1. the majin thing is majin’s face on sonic I’m pretty sure 2. the “creepy cat girl” in speed highway? it was actually a scrapped spider girl which we don’t know the name of
Satoshi Okano (an artist for Sonic Adventure) actually revealed 2D concept art of her last November, showing her full body and the name "Spider Girl" next to her, alongside another unused character called Fly the Vampire. Obviously a placeholder name, but the poster does imply she got a 3d model at some point.
Daz craaazy. Sonic franchise can have terrifying creatures. (Like time eater. Who in the world would name a anragonist that creepy name in a game for all ages?)
4:38 1.Tails doll is a spy robot doll thing made by egg man to win the grand prix 2.Tails doll in the IDW comics is portrayed as a spy 3.Tails doll is able to float because of his robotic insides like a hovering thing on him (Theory) 4.The Tails doll's head is probably tipped over because of his plushy design and maybe his head and body connection wasn't stuffed to much with cotton and that's why he's kinda tipped(Theory) 5.Tails doll's little antenna is probably a signal to detect if anyone is nearby or a wall or just for design(Theory
Did you know that the original sonic.exe creepypasta was removed from the internet because of how bad and full of cliches it was, but the damage was already been done and thousands of copies of the original creepypasta were already been made.
actually it was never removed from the internet, it was moved from a creepypasta wiki to a jokepasta wiki cause of how bad it was (which caused the creator at the time to get genuinely peeved over it...had a whole rant)
That sonic CD creepy screen was made from one of sega's designers i believe probably trying to tell you to just have fun with sonic games or any other sega games
About the ghosts in Red Mountain: According to one of SADX's missions, they're souls trapped in hell, which I think it's funny considering Red Mountain is part of Angel Island, the outside part is the exterior of Lava Reef and the inside part is a small part inside of Lava Reef but in a different location from the Sonic 3 & Knuckles (and Sonic Mania) Lava Reef Zone About Tails Doll: He is probably moved by the power of his antenna he has on his head, in the Archie Comics that antenna was represented as a gemstone that transformed Tails Doll into an ugly demon (what they did to by boy?) But in the games he is just an Eggman robot (plushie) made to distract Sonic that has an antenna on his head, and also they added a camera to his eyes as a spy robot in IDW (which is canon to the games), that idea may be inspired by the Archie Reboot (at least I think it was the reboot, I don't remember) since in there Tails Doll was a spy robot made by Eggman About the Sonic CD Screen: Sonic's face on that screen has nothing to do with Mario, that face is from the creator of that screen, Masato Nishimura (better known as Majin/Mazin), he created that screen as a fun easter egg, just like the other secret screens created by other devs that you can access in Sonic CD's Sound Test like the cute Sonic, the batman Sonic, Tails saying "See you in the next game", etc. "Why the creepy music?" As you pointed out in the video, the music on the JP version is a lot more upbeat, and that's the song that played originally on that screen, the screen was supposed to be a fun easter egg as I said, the message is literally just saying that the fun is endless with SEGA and Sonic's games "Why the face is so creepy?" Simple awnser, it's a common humor in Japan, those weird faces are part of what they think it's funny, that's shown in other games as well, there are games that have japanese exclusive things that are normally related to weird and funny looking faces because they think it's funny Fun Fact: Mazin was the guy who revealed the name of the mysterious level "R2" from Sonic CD, along with Naoto Ohshima (Sonic's original designer), that level was (and still is) a big mystery in the community and little is known about it, we always had almost no information about it other than some concept art from the original game and some sprites from the 2011 Remaster of Sonic CD, but Naoto Ohshima revealed that the level was going to be called "Ridicule Root" while Nishimura revealed that another name of the stage was "Dubious Dephts", and we also found out that the DA Garden from Sonic CD was R2's theme all this time About the Sonic Adventure weird character: Satoshi Okano, one of the artists of Sonic Adventure along with Yuji Uekawa (who does Sonic artworks to this day along with Yui Karasuno in the Sonic Channel website) who also worked as the character designer in Samba de Amigo (specifically in the first game for the Dreamcast), he is the creator of that girl, she is a spider, Okano actually created 2 characters around the Saturn and Dreamcast Era, that Spider Girl and a Dracula-looking bat called Fly the Vampire (also known as Fly the Bat) And actually, we DID see her again, she was featured in one of the comics published by IDW as an easter egg, in the Classic Sonic comic published to celebrate Sonic's 30th anniversary, in the story that Sonic learns how to drive, there is the exact same posters there are in Sonic Adventure with her on it About the Hyudoros: Yes, the Hyudoros were not created by Eggman, they are ghosts who live inside the Sandopolis pyramid, in Sonic Jam it's revealed that Dr. Eggman didn't created them, and also he worked very hard to lock them into that capsule Sonic ends up breaking and setting them free Nothing else is known about the Hyudoros, but the same applies to all the other Sonic ghosts tbh, the Boos, King Boom Boo, Pumpkin Ghosts, Su, Uh and Lah, the Baby Ghosts that appears in the Ghost Tale short made by Marza Animation, freaking Antonio from Sonic 06 LOL, the Mimic Ghost from Sonic Rivals 2, etc.
I don’t get why the guy even made the video if he wasn’t going to do any research into the topics he discusses. Literally in the first point he says that the Red Mountain prisoners “aren’t mentioned in the game at all” meanwhile they clearly are in the mission mode. Homie just had to google for 2 seconds to get that info
7:39 is a Batman homage and for 7:53 the answer is already publicly known, it's meant to be a silly image of Sonic with the face of Masato Nishimura, one of the main developers of Sonic CD. also, the message actually says "Infinite Fun - Sega Enterprise" not "Fun Is Infinite With Sega Enterprises" it's a common mistranslation. another mistranslation is that his nickname is actually Mazin, not Majin.
9:19 this is an unreleased character, I think her name was spider girl, and there is only one concept art of her with another chatacter which is an vampire like bat
The "Image by Majin" thing has been explained for years. The picture was drawn by Sega artist Masato Hirano, and is just him putting his own face on Sonic's body, which just looks unintentionally creepy in the pixelated rendering. The signature is not actually "Majin", but "Madin" which was Masato Hirano's childhood nickname and the code you enter to see the image (46 12 25) is his date of birth backwards (25th December 1946) As for why the music is different in the US version, the truth to that is very simple: part of an article about Sonic's history included with the 2003 Prima strategy guide for Sonic advance 2, read: "at the time, Sega of America had built a high budget recording studio to complement their first push into CD audio on the then-new CD platform and probably deemed it necessary to get some bang for their buck. Thus Sonic CD's OST was reorchestrated for its US release."
Fun fact: Majin was supposedly not meant to be creepy, Majin stood for the nickname of one of the Sonic creators, so they put him in the game as an easter egg
Cool video you made, although you completely missed some spots I’d like to clear up for a better understanding: About the UFOs in Marble zone, during Sonic 1’s development, they originally planned to have the story being set up in some sort of a Fantasy world, the UFOs being the remains of that idea, in fact, Green Hill is the only fully realized zone from the fantasy world setting. The Majin/Mazin screen was already debunked as an attempt for antipiracy. Later reused as something to troll players. The name signed is Masato Nishimura’s nickname. For your "cat" posters in Sonic Adventure, it was a spider girl which concepts were shared recently. Also Sonic.EXE is just a fan creepypasta that was badly written. Also here’s a better creepy question, is Infinite Bits really Infinite?
If Sonic 1 stayed with the fantasy idea, Spring Yard would have been a futuristic sparkling city, Labyrinth a cavern with massive crystals, Star Light a space station, and Scrap Brain a giant wooden clock with machinery (Hence Clock (W)ork Zone)
8:25 It's actually a misunderstanding: as you said, the music isn't creepy in the PAL/JP versions, Majin is actually Mazin, the nickname of one of the developers of Sonic CD, and the creepy sonic is just supposed to be a funny picture of sonic with his face on it
The reasoning for the unsettling music used in Sonic CD us is because during development they wanted to have everything a set way but then the US team wanted their own thing and to mainly stand out from what was going at the time in terms of music and we ended up with that
The thing that's always bugged me about the US soundtrack is that they never bothered to make music for any of the past stages, and just used the Japanese release's music for them. Every zone had pretty much the same motif if not the same or similar melody for all 4 possible times in the Japan version, and the Present and both Future stages had the same thing going for it in the US, but it was so jarringly different from the past stages because they just recycled the past stages. It was possible for a kid like me in the 90s with no internet to hear both versions of the soundtrack because Sonic 3 & Knuckles was released for PC as Sonic & Knuckles Collection, and was bundled with the Sonic Screen Saver, which included all of the music from Sonic 1, 2, 3, & Knuckles, and CD. It only had the Japanese version of the Sonic CD soundtrack, and I remember wasting hours just listening to the music. Then I played Sonic CD, and the first time I ended up in the past I was like "I've heard this before..."
this vid was very fun! i also watched it with the lights out with gives me creepy vibes but i like that. nice vid tho beter than the mario one, do more of these pls.
My personal theory regarding the haunted areas is that there being caused by a Phantom Ruby in the area. There was one on Angel Island so maybe there's more of them causing illusions in these places. I've always wanted to know more about all the ghosts we see in Sonic games.
there is a lot of take-aways you can get from the aquatic mine itself. for example the miners probably had the mine flood on purpose because the switches were already there, AND that is the place where you get the air necklace. my theory is that the mines were connected to the sewer system because that was where the first sign of whatever they were mining for originated from, maybe a porous material that floats upward which is why the miners needed the water/flooding system. could be the crystals that make up the chaos drives considering how they are housed and float as a result of the energy they give off. As to why you can't see the entities that resemble prisoners... perhaps E102 as a robo cannot see them. the e100 series were not good at sensing chaos energy and were all convinced they had gotten the right frog, so the entities may have a similar wavelength.
Ok. Let me clarify something. That Sonic.exe thing you told everyone about was a simple scary story/copypasta made by a user named JC the Hyena. And the footage provided was a fangame from GameJolt made by Myst Crimson. Sega NEVER made Sonic.exe, they only acknowledged it in 2 of their posts on Twitter. And if Sonic.exe was actually canon, he would've been redesigned by SEGA a LONG time ago. Fun Fact: The Sonic.exe Creepypasta was once rejected from the Creepypasta wiki for having way too many clichés such as multiple ammounts of gore, etc. And it was once reposted in the trollpasta wiki. Look it up.
To explain the “Fun Is Infinite” Easter egg, those faces are actually the face of the level designer Masato Nishimura, who actually provided the Sonic voice lines in CD too, the intended music to play is the boss theme because in Japan, the boss theme is considered goofy, so depending on what region you’re in, the Egg can be interpreted as either silly or oddly creepy. As for the OST change at all, it is because the localizer wanted to make the OST darker to fit with the more serious tone Western Sonic was given at the time (a major example are the SaTAM cartoons). Literally everyone agrees that the US OST change was unnecessary
8:08 Majin is a nickname for one of the developers (or director?) of Sonic CD. The screen wasn't meant to be as creepy as it comes off being. "Fun is infinite" is also a phrase that was hidden in a collector's edition of Sonic Mania merchandise as well, if memory serves!
I feel like the drowning noise is even creepier then the boss fight noise because it just pops out of nowhere to jump scare you and you know when the Bossfight music please
The Cope one was apparently explained as a mistranslation. They had intended for motivational words like "go", "carry on" etc, encouraging the player to continue on, but some meanings got lost in translation so rather than "keep going" in the face of adversity, they did "cope" instead (likely referencing coping with the enemies in front of you as opposed to dealing with them)
Uh to clarify the fun is infinite pic it was an easter egg done by the landscape designer for sonic cd. Since in the japanese version of sonic cd the boss theme is more funky also that's the face of the sonic cd's landscape designer along with his childhood nickname madin not majin The buff sonic pic that is seen in sonic cd, is mean to be a reference to dc's iconic detective Batman.
Actually tails doll insides is actually a robot and why because the way it floats but look at the antenna no dolls have an antenna(except teletubbies) so yeah this might be one of eggmans inventions and called his invention to clone tails tails doll and eggman knows what tails can do use his tail to fly and go like a hovercraft and tails doll is copying his movement but eggman decided to make him scary for tails to not have any weird or good dreams
The ghosts you released from the egg are the ghosts of flickys and other animals that sonic did not get to. For one reason or another they died instead of being robotized and when you let them out the haunt sonic for his past rescue failures.
The weird red and green color character that in a sign in sonic adventure was meant to be unused character in sonic adventure 2 it meant to be this weird spider girl character at the 9:05
the biggest mystery of sonic adventure 2: battle? those damned meteors in meteor herd. i swear blind those things are locked-on and know exactly where you're gonna be before they hit. i once walked ONE, yes, ONE, step, and BANG!!
I know what you mean. But the real biggest mystery is WTF happened to Big the Cat? He cameos in every level in the Dreamcast version and is an unlockable character in multiplayer. He's just straight-up gone in SA2 Battle, and they replaced him in multiplayer with Dark Chao. *Big* sad.
8:08 “Majin” is actually the name of an employee on the team. And the sprite is supposed to be his mustached face over Sonic. This was a well known thing for years. It just happens that Majin translated to “The Devil”
I think there was also a weird mystery in the 8-bit Sonic the Hedgehog 2 (Game Gear/Master System), where, in Sky High Zone Act 1, you had to go to this hidden area on the left side of the stage that had a 1-up monitor. You jump over it and approach it from the left, and then you'll see these tiny chicks that will come out of the trees. However, if you break the 1-up monitor, no more chicks will appear. Very strange easter egg, not sure if it's in the Sega Master System version (maybe it is? Since the GG and SMS versions are the exact same, only the GG version has a MUCH smaller screen, so you have to take a lot of leaps of faith), but it is in the GG version. I discovered it when I watched this vid: ua-cam.com/video/1VhJ78OvgyA/v-deo.html
I don't know wich one came first but Tails doll is pretty much explained in the official comics, where it is a creation of eggman. The gem is the mainpart of the "Robot" which it uses to levitate, which explains the swinging motion. It is just a badnic designed to look innocent and spy on sonic and his friends.
I was surprised Majin, Tails Doll and Sonic.exe was in this video since this dude never talks about creepypastas at all. Edit: i love Majin especially in his fnf song. He has a silly personality to the community and I love it. ENDLESS IS FUNN.
Tails Doll has been explained, in Gamma's first mission in Sonic Adventure, he tests his shooting abilities by blowing up dolls of Sonic, Knuckles, and Tails. In all likelihood, Tails Doll was one that Eggman refitted to have another minion in the race tournament.
It's always been my head canon that Pumpkin Hill was Red Mountain's outside, and Aquatic Mine was the inside. As you noted, the mines are connected to the city sewers. It's pretty likely that Chaos flooding the city could have flooded the sewers and by extension, the mines. It was a lot of water. While Red Mountain didn't have a Halloween theme, it's possible it became haunted between games, and the new residents carved up the landscape like you would carve a jack-o-lantern, just for squeeks and giggles. It's pretty clear that Robotnik made the pyramid from Sandopolis his base before Sonic got there, seeing as he's waiting down there for the boss battle. It's probably the same pyramid base from SA2. Also, pretty big flub saying Sandopolis was from Sonic 3 😜
For the Time Eater, they are doing a Sequel/Remake of Sonic Generations named Sonic×Shadow Generations and leaks talk about Mephiles being present in the Game
11:04 genuinely the visual image of someone messing up this level and looking up to see if they're missing anything just to see the words "COPE" in bright flashing letters is hilarious.
Tails doll is just one of eggmans creations, no evil spirits. He even makes an appearance in an official comic. I don’t remember it exactly but someone says something about how sonic and knuckles get cool metal counterparts but tails just gets a freaky doll.
I believe the actual robot in tails doll is actually housed inside the head while the rest is just a doll. It has anti-gravity capabilities of some sort.
I think I know some of these. Tails doll was a much design by Robotnik to be creepy, which would make Sonic lose the race. Sonic.exe isn't real. America is kind of known for preferring hard-core spooky stuff, hence the music change. Mazin was a nickname for a developer in Sonic CD and that is his face and message. The Ghosts are ghosts, just your average ghost, people die all the time. Sonic.exe isn't real. The cope tile thing is something to do with what the game was made on, from what I've heard (or they're telling you to deal with it). The Pumpkin Hill rocks may have bonfires if people live there. Sonic.exe isn't real.
Quick theory about the ghost in sandoppalis , what if Eggman went into the primed and captured some animals and forgot about them. Then when sonic releases the animals, it's to late. The animals then haunt sonic throughout the act, trying to seek revenge because they think sonic let them die and rot in the capsule
I remember an intervew in which a japanese dev said they didn't know what the English word "Cope" meant but that is sounded cool to them so, they added it there, amongst other words.
9:08 we actualy did see the concept art for that charicter. it got shown recently, Ian flynn even tagged it. it was concept art for a spider charicter, i think they just snuck her into the game just because.
6:28 sonic i would like to tell you the good ending is non-canon thank you for playing this music, and freeing me from my prison of not being able to tell you that
The mysterious character in sonic adventure is a unused spider girl. She does have concept art but it’s weird that she has a render even though she was cut early in development. 🤔
1. the majin thing is majin’s face on sonic I’m pretty sure
2. the “creepy cat girl” in speed highway? it was actually a scrapped spider girl which we don’t know the name of
Satoshi Okano (an artist for Sonic Adventure) actually revealed 2D concept art of her last November, showing her full body and the name "Spider Girl" next to her, alongside another unused character called Fly the Vampire. Obviously a placeholder name, but the poster does imply she got a 3d model at some point.
no majin is a nickname for one of the sega workers or something
The things in the Jake seles are goste of peeps that have one of the 7 dedley sins
@@VoiceL4s5
Masato “Mazin” Nishimura was the Voice Actor of Sonic in Sonic CD and also was one of the designers
The Majin thing is actually true
8:10 majin is the nickname of the guy who made it
Also that's not a mustache, they're cheekbones (it was confirmed by the creator)
11:15 Sega Employee in 1990: "Trust me, we should put this random "Cope" on this stage, it's gonna be really funny 30 years from now"
i "COPED" with it.
Nah, people like him are just paranoid
Uhhhhh I’m just a pancake
Those creature from Red Mountain are souls trapped in Hell. There’s a mission in SADX that confirms this.
Daz craaazy. Sonic franchise can have terrifying creatures. (Like time eater. Who in the world would name a anragonist that creepy name in a game for all ages?)
Bro it ain’t darker than Maria’s death
😲 Wow. I didn't know that. Thanks for the info 😎
How is time eater creepy? what are you on?@@jarnmer-l4i
@@LauraLloyd-qi9nuWhat😂😂😂😂
4:38 1.Tails doll is a spy robot doll thing made by egg man to win the grand prix
2.Tails doll in the IDW comics is portrayed as a spy
3.Tails doll is able to float because of his robotic insides like a hovering thing on him (Theory)
4.The Tails doll's head is probably tipped over because of his plushy design and maybe his head and body connection wasn't stuffed to much with cotton and that's why he's kinda tipped(Theory)
5.Tails doll's little antenna is probably a signal to detect if anyone is nearby or a wall or just for design(Theory
Fun fact: The buff humanoid Sonic in Sonic CD at 7:40 is a reference to BatMan.
Thomas:Im bat train
Sonic: Im Hedge-Man. (I didnt say Sonic-Man because Sonic-Man is Mega-Man combined with Sonic.)
@@jenninaarreza1668 No it was Sonic turned into a Robot Master from mega man dude you need to make it more clear
7:41
The third sonic movie looks amazing.
I knew nothing about Majin but back in the 90's some kids were talking about "a very scary sonic in sonic CD".
*meanwhile 2024*
*endless fnf music starts playin-*
Did you know that the original sonic.exe creepypasta was removed from the internet because of how bad and full of cliches it was, but the damage was already been done and thousands of copies of the original creepypasta were already been made.
The American version of sonic cd
In a sense the creepypasta was a catalyst in itself, and unfortunately, like cancer cells, it had spread too far and cannot be removed.
actually it was never removed from the internet, it was moved from a creepypasta wiki to a jokepasta wiki cause of how bad it was (which caused the creator at the time to get genuinely peeved over it...had a whole rant)
You Mean Glitches
...
"That's Pretty Dark For A Sonic Game" Maria: Am I A Joke To You?
Mario has creepy lore too
@@aaaaaaaaaaaayooo You know they typed 'Maria', right?
@@420jwLol 😂😂😂😂😂😂😂😂
@@aaaaaaaaaaaayooo They meant Maria Robotnik
@@aaaaaaaaaaaayooo💀
That sonic CD creepy screen was made from one of sega's designers i believe probably trying to tell you to just have fun with sonic games or any other sega games
Back in 2011 tho...
9:11 The game’s field designer, Satoshi Okano, said that this was an unnamed female spider character.
Majin is the nickname of one of the Sonic CD programs and this strange Sonic is Sonic with the programmer's face superimposed on it
Gotta love youtubers who don't even know what they're talking about
No, the lore was that Sonic had Mario's face aside from the message that was shown and the nickname was "Madin", not "Majin."
@@JadenYukifan28 I saw 3 videos that said what I wrote
@@RatchetAndClank14 I heard conflicting things though, it was either Madin or Majin, either way it's still creepy.
Bruh
2:30 this area feels sort of like wet-dry world from Super Mario 64 but in sonic.
fr tho
Aw come on you just made my thalasaphobia worse I got it from playing wet dry world
"that's pretty dark for a sonic game" bruh forgot that in the same game's sequel we saw a young girl being shot by the government 💀
Hold up, what?
Who said sonic was for children??!
Sonic is for real men
@@mememaster2608 “Maria!”
@@axelinedgelord4459 "sayonara shadow the hedgehog" shadow was not an imposter
Majin was actually the nickname for the dev who put it there. He also tried making majin sonic accordign to his own face thinking it would be funny.
"Sit back and relax" Dude HOW? This is too creepy for me to relax tbh 😭
1:12
You have to be 5 in order to be scared by this
@@Thetrueages Bro Found A child
lmao
are u like 6 none of this shit was scary
@@ItYaBoiGreen he said it was “creepy” but how
About the ghosts in Red Mountain:
According to one of SADX's missions, they're souls trapped in hell, which I think it's funny considering Red Mountain is part of Angel Island, the outside part is the exterior of Lava Reef and the inside part is a small part inside of Lava Reef but in a different location from the Sonic 3 & Knuckles (and Sonic Mania) Lava Reef Zone
About Tails Doll:
He is probably moved by the power of his antenna he has on his head, in the Archie Comics that antenna was represented as a gemstone that transformed Tails Doll into an ugly demon (what they did to by boy?) But in the games he is just an Eggman robot (plushie) made to distract Sonic that has an antenna on his head, and also they added a camera to his eyes as a spy robot in IDW (which is canon to the games), that idea may be inspired by the Archie Reboot (at least I think it was the reboot, I don't remember) since in there Tails Doll was a spy robot made by Eggman
About the Sonic CD Screen:
Sonic's face on that screen has nothing to do with Mario, that face is from the creator of that screen, Masato Nishimura (better known as Majin/Mazin), he created that screen as a fun easter egg, just like the other secret screens created by other devs that you can access in Sonic CD's Sound Test like the cute Sonic, the batman Sonic, Tails saying "See you in the next game", etc.
"Why the creepy music?" As you pointed out in the video, the music on the JP version is a lot more upbeat, and that's the song that played originally on that screen, the screen was supposed to be a fun easter egg as I said, the message is literally just saying that the fun is endless with SEGA and Sonic's games
"Why the face is so creepy?" Simple awnser, it's a common humor in Japan, those weird faces are part of what they think it's funny, that's shown in other games as well, there are games that have japanese exclusive things that are normally related to weird and funny looking faces because they think it's funny
Fun Fact: Mazin was the guy who revealed the name of the mysterious level "R2" from Sonic CD, along with Naoto Ohshima (Sonic's original designer), that level was (and still is) a big mystery in the community and little is known about it, we always had almost no information about it other than some concept art from the original game and some sprites from the 2011 Remaster of Sonic CD, but Naoto Ohshima revealed that the level was going to be called "Ridicule Root" while Nishimura revealed that another name of the stage was "Dubious Dephts", and we also found out that the DA Garden from Sonic CD was R2's theme all this time
About the Sonic Adventure weird character:
Satoshi Okano, one of the artists of Sonic Adventure along with Yuji Uekawa (who does Sonic artworks to this day along with Yui Karasuno in the Sonic Channel website) who also worked as the character designer in Samba de Amigo (specifically in the first game for the Dreamcast), he is the creator of that girl, she is a spider, Okano actually created 2 characters around the Saturn and Dreamcast Era, that Spider Girl and a Dracula-looking bat called Fly the Vampire (also known as Fly the Bat)
And actually, we DID see her again, she was featured in one of the comics published by IDW as an easter egg, in the Classic Sonic comic published to celebrate Sonic's 30th anniversary, in the story that Sonic learns how to drive, there is the exact same posters there are in Sonic Adventure with her on it
About the Hyudoros:
Yes, the Hyudoros were not created by Eggman, they are ghosts who live inside the Sandopolis pyramid, in Sonic Jam it's revealed that Dr. Eggman didn't created them, and also he worked very hard to lock them into that capsule Sonic ends up breaking and setting them free
Nothing else is known about the Hyudoros, but the same applies to all the other Sonic ghosts tbh, the Boos, King Boom Boo, Pumpkin Ghosts, Su, Uh and Lah, the Baby Ghosts that appears in the Ghost Tale short made by Marza Animation, freaking Antonio from Sonic 06 LOL, the Mimic Ghost from Sonic Rivals 2, etc.
Bro really went all in the explanation. Thx, that was really helpful.
This comment deserves more than the video itself.
I don’t get why the guy even made the video if he wasn’t going to do any research into the topics he discusses. Literally in the first point he says that the Red Mountain prisoners “aren’t mentioned in the game at all” meanwhile they clearly are in the mission mode. Homie just had to google for 2 seconds to get that info
7:39 is a Batman homage
and for 7:53 the answer is already publicly known, it's meant to be a silly image of Sonic with the face of Masato Nishimura, one of the main developers of Sonic CD.
also, the message actually says "Infinite Fun - Sega Enterprise" not "Fun Is Infinite With Sega Enterprises"
it's a common mistranslation.
another mistranslation is that his nickname is actually Mazin, not Majin.
9:19 this is an unreleased character, I think her name was spider girl, and there is only one concept art of her with another chatacter which is an vampire like bat
The bat's name in the concept art is 'Fly'. That's there actual name
The "Image by Majin" thing has been explained for years. The picture was drawn by Sega artist Masato Hirano, and is just him putting his own face on Sonic's body, which just looks unintentionally creepy in the pixelated rendering. The signature is not actually "Majin", but "Madin" which was Masato Hirano's childhood nickname and the code you enter to see the image (46 12 25) is his date of birth backwards (25th December 1946)
As for why the music is different in the US version, the truth to that is very simple: part of an article about Sonic's history included with the 2003 Prima strategy guide for Sonic advance 2, read: "at the time, Sega of America had built a high budget recording studio to complement their first push into CD audio on the then-new CD platform and probably deemed it necessary to get some bang for their buck. Thus Sonic CD's OST was reorchestrated for its US release."
THE SCREAM FROM TAILS IN SONIC.EXE, I LOVE HEARING IT
Great video dude. It would be awesome if you did more of these mystery themed videos.
The weird character is a spider character that never been adden to sonic adventure
Fun fact: Majin was supposedly not meant to be creepy, Majin stood for the nickname of one of the Sonic creators, so they put him in the game as an easter egg
Cool video you made, although you completely missed some spots I’d like to clear up for a better understanding:
About the UFOs in Marble zone, during Sonic 1’s development, they originally planned to have the story being set up in some sort of a Fantasy world, the UFOs being the remains of that idea, in fact, Green Hill is the only fully realized zone from the fantasy world setting.
The Majin/Mazin screen was already debunked as an attempt for antipiracy. Later reused as something to troll players. The name signed is Masato Nishimura’s nickname.
For your "cat" posters in Sonic Adventure, it was a spider girl which concepts were shared recently.
Also Sonic.EXE is just a fan creepypasta that was badly written.
Also here’s a better creepy question, is Infinite Bits really Infinite?
If Sonic 1 stayed with the fantasy idea, Spring Yard would have been a futuristic sparkling city, Labyrinth a cavern with massive crystals, Star Light a space station, and Scrap Brain a giant wooden clock with machinery (Hence Clock (W)ork Zone)
8:25 It's actually a misunderstanding: as you said, the music isn't creepy in the PAL/JP versions, Majin is actually Mazin, the nickname of one of the developers of Sonic CD, and the creepy sonic is just supposed to be a funny picture of sonic with his face on it
That laugh in the song was a eggmen I think
The reasoning for the unsettling music used in Sonic CD us is because during development they wanted to have everything a set way but then the US team wanted their own thing and to mainly stand out from what was going at the time in terms of music and we ended up with that
The thing that's always bugged me about the US soundtrack is that they never bothered to make music for any of the past stages, and just used the Japanese release's music for them. Every zone had pretty much the same motif if not the same or similar melody for all 4 possible times in the Japan version, and the Present and both Future stages had the same thing going for it in the US, but it was so jarringly different from the past stages because they just recycled the past stages.
It was possible for a kid like me in the 90s with no internet to hear both versions of the soundtrack because Sonic 3 & Knuckles was released for PC as Sonic & Knuckles Collection, and was bundled with the Sonic Screen Saver, which included all of the music from Sonic 1, 2, 3, & Knuckles, and CD. It only had the Japanese version of the Sonic CD soundtrack, and I remember wasting hours just listening to the music. Then I played Sonic CD, and the first time I ended up in the past I was like "I've heard this before..."
this vid was very fun! i also watched it with the lights out with gives me creepy vibes but i like that. nice vid tho beter than the mario one, do more of these pls.
My personal theory regarding the haunted areas is that there being caused by a Phantom Ruby in the area. There was one on Angel Island so maybe there's more of them causing illusions in these places. I've always wanted to know more about all the ghosts we see in Sonic games.
bro some of the mysteries in this video have been explained.
yeah, and i hate how he says "no one really knows", when bro clearly didnt do any research
@@edgardeivisfr
Dude said Sandopolis was in Sonic 3. I'm not sure how much effort was put into this
@@metasteelgaming4373I mean, it was?
Is even in the game level select screen💀
Damn I saw them in sonic adventure but I didn't mind them
Him: "one of the more mysterious maps called-"
ad: "SONIC FORRRCESSS!!"
there is a lot of take-aways you can get from the aquatic mine itself. for example the miners probably had the mine flood on purpose because the switches were already there, AND that is the place where you get the air necklace. my theory is that the mines were connected to the sewer system because that was where the first sign of whatever they were mining for originated from, maybe a porous material that floats upward which is why the miners needed the water/flooding system. could be the crystals that make up the chaos drives considering how they are housed and float as a result of the energy they give off. As to why you can't see the entities that resemble prisoners... perhaps E102 as a robo cannot see them. the e100 series were not good at sensing chaos energy and were all convinced they had gotten the right frog, so the entities may have a similar wavelength.
Ok. Let me clarify something.
That Sonic.exe thing you told everyone about was a simple scary story/copypasta made by a user named JC the Hyena. And the footage provided was a fangame from GameJolt made by Myst Crimson. Sega NEVER made Sonic.exe, they only acknowledged it in 2 of their posts on Twitter. And if Sonic.exe was actually canon, he would've been redesigned by SEGA a LONG time ago.
Fun Fact: The Sonic.exe Creepypasta was once rejected from the Creepypasta wiki for having way too many clichés such as multiple ammounts of gore, etc. And it was once reposted in the trollpasta wiki. Look it up.
Honey, wake up. Detective Bits is back.
GOATed comment
To explain the “Fun Is Infinite” Easter egg, those faces are actually the face of the level designer Masato Nishimura, who actually provided the Sonic voice lines in CD too, the intended music to play is the boss theme because in Japan, the boss theme is considered goofy, so depending on what region you’re in, the Egg can be interpreted as either silly or oddly creepy.
As for the OST change at all, it is because the localizer wanted to make the OST darker to fit with the more serious tone Western Sonic was given at the time (a major example are the SaTAM cartoons). Literally everyone agrees that the US OST change was unnecessary
8:08 Majin is a nickname for one of the developers (or director?) of Sonic CD. The screen wasn't meant to be as creepy as it comes off being.
"Fun is infinite" is also a phrase that was hidden in a collector's edition of Sonic Mania merchandise as well, if memory serves!
I feel like the drowning noise is even creepier then the boss fight noise because it just pops out of nowhere to jump scare you and you know when the Bossfight music please
14:26 Dr. Eggman puts animals in those capsules. So its possible they could be ghosts of the animals.
Dark
They suffocated to death, then haunt Sonic for not saving them in time.
The see trough guys in Prison based on the Electric chair got the death penalty
I absolutely love this series, please make more videos like this
Detective bits back at it makes me happy
The Cope one was apparently explained as a mistranslation. They had intended for motivational words like "go", "carry on" etc, encouraging the player to continue on, but some meanings got lost in translation so rather than "keep going" in the face of adversity, they did "cope" instead (likely referencing coping with the enemies in front of you as opposed to dealing with them)
Answer to 6:11 to 8:48 the name in the bottom corner is the terain builder and the face is that guys face but he put it on Sonic
Uh to clarify the fun is infinite pic it was an easter egg done by the landscape designer for sonic cd. Since in the japanese version of sonic cd the boss theme is more funky also that's the face of the sonic cd's landscape designer along with his childhood nickname madin not majin
The buff sonic pic that is seen in sonic cd, is mean to be a reference to dc's iconic detective Batman.
Actually tails doll insides is actually a robot and why because the way it floats but look at the antenna no dolls have an antenna(except teletubbies) so yeah this might be one of eggmans inventions and called his invention to clone tails tails doll and eggman knows what tails can do use his tail to fly and go like a hovercraft and tails doll is copying his movement but eggman decided to make him scary for tails to not have any weird or good dreams
Great interesting video
13:11 this level takes it to the next level 👌🏻
Zelda mysteries next?
The ghosts you released from the egg are the ghosts of flickys and other animals that sonic did not get to. For one reason or another they died instead of being robotized and when you let them out the haunt sonic for his past rescue failures.
4:25 I feel like those “UFOs” are just…. Idk marbles?
I think you’re right
Kind of look like the Sega Saturn logo, but the timing is off.
The weird red and green color character that in a sign in sonic adventure was meant to be unused character in sonic adventure 2 it meant to be this weird spider girl character at the 9:05
TY WE NEED MORE CREEPY VIDS
Those *UFOs* maybe just some weird marbles with green rings!
Mephiles doesn't erase space and time, he just freely travels through time without needing Chaos Emeralds.
the biggest mystery of sonic adventure 2: battle? those damned meteors in meteor herd. i swear blind those things are locked-on and know exactly where you're gonna be before they hit. i once walked ONE, yes, ONE, step, and BANG!!
I know what you mean. But the real biggest mystery is WTF happened to Big the Cat? He cameos in every level in the Dreamcast version and is an unlockable character in multiplayer. He's just straight-up gone in SA2 Battle, and they replaced him in multiplayer with Dark Chao. *Big* sad.
8:08
“Majin” is actually the name of an employee on the team. And the sprite is supposed to be his mustached face over Sonic.
This was a well known thing for years. It just happens that Majin translated to “The Devil”
I think there was also a weird mystery in the 8-bit Sonic the Hedgehog 2 (Game Gear/Master System), where, in Sky High Zone Act 1, you had to go to this hidden area on the left side of the stage that had a 1-up monitor. You jump over it and approach it from the left, and then you'll see these tiny chicks that will come out of the trees. However, if you break the 1-up monitor, no more chicks will appear. Very strange easter egg, not sure if it's in the Sega Master System version (maybe it is? Since the GG and SMS versions are the exact same, only the GG version has a MUCH smaller screen, so you have to take a lot of leaps of faith), but it is in the GG version.
I discovered it when I watched this vid: ua-cam.com/video/1VhJ78OvgyA/v-deo.html
sonic cd boss music US: ends..
victory music :oh yeah I'm totally over it now
The creepy void in the mansion looks like when kids close their eyes tight and rub them 😂😂😂
I don't know wich one came first but Tails doll is pretty much explained in the official comics, where it is a creation of eggman. The gem is the mainpart of the "Robot" which it uses to levitate, which explains the swinging motion. It is just a badnic designed to look innocent and spy on sonic and his friends.
Even the sonic cd us version's game over song is really creepy
9:02 I think thats blaze
Bro new favorite channel good job
The creepy sonics name is actually now a creepypasta. It’s apart of sonic . Exe now, because It was scary. They make more creepypastas.
The weird face in sonic adventure I think its blaze
The marble zone ufos look like eyes.
majin sonic is actually a message from the devs. The face looks like one of the creators
I was surprised Majin, Tails Doll and Sonic.exe was in this video since this dude never talks about creepypastas at all.
Edit: i love Majin especially in his fnf song. He has a silly personality to the community and I love it. ENDLESS IS FUNN.
Buddy Tails doll is an official character☠️
Heloooooo man
I just wana say that i am subscribed to your chanell.
I ❤ your videos 🎉🎉
They're super cool
Fun is infinite ♾️
Tails Doll has been explained, in Gamma's first mission in Sonic Adventure, he tests his shooting abilities by blowing up dolls of Sonic, Knuckles, and Tails. In all likelihood, Tails Doll was one that Eggman refitted to have another minion in the race tournament.
Also, "cope" as a term can be used to refer to athletic courses that have been designed to be difficult. You have to "cope" with the difficulty.
Infinite bits can you make a video with unexplained Zelda mysteries pls I am subbed
Also fun fact:tails dolls gem is also a tracking device
It's always been my head canon that Pumpkin Hill was Red Mountain's outside, and Aquatic Mine was the inside. As you noted, the mines are connected to the city sewers. It's pretty likely that Chaos flooding the city could have flooded the sewers and by extension, the mines. It was a lot of water. While Red Mountain didn't have a Halloween theme, it's possible it became haunted between games, and the new residents carved up the landscape like you would carve a jack-o-lantern, just for squeeks and giggles.
It's pretty clear that Robotnik made the pyramid from Sandopolis his base before Sonic got there, seeing as he's waiting down there for the boss battle. It's probably the same pyramid base from SA2. Also, pretty big flub saying Sandopolis was from Sonic 3 😜
I mean, sonic 3&k is a thing
Plus sandopolis is literally on the game select screen of sonic 3 alone💀
the Cope sign in Spring Yard Zone of Sonic 1 was intended to be an encouraging message to the player
I like how you used Lost Woods theme from Breath of the Wild
I was waiting for this forever
For the Time Eater, they are doing a Sequel/Remake of Sonic Generations named Sonic×Shadow Generations and leaks talk about Mephiles being present in the Game
11:04
genuinely the visual image of someone messing up this level and looking up to see if they're missing anything just to see the words "COPE" in bright flashing letters is hilarious.
I always wondered who the guys on thumbmail was in sonic adventures.
Tails doll is just one of eggmans creations, no evil spirits. He even makes an appearance in an official comic. I don’t remember it exactly but someone says something about how sonic and knuckles get cool metal counterparts but tails just gets a freaky doll.
I believe the actual robot in tails doll is actually housed inside the head while the rest is just a doll. It has anti-gravity capabilities of some sort.
You:( you thinking of you talking about needle mouse from that last time)
Me : needle mouse in fnf be like laughing
I love these types of videos the Mario was great and this one is a 1up
I think I know some of these. Tails doll was a much design by Robotnik to be creepy, which would make Sonic lose the race. Sonic.exe isn't real. America is kind of known for preferring hard-core spooky stuff, hence the music change. Mazin was a nickname for a developer in Sonic CD and that is his face and message. The Ghosts are ghosts, just your average ghost, people die all the time. Sonic.exe isn't real. The cope tile thing is something to do with what the game was made on, from what I've heard (or they're telling you to deal with it). The Pumpkin Hill rocks may have bonfires if people live there. Sonic.exe isn't real.
Can't confirm, though.
Quick theory about the ghost in sandoppalis , what if Eggman went into the primed and captured some animals and forgot about them. Then when sonic releases the animals, it's to late. The animals then haunt sonic throughout the act, trying to seek revenge because they think sonic let them die and rot in the capsule
I remember an intervew in which a japanese dev said they didn't know what the English word "Cope" meant but that is sounded cool to them so, they added it there, amongst other words.
9:08 we actualy did see the concept art for that charicter. it got shown recently, Ian flynn even tagged it.
it was concept art for a spider charicter, i think they just snuck her into the game just because.
Cool Video Bro!
Those planets on marble zone is some type of colorful mysterious moons on the sonic world
Also the creepy song got put into slap battles for a part that was supposed to make you scream like you're in lethal conpany
Majin sonic is a Easter egg for one of the Developers
2:51 drake going straight to the flooded mine😂
6:28 sonic i would like to tell you
the good ending is non-canon
thank you for playing this music, and freeing me from my prison of not being able to tell you that
6:54 sonic im god
7:45 i would like to tell you that… again!
7:05 This is eggman laugh but evil and scary
Somebody:
Somebody Somewhere:
Plays JP SonicCD:
That’s funky!
Plays American SonicCD:
Plays for five seconds, “I filled my pants 💀💩👖😩"
Also the message is telling me to COPE with all the gosh darn bumpers, and the dread of upcoming labyrinth zone!
The US bosw theme is just BETTER
The "cope" is the cope with the frustration of that level 😆
The mysterious character in sonic adventure is a unused spider girl. She does have concept art but it’s weird that she has a render even though she was cut early in development. 🤔
Love your content 😊😊😊❤❤