@@nath-hh2ff It’s not OP in an air to air role, you need to fly it well to get the most out of it. I don’t have much of an issue shooting them down when I’m flying other things. But it could be considered OP in a versatility sense; it does provide blue with a capable multi role platform for performing basically any role at all to a higher standard than anything else - it can even carry more Mavs than the A-10 since they limited the A-10 to 4, which seems a little silly. Sparrows with boresight mode are perhaps a little bit strong given nothing else has access to all aspect missiles, so perhaps barring it from taking any on the 60s rotation and making them cost points to bring 4 on the 70s would be a good solution. Personally I wouldn’t mind at all if they made it cost points to bring out, earning points is fairly easy and making people have to engage the ground attack objectives to spawn the F-4 would both progress the campaign and reduce the Phantom spam - it’s generally the only thing I see on blue anymore, there’s not a lot of reason to fly anything else if you have it.
@@Bullet4MyEnemyI think the reason there are so many phantoms isn’t mainly because it’s the best blue airplane right now. I think that since the phantom is a more historically well known aircraft, that more people care about, most people will just get the phantom because they like it. Think about how many people get the f 16 even though the f 18 is pretty much just better in Dcs.
@@mrcat5508 definitely agreed there, the Phantom was probably the most hyped module that's released since I've been playing DCS and it helps that Heatblur knocked it out of the park. Anyone looking to play on the server on blue can choose between a fairly dated rendition of the F5, the far more obscure viggen, the skyhawk which while it is free many people don't know or remember that it exists because it isn't a listed module when looking at the shop, or the Phantom which is modeled better than basically everything else on the list, both functionally and visually.
@@Jubedy yeah, also I think that having the phantom be relatively prominent on the blue line up is both expected, and also not very damaging. I think that where it’s at right now there are a bit too many phantoms, but if they updated the MiG 21 and f5 and released an f8 then there would be a lot more diversity, but even then there would be a lot of phantom players
Individually, in air to air the F-4 is not OP. it's boresight modes are pretty easy to beat if you know how they work, and with a full missile load, and full fuel if they knife fight they will need friends to survive against decent pilots. The F4 has a very small and short window where It will dogfight well, and it's then pretty easy to get too low on gas and not make it back. I fly the Mirage F1 on the heatblur cold war server, and even outnumbered I can the majority of time bag a kill or 2 and return safely. The problem is how much people want to play the F-4 and the fact that they can carry fire and forget surface ordnance in both anti radiation and anti armor form. Where red has no fire and forget air to surface missiles, and even the hind which has guided ordinance are more challenging to use, and are much more limited in timeline of getting to target and safely killing. The F-4 turn around is much faster. The problem with the server was red getting more air to air kills often, and it not then mattering, because Blue could kill ground targets so easily, the map would move in blues favor anyway. That and the popularity of the hype of the F-4 means the servers which often were already balanced more often to blues favor became even more lopsided espessialy during North American prime time.
That’s me in the skyhawk at 13:58 haha, good sortie
Phantom always sounds like it’s in Afterburner…burns fuel like it too
it has so much fuel you don’t really care
It’s maybe the one plane where you have to care the most, it has barely 4 minutes of flight time in burner; only the MiG-29 has it close to that bad.
Dammit my kill wasnt in the video
just kidding redemption wouldve been nice but thx for the fun flight… might need to work on my spotting lol
Wow i wouldve been so proud
Im glad i have so many accs so i can boost my own comments lol
What a gorgeous game
Another excellent video many thanks 👍🏻
Lol poor MI-8 though
Can’t believe it nearly missed
this was a good time!... for the 10 mins i was there 😂didnt need to even mention me
Another Phantom video. Hell yeah!
Why do so many helicopter pilots fly so high? I start to get nervous if I can't hear the trees scraping the bottom of the fuselage.
What’s been your percentage lately of VR versus flatscreen for multiplayer?
About half and half, generally I’ll fly VR solo because the mic on the headset isn’t very good.
Do you think the F4 is OP? If so, what do you think should be done to balance the server.
@@nath-hh2ff
It’s not OP in an air to air role, you need to fly it well to get the most out of it.
I don’t have much of an issue shooting them down when I’m flying other things.
But it could be considered OP in a versatility sense; it does provide blue with a capable multi role platform for performing basically any role at all to a higher standard than anything else - it can even carry more Mavs than the A-10 since they limited the A-10 to 4, which seems a little silly.
Sparrows with boresight mode are perhaps a little bit strong given nothing else has access to all aspect missiles, so perhaps barring it from taking any on the 60s rotation and making them cost points to bring 4 on the 70s would be a good solution.
Personally I wouldn’t mind at all if they made it cost points to bring out, earning points is fairly easy and making people have to engage the ground attack objectives to spawn the F-4 would both progress the campaign and reduce the Phantom spam - it’s generally the only thing I see on blue anymore, there’s not a lot of reason to fly anything else if you have it.
@@Bullet4MyEnemyI think the reason there are so many phantoms isn’t mainly because it’s the best blue airplane right now. I think that since the phantom is a more historically well known aircraft, that more people care about, most people will just get the phantom because they like it. Think about how many people get the f 16 even though the f 18 is pretty much just better in Dcs.
@@mrcat5508 definitely agreed there, the Phantom was probably the most hyped module that's released since I've been playing DCS and it helps that Heatblur knocked it out of the park. Anyone looking to play on the server on blue can choose between a fairly dated rendition of the F5, the far more obscure viggen, the skyhawk which while it is free many people don't know or remember that it exists because it isn't a listed module when looking at the shop, or the Phantom which is modeled better than basically everything else on the list, both functionally and visually.
@@Jubedy yeah, also I think that having the phantom be relatively prominent on the blue line up is both expected, and also not very damaging. I think that where it’s at right now there are a bit too many phantoms, but if they updated the MiG 21 and f5 and released an f8 then there would be a lot more diversity, but even then there would be a lot of phantom players
Individually, in air to air the
F-4 is not OP. it's boresight modes are pretty easy to beat if you know how they work, and with a full missile load, and full fuel if they knife fight they will need friends to survive against decent pilots. The F4 has a very small and short window where It will dogfight well, and it's then pretty easy to get too low on gas and not make it back. I fly the Mirage F1 on the heatblur cold war server, and even outnumbered I can the majority of time bag a kill or 2 and return safely. The problem is how much people want to play the F-4 and the fact that they can carry fire and forget surface ordnance in both anti radiation and anti armor form. Where red has no fire and forget air to surface missiles, and even the hind which has guided ordinance are more challenging to use, and are much more limited in timeline of getting to target and safely killing. The F-4 turn around is much faster.
The problem with the server was red getting more air to air kills often, and it not then mattering, because Blue could kill ground targets so easily, the map would move in blues favor anyway.
That and the popularity of the hype of the F-4 means the servers which often were already balanced more often to blues favor became even more lopsided espessialy during North American prime time.