How to use Arrays and Sets in Swift | Swift Basics #13
Вставка
- Опубліковано 12 чер 2024
- Discover the power of arrays and sets in Swift with this comprehensive tutorial! Learn how to efficiently store and manipulate collections of data using arrays and sets. Understand the differences between these data structures and when to use each. Master essential array and set operations, such as adding, removing, and accessing elements. Start your journey to becoming a proficient Swift developer today and leverage the versatility and efficiency of arrays and sets in your code!
🤙 WELCOME BACK 🤙
WEBSITE: www.swiftful-thinking.com
DISCORD: / discord
GITHUB: github.com/SwiftfulThinking/
SAY THANKS: www.buymeacoffee.com/nicksarno
00:00 Arrays
00:00 Intro
02:37 Welcome back!
03:42 Background
05:09 Review: Tuples
05:54 Review: Custom Types
06:50 Arrays
10:05 Working with Arrays
10:33 Count
11:08 First and Last
12:33 Arrays are Value types
14:43 Append
15:54 Indexes
17:56 First and Last Index
18:50 Accessing items at an index
21:02 Insert
22:32 Remove
23:58 Arrays with Custom Types
25:07 Array vs Set
26:16 Sets have unique values
26:56 Sets are not ordered
28:15 Wrapping up
I'd love to see more tutorial series' where you create apps to completion. I find those to be the most helpful videos on your channel. Thanks for all you do!
please Add closures and generics and other complex topics as well, you are a great Teacher, Thank you Nick
Closures are in the Continued Learning playlist.
These courses are in order, so you won’t need to use closures until then!
🙏 thanks a lot, Nick
Another great video as always! Happy 2024 !!
Can you use intersections to compare more than 2 things, such as console exclusives from PlayStation, Xbox and Nintendo Switch
I have a particular question: let's say you are trying to make a sort of gacha game, so you need various 3d models, and you also need the rarity (like common, rare, legendary ecc, which would be the droprate of those models when you try to get them)
in this case, would arrays be the best choice to insert all the 3d models in? even tho there are like over 100 of them?
And what about the rarities? Should you make a struct with the rarities variables or an enum is a better choice? or perhaps another array yet again?
💪
‘Index of range’ = nightmare … I don’t know how many times I had this crash