CIV 7 DEV Exclusive Interview - CAN WE PET THE DOG?, Balancing, AI changes and the Paradox of Choice

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 113

  • @boesthius
    @boesthius  2 місяці тому +72

    ALSO I woke up at 6am for this so if I sound a little stuffy and not as excitable that would be why!!!

    • @sophiequests
      @sophiequests 2 місяці тому +1

      Great work Boes! Really good questions

  • @FiraxisGames
    @FiraxisGames 2 місяці тому +164

    Glad we had the chance to sit down and talk Civ - thanks for the great questions, Boes!

    • @oufukubinta
      @oufukubinta 2 місяці тому +1

      Rubber banding awful players and AI to catch up with you discourages me from trying to play well since whether you're good or you suck you still get the same outcome which sucks

    • @Mistshock
      @Mistshock 2 місяці тому +4

      ​@@oufukubintawhat a sore loser/poor winner mentality. The worst part of previous civs was every other player just quitting because one person had snowballed so much that they were undefeatable - which history has shown has never been the case. The Romans fell or transformed, the Chinese were wiped out and rebuilt multiple times, the Egyptians fell during the bronze Age collapse, the British declined.
      Just think how pax Romana became pax Mongolica, pax Britannica, pax Americana etc.
      This is a much more nuanced and interesting mechanic. Especially if crises can become overwhelmingly difficult to survive.

    • @taburetstiv
      @taburetstiv 2 місяці тому

      @FiraxisGames, you need to ad Lithuanian civ to Civ7 as a major civ. then i will preorder Civ7 :)

    • @Dankweiler94
      @Dankweiler94 2 місяці тому

      Why should i buy Civ 7 when Humankind is available?

    • @EscapeReels
      @EscapeReels 2 місяці тому

      Will Civ7 come to IOS?

  • @benjaminwiedel6366
    @benjaminwiedel6366 2 місяці тому +49

    the potential for better AI is super exciting

    • @ga21351
      @ga21351 2 місяці тому

      Depends that is better AI?

  • @Kazihirom
    @Kazihirom 2 місяці тому +28

    I hope they put in a way to make the ancient era last 1500 turns

    • @lmarsh5407
      @lmarsh5407 2 місяці тому +3

      Same! I love to play in ancient era. I always wanted a technology cap in civ Vi. And now with civ 7 I imagine it would be easier to do that in a custom game

  • @woodysmith2681
    @woodysmith2681 2 місяці тому +20

    Commander Types: I saw them talk to Potato about this and their answer led me down a different path. NOW, it sounds like the old military commanders, aka the front-line generals, get supplemented with additional types. Age of Exploration sounds like it has roving/exploring commanders more like Super-Scouts with the old CIV 3 "Patrol" ability to help you explore new areas AND watch over them. Modern Age, that'll be probably be the Strategic Commanders, ones to improve units speeding, training and coordination in moving about a larger but interconnected map (aka "Logistics"),

    • @ianadams2566
      @ianadams2566 2 місяці тому +4

      I honestly think it’ll be even simpler. Exploration age will have naval commander and modern age will introduce Air Force commander

    • @woodysmith2681
      @woodysmith2681 2 місяці тому

      @@ianadams2566 Naval Commanders sound fine, until naval warfare fades. And Air Combat won't be so big in Modern Era to demand their own Commanders. What makes Air Units so different that they aren't part of the Ancient Commanders' ability to group/deploy units for the front line?

  • @Aegon23
    @Aegon23 2 місяці тому +8

    I am excited to see what the Spiffing Brit finds out. "CIV 7 IS BROKEN"

  • @whayamean308
    @whayamean308 13 днів тому

    You’re at 100,000 subscribers, I hope Daves happy, we did it for him after all.

  • @nitricoxidegod
    @nitricoxidegod Місяць тому

    Congrats on the 100k Boesthius! 🎉

  • @ebrim5013
    @ebrim5013 2 місяці тому +14

    It’s really hard to build a strategy AI that doesn’t take full advantage of it being AI while also being asymmetrically disadvantaged by a player who can save scum.
    Like you can build a really good AI that isn’t fun play against. But I feel like one aspect of difficulty in these games has to be limiting the player’s ability to do things like save scum that the computer opposition can’t.

    • @jyutzler
      @jyutzler 2 місяці тому +7

      Honestly though, good players almost never save scum. The real AI issue is that there are usually too many degrees of freedom, especially by endgame.

    • @homicidal_duck
      @homicidal_duck 2 місяці тому +5

      I mean there's not really any reason to balance around save scumming is there? People who do so are surely fully aware that they're making the game less fair.

    • @ebrim5013
      @ebrim5013 2 місяці тому

      @@homicidal_duck perhaps but then they may also complain about the game being too easy or the AI terrible. And yet the AI is constrained by its past decisions in a way the human is not.
      I just think a big part of “difficulty” can be achieved not by just giving % bonuses to computer opposition but by putting more constraints on the human player. A hard difficulty that both limits time per turn and the ability to save would be far more interesting than simply giving the AI more stuff.

    • @ebrim5013
      @ebrim5013 2 місяці тому

      Or to put it differently AI opposition and human opposition are not symmetrical. One way to achieve difficulty is not just to try to get the AI to act more human but get the human to play by the AI’s terms. No reloading mistakes, turn timers, etc.

    • @raf4933
      @raf4933 2 місяці тому +1

      ​@@ebrim5013brain dead take good players don't need to save scum to win where did u even get that from

  • @potat__
    @potat__ 25 днів тому

    Congratulations on 100k!!

  • @jacobgrush
    @jacobgrush Місяць тому

    About to break that 100k sub baby, nice work!

  • @Glider324
    @Glider324 2 місяці тому +12

    Notice how they don't say the AI is improved because of this or that reason, they just say the mechanics are easier for the AI and that the AI needs to be aware of them.

  • @MorkoutWotivation
    @MorkoutWotivation Місяць тому

    Congrats on 100k subs!

  • @bobonski165
    @bobonski165 2 місяці тому +1

    Talking about multiple animals for the scout, it would be cool if a different animal could give a small bonus to the scout itself. For example, the dog gives it +2 combat strenght or, let's say, a donkey that gives the scout slightly higher rewards from the goodie huts

    • @finaldusk1821
      @finaldusk1821 2 місяці тому +1

      I get the impression the differences will just be cosmetic, to account for the animal companions each nation's scouts would have used or had access to.

    • @bobonski165
      @bobonski165 2 місяці тому +1

      @@finaldusk1821 I agree with you, my thought was more something that would be cool if it was implemented

  • @SirTayluh
    @SirTayluh 2 місяці тому +15

    Do we have any idea if they will remove Denuvo after an amount of time like with other games after initial sales have passed? I want to try this game despite being hesitant on the changes but I refuse to touch malware.

    • @brubie7584
      @brubie7584 2 місяці тому +3

      Almost certainly a 2k decision, not even sure if firaxis people know how wrong it will be

    • @SirTayluh
      @SirTayluh 2 місяці тому

      @@brubie7584 Agreed, but it changes nothing. I just hope the Firaxis people see some of the fans clamoring about it and look into the issue.

    • @alexsnewhandle
      @alexsnewhandle 2 місяці тому +1

      they have to eventually, it's a running cost

    • @SirTayluh
      @SirTayluh 2 місяці тому +2

      @@alexsnewhandle patience is a virtue, i guess

  • @TylerAndToast
    @TylerAndToast 2 місяці тому +8

    Their talk about ai made a lot of sense with the changes in the game but I'm worried that will those same changes dumb down the game for the players too?

    • @peterfrancis9838
      @peterfrancis9838 2 місяці тому +5

      I'm excited but I also agree. I think some of the elements that made Civ 6 impossible to write AI for, were also the elements that gave it that secret sauce that made empire-building so satisfying

    • @bigfudge2031
      @bigfudge2031 2 місяці тому

      At this stage, AI in general, can't handle complex problems as well as humans can. If you make the game more simple, then the AI will be better, if you make it more complex, then the AI will become worse.

  • @DazTheNord
    @DazTheNord 2 місяці тому +2

    For someone who made such a huge stink about leader aesthetics, there were very few questions about leader aesthetics and player perspective😅

  • @omygandhi157
    @omygandhi157 2 місяці тому +1

    Very Nice questions. Thank you for the content

  • @HaydenLutz-e8e
    @HaydenLutz-e8e 27 днів тому

    Hey Boes, Foraxis just released some of the music for Civ VII. Will there be a tier list? This is more of a request than a question.

    • @boesthius
      @boesthius  27 днів тому

      @@HaydenLutz-e8e you know it

    • @HaydenLutz-e8e
      @HaydenLutz-e8e 27 днів тому

      @boesthius Nice! I'll be looking forward to it.

  • @TNM001
    @TNM001 2 місяці тому +2

    thx for die AI question. i'm still skeptical, sounds more like feature reduction to help the AI instead of making it smarter.
    as this game is still targeted for switch hardware i doubt they had more cycles available to do better than Civ6.
    well...small hopes for the commander unit to "cheat" unit placement better (i guess unpacking is a way to immediately place units where you need them), but what once they are unpacked?

    • @brubie7584
      @brubie7584 2 місяці тому +1

      Wel the team that works on AI at least doubled in size, so it should also be smarter

    • @TNM001
      @TNM001 2 місяці тому +1

      @@brubie7584 what if every individual unit is dumber? ;) /jk

  • @monkeytime9851
    @monkeytime9851 2 місяці тому +1

    I would like them to focus AI more on making the game a better simulation and a better world, and less about trying to "win" the game.

  • @DC_Greed
    @DC_Greed 2 місяці тому +1

    I'm concerned about what happens when a militaristic player, who is only held back because I have fewer but more advanced troops, suddenly become on par with me in science and can upgrade troops to be overcome the science disparity.

    • @Shidan174
      @Shidan174 2 місяці тому +2

      Keep in mind when the age transitions you lose all military units. A militarist player may be able to start with some freebies thanks to legacy bonuses, but there are not going to be situations where a lower tech player can suddenly upgrade their military to compete with you, because the age change is a soft reset and there will be some down time at the start while everyone gets their civ running again.

    • @bigfudge2031
      @bigfudge2031 2 місяці тому +1

      You need to use your advantage while you have it and make the most of it.

  • @davidskep
    @davidskep 7 днів тому

    With the UA-cam gaming recap im in the top 0.2% of boes enjoyers thos year. Where you at boes enjoyers?

  • @SebiSuper9mil
    @SebiSuper9mil 2 місяці тому +1

    Boes gonna watch the vid when i get home but was my message delivered to Civ HQ?

  • @beatriztneves
    @beatriztneves 2 місяці тому +2

    So AI is stil dumb and balanced by stat inflation. Got it.

  • @kipler6891
    @kipler6891 2 місяці тому +1

    2K AWAY FOR DAVE

  • @wxcvbndu51
    @wxcvbndu51 2 місяці тому +16

    I wish at least one of the content creators who got an interview asked them about Denuvo, but I guess they couldn't just ask any question and give Firaxis bad press

    • @boesthius
      @boesthius  2 місяці тому +13

      It was one of the questions I had but I ran out of time

    • @ContaVelha02
      @ContaVelha02 2 місяці тому +3

      if you mean to ask if the game has Denuvo, the Steam page says yes

    • @gooper3644
      @gooper3644 2 місяці тому +6

      @@ContaVelha02I imagine they probably wanted him to ask “why?” or “can you not?”

    • @Ultrue87
      @Ultrue87 2 місяці тому +1

      Really hope denuvo just last for years and then they remove it like most other game who using denuvo, cause you now denuvo literally hogging performance

    • @boesthius
      @boesthius  2 місяці тому +2

      @@petemagyar1445 ok believe whatever you want lmfao

  • @KarlKapo
    @KarlKapo 2 місяці тому +4

    Remove Denuvo

  • @jacobgrush
    @jacobgrush 17 днів тому

    Dave has nowhere else to go. He's stuck at 100k subs.

  • @DO-zm3ce
    @DO-zm3ce 2 місяці тому +1

    Civ 6, I would like to know what they are doing about the "future Tech" I think it just needs to end if it ends or if there is nothing to research my latest game is every three turns I have to hit future tech and future civic is 6 turns it just gets annoying. Still love the game just saying. and Can you do a fix for the happiness and money is still broken in Civ 5 I would love if you guys would fix it. one turn I am Happy +6 and then the next for no reason -9. the same for money one turn + 263 the next turn down 108??? And it is always the later game

  • @Mistshock
    @Mistshock 2 місяці тому +1

    What i would love to see isnt every leader available to every civ, but leaders being shared across multiple related civs - a what if kind of scenario.
    A mongolian China, or a Manchu Korea, or a Chinese Japan, or a persian india are all fantastic choices, but a French led african empire or an african led english empire feels inconsistent and immersion breaking.

    • @yeaaahboii2527
      @yeaaahboii2527 2 місяці тому +2

      I mean you can ultimately choose to play it how you like, as the other civs will try to be historically accurate. If you don’t want an African leader to lead England, then just don’t go with that option.

    • @Mistshock
      @Mistshock 2 місяці тому +2

      @@yeaaahboii2527 yeah but not having constraints inbuilt destroys immersion. - aka the efficiency and minmax pressure.

    • @yeaaahboii2527
      @yeaaahboii2527 2 місяці тому +2

      @@Mistshock well in my opinion min maxing destroys immersion in most cases anyways, as it is a somewhat unnatural way to play the game and is a big constrain to all the possibilities to have in your game. If you want more immersion you will need to play the game with that goal in mind, with the leaders, but also concerning other aspects.

    • @yeaaahboii2527
      @yeaaahboii2527 2 місяці тому +3

      @@Mistshock also I don’t think that the crossings of nations necessarily destroys immersion, as historically accurate does not equal immersion (Civ is generally not historically accurate). A randomly generated continent’s map with Egypt spawning next to china has no historical context whatsoever. This is the case for every Civ, but I think it’s kinda cool that in Civ 7 I would be able to conquer china as Egypt and in the second age choose china myself. Immersion doesn’t simply come from history but rather how the player is able to interact with the game. On that note, I also feel like a lot of Civ games don’t have the best immersion, as you often start of as one Civ with interesting abilities and a cool special unit, but as the game goes on, the abilities became less meaningful, the cities on the map all look the same and your special unit is far gone, so it often ends up feeling like you are just playing a standart Civ.

    • @Mistshock
      @Mistshock 2 місяці тому +1

      @@yeaaahboii2527 yeah not disputing that civ games are immersion breaking when you can build 16 wonders with 0 connection to your 'nation' purely because it was built from a foundation of the nation state as a unit of society or a civilisation.
      But having some constraints improves immersion. I guess if you interpret leaders as 'the spirit of' or an abstract entity that embodies the qualities of say 'queen Elizabeth' or 'Wu Zetian' or whatever it makes more sense that way, but still, it's one point that i find slightly off putting amongst many exciting changes.
      That said, I would very much like to see simultaneous turns like is being showcased in ARA - combat resolution comes at the end of all turns.

  • @MelissaWilliams-o4y
    @MelissaWilliams-o4y 2 місяці тому

    Miller Mark Jackson Maria Anderson George

  • @Kazihirom
    @Kazihirom 2 місяці тому

    Potato mcwhiskey also did one of these

  • @marklentz1095
    @marklentz1095 2 місяці тому +1

    You and Potato did really nice job asking questions. Kudos!

    • @Cruor34
      @Cruor34 2 місяці тому +9

      No they didn't, lol. They were softball pre-approved questions. We learned nothing new. If a developer let someone ask questions they didn't want to answer, or were forced to answer very specific, hardcore questions I would be so impressed I might just buy an extra copy of the game to support them just for that. I WILL admit, although I am not a fan of this guy, he did ask better questions than Potato did. The AI question was ok but needs to follow up more and grill them harder on it.

    • @Dankweiler94
      @Dankweiler94 2 місяці тому +4

      @@Cruor34 True, even Potato had the audacity to call them hard questions... None of the questions where anywhere near hard

  • @manicpixiedckgirl
    @manicpixiedckgirl 2 місяці тому +1

    give me spiffing brit mode (no civ unlock system)

  • @samuelmeisterw
    @samuelmeisterw 2 місяці тому +2

    Hello boes

    • @Mistshock
      @Mistshock 2 місяці тому

      High quality aluminium
      Cut cut me

  • @SleepWavezzz
    @SleepWavezzz 2 місяці тому +4

    Idk. Civ 7 shows a lack of passion and a lust for glitter. Something was lossed.

    • @gregsimard-ol1hr
      @gregsimard-ol1hr Місяць тому +1

      yep it shows a lack of passion for the fun of the game and an increases passion for profits

    • @SleepWavezzz
      @SleepWavezzz Місяць тому

      @@gregsimard-ol1hr Well said.

  • @512TheWolf512
    @512TheWolf512 2 місяці тому +12

    PLEASE don't tell me yall ask the same lame ass questions... at this point you'd be firaxis pr team employees, not youtubers

    • @funpolepel
      @funpolepel 2 місяці тому +11

      Angry person

    • @imnotcj
      @imnotcj 2 місяці тому +2

      PLEASE don't tell me yall ask the same lame ass questions... at this point you'd be firaxis pr team employees, not youtubers

    • @rohangondor6250
      @rohangondor6250 2 місяці тому +2

      Yeah… a little disappointed

    • @etienne8110
      @etienne8110 2 місяці тому +2

      Same, felt it was a bit disappointing.

  • @didimac96
    @didimac96 2 місяці тому +1

    If u wana smart IA try playing vs actual players instead lmao

    • @bigfudge2031
      @bigfudge2031 2 місяці тому +1

      Not everyone has to ability to organise a party of 6+ people to play for hours on end, some people might only be able to play for an hour after work

    • @didimac96
      @didimac96 2 місяці тому

      @@bigfudge2031 thats a design issue of the game making it too hard for most ppl to play mp

    • @numberl6
      @numberl6 Місяць тому

      @@didimac96 that's what they're trying to solve with the game now being split into 3 more approachable mini-campaigns

  • @danielcook6582
    @danielcook6582 2 місяці тому +3

    Lame interview brother, nothing about the ui which you were critical in an earlier video

    • @boesthius
      @boesthius  2 місяці тому +7

      I ran out of time unfortunately, I had that as well as a few other critical questions to ask

  • @GreenAppelPie
    @GreenAppelPie 2 місяці тому +2

    I think you meant ‘Mankind 2’

  • @liamhardigan6607
    @liamhardigan6607 2 місяці тому +2

    eh this franchise is over shits been ass for decades

  • @JamesC1981
    @JamesC1981 2 місяці тому

    what happened at 23:42??

    • @boesthius
      @boesthius  2 місяці тому +3

      their video cutout for half a second