Programmer Explains The Worst Bug in Star Rail History

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  • Опубліковано 9 лют 2025

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  • @kipi8497
    @kipi8497 Місяць тому +5676

    what i'm taking away from this is that sunday held a grudge and cursed aventurine all over again

    • @liliumjade
      @liliumjade Місяць тому +49

      😂

    • @saahil0855
      @saahil0855 Місяць тому +38

      Best comment ever🤣🤣🤣🤣

    • @phrinus
      @phrinus Місяць тому +189

      It's funny, bc Sunday is one of those allies that might get targeted more and end up getting that low amount of shield. (It's usually beneficial to put him in the middle slots so you get more energy) I've seen so many people joke about how Sunday is "the new Tingyun" taunt-wise, and most of them also had Aventurine on the team in their screenshots.

    • @izuru51
      @izuru51 Місяць тому +55

      ​@@phrinus And the fact that i'm having this exact problem w aventurine bug bc my sunday keeps getting hit and has a low shield all the time 😭🫠

    • @zerotodona1495
      @zerotodona1495 Місяць тому +13

      @@phrinusXD he does get slapped around a lot. I figured it was a bug.

  • @messengerfrom0
    @messengerfrom0 Місяць тому +1900

    "I've recently graduated with a degree in computer science"
    My condolences

    • @K1ra_245
      @K1ra_245 Місяць тому +236

      He will make a homeless tips video soon

    • @RedFlaim
      @RedFlaim  Місяць тому +454

      my CS career might be cooked so I'm very thankful I can make some money from these videos 🗿

    • @FolkenbergerFAN
      @FolkenbergerFAN Місяць тому +34

      Femboy Arc is going to go so hard😂

    • @ahshhddhhdhdhdhdshehe2905
      @ahshhddhhdhdhdhdshehe2905 Місяць тому +11

      How bad is the Job Market actually

    • @Emiturbina
      @Emiturbina Місяць тому

      ​@@RedFlaim I'm a year away from graduating (Haven't learned shit) and I'm seriously thinking of setting up the scummiest easy to sell of

  • @kaeyedo219
    @kaeyedo219 Місяць тому +3119

    I was so confused to why some of my characters' shields were depleting so fast even though Aventurine was just spamming his FUA. Thanks for the insight

    • @theikhtizz6761
      @theikhtizz6761 Місяць тому +76

      right my exact experience too

    • @Biocdon
      @Biocdon Місяць тому +17

      Yep Sunday Bugged him

    • @panchuchu8
      @panchuchu8 Місяць тому +44

      same i had to spam his skill like crazy and confused

    • @GustavoJua15
      @GustavoJua15 Місяць тому +17

      Fr, felt like I was using a slightly stronger PMC 😅

    • @BlackRoseThornEtna
      @BlackRoseThornEtna Місяць тому +2

      i mean it only effects single target sheilding, his aoe shields should be the same.

  • @Goose____
    @Goose____ Місяць тому +2551

    That was my first thought too when hearing about the bug, Aven's ability parsing each ally's shield value but instead of returning the actual lowest value it's returning 'undefined' or '0' associated with a memosprite that doesn't exist

    • @loststorm-platinium
      @loststorm-platinium Місяць тому +43

      so they just must add a command that states "put the shield on the character with the lowest value [ slots with 0 hp" right...?

    • @harryhsu7980
      @harryhsu7980 Місяць тому +38

      But what about fallen characters? If it returns the lowest, then it should've been bugged since release since fallen allies will also return 0 while not being able to gain the extra shield. Isn't it more likely that the 'each valid ally' check was wrong and the code that check for array of fortified wager holders couldn't determine correctly whether a memo-sprite is 'active' or 'fallen', perhaps due to a incorrectly inherited memo-sprite interface that defaults true for isActive checks? This is more likely as not only aventurine is bugged but also a wide array of other characters, plus the long time it is taking the devs to fix it (bug in memo-sprite interface -> have to retest every single memo-sprite interaction)

    • @seraphywang4638
      @seraphywang4638 Місяць тому +154

      @@harryhsu7980
      I’d imagine that “dead” characters return a different variable entirely so they can be written out of the equation when considering who to give the shield to. But if the default variable for the memosprite is not the same as a “dead character” then thats where the “undefined” or “0” portion comes in. After all, just because a character is at “0”, doesn’t mean they are permanently dead which allows for other passives to take effect once they hit 0(see also: Bailu’s revive and Arlan’s E6). But because memosprites cant be “permanently dead”(as MC snd Agalaea can both resummon them) some programmer decided to leave it at “0” or “undefined”which means Aventurine’s shield keeps giving the un-summoned Memosprite a shield when it doesn’t exist.

    • @katomegumin7443
      @katomegumin7443 Місяць тому

      @@loststorm-platinium we don't know the inner working of their code, but game development is insanely complex because there are so many moving parts, especially when characters are interacting with each other in way that will directly change their states and values. the solution could just be a simple as setting the isAlive state of the invisible teammates to false, but they couldn't really risk making that hotfix. The apple app store and PlayStation store are REALY strict with their policies it takes at least a week for them to verify and push your update, and IF the hotfix ends up introducing a new bug (likely to Sunday) they'd have to waste another 2-3 weeks sending a hotfix, they'd never risk breaking Sunday because this is HIS patch so if he's broken people will be mad, it's a lot saver to just fix it next patch.

    • @zettonhz
      @zettonhz Місяць тому +10

      So there's possibility that future sprites (after aglaea and rmc) have health and shield bar

  • @TheUnknownCruX
    @TheUnknownCruX Місяць тому +697

    In the newest HSR youtube video they kinda hint towards this being the case, as they say that implementing the new path gave them a lot of issues since it changed so many characters interactions.

    • @ashy969
      @ashy969 Місяць тому +113

      And they said, the implementation of this new battle line up took more work, than anticipated (by complaining about working overtime so much, they forgot when is day and when is night). I feel sorry for them for that and also grateful.
      But also... this bug is too big for not getting fixed through an entire patch (but I think, they figured, in next patch it won't be an issue anymore, so...better to just pay compensation).

    • @sgsggsgsshshs8900
      @sgsggsgsshshs8900 Місяць тому +1

      BRUH ITS HOYOCUCK

    • @nilmerg
      @nilmerg Місяць тому +41

      @@ashy969 people often say stuff like HYV devs have no excuses bc of the money its games rake in, but behind every successful game are overworked programmers. game devs fr some masochists, it's a career you have to have some mad passion for.

    • @DilysCheong1998
      @DilysCheong1998 Місяць тому +5

      ​@@nilmerg Agreed, and not just programmers. My sister was an animator for games and TV cartoons, and she does unpaid overtime almost everyday. She has to ask to go home earlier (usually allowed, but sucks that you have to inform your superior just to go home on time)
      She says 3D modelers and riggers always do unpaid OTs too. In the company she worked in, at least.

    • @yulfine1688
      @yulfine1688 Місяць тому +4

      @@DilysCheong1998 its very common.. in asian countries for these things but for the US and europe that is all illegal outside very specific circumstances

  • @speedcheetah1630
    @speedcheetah1630 Місяць тому +1130

    No wonder my Aventurine has been feeling weak... I thought it was just stronger Opponents. Thanks for the insight 👍

  • @noctuanigrum
    @noctuanigrum Місяць тому +1625

    I need 30 pulls worth apolojades for this

    • @hayemdr3474
      @hayemdr3474 Місяць тому +246

      Nahh, free aventurine for everyone

    • @Qúærtzy
      @Qúærtzy Місяць тому

      With tribbie jioqiu new match 7th ​@@hayemdr3474

    • @pally3370
      @pally3370 Місяць тому

      @@hayemdr3474best I can do is 160 jades and 3 sentences of explanation

    • @Juliette4815
      @Juliette4815 Місяць тому +2

      ​@@hayemdr3474 I do want that E2... So it's welcome with me

    • @nohcat805
      @nohcat805 Місяць тому +92

      While 4800 Jades sound a lot...
      That's barely anything. Won't guarantee me *THE* Herta.

  • @timegame8026
    @timegame8026 Місяць тому +1659

    The bug apparently also happens to Luocha's emergency heal as well.

    • @grimm7783
      @grimm7783 Місяць тому +208

      Luocha and galla are my 2 main sustainers, i didn't get lingsha cuz i deleted hsr for zzz and only came back for sunday, i failed to get every other sustain after luocha's release even including the standard characters
      I've been using luocha exclusively as my solo sustain in SU game modes trying to catch up to the higher levels i wasn't present for and just other general stuff, I've never noticed anything wrong with luocha's emergency heal can you please elaborate

    • @MisterMusashi
      @MisterMusashi Місяць тому +175

      Huh, my Luocha's emergency heal was working fine... I think. But if both of my primary sustains were bugged, I'mma be upset.

    • @Gottaloveaxolotls
      @Gottaloveaxolotls Місяць тому +30

      Given he is my only limited sustain and he works just fine idk what you mean tbh

    • @maykiugli1435
      @maykiugli1435 Місяць тому +56

      Last week i failed Moc because my Gallagher Basic atk (E5,max traces) did not heal 🤡

    • @misamisaa4547
      @misamisaa4547 Місяць тому +6

      I used him last week for some side content where you can use trial Luocha and Blade. To me it seemed like it worked as intended & I didn't even need to use his healing skills

  • @rin9005
    @rin9005 Місяць тому +499

    My first thought is that Each character has a memosprite slot and since memosprites are also counted as allied aventurine also gives shields to them. However, since there's bound to be empty ally slots aventurine gives a sheild to them that just resets to 0 or undefined since there's nothing in that slot, which means that those slots will always have the lowest shield value.
    Basically an endless cycle of giving shields to the empty slots>shields resetting to 0>passive occurs in the empty slot since it has the lowest shield value>Being reset to 0 again.
    This is just how I thought of it.

    • @tenacity25
      @tenacity25 Місяць тому +34

      And non-memosprite allies likely have non-0 values already set for them when the slots are empty or the characters are dead to prevent the bug from when aven first released.
      edit: as in, the non-memosprite slots.

    • @EvaHoshizora
      @EvaHoshizora Місяць тому +5

      @@tenacity25 If that's true, someone needs to test him with Jing Yuan or Lingsha, since both have summons.

    • @BlackRoseThornEtna
      @BlackRoseThornEtna Місяць тому +22

      @@EvaHoshizora summons like lightning lord have no hp value as they can't be attacked.

    • @2im36
      @2im36 Місяць тому +18

      @@EvaHoshizora those summons aren't coded as actual allies tho, more like detached follow up attacks. memosprites are actually j additional characters.

    • @michaelakadap924
      @michaelakadap924 Місяць тому +3

      @@EvaHoshizora the summons we have in the game right now aren’t really real summons. They are considered more closely related to a follow up . When we talk about summon, we’re talking about an additional character that is targetable in someway.

  • @DarkAsDeath
    @DarkAsDeath Місяць тому +167

    Weirdly enough it’s actually pretty noticeable. I never realized how useful that little extra buff is 💪

    • @reijoshualadjahasan
      @reijoshualadjahasan Місяць тому +18

      FR. as a day 1 Geppie main turned aven main... even the slightest of damage is enough to cause me panic hahaha I AM SO NOT USED TO TAKING DAMAGE like even just a hundred or so damage makes me feel like I've been hit big time by the enemies and yeah this bug really is bugging me coz I can't even play in auto in peace. Especially when i play conundrum 6 and above which i can comfortably play on auto before, now I have to really time when to use Aven's skill

    • @jeremiahsmith916
      @jeremiahsmith916 Місяць тому +10

      It is actually not a "little extra" but a whole source of the shields throughout the fight, basically. Usually you barely ever skill with Aven, if the team synergizes with him well. This trace is the sole source of shielding. So, when it broke, skill becomes the only source of shielding, as the shields run out and aren't organically replenished. Which many teams can't really afford SP-wise to keep up consistently. So the team takes damage, a lot of it. That trace was the backbone 🥲

    • @youkarsifer
      @youkarsifer Місяць тому +1

      I noticed it immediately with Yunli 😂

  • @kinasakuraba
    @kinasakuraba Місяць тому +710

    The appropriate amount of apology Jades would be enough to cover those who couldn't complete Apocalyptic Shadow, MoC and Pure Fiction between his breaking and his fixing BECAUSE of this.
    But I wouldn't be surprised if it's a low amount anyway 😑

    • @sleepyfemboyaku
      @sleepyfemboyaku Місяць тому +175

      zzz players got 20 pulls for a glitch that wouldn't let them look up their characters skirts, we need at LEAST twenty pulls.

    • @Raikos100
      @Raikos100 Місяць тому +99

      @@sleepyfemboyaku Yeah but that really makes the game unplayable, unlike Aventurine's bug.

    • @TheShadowMonarch23
      @TheShadowMonarch23 Місяць тому +87

      ​@@sleepyfemboyaku What? It was only 300 polychromes for this glitch, other pulls were not for this.

    • @ashy969
      @ashy969 Місяць тому +49

      @@sleepyfemboyaku Can't believe this counts as a glitch in the first place... it's not a hentai game, ppl

    • @Alcaline-hu2vu
      @Alcaline-hu2vu Місяць тому +18

      I mean not so long ago genshin players got a whole 10-pull because a bug in Neuvillete was fixed in a way that actually made him weaker lmao

  • @braedenlemon7051
    @braedenlemon7051 Місяць тому +210

    I didn’t even know this was happening. When I used Aventurine, I thought something was off, but I couldn’t actually tell what it was

    • @inplane9970
      @inplane9970 Місяць тому +15

      FR I thought I built him wrong all of a sudden even though he's capping out on Def%.

    • @Drago-I-guess
      @Drago-I-guess Місяць тому +7

      Same, I just felt like I had to use his skill way more often lately when before, his FUA was usually enough. Blamed stronger enemies, turns out it was this bug 😂

    • @blu-
      @blu- Місяць тому

      I had his traces at 8 and I got them to 10 recently because of this lol

    • @lemon2420
      @lemon2420 13 днів тому

      didn't even feel a thing since i heard about the bug man. people complained about talent bug and i absolutely understood that it's the double shield talent that was bugged (cause who tf cares about the cr talent😂). but idk, i think my aven's shield was too tough that double shield wasn't needed (tough, as in strong enough to tank damages from all 3 monthlies and UD)

  • @Kevin-rv8br
    @Kevin-rv8br Місяць тому +534

    Deadass... I never even noticed, but the insight to programming was cool.

    • @silverhawkscape2677
      @silverhawkscape2677 Місяць тому +88

      Shows how Broken he is when he's bugged and still works.

    • @Ayush-kc2vx
      @Ayush-kc2vx Місяць тому +12

      ​@@silverhawkscape2677 he is the honoured one 🗣️

    • @bernadettavarley
      @bernadettavarley Місяць тому +3

      pfp checks out

    • @Sh4d0wAlex
      @Sh4d0wAlex Місяць тому

      Me neither, but I never had Aventurine until 2.6. so that's why I didn't noticed

  • @imhungry48.o_o.
    @imhungry48.o_o. Місяць тому +97

    Feeling enlightened. I was so lost as to why Aventurine's shields were being depleted quicker than usual.

  • @shadesofblue8425
    @shadesofblue8425 Місяць тому +227

    I remember finding this bug the hard way when I was in DU 6 and Aventurine was having to use his skill every turn to keep the party alive. Keep in mind, my Aventurine is basically whaled-out at E2/S2 with crazy good relics and maxed out traces. I legit thought "Man, if it's going to be this hard for me, I wonder how the F2P community is feeling," only to watch them screaming in flames as the enemies bodied them. I got a good kick out of this unintentional debuff to everyone's favorite gamba twink.

    • @Charmander-wy5tp
      @Charmander-wy5tp Місяць тому +10

      As a F2P I didn’t really notice cause of how well my characters are built so I usually just need to skill once then let my dps handle it but when I was clearing MoC I was get bodied over and over and had no idea what was happening to my shields

    • @CoconutOrNot_
      @CoconutOrNot_ Місяць тому +1

      Your past protocol 5... telling us you used aven skill means nothing lmal

    • @erinari5654
      @erinari5654 Місяць тому +1

      As someone who was a one time spender on nameless honor and has an E6S5 Aven it is annoying in especially auto battle and the ult can't be spammed so one of my team mates (always Sunday somehow) kept dying too often

    • @haydenchu58
      @haydenchu58 Місяць тому +2

      I beat DU 6 with a lvl 70 adventurine E0S0 on my alt account with only 3k defense with no issues. You must’ve had a very bad build in DU

    • @kinn0401
      @kinn0401 Місяць тому

      As an F2P E4S1 haver (deadass did not pull for anyone else after him), god I thought his E4 would make sustain way better after his rerun so it was rlly frustrating finding out 💀

  • @oofergnag304
    @oofergnag304 Місяць тому +45

    That makes so much more sense, I came back to Star rail recently to prefarm for Madam Herta and while catching up to the story I notice Aventurines shield just weren't performing as good as they used too. I thought it was just Aventurines shield being out Damaged by the new enemies so I just accepted that my Yunli would take some DMG and she could just heal it up. But knowing now that its a bug makes me feel slightly better. Hopefully they will patch it in 3.0 so my Madam Herta isn't dying.

    • @youkarsifer
      @youkarsifer Місяць тому

      I noticed the bug on Yunli too 😂 She Is the best user of Aventurine talent

  • @seaberrysvideodump9602
    @seaberrysvideodump9602 Місяць тому +256

    the biggest irony to this bug is that despite all the programmign work they did in making memosprites treated as allies with unique health bars and targetability... in practice they play identical to the summons we already have except now they can die, and they have to be explicity targeted by all forms of single target buffs.. oh and their kits are an entire novella long so-

    • @tmbteuclid
      @tmbteuclid Місяць тому +54

      yeah I was disappointed seeing Aglaea's summon works a lot like Follow up summons, instead of us can actually control it's attacks using skills, etc. just like a fifth character

    • @deletedflame8424
      @deletedflame8424 Місяць тому +31

      This is likely going to vary by memosprite, the reason being that this kind of interaction has existed in a previous event that in hindsight seems like a test for summon mechanics. One was mostly based on summoning trashcans for attacks that were more like follow ups. One summoned trashcans on the enemy side instead of yours etc.

    • @lostblueboy
      @lostblueboy Місяць тому +13

      its such a disappointment. Star rail has been on its flop era for such a long time now. It is almost like rememberance is jsut a gimmick for them and a way to sell LC, since people wont pull for them if they better ones.
      And the fact that there is so few rememberance units planned, oh and not a single 4 star or male one. Hoyo is such a flop nowadays, I wish dawei would step down already.

    • @polya_bullet
      @polya_bullet Місяць тому +1

      ​@@lostblueboy wtf?? What about Mideus and Phaenon, they have a summon too.

    • @EvaHoshizora
      @EvaHoshizora Місяць тому +9

      @@polya_bullet Mydei and Phaenon are not Remembrance tho?

  • @taozhang9799
    @taozhang9799 Місяць тому +259

    YESS APOLOJADES. Always worth suffering through a bug for. It barely affects my team when i use aventurine anyways

    • @Juliette4815
      @Juliette4815 Місяць тому +30

      It's led to me dying in MOC 😭😭😭

    • @Ayush-kc2vx
      @Ayush-kc2vx Місяць тому

      ​@Juliette4815 sounds like a skill issue 🫥

    • @ZeroTwo518
      @ZeroTwo518 Місяць тому

      Hsr 0.5 jades take it or leave it

    • @weikat569
      @weikat569 Місяць тому +33

      ​@@Ayush-kc2vxin some teams this targeted shielding really matters
      Of course if it's fexiao with robin you'll kill all the enemies before you even notice but in not really strong teams and in some situations where Aventurine is not the best sustain (against some bosses) the team actually strongly needs this targeted shield

    • @Ayush-kc2vx
      @Ayush-kc2vx Місяць тому

      @@weikat569 i don't have Robin 🫥. I use Fexiao with bronya

  • @duongnguyen-s1i
    @duongnguyen-s1i Місяць тому +105

    i can understand the devs perspective like i took a programming class once cause my mom wanted me to try it. i made like a simple game but wanted to add a feature but then everything just stop working properly and i kinda just waited and pray that the teacher can fix it

    • @tokutske
      @tokutske Місяць тому +22

      In code, unfortunately, touching even one thing breaks everything. Once I didn't even touch the code itself, just one comment, next thing I know it's sending error despite the fact that it didn't before(???. Istg sometimes the apps just break themselves

    • @asafesseidonsapphire
      @asafesseidonsapphire Місяць тому +2

      ​@@tokutske That's why documentation is important.

    • @tokutske
      @tokutske Місяць тому +12

      @@asafesseidonsapphire documentation won't save me from the semicolon that is definitely there but the thing marks as not being there for some weird reason, sadly

    • @duongnguyen-s1i
      @duongnguyen-s1i Місяць тому

      @@tokutske its like u think one of the features will jsut change by themself in isolation but then everything breaks. like tf D:

    • @LaMereACaniche
      @LaMereACaniche Місяць тому

      @@tokutske No, apps don't break themselves. Your shitty code does.

  • @qewqieqie
    @qewqieqie Місяць тому +25

    as someone learning programming as a hobby myself, i cant believe i never thought of the issue linking to sunday!
    imo this does seem like a easy immediate fix but based on this video, i feel like taking their time on this to observe all the character ability interaction, with aventurine being the biggest factor, could give them a few more ideas for future characters too

  • @TheVorshevsky
    @TheVorshevsky Місяць тому +182

    Aventurine's shield: Bugged
    Gepard: "You couldn't live with your own failure, where did that bring you? Back to me."

    • @LuxminosityBoy
      @LuxminosityBoy Місяць тому +73

      Aventurine still outshields Gepard, it's just that he now has to use a skillpoint every now and then

    • @chaosgreyblood
      @chaosgreyblood Місяць тому +12

      Inaccurate, sadly. Aventurine can still generate shields at a constant pace. Better give an energy rope with lots of ERR to Gepard and spam that Skil!

    • @Rai.ishaioo
      @Rai.ishaioo Місяць тому

      Gepard genuinely survives better

    • @tmbteuclid
      @tmbteuclid Місяць тому +10

      ​@@LuxminosityBoy not even "every now and then" really, just like maybe once at the start of the battle to set everyone to have like 60-70% of their HP covered and then just forget about it (unless the enemy just keep targeting that one ally)

    • @haroldtheylez
      @haroldtheylez Місяць тому +5

      nah if Aventurine is still bugged in 3.0 I'll go back to Fu Xuan lol

  • @faceless1434
    @faceless1434 Місяць тому +132

    0:50 slight typo on the year. Last year was 2024, Aventurine wasn't yet out in 2023

    • @manitshah1019
      @manitshah1019 Місяць тому +2

      Blud Penacony wasnt out in 2023

    • @SUPERsourbum
      @SUPERsourbum Місяць тому +11

      @@manitshah1019blud aventurine came out in 2024

    • @Gottaloveaxolotls
      @Gottaloveaxolotls Місяць тому +21

      @@manitshah1019Yk that’s what they meant?

    • @faceless1434
      @faceless1434 Місяць тому +8

      @@manitshah1019 That's the entire point of my comment. The video said "December 3rd, 2023" was Aventurine's most recent banner but that's before Aventurine even came out

    • @kangelparfait
      @kangelparfait Місяць тому +2

      ​@@manitshah1019 reading comprehension where

  • @awman5095
    @awman5095 Місяць тому +108

    I thought that's because, they don't want to give 100 stellar jades, so they keep us waiting until they will fix all crucial bugs at 3.0, to give 600 jades as usual, without any added bonuses

    • @wickedviewer2346
      @wickedviewer2346 Місяць тому +55

      Naah they always give separate compensation if it's a known issue.

    • @sniper5126
      @sniper5126 Місяць тому +5

      ​@@wickedviewer2346Imagine this is the first time they don't lol but hope not

    • @nameskit
      @nameskit Місяць тому +4

      I think they just want to nerf aventurine to replace him with a different preservation unit

    • @endermanowa
      @endermanowa Місяць тому +32

      ​@@nameskit but this is not the correct way to nerf something

    • @TheAemith
      @TheAemith Місяць тому +56

      ​​@@nameskit by removing a passive that's already written?
      Genshin tried that with Neuvillette and they got reported to the chinese government lol
      To everyone that corrected me, thanks for letting me know. Though even if I'm wrong in the analogy, the outcome would probably be the same

  • @Farne536
    @Farne536 Місяць тому +13

    5:21 As a person with Aventurine in pretty much any team I will GLADLY take the jades.

  • @NaturalCloud
    @NaturalCloud Місяць тому +71

    As both a gamer and a programmer this was pretty interesting, and probably a likely scenario.
    Funnily enough I've been running Aventurine since his original run and didn't really have any issues during 2.7.

    • @shadesofblue8425
      @shadesofblue8425 Місяць тому +7

      There are few things at factor when it comes to whether or not you'd have issues with Aventurine. Lots of players are casual, which means stats aren't always optimized (shield strength not being what it could be). If you have an E1 Aventurine, his shield-uptime is crazy strong, but most Aventurine owners stick with him at E0. Lastly, if you have really strong DPS capable of clearing endgames modes with ease, you might not be experiencing the enemies' attacks quite like the average F2P account.

    • @NaturalCloud
      @NaturalCloud Місяць тому +2

      @shadesofblue8425 he's currently still E0S0 (lost my third 75/25 e_e). But he's in my E0S1 Acheron + Jiaoqiu team so that tracks.
      It's a annoying bug for sure, and I do feel for people especially those that got him during 2.6.

    • @Carricklie
      @Carricklie Місяць тому

      If like this then every ally need to be better to use linked list of an character class, because probably they will update character property if they have a targetable summon or no, if they have a targetable summon then the linked list reference need to be pushed and add the summoned remembrance stuff to be on the list as a mob object/class or something similar to it

    • @writerducky2589
      @writerducky2589 Місяць тому

      ​@@shadesofblue8425 True. That E1 makes a big difference.

    • @youkarsifer
      @youkarsifer Місяць тому

      You will notice this bug immediately when using Yunli. I switched Aventurine cone to Gepard One to reduce the Number of attacks directed to Yunli xD

  • @drmluvr
    @drmluvr Місяць тому +2

    Really neat insight, thank you! It was so shocking to snag his E1 and then go from feeling completely untouchable to struggling against even the older weekly bosses.

  • @TheBunnyRide
    @TheBunnyRide Місяць тому +5

    Make more of these! explanations of why bugs happen are important for the better understanding of how the game functions for the players!

  • @marko3502
    @marko3502 Місяць тому +20

    4:27 that feixiao ult tho ToT

  • @Hyozanru
    @Hyozanru Місяць тому +20

    Soo the bonus shield went into what basically an empty slot supposed to be the memosprites.

  • @book_worm-f4e
    @book_worm-f4e Місяць тому +11

    I WANT 10,000 STELLAR JADES FOR THIS HOYO

  • @AlinaTaylor-p4g
    @AlinaTaylor-p4g Місяць тому +12

    Thanks for the explanation

  • @Arcaneestar
    @Arcaneestar Місяць тому +4

    Guys remember even if hoyo is aware of the bug and we will likely get stellar jades for it, you can always “complain” (Say how the bug has impacted your enjoyment of the game significantly) using the in game feedback feature (phone -> bug report -> feedback) or email them. I’m crossing my fingers that because this bug has negatively impacted so many, if we are vocal enough about it they will actually give proper compensation for the people who couldn’t compete end game contents because of it.

  • @bloonbrawler9872
    @bloonbrawler9872 Місяць тому +68

    I also heard that other abilities are bugged
    Examples are Loucha's Healing field, Firefly's E1 (Which i highly doubt), and Himeko's FUA

    • @Salientspeaker56
      @Salientspeaker56 Місяць тому +41

      Firefly E1 is due to tye new Pf, because the new effect allows allies to not skills points, Firefly e1 who doesn't need skill point will revert it to consume skills points, it is probably an error in the code.
      Himeko fua isn't a bug and is always intend to be this way. It will work as along an ally hits an enemy or enemy summons new enemies or enemies enter the battle in anyway

    • @ecovrse
      @ecovrse Місяць тому +14

      afaik ff e1 is bugged in pure fiction when u run the buff that makes it so u consume no skill points when grit is active, you end up actually consuming skill points which is quite funny but also it’s kinda a non issue because literally just use the break buff

    • @kicking_ninja
      @kicking_ninja Місяць тому +15

      Here's the bug for firefly's e1:
      U need to have at least one sp to use her enhanced skill (even tho with e1 she doesn't consume sp in ult mode)
      Idk what Himeko's bug is...
      Herta has a bug actually: sometimes her follow-up won't trigger despite the enemies being 50% or lower hp

    • @bloonbrawler9872
      @bloonbrawler9872 Місяць тому

      @Salientspeaker56 ohh

    • @bloonbrawler9872
      @bloonbrawler9872 Місяць тому +2

      I thought the Def ignore is bugged
      New PF really conflicts with old mechanics

  • @mctimmie8190
    @mctimmie8190 Місяць тому +4

    I just hope they'll actually fix it and not shadow nerf him

    • @tisa37bokun57
      @tisa37bokun57 Місяць тому +2

      I'll be so angry if they just weaken him because oh well they were just to lazy to fix it

  • @IshimurA99
    @IshimurA99 Місяць тому +40

    Bug and Hoyo are like man and shadow, always appearing together in ways no one would expect like Aventurine's bug 💀

    • @testingabc6207
      @testingabc6207 Місяць тому +1

      As long as they give jades .. it's all good

  • @darkshy
    @darkshy Місяць тому

    Loved the explanation!!! You did a good job of presenting the info in a way that was easy to understand!

  • @Itsthatbun
    @Itsthatbun Місяць тому +3

    I'm gonna be honest, I didn't even realize there was a problem lol, the man's just that busted

  • @raihanwidodo1042
    @raihanwidodo1042 19 днів тому +1

    "Being lazy is a possibility" is the most CompSci student answer ever and I totally relate and agree

  • @CMaxoknight31
    @CMaxoknight31 Місяць тому +29

    literally the reason why my apocalyptic shadow is still 11/12 … MoC tomorrow is gonna be fun 😭 I'm still of the opinion they should fix it asap. Your characters are the core aspect of the game, they NEED to work. And it's not like Aventurine is the only one

    • @MelonLight222
      @MelonLight222 Місяць тому +2

      Same, the amount of times I got close to clearing apocalyptic shadow with full stars but my characters just keep dying

    • @writerducky2589
      @writerducky2589 Місяць тому +4

      If you've already cleared within 10 cycles you can do one run that focuses purely on survival even if you use more cycles. Each goal is targeted individually so you don't need to achieve all three in the same run for it to count.
      😉Just a heads up if you weren't aware already. If you were, my apologies.

  • @number-1-furina-fan
    @number-1-furina-fan Місяць тому +1

    congrats on graduating! and thanks for the video, it was very cool to hear how the bug could've come up

  • @honkedoffjohn
    @honkedoffjohn Місяць тому +4

    At least 30 pulls worth of apology Jades forsure. I gotta imagine this bug ruined someone's MoC runs

  • @snowshinobi
    @snowshinobi Місяць тому +1

    Happy graduation! Thanks for giving us some insight with your expertise as a CS grad and as a longtime star rail player

  • @NotFound-to7zg
    @NotFound-to7zg 24 дні тому +3

    we are expecting 1600 stellar jades

  • @veezerrscharnhorst
    @veezerrscharnhorst Місяць тому +2

    This video hits home real close. Robin has been and will always be the one who has the lowest shield

  • @kaeranova
    @kaeranova Місяць тому +2

    This is EXACTLY what I was expecting was happening.
    This super hurts some DU+8 runs.

  • @_xxmidnight5351
    @_xxmidnight5351 20 днів тому +2

    genuinely trying to imagine aventurine going "the math ain't mathing, where are the other shields??" and deciding not to calculate it

  • @XieRH1988
    @XieRH1988 Місяць тому +13

    IMO if the memosprite logic is coded like an ally, including taking up a party slot, then the absence of memosprites would not be different from say, having a party with empty slots, i.e. less than 4 characters.
    You mentioned Aventurine having his shield going to a non-existent ally because it might incorrectly include an empty slot as a 'valid ally'. If I were theory-debugging this, I would then question whether a pre-2.7 Aventurine would have the same problem in a party with less than 4 characters. Would his shield go to the empty 4th slot by treating it as the ally with lowest shield?

  • @AriaLaurel
    @AriaLaurel Місяць тому +1

    Oh my God I thought I was losing my mind. It's so brutal how badly it can hurt some tough runs.

  • @_xxmidnight5351
    @_xxmidnight5351 20 днів тому +3

    y'all's aventurines was underperforming, all of a sudden my aventurine triggers fua more often and his shields stack more than usual 😭

  • @midnytenova5813
    @midnytenova5813 Місяць тому +1

    As someone who went through the very tedious effort of saving for more than six months collectively to be able to e6s5 as an f2p, I am so mad dude. I appreciate you explaining it so I know exactly what to say when the surveys roll around

  • @electroneurons
    @electroneurons Місяць тому +4

    Honestly considering the other glitch has been fixed and this hasn't, it leads me to believe they'll fix this in 3.0

  • @mochalatte5911
    @mochalatte5911 20 днів тому +1

    Plot twist he is the emanator of preservation

  • @aaronho1914
    @aaronho1914 25 днів тому +5

    Patch notes for 3.0 says it fixed now. The prediction was true

  • @EvellerMac
    @EvellerMac 26 днів тому +1

    So this is the reason, i really thought the enemies just got buffed like crazy. I hope they fix this soon

  • @KiraAri.
    @KiraAri. Місяць тому +5

    oh so that was why i kept dying on some bosses that i used to beat , since i didn't have to worry about dying ...

  • @marstic
    @marstic Місяць тому +1

    i’m so glad someone’s talking about this my chars shields literally evaporate randomly 😭

  • @browncaramelboba8408
    @browncaramelboba8408 Місяць тому +3

    If this is actually the case it wouldn't be an easy to fix since it means that they have to code early characters separately from the one with summon mechanics which mean many and many more code to fix jeezzz.

    • @yulfine1688
      @yulfine1688 Місяць тому

      most things that seem like an easy fix.. often turn out not to be an easy fix...

  • @ncjxbshj
    @ncjxbshj Місяць тому

    Thanks for explaining it! I rely so much on my Aventurine, and the percictance of the bug was starting to scare me. Now it kinda makes sense, even if it's still annoying. But at least I can rest easy knowing they're not nuking him on purpose and it'll probably go away with 3.0

  • @derago-dev
    @derago-dev Місяць тому +5

    That does seem like a mild error in the checking, maybe they could just consider a random team mate as the main target of the buff before checking all the team shields and, even if the checks don't change the main target, activate it anyway and give it to the starting target unit.
    Also, wouldn't be reasonable to just make him ignore Memosprites? I can't think of a situation you would want a Memosprite to be more protected than a character, since you can just re-summon it.

  • @leonna5389
    @leonna5389 Місяць тому +2

    Funny story: I found out this game was made in Unity when it crashed and the error window said "Unity"

  • @spacewhalesdraws2941
    @spacewhalesdraws2941 20 днів тому +3

    And 2 weeks later, he's still bugged, istg gepard has a stronger shield rn/j

  • @Emiturbina
    @Emiturbina Місяць тому +1

    Genuinely hope they take this bug seriously and give a lot of compensation because they haven't even acknowledged it and it's been a thing since 2.7 released

  • @kenkaneki2202
    @kenkaneki2202 Місяць тому +14

    This definitely explain by i was having issues with him in swarm disaster smhh
    Note mine is built his light cone an about 42k defense

  • @astrovalleyzone7140
    @astrovalleyzone7140 Місяць тому +1

    Now that i think about it, Sunday almost had the same issue buffing enemies the same way Aventurine had with the new system. The difference was that the buf was caught BEFORE 2.7's release

  • @k.h6635
    @k.h6635 Місяць тому +25

    Imagine the guy who posted that, didn't unlock his last trace lmao

    • @raymond7873
      @raymond7873 Місяць тому +4

      I wish that was the case lol, its been quite frustrating to see how much weaker Aven's sustaining capabilities have become just from missing one trace.

  • @Carwinley
    @Carwinley 17 днів тому +1

    My guess is that if a character doesn't have a Memosprite, it's being treated as if there were a Memosprite with 0 HP and which doesn't act, or something like that.
    The end result is that Aventurine is always trying to target this 'Null Memosprite' since it has 0 Shield.

  • @Ctin23_3
    @Ctin23_3 Місяць тому +3

    If they don't fix it next patch it's gonna be because they want to push people to get Lingsha. Which would be very scummy to say the least, but aside from that the bug would maybe get them sued if it is left there for too long. I'm sure they must know the risks, I'd be extremely surprised if these issues are not fixed as soon as 3.0 hits

    • @tisa37bokun57
      @tisa37bokun57 Місяць тому

      I am NOT spending my tickets on yet ANOTHER healer when I have the best shilder in the game + bailu

    • @gorus6996
      @gorus6996 28 днів тому +2

      ppl spent money on aventurine they'll definitely get sued otherwise

  • @tissuepaper7977
    @tissuepaper7977 Місяць тому +1

    the fact that he still tanks like a beast despite this will only mean that once the bug is fixed he'll just be better than ever

  • @risusama
    @risusama Місяць тому +11

    Just so you know, the bug for quid pro quo and aventurine were already fixed in the beta following its appearance. qpq bug was already fixed in 2.7 beta despite being in both 2.6 beta and live and the aventurine bug has already been fixed in the 3.0 beta. Maybe they were unable to push forward the fixes due to higher ups saying no, seeing as fugue's signature lc was hotfixed about a week before her banner release. And this is happening right after aventurines rerun and right before lingshas rerun.....

    • @Orxy
      @Orxy Місяць тому

      Wait fr?
      Lemme find a vid to see it

    • @Orxy
      @Orxy Місяць тому

      Nopeee, the bug is still there, in the 3.0 beta.
      I really fucking hope that the bug fucking fixed in 3.0 live, like actually.

  • @cubism_2
    @cubism_2 Місяць тому +1

    I recently finished my first semester as a comp sci major, so this video was pretty informative to me

  • @ДЕТЕЕЙ
    @ДЕТЕЕЙ Місяць тому +3

    6:08 noncrit in the last big hit

  • @galan2541
    @galan2541 15 днів тому

    Oh my dude ty so much for explaining this bug. I really have no idea what kind of bug is happening that makes my team died faster since 3.0
    I hope they really fix this problem cause it's really helpful for me

  • @Carricklie
    @Carricklie Місяць тому +5

    If like this then every ally need to be better to use linked list of an character class, because probably they will update character property if they have a targetable summon or no, if they have a targetable summon then the linked list reference need to be pushed and add the summoned remembrance stuff to be on the list as a mob object/class or something similar to it

  • @CastellarClips
    @CastellarClips Місяць тому +1

    I was questioning if this bug even really existed because I never noticed an issue with my Aventurine since I got him last patch. Now I’m convinced he’ll be literally unstoppable once this is fixed🤷‍♂️

  • @Eav_H
    @Eav_H Місяць тому +3

    I missed his rerun, damn, more shield give me more shield

  • @wafudramon
    @wafudramon Місяць тому +1

    your explaination is very clear that even someone who always failed computer science understands!

  • @pabloddux
    @pabloddux Місяць тому +3

    I never noticed the bug because my characters never ended up KO'd and seeing so many people complaining confused me😭😭

  • @blueblazedemon
    @blueblazedemon Місяць тому +1

    I legit didn't even realize this was a bug considering my aventurines defense is around 5k so i didn't even notice

  • @harryhsu7980
    @harryhsu7980 Місяць тому +11

    While this is a plausible explanation on first pass, this omits the fact that fallen characters have similar property to a 'unsummoned' memosprite. That being they have 0 HP, cannot be selected and cannot obtain buffs (such as Fortified wager). If the flawed logic follows from a check that mistakenly took a 'unsummoned' memosprite, it is more than likely that it could've happen with fallen characters pre-2.7. The bug is MORE likely to be in the code that checks whether a unit is valid to obtain the 'Fortified wager' buff, than the shield value check. Just some thoughts.

    • @thepotato1226
      @thepotato1226 Місяць тому

      Tbf , allies never die when you have aventurine in the team so if the bug occurred when there were fallen allies , almost no one would've noticed

    • @CoconutOrNot_
      @CoconutOrNot_ Місяць тому

      I'm not a coder but wouldn't the variables for mem downs and unit downs be different? Mem downs won't remove the last star in a moc clear, and probably won't trigger death effects like bailu

  • @sp00kym0nster
    @sp00kym0nster 29 днів тому

    Wow thanks for the insight- I was wondering why my boothill was dying a lot more easily lmao hope they have it fixed/figured out by 3.0

  • @AnthylierSKriyston
    @AnthylierSKriyston Місяць тому +3

    Reminds me of the neuvilette backlash

  • @Jackson-zx8bd
    @Jackson-zx8bd Місяць тому +1

    man, thanks for this video, my Aventurine was acting strange lately, its shields were weak even when I had the Gepard cone on and the follow ups were barely giving good shields

  • @katereza5881
    @katereza5881 Місяць тому +3

    I couldn't beat the latest boss cuz of the for the longest time. I had to beef up my Jing Yuan and Sunday and still had aventurine in my team since did better but jesus I was wondering why I kept dying in the beginning right when I saw a meme saying he was broken 😭

  • @Neilzdogg
    @Neilzdogg Місяць тому +1

    apology jades, forgiven.
    anything for the gamba

  • @LeroOoWwW
    @LeroOoWwW Місяць тому +3

    oh thats why my feixiao dying so much

  • @zara-po5cp
    @zara-po5cp Місяць тому +1

    thing is i wouldn't care if the trace that got bugged was his crit trace, but no it's his SHIELD trace. he's a sustain, his main job is to sustain, his sustaining capability is bugged and it's gonna take them a whole patch to fix (hopefully not more) like hell nah they better give us a great compensation for this

  • @liplop6375
    @liplop6375 13 днів тому +3

    I feel like it’s still there lol

    • @Qiqi_gaming
      @Qiqi_gaming 9 днів тому

      It hasn’t been fixed yet

  • @kyuven
    @kyuven Місяць тому +2

    honestly the devs are probably stuck between rock and a hard place with a fix:
    1) They make it so it checks ALL allies, including summons. This breaks adventurine since it means he'll end up giving shields to the summons, meaning he ends up sucking for any team that has a summon that needs it to take damage, and also sucks for the summoner since he doesn't give them the shield, ever.
    2) They make it so it only checks "player" allies, at which point it sucks for summoners because he won't shield the summons.
    The bug is probably just pushing them to do more testing to come up with a solution.

    • @jeremiahsmith916
      @jeremiahsmith916 Місяць тому

      It just shows how "summons 2.0" were a stupid idea from the start. If Aven ends up only working properly with a Rmmb char on the team, forever, it will essentially brick him for those who are not interested in playing a Rmmb DPS, and force them to pull another limited sustain cause these days you really need 2.

  • @gillesnotard69
    @gillesnotard69 Місяць тому +9

    A bug on a 5 star right before the new region, that's being so Neuvillette/Mualani coded

  • @Valtsu_1
    @Valtsu_1 28 днів тому

    Well this explains why my Aventurines shield has been failing me, thanks for the great vid. (I didnt even noticed the shield not working properly)

  • @sampannavaibhavjoshi5777
    @sampannavaibhavjoshi5777 Місяць тому +31

    Plot twist:
    This is a nerf from Hoyoverse to sell new shielders

    • @Em0g1rl-q7u
      @Em0g1rl-q7u Місяць тому +4

      ..what shielders?

    • @LowTierGaming-lol
      @LowTierGaming-lol Місяць тому +9

      No new shielders are coming in like 5 patches right now

    • @BlueSpaceDust
      @BlueSpaceDust Місяць тому +9

      It's not and they'd be stupid to pull a Neuvillette ever again

    • @ichigokage
      @ichigokage Місяць тому

      @@BlueSpaceDustmuch less for an equally beloved and used character. Oh absolutely not. XD

    • @sampannavaibhavjoshi5777
      @sampannavaibhavjoshi5777 Місяць тому

      @BlueSpaceDust
      Ik ik...
      It would be funny tho

  • @maevethefox5912
    @maevethefox5912 Місяць тому

    I can only imagine they set some value related to the memosprites to '0' to avoid a null pointer exception in Sunday's kit, and that the 3.0 architecture will be more robust.
    It tripping up Aventurine was almost certainly just a missed interaction, or ... quite frankly an understood one that was more trouble than it was worth to handle before the entire update is rolled out.
    Gods know I've pushed some MVP stuff with similar known 'bugs' in it because we had to account for a future integration that we had no way to reasonably work around in the timeframe we had.

  • @aitroca06
    @aitroca06 Місяць тому +3

    I mean, Hoyo is a multi million dollar company. They are very able to fix things quickly and have proven so multiple times before. So "being lazy" is probably not what's happening...
    I will place my bets on 3.0 fixing this issue as you said 👍 thx for the clear explanation abt why could've caused the delay!

    • @deletedflame8424
      @deletedflame8424 Місяць тому +1

      Unfortunately being a multi-billion dollar company can slow things down. HSR is a lot of code. Code is easier to fix if it's something small and segregated to one character but if it's in the targetting mechanic in general pushing out a hotfix too fast risks breaking a lot of other stuff. Not to mention the communication. The bigger a dev team or company is, the slower it gets and money can't fix that.

    • @CoconutOrNot_
      @CoconutOrNot_ Місяць тому

      ​@@deletedflame8424doesn't make sense. Why are they placing in 3.0 mem updates in a version that doesn't need them. They have beta and experiment servers for that, so why roll out an update before the actual patch?

  • @nikkehtine
    @nikkehtine Місяць тому +1

    So basically spaghetti code that no one dares to try untangle

    • @wrong7495
      @wrong7495 Місяць тому +2

      A mess of their own creations, remembrance path literally has no purpose at all and only makes them weaker with lc restrictions

  • @RaikaKoshiba650
    @RaikaKoshiba650 Місяць тому +3

    They always target the OP male characters and implant secret defects into their kits to make the Waifus look good

  • @LucasGomes-ng2go
    @LucasGomes-ng2go Місяць тому +1

    using him with fast characters has been an absolute nightmare, you're basically playing sustainless with a sub-dps that shields the slow teammates

  • @zuaer1849
    @zuaer1849 Місяць тому +5

    Himeko fua bug probably the most annoying one. He fua charge has full 3 charge but only trigger after an ally take action. She was suppose to automatically use fua when the charges is full. It really annoying as himeko is 1.0 character that has no overcap on her fua charges. This bug has been fix before right?

    • @LucasGomes-ng2go
      @LucasGomes-ng2go Місяць тому +1

      its not a bug, its a feature, if you read her talent it says "if Himeko is fully charged when an ally performs an attack, Himeko immediately performs 1 follow-up attack"

    • @zuaer1849
      @zuaer1849 Місяць тому

      @LucasGomes-ng2go himeko can consistently fua when she break and fully charged without ally attacking. You mean fua without ally attacking is the bug? That kinda weird since there are no overcap on her charges

    • @LucasGomes-ng2go
      @LucasGomes-ng2go Місяць тому

      @zuaer1849 well I don't make the rules, you can read her talent for yourself, it says she'll only do Victory Rush if she has 3 stacks and an ally just attacked

    • @zuaer1849
      @zuaer1849 Місяць тому

      @@LucasGomes-ng2go sorry if i'm sound confrontational. I'm just confused. i'm already know what written on the talent. i always assume it wording problems this whole time.
      She consistently fua the moment the charge is full. Even breaking and fully charge with another ally can trigger her fua. this is a convenient bug i guess.

  • @asherkole
    @asherkole Місяць тому +1

    we really do need compensation it's hard to clear endgame content with Aventurine being bugged like this for some people. They would most likely have this bug fixed by v3.0 instead of it being on a separate maintenance

    • @Ayush-kc2vx
      @Ayush-kc2vx Місяць тому

      Is it hard😅? I didn't have any problem whatsoever

    • @asherkole
      @asherkole Місяць тому

      @ for me not really I have the proper characters tailored for it but it is for other people

  • @orcashmorca2917
    @orcashmorca2917 Місяць тому +4

    3:10 WTF i just pictured a visual studio window with the code to perform that action typed out in my brain, college got me F'ed up

  • @notebeans3134
    @notebeans3134 Місяць тому

    lol i'm not the only one who suspected this too, my first thought when I heard you describing the skill & the context of a backend update was that the ally list is probably looking at shield values for a character/summon entity that doesn't exist.