I recently learnt that Eye Tracing is but 1 of 6 editing "rules" taught by Walter Murch in his book "In the Blink of an Eye". Inside there, he listed 6 rules for Editing: Emotion, Storyline, Rhythm, Eye Trace, 2D Plane and 3D Space awareness, in the order of importance. This rules is also widely known as the Rule of 6. I have practically tried to understand and employed them with my edits but it's actually quite easy to understand but super hard to master! Following the guidelines will generally make your edits better. However, I realized that the true mastery of them eventually comes to the decision of when NOT to use the rules and why not, more than how to use them.
@@PremiereGal Fully agreed. This "Sixth Sense" of editing is the sensitivity to motion, the feel of the natural rhythm and the control of pacing (how many things happening at a given time). In one of my latest theory that I have learnt, there is a cutting technique known as the Trajectory Phrasing - which is the transfer of energy of one subject from one scene to another scene, with an intent. Basically how I interpret it is that when a subject is moving from the previous scene, this energy of movement must be transferred to the next scene with an intent to bring power to the cut. Using techniques like zooming, panning and speed ramping, this energy can be transferred effectively across the cut which would make the cut more powerful and exciting - thus the term Trajectory Phrasing. One common example would be the speed ramping cuts which many UA-camr used.
I'd argue that the eye tracing on the fight scene was perfect and intentionally so. The chaotic placement of the focal point gives a feeling of panic and unease. Not knowing where the bad guy is lends to the feelings Liam's character would be experiencing, in that he would have been uncertain in the position of the shooter as well. Rules of film making are there for a reason, but when broken intentionally, they can add to the story. E.g. the high shutter speeds used in Saving Private Ryan to give a jittery feeling to the beach landing sequence.
Very valid indeed! What I love about this topic is that there are definitely two sides to be argued :) I can agree that it could have been edited this way to create disorientation -- I guess we will never know until I contact Audrey Simonaud and Nicolas Trembasiewicz -- the two Editors of Taken 3 ;)
As mentioned, the most difficult part of following rules is when to break them. In that chaotic fight scene from Taken 3, although one may argue that the messy eye trace is intentional to create chaos, but it's consequence is that it creates confusion and most importantly, eye fatigue. When a viewer suffers from eye fatigue, he/she will no longer be interested in what's going on on the screen. In my opinion. a fight scene like this does not have to break the 4th rule of eye trace, to denote chaos. Fight scenes from Jason Stratham's movies are good examples of chaotic fights, without breaking the 4th rule. I myself had some little experience in wanting to create chaos and thus wanted to break this rule: What I did was instead of eye tracing, I used "focus control". That is to give the viewer a pattern to move his/her eyes before the actual chaos starts. Then when the chaos starts, the eye should have been accustomed to the pattern of movement so as not to create eye fatigue. Example, I wanted to create chaos by wanting the subject to first appear right, then appear left, and right again. So I create a prelude to action scene that "teach" the viewer this pattern, and then start the chaotic action. This way, the 4th rule is broken, yet eye fatigue is not felt.
My guess is that Liam Neeson's Taken-era fighting was so slow, cumbersome and lackluster, that the editors were like, "we're not gonna be able to make him look convincing. Let's just edit chaotically to make it impossible to notice and have the sound guys thrown in a lot of noise."
Story is everything, let it drive your edit! Hope these were useful :)
I learned a lot. I hope I can use these on my own videos. Thank you!
I really liked this! Thanks for the intro to Sound Design. Rapid cuts and no real progress is an issue.
So simple but effective. Loved the audio tips with cross cutting technique, definitely going to be using them myself soon! Thanks 🙌🏼🙌🏼🙌🏼
You are a great teacher ma'am. lots of love from India...
thank you so much i'm so happy for your existence , you are like a god in this job
Great tips, thanks!
I recently learnt that Eye Tracing is but 1 of 6 editing "rules" taught by Walter Murch in his book "In the Blink of an Eye". Inside there, he listed 6 rules for Editing: Emotion, Storyline, Rhythm, Eye Trace, 2D Plane and 3D Space awareness, in the order of importance. This rules is also widely known as the Rule of 6. I have practically tried to understand and employed them with my edits but it's actually quite easy to understand but super hard to master! Following the guidelines will generally make your edits better. However, I realized that the true mastery of them eventually comes to the decision of when NOT to use the rules and why not, more than how to use them.
yes, exactly -- when not to use them! I feel like after you process and absorb and start practicing -- these things are developing as a "Sixth Sense"
@@PremiereGal Fully agreed. This "Sixth Sense" of editing is the sensitivity to motion, the feel of the natural rhythm and the control of pacing (how many things happening at a given time). In one of my latest theory that I have learnt, there is a cutting technique known as the Trajectory Phrasing - which is the transfer of energy of one subject from one scene to another scene, with an intent. Basically how I interpret it is that when a subject is moving from the previous scene, this energy of movement must be transferred to the next scene with an intent to bring power to the cut. Using techniques like zooming, panning and speed ramping, this energy can be transferred effectively across the cut which would make the cut more powerful and exciting - thus the term Trajectory Phrasing. One common example would be the speed ramping cuts which many UA-camr used.
Your are two much . Thanks for the contribution
Mem You're Effort's To Provide Best Videos Of Premiere Pro Is Fabulous ❤
Thanks Gal 🙏
The first one looks simple but it's next level. and great usage of the sound
Thanks Gal! Good stuff
How can I like this video twice. You so good.
Thank you❤
This was great. Thank You! PS your glasses look so cool. Love your style 😊
Thanks Paige! :) Love these glasses.
I'd argue that the eye tracing on the fight scene was perfect and intentionally so. The chaotic placement of the focal point gives a feeling of panic and unease. Not knowing where the bad guy is lends to the feelings Liam's character would be experiencing, in that he would have been uncertain in the position of the shooter as well. Rules of film making are there for a reason, but when broken intentionally, they can add to the story. E.g. the high shutter speeds used in Saving Private Ryan to give a jittery feeling to the beach landing sequence.
Very valid indeed! What I love about this topic is that there are definitely two sides to be argued :) I can agree that it could have been edited this way to create disorientation -- I guess we will never know until I contact Audrey Simonaud and Nicolas Trembasiewicz -- the two Editors of Taken 3 ;)
@@PremiereGal I'd love to hear what they say!
As mentioned, the most difficult part of following rules is when to break them. In that chaotic fight scene from Taken 3, although one may argue that the messy eye trace is intentional to create chaos, but it's consequence is that it creates confusion and most importantly, eye fatigue. When a viewer suffers from eye fatigue, he/she will no longer be interested in what's going on on the screen. In my opinion. a fight scene like this does not have to break the 4th rule of eye trace, to denote chaos. Fight scenes from Jason Stratham's movies are good examples of chaotic fights, without breaking the 4th rule. I myself had some little experience in wanting to create chaos and thus wanted to break this rule: What I did was instead of eye tracing, I used "focus control". That is to give the viewer a pattern to move his/her eyes before the actual chaos starts. Then when the chaos starts, the eye should have been accustomed to the pattern of movement so as not to create eye fatigue. Example, I wanted to create chaos by wanting the subject to first appear right, then appear left, and right again. So I create a prelude to action scene that "teach" the viewer this pattern, and then start the chaotic action. This way, the 4th rule is broken, yet eye fatigue is not felt.
Hey Kelsey, thanks for the info. You are lookin' good, girl. I gotta have some Kelsey hats!
Great tips. Thanx
Good information
My guess is that Liam Neeson's Taken-era fighting was so slow, cumbersome and lackluster, that the editors were like, "we're not gonna be able to make him look convincing. Let's just edit chaotically to make it impossible to notice and have the sound guys thrown in a lot of noise."
Perhaps! Or they edited that way on purpose to create disorientation. There are maybe hypotheses!
Max Max FR was 2015? WHERE DID THE LAST NINE YEARS GO?!
What technique do you call putting your face in the place of a hideous character? I thought that was funny.