@@Archxrif i use a mantra with a decent windup time and they m1 same time as i use my mantra, i should cancel their attacks not be lunished for casting something faster and ME taking the damage
this is facts and has been an issue for almost 2 years now cause the devs dont seem to play thier own game, even railblade was given enchants which makes no sense. While on the other hand i think light weapon is even tricker to balance because for most casual players its a ping/reaction diff and in chime it does like laughable damage especially since the devs add med weapons that can match light swing speed lol
@ neglecting mediums ability to abuse shaky block and do much more dmg. Also no, heavy is by far the easiest weapon type to play because of the range and dmg, ending fights quicker; either by losing to someone better or winning to someone worse. This is the truth
the only problem with heavy is they keep making these broken weapons on heavy that just straight up makes heavy look op but its not op realistically every other heavy weapon that wasnt added recently are balanced besides 2 or 3 like petras anchor and darksteel they just need to stop adding heavy weapons to the game we dont need more braindead shit. only thing they need to do is give windup to heavy uppercuts balance out the new heavy weapons and completely gut them and
That is just not true, vamprism on light is legit meta, healing 1% each hit while 1% is the equivalent of 5 hp or more but if you add any other enchant it would not increase to 5 damage or more.
For enchants that proc on a certain amount of hits if they make it on flourish light and medium would be more viable for pve so it’s not heavy meta for pve only and would make people utilize flourishing more lower explosion enchant dmg like 30% so it’s not op but I think that would be a great enchant over haul
the "swing speed" argument people say to defend giving better enchant benefits to heavy is dumb lol, heavy uppercuts counter that argument completely. from a heavy main btw
I agree that the devs glaze heavy but The issue i have with your suggestion is that due to the way the gameis rn, people can just stack dmg multipliers till you have a med dmg, light swing speed weapon, which is insane
I wish they could just tone down the visual effects by like 80% i hate how they completely changes how the weapon looks, imo wild is the perfect example of a GOOD looking enchant, it aint too much and there's not alot of effects and then we look at.. grim and stuff. It's all just too much
There is 0 issue with heavy bruh this is cope 😭 heavy is balanced its more that other weapons need buffs. Fist doesnt have much, dagger doesnt have much, rifle doesnt have much, dual pistols, etc. Its not that heavy needs to be nerfed, its that specific heavy weapons need to be nerfed.
are you all losing your minds, heavy have higher dmg and weight BC ITS A HEAVY WEAPON why nerf heavy when the whole meta is just the same attuementless med with vamp or ob, your just mad heavy takes skill with most build. im not saying that all heavy weapons are balanced and i do agree with someones statment about the pickaxe and faster swinging heavy weapons enchants should prock with the speed of the weapon not if its heavy med or light. i cant believe youre complaning about heavy weapons when all your builds are just fast m1s and the same mantras over and over again.
Heavy does not require skill, i'm a light weapon main and tried using heavy for once and bro just uppercut spam and u win. It's so easy that i literally just turned my brain off while playing
nah the enchants arent that big of a issue but the game definitely favors heavy alot (except for that one obsfucation change idk why different weapon types should have dif chip damage. heavy weps lit do more damage itd make more sense to give them less chip damae)
I think that none of weapon types should be glazed, and also they should lower the enchant efficiency with heavy weapons because they already scale better with most enchants because of how much damage they do (higher than other weapon types) and they also should nerf that new weapon that deals 2 bars on crit like wtfff?? you can kill people in 3 crits without any damage talents or berserk hello??? I think they should make heavy more rewarding NOT making heavy weapons do more damage but with something other... idk like I really like using heavy because of it hyper armor talents (greataxe and longswords/greathammers) and I think they should add more talents and lower damage so its not that braindead to play and actually make you do something specific to get rewarded, deep devs really miss some potential with heavy bruh, also what about light weapons is that they should revert enchant changes (like landing 7 hits on someone with something like grim enchant for dude to just run away because light weapons range is ass😭)
even if they make this change (its a good change), it's basically only going to affect one enchant which is deto since its the only enchant heavies run
Yo sheep, what's your thoughts on uppercut because lately I've thought that light having slow uppercut and heavy having the fastest uppercut logically and physical doesn't make sense.
Medium and light are meta for a reason stop saying they need to be nerfed because of the boosts they get when fundamentally medium and light are better in every way for pvp.
All the light twinks out here malding over heavy but won’t use heavy is mind boggling to me as I med main but I just can’t see why yall just don’t use heavy and go for something as boring as light
done that seen that here with the apparently abhorrent take that causes you to rage in my comments every time. Detonation needs it im not gonna sugarcoat it
detonation benefits heavy, chilling benefits heavy, blazing benefits heavy, grim benefits heavy, gluttony benefits heavy because it scales with how much dmg ur m1 deals, grim benefits heavy, sear benefits heavy, what's your point?
Just remove enchants holy shit its annoying deadass gaining a speed boost on m1s is stupid There should be downsides atleast vamp doesnt have any that is crazy btw IT should elastic is goofy with flamecharm builds aka cus all i see in chime is just some light weapon ice 600 hp 60 phyiscal build or flame with vamp its to much
>claims hit based enchants bad because slower more damaging weapons proc it easier >says "unbiased" solution is to tie it to damage output instead despite the fact that heavy is still dealing the most damage masterful gambit,sir.
@@sheepinsheepskin so your solution is a roundabout way of just uping heavy hitcount by 1 unless they're running dmg mods in which case the hit count gets further decreased, essentially hypercharging high dmg builds.
@@sheepinsheepskin Quite the opposite, it makes a rational function in which the lower your base damage is the more damage mods cut down on needed hits to proc enchants, so in a weird unironic twist this system favors low invest dagger users the most because they are both high hit count and low base damage
join for the #1 build also! discord.com/invite/ZVcq5BXDmk
the problem with enchants is how stupid they make ur slot look
thats why you dont run heavy nemesis on literally everything
nah you js make ass drip bro
i usually base my drip around the enchant i plan on using
thats why i use curse of yunshul
@ amen
lowkey i also wish enchant visuals were like 90% less opulent it looks way too flashy. smtimes i dont use a particular enchant because its that ugly
Especially stone and metal, they are so good but at the same time so fucking ugly😭
Grim & umbral knight looks like dog doo doo
@@NaDIOpoopenfarten umbral knight is fine
not to mention that heavy also has hyperarmor on every single swing they do
so they don’t get interrupted if a med or light player just kept swinging?
@@Archxrif i use a mantra with a decent windup time and they m1 same time as i use my mantra, i should cancel their attacks not be lunished for casting something faster and ME taking the damage
Punished*
respect the swing please
@@Archxrso what’s the point of a slower swing LMFAO
light weapon merchant smh
the devs glaze heavy, and the community just accepts it lol
As heavy main i can agree at least ik not a flamecharm user for the devs to glaze also the attument i use
Trolling light and medium are just better.
anyone would prefer heavy glaze over med/light
@@freeonreali think anyone without a helmet on would perfer med light 😭
Because it’s easy to parry, lol.
And you have stuff like rail blade and pickaxe that have medium swing speeds and still get buffed enchants
but you never use heavy bro.... there is something your not mentioning
why would i want to monkey around on chorus, i genuinely like the engaging combat
dude literally every heavy weapon user ive seen is fuckin shit....
@@sheepinsheepskin is that why you drop one shot builds because you mess w the combat? 😂
@@karma6037yes and its clickbait, ik welcome to yt kiddo
U rlly went from the releast deepwoken player to another deep trix NPC. Dr deep was right all along huh.@@sheepinsheepskin
click for enchant rant.
get a heavy rant
unc ran out of footage at the end
dude IDC IF MY OPPONENTS M1 IS SLOWER THAN A CHEESE BUILD USER IT SHOULDNT DEAL HALF A BAR AND HAVE 20 DIFFRENT BUFFS AND HYPER ARMOR
this is facts and has been an issue for almost 2 years now cause the devs dont seem to play thier own game, even railblade was given enchants which makes no sense. While on the other hand i think light weapon is even tricker to balance because for most casual players its a ping/reaction diff and in chime it does like laughable damage especially since the devs add med weapons that can match light swing speed lol
perfectly spoken
railblade enchant makes sense lmao? have you ever heard of LORE
big update, world events, new med wep, new heavy wep, new light... wait, the devs don't even hide it anymore...
Lets act like the meta isnt light and medium rn
Smartest short bus rider
@chimichoongus397 light weapon cope
@Kenan167 as if light isnt the worst wep type atm
@junlingg legit the easiest weap type to play and infinitely more rewarding for any sort of mixup
@ neglecting mediums ability to abuse shaky block and do much more dmg. Also no, heavy is by far the easiest weapon type to play because of the range and dmg, ending fights quicker; either by losing to someone better or winning to someone worse. This is the truth
the only problem with heavy is they keep making these broken weapons on heavy that just straight up makes heavy look op but its not op realistically every other heavy weapon that wasnt added recently are balanced besides 2 or 3 like petras anchor and darksteel they just need to stop adding heavy weapons to the game we dont need more braindead shit.
only thing they need to do is give windup to heavy uppercuts balance out the new heavy weapons and completely gut them and
I would say the enchants should scale off swing speed mainly and dmg partly
ENHCANT RACISM??
Heavy's swing speed downside doesnt even matter because 100% of heavy users will just spam uppercut to bypass it anyway
Heavy uppercut is both easy to parry and counter even if it hits you 90% of heavy players auto vent predict giving you a free attack.
@Pinkcactuz this is literally just not true since it goes past parry and block
@@doinked_2533 no it doesn’t 😭
@@Pinkcactuz 5 hours of pvp experience talking rn...
F tier rage bait@@doinked_2533
Tbh the way the game has changed they need to balance light up and heavy down.
heavy uppercuts are so annoying i hate them and they proc enchants
can we all agree that obfuscation needs to be removed from the game
No
just don't block lol
@realshaperionot the issue the speed boost is
@realshaperio gng no one goes obfuscation for the chip damage
@@sarenlover6624 free speed boost for just landing 1 m1 is crazy, it should atleast be 3 m1s
revert the parry cd 🗣🗣🗣🗣
That is just not true, vamprism on light is legit meta, healing 1% each hit while 1% is the equivalent of 5 hp or more but if you add any other enchant it would not increase to 5 damage or more.
its based of dmg dealt not a percent gained
@@sheepinsheepskinit actually isnt because on a heavy build you still heal 1% per m1 no matter what
@@StreamerClipCenteralagain, hp percents arnt how it works everyone has different hp and dmg dealt too
@@StreamerClipCenteral its based off of dmg dealt meaning 1% healing for you can be 0% or 2% for someone else
@@StreamerClipCenteral why u ulying LMAO
For enchants that proc on a certain amount of hits if they make it on flourish light and medium would be more viable for pve so it’s not heavy meta for pve only and would make people utilize flourishing more lower explosion enchant dmg like 30% so it’s not op but I think that would be a great enchant over haul
If this is the case... Why haven't u gotten godseeker on heavy?
some ppl enjoy not being a monkey with a helmet on
@@sheepinsheepskinyou play like a monkey with light…
because he doesn't play heavy ddddddddduuuuuhhhhh
@@sheepinsheepskin bro what does helmet on even mean
the "swing speed" argument people say to defend giving better enchant benefits to heavy is dumb lol, heavy uppercuts counter that argument completely. from a heavy main btw
yeah but fist and single/double gun and dagger have been meta for like the entire games history this is the punishment
I did not miss a single part of this video
ty for telling the players about the biggest problem in deepwoken
np sir
Heavy classes in a lot of games seem to be op and the devs to say they are weak so they give them tons of buffs .
I agree that the devs glaze heavy but The issue i have with your suggestion is that due to the way the gameis rn, people can just stack dmg multipliers till you have a med dmg, light swing speed weapon, which is insane
making the enchants percent based still makes heavy the best, and light the worse, since it does the most damage. i don’t really see the idea
Arigato gozayamasu my glorious king. Much love from shibuya
I wish they could just tone down the visual effects by like 80% i hate how they completely changes how the weapon looks, imo wild is the perfect example of a GOOD looking enchant, it aint too much and there's not alot of effects and then we look at.. grim and stuff. It's all just too much
Heavy is dev spec
Should've been "The Problem With Heavy Glaze"
There is 0 issue with heavy bruh this is cope 😭 heavy is balanced its more that other weapons need buffs. Fist doesnt have much, dagger doesnt have much, rifle doesnt have much, dual pistols, etc. Its not that heavy needs to be nerfed, its that specific heavy weapons need to be nerfed.
Not to mention that the meta is literally light and medium
are you all losing your minds, heavy have higher dmg and weight BC ITS A HEAVY WEAPON why nerf heavy when the whole meta is just the same attuementless med with vamp or ob, your just mad heavy takes skill with most build. im not saying that all heavy weapons are balanced and i do agree with someones statment about the pickaxe and faster swinging heavy weapons enchants should prock with the speed of the weapon not if its heavy med or light. i cant believe youre complaning about heavy weapons when all your builds are just fast m1s and the same mantras over and over again.
@@DespitePacked bro aint even listen to my solution and tried calling me wrong 😂
bro what are you sayin tbh remove enchants if people gonna just complain to damn much
Heavy does not require skill, i'm a light weapon main and tried using heavy for once and bro just uppercut spam and u win. It's so easy that i literally just turned my brain off while playing
nah the enchants arent that big of a issue but the game definitely favors heavy alot (except for that one obsfucation change idk why different weapon types should have dif chip damage. heavy weps lit do more damage itd make more sense to give them less chip damae)
I think that none of weapon types should be glazed, and also they should lower the enchant efficiency with heavy weapons because they already scale better with most enchants because of how much damage they do (higher than other weapon types) and they also should nerf that new weapon that deals 2 bars on crit like wtfff?? you can kill people in 3 crits without any damage talents or berserk hello??? I think they should make heavy more rewarding NOT making heavy weapons do more damage but with something other... idk like I really like using heavy because of it hyper armor talents (greataxe and longswords/greathammers) and I think they should add more talents and lower damage so its not that braindead to play and actually make you do something specific to get rewarded, deep devs really miss some potential with heavy bruh, also what about light weapons is that they should revert enchant changes (like landing 7 hits on someone with something like grim enchant for dude to just run away because light weapons range is ass😭)
this whole video is rage bait, on everyone that comments lives...
even if they make this change (its a good change), it's basically only going to affect one enchant which is deto since its the only enchant heavies run
no 💀 u legit have the freedom of every hit based enchant
Yo sheep, what's your thoughts on uppercut because lately I've thought that light having slow uppercut and heavy having the fastest uppercut logically and physical doesn't make sense.
make a heavy build
TL;DW: Enchants benefit heavy weapons more than light weapons
Can't wait for next 8 heavy legendary weapons to release next weekly
🔥🔥Good video
waiting for dagger/rapier update (the biggest update we have gotten was a single dagger from hallowtide)
I literally never thought of this 💀
"Weighnt" 😭
BALKAN RAGE + THOSE WHO KNOW RAAAAAAA
true heavy is so broken how has it not been touched for so long
Medium and light are meta for a reason stop saying they need to be nerfed because of the boosts they get when fundamentally medium and light are better in every way for pvp.
Light is easily the worst wep type rn Impossible to play without a gb you have no freedom on it.
@@Jackk1Godseeker heavy is still not the best or i wouldnt see all these medium metamancers and i dont think its better than light
im raging so hard rn, im such a rager fr
All the light twinks out here malding over heavy but won’t use heavy is mind boggling to me as I med main but I just can’t see why yall just don’t use heavy and go for something as boring as light
Idk why they acting like heavy is somehow broken especially in the comp scene when literally everyone is on fist or champ dagger
@@Pinkcactuzmost are medium
Recently a lot of top 50s and godseekers have been using railblade deto silentheart
some people dont wear helmets when theh game
@@sheepinsheepskin do light and medium users wear tinfoil hats
im saying chorus of agonies still isnt nerfed for some reason 😭
attunementless heavy is one of the most braindead metas for ganks AND chime
in conclusion BUFF LIGHT SHAKY BLOCK
Lil light weapon mutt is mad light isnt meta for the first time in centuries
How many godseekers use heavy?
only 1 and it being luke, yet this sheep guy does nothing but complain
deepoken overworld = heavy weapon battleground
Please remove heavy bro🙏🙏
you know what we need? we need MORE ENCHANTS THAT BENEFIT HEAVY (rage bait)
is bloodrend op mr sheep
meow
done that seen that here with the apparently abhorrent take that causes you to rage in my comments every time.
Detonation needs it im not gonna sugarcoat it
AHHHH IM RAGING
wish armor enchants actually did stuff for pve
still waiting for a leg dagger bro
enchants racism
Ragebait (the only enchants that directly buffs heavy, is curse of yunshul, nemesis & sear)
detonation benefits heavy, chilling benefits heavy, blazing benefits heavy, grim benefits heavy, gluttony benefits heavy because it scales with how much dmg ur m1 deals, grim benefits heavy, sear benefits heavy, what's your point?
i cant tell if this is the actual ragebait or not
@@sheepinsheepskin love ur content sheep
@cqndyfloss you statistically land more hits with both light weapons and medium which equalizes it
@@Limit639 7 hits on light and 3 on heavy are not the same
Get aga on this he preaching 🙏 buff legion kata
insert me raging graaah nooo raaaah
lwky theres nothing to rage abt, this a good ass problem
Sheep, how do i get out of 420 elo
wth
stop playing for a while wait for chime elo to reset and never touch chime again
prime attless blazing anklets those who know
Just remove enchants holy shit its annoying deadass gaining a speed boost on m1s is stupid There should be downsides atleast vamp doesnt have any that is crazy btw IT should elastic is goofy with flamecharm builds aka cus all i see in chime is just some light weapon ice 600 hp 60 phyiscal build or flame with vamp its to much
game is hella unbalanced, light is unbalanced, med is unbalanced, heavy is unbalanced
yo bro, have some PVP tips for brazilians? while the BR server dont come, God bless u.
IM RAGING
>claims hit based enchants bad because slower more damaging weapons proc it easier
>says "unbiased" solution is to tie it to damage output instead despite the fact that heavy is still dealing the most damage
masterful gambit,sir.
@@KozySRB no for instance, darksteel greatsword procs deto with 40 less dmg dealt (even less if they uppercut) than chanpions dagger
@@sheepinsheepskin so your solution is a roundabout way of just uping heavy hitcount by 1 unless they're running dmg mods in which case the hit count gets further decreased, essentially hypercharging high dmg builds.
@@KozySRB dmg mods are universal buddy and dmg dealt system will make the results linear for all wep types
@@sheepinsheepskin Quite the opposite, it makes a rational function in which the lower your base damage is the more damage mods cut down on needed hits to proc enchants, so in a weird unironic twist this system favors low invest dagger users the most because they are both high hit count and low base damage
@@KozySRB u do relizw low invest does less dmg dealt smartie pants
just remove shaky block
nerf heavy buff light
Rapier and elastic is already strong
Idk I think its just a skill issue on yall part
"weint" 😭 0:43
NO DONT NERF MY HEAVY! 😢😢😡😡
At this point just make deepwoken 2
6luke got to bro
sheepy can you teach me to be compy pls 🥺
Detonation heavy is so cancer
love ur skin color
unbidden best enchant
bro cooked
see your build boosted king
Im ragjng....
Pls bro get heavy nerf
The deep community thinks it sucks for some reason
I been asking for hesvy nerf for months!
heavy is op
tahaha type shiiii
And heavy hands ring
Even though you said all this, Sheep, I will forever hate light weapon and wish the worst on it. 🐺🐺🐺🪖🐒