    @PJ_Il 7 років тому +1270

    Man, I have no Idea what this dude is even talking about, I'm just watching it because it's osu

    • @lukagroot7409
      @lukagroot7409 7 років тому +63

      I dont even care about osu..... Wtf am i doing here

    • @fanniliyx3616
      @fanniliyx3616 5 років тому +2

      Luka Groot same...

    • @grado4049
      @grado4049 5 років тому +1

      Jetsn same

    • @wybe8595
      @wybe8595 4 роки тому +1

      I don't even know what he is talking about

    • @Fry-uc1lk
      @Fry-uc1lk 4 роки тому

      Not a true osu gamer

  • @mostlyfig236
    @mostlyfig236 7 років тому +2328

    what if i use doubletime tho

    • @unknownprogram8229
      @unknownprogram8229 7 років тому +132

      :thankong;

    • @jeder6915
      @jeder6915 7 років тому +154

      you cant multiply 0 so it would be the same.

    • @TheCheaterMinecraft
      @TheCheaterMinecraft 7 років тому +68

      But would it multiply 0 or the things near 0 ?
      Because if it's multiply the number near 0 the game may wouldn't consider it as 0 anymore

    • @VocalTK
      @VocalTK 7 років тому +46

      The number is way too large, it wouldn't change anything.

    • @kinazura590
      @kinazura590 7 років тому +13

      it would probably still see it as 0, since a 0.0000000000000000(300ish zeroes) times 2 or whatever it multiplies it with wouldn't increase the number.

  • @Dolfy
    @Dolfy 7 років тому +1875

    0 BPM enables osu! 2007 public beta? XD

    • @PuckishAngeI
      @PuckishAngeI 7 років тому +240

      peppy dark secret

    • @rossapus3747
      @rossapus3747 7 років тому +62

      whoa, dolfy i remember your profile picture from like a year ago... I remember looking for the original photo with the face still there :p

    • @LargeBanana
      @LargeBanana 7 років тому +7

      kid i laughed so hard at your comment, thanks.

    • @Foagik
      @Foagik 7 років тому +17

      Space Jin if you re still looking

  • @mehname7972
    @mehname7972 7 років тому +2532

    dat endin---

    • @hakoniwa66
      @hakoniwa66 7 років тому +215

      what do you m---

    • @kyungsoonation6189
      @kyungsoonation6189 7 років тому +196

      im confu--

    • @azeraxosu3051
      @azeraxosu3051 7 років тому +167

      my dog just shat in my hallw--

    • @ikkue
      @ikkue 7 років тому +165

      Why is everyone cutting o--

    • @1o1ho1up
      @1o1ho1up 7 років тому +155

      Is this supposed to be a j-

  • @MrVinylcat
    @MrVinylcat 7 років тому +765

    "go ahead and have some F" is probably the best advice you can give to an osu! player

    • @technic1285
      @technic1285 7 років тому +1

      Merci Becki Plssssss

    • @paper2222
      @paper2222 6 років тому +3

      He meant F as in *_F A N T A S T I Q U E_*

    • @snadthesand7057
      @snadthesand7057 3 роки тому

      He did it as soon as the 0bpm slider at the end loaded, it was supposed to be a reference to it ending instantly lol

  • @zolika1351
    @zolika1351 7 років тому +619

    But first, we need to talk about parallel unive--

  • @clem5858
    @clem5858 7 років тому +406

    What if the map was composed of only one 0bpm slider :thinking:

    • @OutHereCorbin
      @OutHereCorbin 7 років тому +106

      It ends as soon as it loads. -Sad, i know.- ʕ ͡° ʖ̯ ͡°ʔ

    • @DragonPanda4
      @DragonPanda4 7 років тому +69

      Instant SS

    • @junjun8855
      @junjun8855 4 роки тому +3

      @@DragonPanda4 ez ss

    • @igobyross8045
      @igobyross8045 3 роки тому +4

      When I search up cool pictures your profile image is the third result

    • @hidratadop
      @hidratadop 3 роки тому +3

      @@igobyross8045 lmao

  • @LunaTycho
    @LunaTycho 7 років тому +1581

    I don't even play Osu, but this was pretty cool to watch.

  • @jarnindustries
    @jarnindustries 7 років тому +554

    I see what you did at the end.

    • @ragnaci2756
      @ragnaci2756 7 років тому +176

      go ahead and have some fu-
      *fails to preload*

    • @GanendraAfrasya
      @GanendraAfrasya 7 років тому +60

      I never know that youtube is using BPM counting too

    • @OrangeC7
      @OrangeC7 7 років тому +13

      The real question is how he set the UA-cam video to 0 bpm. He should make a video about it someday, if no one else can figure it out.
      *When you realize you're 9 months late to comment*

    • @bananya6020
      @bananya6020 6 років тому

      OrangeC7 15 months lol

    • @natsuma
      @natsuma 4 роки тому +2

      @@bananya6020 huh?
      But, seriously, like I'm already saw this for like 1 y or more than but this video's show up again randomly

  • @ProfessionalBox
    @ProfessionalBox 7 років тому +879

    Good editing and an intriguing topic. This earns thumbs up from

  • @Xinnou
    @Xinnou 7 років тому +136

    Stuff that's totally unexplored in the other modes, hyped to see what happens in the next upcoming aspires

    • @Fauzan1812
      @Fauzan1812 7 років тому +4

      Sinnoh other modes? i think evening pretty much masters the usage of weird bpms in mania (he even used google drive for making sv for his map)

    • @Xinnou
      @Xinnou 7 років тому

      til, could you show some links because I'm also curious about what could be done

    • @Fauzan1812
      @Fauzan1812 7 років тому +1

      Sinnoh the map is called singularity, mapped by evening (it's loved)

    • @wolfetteplays8894
      @wolfetteplays8894 6 років тому

      Sinnoh 0bpm is already used in taiko

  • @jett9104
    @jett9104 7 років тому +149

    I feel like im back in physics or something

  • @thelonelypigeon9554
    @thelonelypigeon9554 6 років тому +6

    I like how I never played Osu! or seen videos for Osu! But when it started to become a technical and educational video, I just got hooked into this video. Great video btw.

  • @popcorndem11
    @popcorndem11 7 років тому +95

    It's 3:30 in the morning, I have class tomorrow, and I don't even play osu. Why am I here?

  • @RRBuilder611
    @RRBuilder611 7 років тому +32

    I love it when programs just break themselves

  • @theepurpledino
    @theepurpledino 7 років тому +76

    Dude, this is very interesting. And your editing is great. This is high quality stuff!

  • @imeverywhere629
    @imeverywhere629 7 років тому +454

    he copied an osu! 0bpm slider into his video editor, that explains the ending of the vid pretty much

    • @imeverywhere629
      @imeverywhere629 7 років тому +1

      Apple Pies Hi Apple! You might remember me, my name used to be ErDeiviSupaHot, then switched it to ImLigths, then t_pazolite and then NothingMatters. How you doin bud?

    • @kayar8463
      @kayar8463 7 років тому +2

      RIP oc

    • @TastyCookies69
      @TastyCookies69 7 років тому +2

      xSosXReXPepex Master Of MC best comment

    • @bananya6020
      @bananya6020 6 років тому

      and they said infinity war was a big crossover...

    • @rpst39
      @rpst39 3 роки тому

      Yeah that's probably what happ-

  • @grande1900
    @grande1900 6 років тому +17

    It is kinda funny that the Graph is in the shape of the Square Root.

  • @Chadsuki
    @Chadsuki 7 років тому +14

    I actually tried to count all the zeros to make sure everything was legit. and it was

  • @bogusWasHere
    @bogusWasHere 2 роки тому +2

    Coming to this after a few years, this was my first ever time seeing anything ever related to osu!, super cool to actually understand it now, and it's still an amazing video!

  • @AlessioScarlet
    @AlessioScarlet 7 років тому +81

    TJ "Henry" Yoshii: 0BPM is 0BPM, you can't say it's only 1E-298

    • @Bitzy
      @Bitzy 6 років тому +3

      okay you win, i laughed

  • @TeeDubbleDee
    @TeeDubbleDee 7 років тому +11

    Osu made a radical root at 4:57. xD Check the performance meter. xDD

  • @quanganhhoang8444
    @quanganhhoang8444 7 років тому +124

    you're like 3kliksphilip of osu! Nice video :D

    • @TrollmanFap
      @TrollmanFap 7 років тому +5

      Quang Anh Hoàng +1

    • @pepper2319
      @pepper2319 7 років тому +20

      we all came from csgo, we thought it would improve our aim for it but we got trapped in this endless loop of clicking circles
      clicking circles
      clicking circles
      clicking circles

    • @PandaGaming101
      @PandaGaming101 7 років тому +3

      Pepper Actually that's how I came 😂😂

    • @ReifinDFanchon
      @ReifinDFanchon 7 років тому

      peppy pls fix!

    • @minnin4132
      @minnin4132 6 років тому

      i thought that was pishifat

  • @kinsnuf
    @kinsnuf 7 років тому +1

    This is super interesting. I haven't created my own beatmap before so I didn't think you could screw with it this much. Thank you for enlightening me and also making math fun, somehow!

  • @bombardier6033
    @bombardier6033 7 років тому +7

    4:54
    I know this joke was made somewhere here
    But
    THAT GRAPH IS RADICAL

  • @iKn-ft2bc
    @iKn-ft2bc 5 років тому

    THANKS ALOT !! A Mo... This strange video brought me to playing osu.. and here i am playing since 2 years or so

  • @moob1517
    @moob1517 7 років тому +92

    Go ahead and have some fu-

  • @dghfgdhfdfghdhfg
    @dghfgdhfdfghdhfg Рік тому +1

    I actually love your Aspire submission I thought it was really cool

  • @OsoGP
    @OsoGP 7 років тому +14

    I've never played osu and I have no idea what I'm watching but I watched the whole thing

    • @shikamarunara8920
      @shikamarunara8920 7 років тому +1

      maybe you will play it one day out of curiosity and then become addicted. ..its fun

  • @tylerl663
    @tylerl663 7 років тому +2

    subbed! keep making this stuff, its really good!

  • @GregorianMG
    @GregorianMG 7 років тому +27

    Then go ahead and have some fu- (the video has ended)
    Me : That ending lol!

  • @ShiroIsNotKuro
    @ShiroIsNotKuro 7 років тому

    Very interresting content!! I was also wondering this the other day and ended up searching it ^^. Thanks for answering a question that I was just wondering randomly haha :p

  • @_Ikelos
    @_Ikelos 7 років тому +6

    I've had this video stapled to my recommended tab since last month.
    Finally clicked it out of complete annoyance (thank you UA-cam).
    TL;DW : When you break things, they no longer function.

  • @waste4245
    @waste4245 Рік тому

    Never actually realized this video talked about it, but I remember coming across having to hover on my tablet on Monstratas aspire entry some years back, never knew what it was about. I assumed it was because of the "play warning" icons showing up (basically a break in the middle of a pattern)

  • @landonsmith348
    @landonsmith348 7 років тому +34

    What if we used a bpm that was too small normally but not too small with DT... Is the future of DT and only DT farming coming :thunking:

    • @icicle_fall
      @icicle_fall 7 років тому +1

      DT doesn't actually change any stats, it only plays the map faster, so I don't think there would be any difference.

    • @floockde
      @floockde 7 років тому +1

      DT does changes things. It makes the BPM faster. V:
      Okay. But for example, if osu! needs at least 0.012 bpm to be able to at least be playable, and the map is only 0.08 bpm, then if you put DT, you'll get 0.0014 bpm and then vola, it's playable with only DT. V:

    • @TheCodingNina
      @TheCodingNina 7 років тому +1

      DT changes the in-game timer (from 0 milliseconds to whatever the length is in milliseconds) to run at 1.5x speed. it doesn't change the stats of the map at all. Which means that the BPM wouldn't change and the map is still unplayable.

    • @DacuberTM
      @DacuberTM 7 років тому

      Zack Cyrus I'm quite sure 0bpm glitches work with all AR and OD.

  • @DingusBingus1
    @DingusBingus1 7 років тому

    How did I go from Dark Souls to impossible objects to this? It's a very well made video but damn, this is one hell of a ride. Keep up the cool con--

  • @mondobutter45
    @mondobutter45 3 роки тому +3

    I like how the vid ends just like the beatmap would

  • @GamingBT
    @GamingBT 7 років тому

    Wow I didn't realize it could be this complex. Great to see so much passion about this game it's amazing !!

  • @coreblaster6809
    @coreblaster6809 7 років тому +13

    I watched this youtube now get off my back.

    • @spong1313
      @spong1313 7 років тому +5

      Nope the more osu videos you watch, the more youtube will recommend it to you.

    • @pittagiiya
      @pittagiiya 6 років тому

      Could be a lot worse!

    • @otesunki
      @otesunki 4 роки тому

      That profile pic...

  • @unfunnyvalentine9153
    @unfunnyvalentine9153 7 років тому +1

    "Go ahead and have some f- *video ends*"
    King crimson was that you?

  • @Carrosive
    @Carrosive 7 років тому +7

    So it can handle 6E+298 but 1E+302 is too big for "computational reasons"... _K then_

    • @LiEnby
      @LiEnby 6 років тому +1

      ones a float the others an int?

    • @meta04
      @meta04 5 років тому

      double goes to inf a little under 1.8E+308, so a lot of programs manually put code in to overflow at 1E+300 apparently
      and if the other were an int you wouldn't need anywhere close to 6e+298; anything above 60000 would work

  • @SyuraStream
    @SyuraStream 7 років тому +1

    great work documenting all of this! i just wanted to add some random thoughts here, as i've seen a few weird but similar effects in some taiko maps.
    i've seen a slider at the end of a map causing similar things with being unable to see current combo or dim the background, but in this example the mapper didn't use 0bpm explicitly, they used this line in the .osu file for the object:
    256,160,111807,2,0,L|0:0,1,NaN
    notice the NaN for what i believe is something to do with slider length, the slider shows on editor but is invisible, and being the final object in the map, causes the same effects you showed in the video. map link: osu.ppy.sh/b/964786
    the next map, i don't particularly understand, but it has some effects where you can't hit a single note for the first minute of the map or so. interestingly, autoplay tries to hit notes but has 0 score and accuracy. i really have no idea what's happening in the editor with this one, but i do see some green lines with strange bpm changes. again, the ending of the map has this slider:
    256,192,189809,6,0,L|256:144,1,NaN
    and this again causes the game to think it's always in a break so you can't dim background or see your current combo. i believe this map completely breaks in multiplayer and ends immediately as well. map link: osu.ppy.sh/b/940782
    another thing i noticed was that you can't toggle autoplay mid-map in the editor with tab, only at the beginning, which i found odd.
    but yeah, you can do a lot of these things without explicitly setting 0bpm in the editor, and it's quite interesting sometimes. if you want more examples of the kinds of weird things you can do with the editor for taiko, check out some maps by katacheh such as this one: osu.ppy.sh/b/1233531

  • @IqweoR
    @IqweoR 7 років тому +4

    Nice ending. I rate this 5 out of

    • @sr3l22
      @sr3l22 3 роки тому

      five out of f

  • @AMVLifez
    @AMVLifez 6 років тому +1

    How does this guy tell a super long inrelevant story and is still intresting

  • @LaTortuePGM
    @LaTortuePGM 7 років тому +16

    I don't play Osu, but I clicked on this video anyway 'cos 0 BPM is kinda weird... Then the \lim shit appeared at 0:53 and I instantly fell in love with you. :)

  • @A-Port-In-Any-Storm
    @A-Port-In-Any-Storm 7 років тому +1

    always love watching people break games. kudos to you sir, and a like from me.

  • @Rhino1004
    @Rhino1004 7 років тому +11

    THERE. I WATCHED IT, UA-cam. NOW YOU CAN STOP RECOMMENDING IT TO ME
    I DON'T PLAY OSU, GODDAMNIT

    • @spong1313
      @spong1313 7 років тому +1

      The more osu you watch the more it will recommend it to you.

    • @LagiohX3
      @LagiohX3 6 років тому

      One year later and i finally watched it

    • @azreal4633
      @azreal4633 5 років тому

      now you're here forever

    • @raikitsunagi
      @raikitsunagi 5 років тому

      watch it again

  • @huuishuu
    @huuishuu 7 років тому +1

    So this is why your Aspire map seemed unplayable when I tried it. Very creative, actually, I legit didn't know it was possible to force the game to ignore the user's preference.
    No wonder I loved your Aspire map the most.

  • @Dedgyblazer
    @Dedgyblazer 7 років тому +23

    i guess you can say that osu has gallaxy collapsed
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    kill me

  • @revvilo
    @revvilo 7 років тому

    Brilliant touch at the end there my man!

  • @draaagooonegggggg
    @draaagooonegggggg 7 років тому +4

    welcome to math class

  • @Arygua
    @Arygua 6 років тому

    What they could have done is when opening game check that file for a reasonable value such as atleast 1 and if it is 0 or negative set the value to a default value or if it's going to infinity do the same.

  • @angenogu
    @angenogu 7 років тому +4

    so the square root of fking nothing lmao 4:54

  • @duckmaneuvers
    @duckmaneuvers 7 років тому

    My god. I'm getting into these videos going in-depth in coding, numbers, math shit and more.
    *AS IF TURNING A CIRCLE INSIDE OUT IS ENOUGH.*

  • @kualajdm
    @kualajdm 7 років тому +11

    Not a very good explanation of BPM; I'll do it for you.
    BPM stands for Beats per Minute, what's a beat? Well, first off you'll have to know about time signatures. Time Signatures are the baseline structure of how a piece of music plays, typical dance/house music is 4/4, which is 4 beats per bar; which gives it that thumping 1 2 3 4/1 2 3 4 kick. The Waltz is 3/4, obviously 3 beats per bar and accompanies the Waltz dance, in that 1 2 3/1 2 3 rhythm. After that, you can find how fast the piece is played, I'm very familiar with electronic music so I can hear the BPM. A good guide to measuring the BPM of a piece of house music without a metronome or some DAW is to hear the snare/clap and match it up to seconds. If the snare hits every second, it's 120 BPM. Most tracks are 115/120/123/125 BPM; tracks that are 130+BPM are techno/trance.
    It is a lot easier to comprehend if you audibly count the beats and once you've done that you can predict when a piece of music will change. For example, you're listening to House Music, the standard formula is 4/4 time and every 4-8 bars an element is added or subtracted. It's a pretty cool thing to learn and one step closer to learning musical theory and play them on instruments.

    • @pine4895
      @pine4895 7 років тому +7

      i didin't read at all but i'll pretend to be smart commenting this

    • @sol_pregnantguy
      @sol_pregnantguy 6 років тому

      TL;DR

  • @warfu_
    @warfu_ 7 років тому

    The video ended instantly LMAOOOO
    As an user that does Timing Checks... this would be a pain in the ass to work with

  • @royce536
    @royce536 7 років тому +4

    This is fucking deep asf

  • @tearlach47
    @tearlach47 7 років тому

    Omfg right before clicking on this video I was commenting on the diameter and volume of the observable universe in electrons and how it still doesn't come close to a googol, and a few other things!

  • @vykah
    @vykah 7 років тому +39

    Am i the only one tht watches this but doesnt really know whats happening 😂😂😂😂😂

    • @DodoTA727
      @DodoTA727 7 років тому

      I do, look, the game has place values, right? When it is set at zero, some place values are changed or not used at all. Imagine you only get circles and you see only squares. You dont know what to do.

    • @ashisharky
      @ashisharky 7 років тому +3

      Vukka Plays no

    • @evandorocha
      @evandorocha 6 років тому

      TheShadowman still don't understand .-.

    • @bananya6020
      @bananya6020 6 років тому

      The 0BPM is caused by the real beats per minute the computer cannot handle how small it is, like how you can also not add 0.00002029293828828282828484+2923737282828811881818, the computer cannot add numbers or even keep them in processing if they are too big (though there are ways around this blah blah blah im oversimplifying bleh), or too small. Because of this and how osu! calculates sliderbody shapes, the slider body design's length would be divided by 0 causing errors in the code, which the game "fixes" by not loading the sliderbody. The game then uses a "prefetch", where the game loads objects ahead of time to prevent lag, like how you might think of your presentation ahead to time to avoid stutters, basically foreplanning. When the game tries to load the slider's length, however, it ends up somehow, due to peppy's bad coding, being treated as having a negative length, meaning it is supposed to be clicked before it appears. This also causes the infamous autofail bug in osu! due to peppy's timing optimizations being so confusion peppy himself has no idea how autofail is caused, all that he knows is that if he removes the optimizations then autofail does not trigger. The break time and other stuff is just a state, a toggle in the code, a switch that was accidentally also triggered as a result of peppy's poor code optimizations, thinks the map is in a break, when no objects are being played. Again, no one, no even the creator peppy himself knows why, but it's due to some stupidly arbitrary and messy code used to make the game run more smoothly.

  • @nom6758
    @nom6758 7 років тому

    I never thought the day would come, but I have finally had the moment where I understand literally less than 0 of what the video talked about

  • @martinplanicka8636
    @martinplanicka8636 7 років тому +4

    Quick mafs

  • @Fuzzthefurr
    @Fuzzthefurr 7 років тому

    I've never seen this game really played, though I know what it is, and this is the first video I've ever seen on editing it. I had no interest coming into this.
    Your personality, though, made me laugh, and made the video actually interesting. I might check out a few more, just because of you. So, thanks!

    • @neroyuki241
      @neroyuki241 7 років тому

      Fuzzthefurr the game is free anyway so just check it out :)

  • @radical7021
    @radical7021 7 років тому +22

    I don't even play this game, why did I watch this

    • @kimkickout
      @kimkickout 7 років тому +1

      must be youtube's bs recommended for you

    • @evandorocha
      @evandorocha 6 років тому

      Ya

  • @bronzejourney5784
    @bronzejourney5784 7 років тому

    11 minute to explain what a 0 beat is.
    Good job,keep up the work.

  • @ireallyhadtodoittoem3287
    @ireallyhadtodoittoem3287 7 років тому +15

    Go ahead and have some fu-..

  • @Meep3692
    @Meep3692 7 років тому

    It might be that the 0 bpm slider was throwing an exception and causing a function to break early and the game to not load certain things.

  • @attack54
    @attack54 7 років тому +7

    Is OSU free?

    • @sidekiqs1965
      @sidekiqs1965 7 років тому +8

      Attack54 Games//Videos and more
      Yeah. Just make an account if you want aswell.

    • @shikamarunara8920
      @shikamarunara8920 7 років тому

      yes ! what are you waiting for?

    • @pittagiiya
      @pittagiiya 6 років тому +3

      Nah, you have to buy a computer.

    • @feeldesu182
      @feeldesu182 6 років тому

      @@pittagiiya best comment 2018

    • @feeldesu182
      @feeldesu182 6 років тому +1

      Free to play
      But you have to buy tablet and 2k keyboard to win

  • @swiva2088
    @swiva2088 4 роки тому

    I think this was the first osu vid I ever watched, and I watched it like a year before I even knew what the game was.

  • @oscarsparkes5221
    @oscarsparkes5221 7 років тому +4

    so many weeaboos.

  • @Masterfusion
    @Masterfusion 6 років тому

    I didn't know you mapped astonished cormorant. Really freakin' job at making a map which tests the user's PC

  • @resoaa
    @resoaa 7 років тому

    8:58
    So that whole thing did MinG? Most of his maps are full with game-breaking things such as the 100% background dim (it's not really 100%) and the stuck-to-zero-keys. That''s insanely interesting and I've never expected that this could happen because of zero BPM. Interesting video, love to see more.

  • @deadaccdeadacc2134
    @deadaccdeadacc2134 6 років тому +1

    Little did we know the video was in 0 BPM and ended earlier then expected

  • @kpo8718
    @kpo8718 5 років тому +2

    11:05 the words above the score board kept changing

  • @smugfaced
    @smugfaced 7 років тому +2

    graph looks like a radical sign
    what if 0 bpm makes osu find the square root of negative numbers

  • @valdiq2814
    @valdiq2814 7 років тому

    this was recommended to me but I have never seen more than 1 minute of this game and I have no idea what this is all about

  • @JackFastGame
    @JackFastGame 7 років тому

    Because double overflows at 9223372036854775808 and -9223372036854775808.

  • @JecIsBec
    @JecIsBec 7 років тому

    Love the 0bpm slider at the en-

  • @nathangenre1585
    @nathangenre1585 5 років тому

    Aleph-0 but its just a normal map and a different song changed the tempo to 0 bpm and this is from a brand new map (even auto gets deceived too by those no storyboard fake circles)

  • @maurajuana
    @maurajuana 7 років тому

    this is amazing, osu! and applying calculus in useful ways

  • @TTKMKaizen
    @TTKMKaizen 7 років тому

    So....events that occur and can be observed are separated from each by applying a different frame of reference over time.
    But when you stop time, events can't happen, but they still do happen, not all at the same time, but still at the same time.
    So that's how black holes work then.......

  • @simoneboscaglia9404
    @simoneboscaglia9404 7 років тому

    Really interesting video!
    I wonder if it happens with other modes too!
    Subscribed btw

    • @jorgemiretehydra
      @jorgemiretehydra 7 років тому

      Mr S.B. you should look up evening's singularity and other mania stuff then

  • @AsanpiCh
    @AsanpiCh 7 років тому

    Wouldn't it be cool if this is how time worked in real life? Imagine how much fun gods would have.

  • @akaiappears
    @akaiappears 7 років тому +1

    "Go ahead and have some fu-"
    Quality content, cool to know

  • @BlackDeltah
    @BlackDeltah 4 роки тому

    4:27
    this is pretty much Aleph-0 but the red circles are not of the storyboard

  • @marshaltito7369
    @marshaltito7369 7 років тому

    Great editing and logic, messing around with osu!, great video! Thumbs up for sure!

  • @kpo8718
    @kpo8718 5 років тому

    10:14 also the background shows and background dim wasn’t working fully

  • @whiteknightslayer9733
    @whiteknightslayer9733 7 років тому +2

    Wow, a smart osu! player? Didn't know they existed..

    • @feeldesu182
      @feeldesu182 6 років тому

      Yes didn't know
      *I just play osu for fun*
      No I play for fail

  • @matthewboyer4212
    @matthewboyer4212 4 роки тому

    There is no window for release on sliders unless your playing osu!mania, so in standard, it skips a step in difficulty calculation no matter what.

  • @DigBipper188
    @DigBipper188 7 років тому

    I have this odd feeling that just having the maps installed into Osu! makes it unstable... I just added them into my library and just by selecting one Osu! crashed. Even better is the maps disappear when I restart lol...
    UPDATE: Refreshing the maps and restarting the game works

  • @sotadern
    @sotadern 5 років тому

    I love how coming back here after learning calculus i understand that limit function

  • @robotbanana4261
    @robotbanana4261 7 років тому

    I assume that the cutoff at the end was intentional. If it was it got a chuckle out of me and a subscribe for you.

  • @Diabrinho
    @Diabrinho 5 років тому +1

    whats the song of the image in 4:25? pls answer
    i really wanna know

  • @serioustable8659
    @serioustable8659 7 років тому +1

    Why am I watching this? I don't even know what this is and I've already watched half the video without even thinking about it.

  • @Brominez
    @Brominez 7 років тому

    If you look at the graph at 4:50 All i can think of it
    "Square root to the What the heck just happened?"

  • @donchrisangelo5699
    @donchrisangelo5699 4 роки тому

    This is some space age quantum mechanic fabric bending gobbledygook

  • @marzikgaming2335
    @marzikgaming2335 7 років тому

    It felt like this was a documentary channel.

  • @victorydance6439
    @victorydance6439 7 років тому

    it just sets it to -infinity because something smaller than infinity is so much

  • @arnold118-b1w
    @arnold118-b1w 7 років тому

    thank you for showing me this game!