How can custom image textures reduce polygon count? (Part 5/6)

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  • Опубліковано 7 вер 2024
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КОМЕНТАРІ • 4

  • @Ominous89
    @Ominous89 2 роки тому

    It's good. Very good. You may have your way with computers. But it's still not as impeccable as my works by hand. The ballustrades on the top on the towers and below aren't composed by 3 circles in 1 but 4 circles. 3 circles only apply to the middle ballustrade around the ship. Sorry, 10.000s of hours of study provided by a 25 year old obsession to do it right and exactly as it should be.

    • @MylesZhang
      @MylesZhang  2 роки тому +1

      I have no doubt that you have a better grasp of the cathedral's details than I do.

    • @Ominous89
      @Ominous89 2 роки тому

      @@MylesZhangIt doesn't mean your work isn't good. Despite some details, you've explained very thoroughly how this cathedral works. I've also found mistakes in my own works and I will have to redo the north and the south side in its entirity because I forgot to include a side portal on the left side of the nave on the north side. The south side became overdone and its dimensions are not accurate enough. The front towers aren't correctly composed on both sides. I'm not perfect either and no matter how good I may draw it, it's still a learning process for me as well. Notre Dame becomes more and more complex the more you look at it. You can literaly get lost in it. What you display, is kind of the manner how I start such a drawing and again, explains the works of this cathedral.

    • @MylesZhang
      @MylesZhang  2 роки тому

      @@Ominous89 Yes, there is a small side portal on the north side, just to the east of the north transept face. This would have provided access from the now-demolished monastery to the interior of the choir. For daily prayers, songs, and the liturgy, monks needed their own entrance.