RCT2 Ride Overview - Hybrid Coaster

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  • Опубліковано 9 лис 2024

КОМЕНТАРІ • 271

  • @MarcelVos
    @MarcelVos  Місяць тому +102

    Quite a few people are saying that the reason the design with the faster chainlift as more breakdowns is probably just that it's going around the track more times, but that's not true. Even if your ride doesn't have a chainlift at all, increasing the speed of it will still increase the number of breakdowns.

    • @ducky_vt3982
      @ducky_vt3982 Місяць тому +19

      I always wondered why the default chain speeds were so slow when there was seemingly no downside to increasing it. It's such a small detail to add that I doubt more than a handful of people noticed.

    • @alexlowe2054
      @alexlowe2054 Місяць тому +10

      This is one of those crazy weird facts about RCT2 that I never knew, and it's the sort of thing that I love about older games. All those little details, and all the interesting strategies they give, like lowering the speed of the chain lift on pay to enter parks, to keep guests on rides for longer and optimize to keep your rides cheap.

    • @KingKlear
      @KingKlear Місяць тому +2

      ​@@ducky_vt3982Yeah. I would really like a video that breaks down all those little settings that I always set the same way and explain why it might be a bad idea.

    • @abtwopoint0
      @abtwopoint0 Місяць тому

      @@alexlowe2054 why would you decrease chain speed, which decreases throughput, in an effort to keep rides cheaper? If you cant charge much for the ride, then cycling as many people as possible as fast as possible will generate the most revenue. the longer someone is on the ride, the less money the ride and the park is generating.

    • @claudetheclaudeqc6600
      @claudetheclaudeqc6600 Місяць тому

      @@abtwopoint0 he meant in a scenario that is pay per entry and not per rides

  • @FunkAndFluff
    @FunkAndFluff Місяць тому +396

    "Nothing gets me more aroused than looking at a nice, smooth hybrid coaster."
    -Marcel, 2024

    • @Atmapalazzo
      @Atmapalazzo Місяць тому +12

      to the visuals of the best hybrid coaster design ever.

    • @ColeMeCrazy
      @ColeMeCrazy Місяць тому +3

      19:48

    • @chrisogrady28
      @chrisogrady28 Місяць тому +4

      Marcel spends a lot of time standing in the bushes near Untamed at Walibi Holland

    • @Chomp-Rock
      @Chomp-Rock Місяць тому +5

      Not even a large woody?

    • @whitelionstudios1786
      @whitelionstudios1786 Місяць тому +2

      I nearly shot my drink out my nose laughing when he said that

  • @SuperFromND
    @SuperFromND Місяць тому +450

    the fact that some random guy was just like "yo what if i made an entire set of sprites for a new coaster type" and it's just *in* openRCT2 now warms my heart

    • @CentralJerseyRailfan
      @CentralJerseyRailfan Місяць тому +33

      That “random guy” in question is Edward Calver, better known by his alias of “X7123M3-256”.

    • @BlissBee
      @BlissBee Місяць тому +1

      HAHA I FINALLY FOUND YOU FORMER OPEN HEXAGON UA-camR

    • @theonlyron
      @theonlyron Місяць тому

      @@CentralJerseyRailfan Hello, fellow New Jerseyan! Nice to see another one of us out in the wild! :)

    • @SuperFromND
      @SuperFromND Місяць тому

      @@BlissBee JEEZ thats a name i havent heard in a while! yes yes i did OH stuff way back in the day :>

    • @BlissBee
      @BlissBee Місяць тому

      @@SuperFromND do you still have the videos privated on your channel or are they long gone
      There's this website that exists to preserve open hexagon packs and alot of yours seem just lost to time

  • @SemiHypercube
    @SemiHypercube Місяць тому +132

    It's really cool how OpenRCT2 just straight up adds a few new ride types

    • @MarkFendy-sw7hn
      @MarkFendy-sw7hn Місяць тому

      I'm hoping Openrct2 will make add the arrow pipeline coaster, and the s&s screaming squirrel, and the Intamin ball coaster soon someday!

    • @keiyakins
      @keiyakins Місяць тому +2

      iirc there's some technical issues still limiting what can be done, but they're being worked on. I'm looking forward to being able to add a few new flat rides - they're not as exciting as coasters, but there's definitely been some innovation in that space since the 90s!

  • @rohsek7298
    @rohsek7298 Місяць тому +42

    The rct community is seriously one of the best ones out there. I've yet to hear of a bad apple and it's always so active and passionate.

    • @nthgth
      @nthgth Місяць тому +4

      Absolutely.
      I wish there was an OpenSim City 4 too

    • @dashcharger24
      @dashcharger24 Місяць тому +10

      ​@@nthgthUnfortunately EA is really aggressive in protecting their brands. They don't do anything with them, but they hate it when others try to do something with them.

    • @rohsek7298
      @rohsek7298 Місяць тому +3

      @@dashcharger24 EA sees someone do something better with their games and throw a tantrum 😂

  • @theplasmawolf
    @theplasmawolf Місяць тому +34

    That transition of the coaster tracks at 1:30 is incredibly smooth.

  • @Davtwan
    @Davtwan Місяць тому +72

    If “Ride Improvements” ever becomes a thing again, I think things like “higher chain lift speeds” or new track pieces for coaster groups (not individual rides) could make R&D a little more interesting.
    Also welcome back, Ride Overviews! Even if it’ll just be for the three new OpenRCT coasters.

    • @FerdinandFake
      @FerdinandFake Місяць тому +1

      Sounds awesome

    • @IQDESTRUCTOR
      @IQDESTRUCTOR Місяць тому +2

      expanding that, i'd like to see some sort of R&D unlock that somehow modifies breakdown rates so maybe you get higher chain lift speeds and then later on you get lower breakdown rates on higher chain lift speeds

    • @slimshady951000
      @slimshady951000 Місяць тому +1

      In the cheat menu you can select “unlock operating limits” and make the chain lift as fast as you want.

  • @johnharvey5442
    @johnharvey5442 Місяць тому +69

    I was just talking about the New Texas Giant with a friend the other day. It really is a marvel how they were able to transform that old back-breaker into something so smooth and thrilling. If you ever come to the states Marcel, you have to give it a try - it truly is an experience to behold.

    • @wirelessbaguette8997
      @wirelessbaguette8997 Місяць тому +1

      The Iron Rattler at Fiesta Texas is also an amazing ride. I haven't had a chance to make it back to Cedar Point since the rebuilt Mean Streak as Steel Vengeance, but I imagine it is also a blast to ride!

    • @ThinkAboutVic
      @ThinkAboutVic 20 днів тому +1

      fun fact: RMC themselves have given the blessing for the hybrid coaster - which is what allowed it to be added with the hybrid coaster name into the game and be shipped with ORCT2. they've even shouted out OpenRCT2 in an AMA!

  • @fauxshamrock7447
    @fauxshamrock7447 Місяць тому +117

    ["The chain lift] is back with a vengeance"
    You mean a Steel Vengeance... 😂

    • @ols1022
      @ols1022 Місяць тому

      I was going to comment the same thing 😂

    • @fauxshamrock7447
      @fauxshamrock7447 Місяць тому +1

      @@ols1022 beat you to it! 😂
      And 100 thumbs up? Awesome

  • @Tahngarthor
    @Tahngarthor Місяць тому +26

    it would be nice if they included some "normal" scenarios in OpenRCT2 that include the new rides. They should have a community scenario design contest or something and feature them in the game.

    • @mattiatorX
      @mattiatorX Місяць тому +12

      It’s a work in progress as we speak, via the OpenScenarios project.

    • @HappyBeezerStudios
      @HappyBeezerStudios Місяць тому +9

      @@mattiatorX sounds great.
      Because new scenarios is what we need. And if some of them include the new rides in the starting park, the player instantly sees what they can do.

    • @mattiatorX
      @mattiatorX Місяць тому +2

      @@HappyBeezerStudios It definitely seems like that will be the case in some scenarios.

    • @tarabelle7716
      @tarabelle7716 5 днів тому

      I tend to go into object selection and drag out some rides if they're fitting but it would be nice to not have to do that

  • @Syncronym
    @Syncronym Місяць тому +16

    I have really enjoyed making RMC’d versions of some of the original coasters, like Big Dipper at Bumbly Beach. It’s a nice little challenge to refresh and rethink them with some of the new elements!

  • @Mmlh1
    @Mmlh1 Місяць тому +29

    Thanks for featuring my coaster! Such a nice video, with great information.

  • @nanardeurlambda
    @nanardeurlambda Місяць тому +18

    I feel like this roller coaster has been given things that the creator wished more attractions had (faster chainlift, larger banked turns, the possibility to build the steep lift-vertical track-steep lift structure...). Not that I'm complaining, it's just that those are things I had noticed could have been useful in the past.

  • @katt-the-pig
    @katt-the-pig Місяць тому +16

    I love that RCT2 is still alive thanks to Open RCT2.

  • @Fox_on_a_Rollercoaster
    @Fox_on_a_Rollercoaster Місяць тому +20

    Everytime I see an informational video like this, I always come back.
    Ngl a lot of the other videos were really not my personal thing, but these purely informational videos are just great.

  • @ThemeParkScienceOfficial
    @ThemeParkScienceOfficial Місяць тому +11

    So glad they added the Hybrid Coaster into the game! 😍

  • @someoneout-there2165
    @someoneout-there2165 Місяць тому

    The fact you're still creating RCT2 videos to this day.. makes you a legend. ❤️ This was most likely the most played PC game I ever had, besides Ultima Online which has so many hilarious memories of a much simpler time.

  • @SleinMcAwesome
    @SleinMcAwesome Місяць тому +75

    19:48 I don't want to apologize for Marcel showing of my beautiful coaster. You're welcome everyone. ;)

    • @vortexluigirosalina5557
      @vortexluigirosalina5557 Місяць тому +9

      It’s great man 😂

    • @ryanm.968
      @ryanm.968 Місяць тому +11

      Nice touch with the fountain

    • @wafflemale
      @wafflemale Місяць тому +13

      You erected an excellent coaster. It really gets the blood pumping

    • @DJAvren
      @DJAvren Місяць тому +1

      You really need the balls to make a hard design like that work. Some will try to cockblock you, but that would just be a dick move. You have erected something beautiful there.

  • @jerrystonkfeld
    @jerrystonkfeld 27 днів тому

    Hi Marcel! I am so happy I came across your channel as I have learned so much about gameplay that I never knew and it really enhances things. I have been playing since I was a kid and I never built my own coasters because I am not very good at it but you have taught me that it's actually not difficult to make a coaster that meets stat requirements along with many other useful tips that make gameplay more fun. Thank you for making these videos! Much appreciated!

  • @Deurklink
    @Deurklink Місяць тому +9

    Great overview, and nice to see my designs featured! 🥳🥳

  • @21smac30
    @21smac30 Місяць тому

    Haven't played this since I was a young teenager, the too addicted 12-year old.
    Those were Golden Years, thanks for bringing me back...
    ... I always had this game in the back of my head as "the coolest game ever, but I never had time to finish it/enjoy it all."
    You're my hero, suddenly an Old School dream is quite quick, and I can high five myself from the future.
    Thanks again

  • @Ocarina654
    @Ocarina654 Місяць тому +2

    Nice! I've quite enjoyed adding the Hybrid Coaster to parks via the object selector menu. It's a really great addition to the game, and the Coaster type is very strong. I learned a few things from this vid as well, specifically the stuff about chain lifts! I don't think I've ever built a Hybrid with a chain lift, since I just friggin love launched lift hills. But knowing about the steep hills and some of the tricks gives me ideas...
    Thank you Marcel for this great video. And special thanks to Extreme256 for making the coaster type!

  • @fuzzix
    @fuzzix Місяць тому +4

    That chain lift speed / breakdowns balancing is great.

  • @Julian-rx7dd
    @Julian-rx7dd Місяць тому +2

    hello bro - i bought RCTC a week ago and your video are super helpful - thx for the uploads! - this game is super sick

  • @Likian5
    @Likian5 Місяць тому +11

    I love building with these coasters, though I constantly find myself getting frustrated with the lack of traditional loops and corkscrew elements that are present with the single-rail design. Here's hoping that they'll be added in one day

    • @Technical-Inspirations
      @Technical-Inspirations Місяць тому

      Probably the reason why the Hybrid Coaster doesn’t have access to Corkscrews and loops is because the real life RMC don’t feature those inversions. RMCs mostly have tight barrel or heartline rolls. The quarter loop element may seem out of place until you realize Goliath at SFGA has a quarter loop type element. The reason why the Hybrid coaster has a launched lift hill is because of Lightning Rod.
      You can see this same design philosophy in coaster types of the original game. Like the looping coaster that has a vertical as the only inversion. Just like the coaster type in real life.
      The flying coaster only has twists and quarter loops, while the lay-down coaster has both of those, plus vertical loops and corkscrews. Just like real life.
      But, sure it would cool to have corkscrews and loops on the hybrid coaster.

    • @claudetheclaudeqc6600
      @claudetheclaudeqc6600 Місяць тому +1

      @@Technical-Inspirations actually, the lay down and flying only have the small half loop and not the quater loop normally

  • @vertujoe2886
    @vertujoe2886 Місяць тому +7

    A ride overview episode, Christmas comes early

  • @pigfish99
    @pigfish99 Місяць тому +4

    The hybrid coaster is the wooden version of the giga coaster and twister coaster.
    Amazing stats, amazing features, big price. Definitely a coaster that would come up late in a scenario.

  • @DavidFrostbite
    @DavidFrostbite Місяць тому +1

    9:05 Ooh, I love that black/red color scheme, super cool

  • @mitchellfagan7701
    @mitchellfagan7701 Місяць тому

    A massive thank you to the developers for the amazing work they do to keep improving this game
    Thank you too Marcel, for the awesome videos 👍

  • @Tharronis
    @Tharronis Місяць тому +1

    Time to drop everything, 20 minute Marcel Vos video oh man.

  • @DarkWarchieff
    @DarkWarchieff Місяць тому +2

    Would be lovely if the old coasters get more elements too. Personally I want down/upward turns for the water slide. Oh and Helixes for them too. I know it isn't ambitious but I love slides.

  • @PaulCashman
    @PaulCashman Місяць тому

    Nice to see our local hybrid, Twisted Cyclone at SFoG, there at 1:14. A friend of mine cracked a rib on its wooden predecessor, Georgia Cyclone -- the ride was THAT rough. I flatly refused to ride it. But Twisted Cyclone is an excellent, compact, thrilling ride. I love it.

  • @mkaali
    @mkaali Місяць тому +7

    14:30 I assume a new video coming up about the physics

  • @MarkFendy-sw7hn
    @MarkFendy-sw7hn Місяць тому +4

    I hope that Openrct2 will add the arrow pipeline coaster, and screaming squirrel coaster someday!

    • @XRM-
      @XRM- Місяць тому +2

      I had an Arrow pipeline coaster under development, I posted a lot of videos to the the Discord.

  • @MaxArceus
    @MaxArceus Місяць тому +2

    Very enjoyable ride overview! Bit of a shame I forgot to make one to send in, but oh well xD

  • @dominicjannazo7144
    @dominicjannazo7144 Місяць тому +4

    I like the balance decision that faster chain lift = more breakdowns. Does a launch also increase breakdown rate, and does that only apply to the newly added types?
    A video on breakdown rate would be interesting.

    • @FerdinandFake
      @FerdinandFake Місяць тому +1

      To me it looks like it's just connected to the number of laps, the faster chain lift coaster just rides more often in the same time it makes sense it would break down more often. Could be a chance per lap or guest

  • @ElvenSpellmaker
    @ElvenSpellmaker Місяць тому

    _"And also for the Gigacoaster"_
    Yesss keep going my superior friend.

  • @edwcory
    @edwcory Місяць тому

    I enjoyed seeing all the users on the OpenRCT2 servers that I recognize

  • @zaxlor
    @zaxlor Місяць тому

    Hello everyone!
    Hi Dr. Nic- Er, hello Marcel Vos! Another great video, amazing way to showcase creations from the community too! ♥

  • @rubenvanbelzen1217
    @rubenvanbelzen1217 Місяць тому

    The hybrid coaster is such a beautiful coaster type, I really cannot get over it

  • @1WolfFan
    @1WolfFan Місяць тому

    So, Steel Vengeance at Cedar Point would be a hybrid coaster in RCT then. Makes sense to me. I'm kind of happy seeing RMC Conversions available in-game. Thanks for doing a video on them. :)

  • @DAS_k1ishEe
    @DAS_k1ishEe Місяць тому +2

    omg, I want immediatly go to the old scenarios and add some to my parks.

  • @WackoMcGoose
    @WackoMcGoose Місяць тому +2

    > coaster physics being slightly different based on cardinal directions
    Wow, and years before Minecraft's funky minecarts, too.

  • @marinegamerplayer6490
    @marinegamerplayer6490 Місяць тому +1

    Need to ride Wild Cat's Revenge at Hershey Park. Closest hybrid coaster near me. Looks super fun! Great vid as always!

  • @Jalmaan
    @Jalmaan Місяць тому

    I love this data stuff, really shows how little changes can effect the balance of the game

  • @Gui101do
    @Gui101do Місяць тому +2

    Marcel Vos the Boss!

  • @hsjun7142
    @hsjun7142 Місяць тому

    The artwork of this new coaster blends in so well!! I had crush on this coaster at first sight. Will there be any chance of vertical loop being added to this coaster in the future? Vertical loop supported by hybrid structure will look so cool!

  • @MamyShmerman
    @MamyShmerman Місяць тому

    RMC hybrid coastsers are my favorite IRL coasters. Steel Vengeance!

  • @Sarnahanfi
    @Sarnahanfi Місяць тому +1

    much love to the people adding rides to a 22 year old game.

  • @Squaretable22
    @Squaretable22 Місяць тому

    Babe wake up new Marcel Vos Ride Overview just dropped

  • @boRegah
    @boRegah Місяць тому +2

    "The guilt for spamming micro coasters..."
    fr 😄

  • @sanderpeters3389
    @sanderpeters3389 Місяць тому

    In Netherlands we also have this coaster in real life, it's the Untaimed Coaster in the Dutch rollercoaster park Walibi Flevoland (also hosts the giga coaster Goliath).

  • @BlissBee
    @BlissBee Місяць тому

    Thx for trying to cheer me up on the 2nd worst day of my year

  • @HappyBeezerStudios
    @HappyBeezerStudios Місяць тому

    At first I thought there is no way to make new coasters fit in.
    But no, this thing is balanced and fits very well. All things it does well are offset by a downside. Fast launch? Higher breakdown rate. Good throughput and ticket price? High building cost.
    Really like a later design that improves on something old and adds features from other coasters.
    And wow, large sloped turns... That means lots of speed.

  • @JamesW81
    @JamesW81 Місяць тому

    Good evening Marcel, I've been playing RCT2 the last few nights (with OpenRCT) after a while off. I usually set patrol areas for the staff and it got me thinking about how they work and how to make a patrol area optimal for each different staff member. Would be cool if you could do a video on it.... Particularl emphasis on why handymen don't like to sweep would also be cool! Cheers!

  • @markcornish6393
    @markcornish6393 Місяць тому

    So I am a huge fan of RMC Hybrid coasters, Steel Vengeance and Iron Gwazi to name a couple. I was stoked when I saw this get released, a little disappointed that not all the elements they use in real life can be implemented in the game, but still happy they released it. There's no wave turns, and the zero G stall is too short, there's no way to extend it in the game to make it look like the ones in real life (Goliath, Arie Force One, Zadra). Another thing to note, is that if you have too many "air time" moments, the stats go crazy high. You basically can't duplicate the real rollercoaster Steel Vengeance because the ride in the game would be too intense due to the excessive air time.

  • @JNF-Sticky
    @JNF-Sticky 26 днів тому

    leuk dat een Nederlander deze video's maakt ik speel het nu ook weer en probeer alle contracten te doen

  • @burnoutrct22
    @burnoutrct22 Місяць тому +1

    7:28 I used to build Kingda Kaa style rides with 100mph+ chain lifts and was wondering why they break down every few minutes. That explains it

  • @roytherocketparsons9096
    @roytherocketparsons9096 Місяць тому +1

    Here's a Nice Smooth Thumbs Up

  • @MatthewLiu
    @MatthewLiu Місяць тому +1

    OMG THAT LAST COASTER 😭😭😂😂

  • @enfynet
    @enfynet Місяць тому +1

    Would love to see those new track pieces on twister and inverted coasters

  • @darthpotatozqt
    @darthpotatozqt Місяць тому

    oh hey, i just watched your video talking about the addition of this coaster and the rail one last night. 😮😮

  • @sobertillnoon
    @sobertillnoon Місяць тому +1

    I've also had 283 breakdowns in the last 50 years

  • @Thiefnuker
    @Thiefnuker Місяць тому +1

    Marcel, I love your RCT content. But eventually you'll have presented every line of code to us, that is a day I fear since you manage to give me passion for a game I don't even play. Do you think you'll move on to Planet Coaster 2 at some point? I intend to get that one, and I'd love your wisdom about it once you've acquired it :D

  • @eusebioptolomeu5830
    @eusebioptolomeu5830 Місяць тому +2

    Rct3 has some nice variety of coasters and flat rides. I wonder if there is any wish to add them into OpenRct2; I would love to see some more variety within the flat rides, even if we’re talking only reskins here. But I’m speaking here without having the slightest idea of how doable this is

    • @nthgth
      @nthgth Місяць тому +1

      This has actually been done! RCT2 vanilla has the Twist, but OpenRCT2 adds numerous reskins, including a Tilt-a-Whirl! There are probably other examples I can't think of right now.

    • @XRM-
      @XRM- Місяць тому

      @@nthgth The Tilt-a-Whirl is not part of OpenRCT2, it was made by a guy going by Amazing Earl back in the 2000s, long before OpenRCT2. OpenRCT2 currently does not currently include any new flat rides, but it is compatible with those made for vanilla RCT2. However, if new flat rides do get added to OpenRCT2, they do not have to be reskins - it is possible to add something completely new.

    • @nthgth
      @nthgth Місяць тому

      @@XRM- oh, I was sure I've seen it in there, and other unfamiliar Twist variants. I guess I was wrong!

    • @XRM-
      @XRM- Місяць тому

      @@nthgth You probably got it from a server you joined or a park you downloaded - they don't come with OpenRCT2

    • @XRM-
      @XRM- Місяць тому

      OpenRCT2 already has an alpine coaster which was a ride type RCT3 had, and there is a pipeline coaster and hydraulic launch coaster in development. None of them work the same way as they did in RCT3 though, there are differences. On flat rides there has been little interest, someone tried making a Huss Condor but that's about it.

  • @thethunderbird4844
    @thethunderbird4844 Місяць тому +1

    openrct2 is just magic

  • @aiuh9592
    @aiuh9592 25 днів тому

    beat every scenario with only the heartline

  • @theagentd
    @theagentd Місяць тому

    This is super tiny, but a lot of these track designs could be very slightly optimized by making them a second or so longer. Many of them have a train arrive just before the next train departs, causing the arriving train to stop, unload guests and then move forward again. If you time it so that the train arrives just as the other one departs, it won't have to slow down and can instead pick up guests right away.
    The time it takes to fill a train does depend on the walking speed of the guests, so it's a bit random, but if you make the track a bit longer it would most likely have slightly higher stats and a chance at slightly higher throughput.

  • @Goldenblade14
    @Goldenblade14 Місяць тому +7

    19:48 ayo what the fu-

  • @tylerowens2192
    @tylerowens2192 Місяць тому +1

    Marcel, can you go over handymen, mechanic, etc. algorithym? It would be interesting to see how they work! For Example: How do mechanics know which ride to fix or perform maintenance to?

    • @dashcharger24
      @dashcharger24 Місяць тому

      I cannot remember what video, but I think he talks about them in one video about the handymen and mechanics, including vandalism and such.

  • @adambyte256
    @adambyte256 Місяць тому

    Recommended video: Why did Rollercoaster Tycoon die?
    OpenRCT2 devs: What was that? We couldn't hear you over the sound of us *adding new coaster types.*

  • @BeardedZasso
    @BeardedZasso Місяць тому

    I was not prepared for that ending...

  • @wildgoosespeeder
    @wildgoosespeeder Місяць тому

    I do have one criticism of the Hybrid Coaster implementation and that is the lack of vertical loop and corkscrew elements found on B&M inspired track types. IRL, these don't exist, but it would be nice to have it. I feel a same level of disappointment with the lay-down (corkscrew variant) and B&M Flying Coaster. Can't even do a flying vertical loop or pretzel loop without it looking janky in vanilla RCT2. I think OpenRCT2 improves that.
    The Zero-G Roll, steep and slightly inclined, is quite the deviation from the traditional parts. Maybe one day save the track designs with new track elements as a TD6, or whatever format OpenRCT2 settles on.

  • @SawedOffLaser
    @SawedOffLaser Місяць тому

    This video came out one day before I went to Cedar Point, which has a Hybrid Coaster, Steel Vengeance.
    Sadly it was down for maintenance the entire time we were there.

  • @wirelessbaguette8997
    @wirelessbaguette8997 Місяць тому

    If anyone thinks that the Hybrid Coaster's stats are a bit overpowered, I invite them to ride a hybrid coaster in real life. Hands down the best roller coasters I've ever ridden have all been hybrid coasters. They are so fast, so smooth, and just all around fun! Easily my favorite coaster type, even more than giga coasters, which were my previous favorite! (Sorry Millennium Force...)

  • @dschaedler
    @dschaedler Місяць тому

    14:25 just rct2 casually inventing minecraft physics

  • @AlexBrucki
    @AlexBrucki Місяць тому

    Wooden roller coasters would be so fire with large sloped (and banked) turns

  • @flushed5747
    @flushed5747 Місяць тому +4

    One day, we'll get tilt coasters, gentler slopes, slope with brake graphics, more-than-vertical drops, and patches to the heartline twist allowing turns and buffing it's mean-spirited stats, and the game will be perfect.

    • @tim3172
      @tim3172 Місяць тому +1

      it's = it is

    • @metleon
      @metleon Місяць тому +1

      It's possible in OpenRCT2 to change a ride's type as you're building it, so it actually is possible to put things like turns and dive loops on your Heartline Coaster. The Bobsled track looks really good for the turns, and you'd need to use something like a Twister or LIM Launched Coaster for the dive loops.

    • @flushed5747
      @flushed5747 Місяць тому +1

      @@tim3172 It's = it is*

  • @Nako3
    @Nako3 Місяць тому

    Im always surprised how much more content you can milk out of this old game :D

  • @Nlangkirby135
    @Nlangkirby135 Місяць тому +4

    I have ridden on a hybrid coaster at Six Flags Fiesta Texas called Iron Rattler.

    • @CrescentCitySweaters
      @CrescentCitySweaters Місяць тому

      IRat is my favorite coaster in the world. The drop off the quarry wall is so lovely. I’ve been on Steel Vengeance or SteVe as it’s known a couple times, but it’s just so aggressive I’m not crazy about it

    • @SickOfTheWorldXD
      @SickOfTheWorldXD Місяць тому

      The old Rattler was my childhood! I can't wait until going back to experience the new update! Well. Newish. Ha ha!

  • @thesheq5023
    @thesheq5023 Місяць тому

    Dont forget the hybrid coaster has loop elements too

  • @Axquirix
    @Axquirix Місяць тому

    Given its looks, I'd really want to put the Mine Train Coaster cars on it!

  • @Thaddeus_Crews
    @Thaddeus_Crews Місяць тому

    Seems like the Hybrid Coaster is to the Wooden Coaster as the Giga Coaster is to the Looping Coaster; endgame equivalents to the iconic formats, complete with amped-up stats, features, and prices

  • @dojelnotmyrealname4018
    @dojelnotmyrealname4018 Місяць тому

    Kinda feels like Marcel was doing a mini tutorial as well as the ride overview on this one. I wonder why.

  • @HomingRocket1
    @HomingRocket1 Місяць тому

    man, i should've submitted my hybrid design

  • @F14thunderhawk
    @F14thunderhawk 8 днів тому

    as far as i understood it, hybrid coasters arent actually wood and steel construction, theyre steel and aluminum styled after wood coasters with their own rail setup so they can more easily do inversions.

  • @ColeYote
    @ColeYote Місяць тому

    Little surprised they found a way to implement sloped 45° turns but not outward banking. RMC *loves* outward banking.

    • @notarealname1881
      @notarealname1881 Місяць тому +1

      It would be possible to implement outward banked turns. OpenRCT2 makes it possible to implement pretty much any new track piece you want.

  • @Matt-Hazel
    @Matt-Hazel Місяць тому +2

    This makes me so hopeful to see an expansion of the special track peices.
    I would love to see hyper smooth turns.
    Why: I want to make coasters that can go 200mph that are guest rideable (after tests). I managed to do it once, but I had to use brakes before even thinking about adding a hill or a turn.
    Cheers on going over this design. :)

    • @OnionChoppingNinja
      @OnionChoppingNinja Місяць тому

      The main difficulty with adding new track pieces to existing coaster types is sprites.
      You can see it when for example using the RCT1 era trains of the looping coasters on a track with sloped banked curves (which didn't exist yet in RCT1) the train will move through these as if they are regular sloped curves.
      In fact you can see it in action at the comparison at 11:38. the Giga coaster cars are all over the place when going though the loop because the vanilla cars are not supposed to make this move.

  • @MRmortenMR
    @MRmortenMR Місяць тому

    I don't even play rct2 yet i keep coming back to watch your ride overviews. Peak niche educational entertainment.

  • @kommo1
    @kommo1 Місяць тому

    Seeing it here.... I think there should be a chance for guests staying on rides, if the ride has multiple stations.

  • @theplumbum82
    @theplumbum82 Місяць тому

    Question from the uninitiated: Is the higher failure chance possibly something to do with the ride time being shorter rather than directly to the chain lift speed? Running through the ride quicker would make it cycle faster and thus run into breakdown triggers more often.
    Could be wrong, shower thought.

  • @TheJohnmurphy516
    @TheJohnmurphy516 Місяць тому

    Rmcs are such great coasters

  • @Fregler
    @Fregler Місяць тому

    Kinda funny how the Hybrid is more expensive than the Twister when one of the big reasons for getting one if you are a park was that it was a cheaper alternative too steel coasters.

  • @PhilipMurphy8
    @PhilipMurphy8 Місяць тому

    Actually they could still add things including newer coaster designs, track pieces and more parks to the game on RCT Classic mobile if they did more DLC

  • @thomasvennekens4137
    @thomasvennekens4137 Місяць тому

    the zero g roll looks weirdly animated

  • @BlissBee
    @BlissBee Місяць тому +1

    I never knew increasing chainlift speed had a downside

  • @MarioFanGamer659
    @MarioFanGamer659 Місяць тому

    I'm a bit worried about the power creep as the hybrid coaster does appear to surpass almost every other coaster type in the game. It's two defenses are that a) this reflects real life development and b) it's to Twister Roller Coasters (one of the highest quality coasters in the original) what wooden coasters are to steel coasters.

  • @llKirosll
    @llKirosll Місяць тому

    Regarding the breakdowns, 178, 223, and 283 per 50 year. What would be the ration of breakdown per total number of runs/laps.
    You have after all more laps in a 50 year period with a faster chainlift. So I'm curios if the rate is about the same or if there is any variance.
    (post before finishing the video, but I don't think you will return to this subject after moving on to another topics)

  • @tim3172
    @tim3172 Місяць тому +1

    Can you compare the reliability of the launched lift hill vs chain lift hill?

  • @AshnSilvercorp
    @AshnSilvercorp Місяць тому

    7:55
    this feels like it might just be caused by having more train cycles, not necessarily the lift causing the issue.