Apo currently feels like best endgame, other than DU The buffs are actually helpful, and the bosses have interesting mechanics. My favourite was Aventurine- I was able to use a silly double dps team with Boothill and Argenti, and I full cleared Pure fiction is lacking right now, but it should get better once they update it MoC is the problem. The buffs aren't enough this round when scaling to hp inflation. Instead of interesting mechanics they choose the lazy way to increase difficulty by beefing up svarog
The buffs are only actually helpful if you have the specific characters they designed it for. They don't even design it for archtypes, like Break/FuA/DoT/Hypercarry anymore. I would not be surprised if next cycle it's "All DMG is increased if X is in your team".
The UI is so fucking annoying theres no reason to make taking resets need be so convoluted when this is such a frustrating mode with how much cc is in it
I feel like AS is fine as it is. Each boss has its unique mechanic. Phantylia for example you get to choose whether you want breaak or dmg buffs by killing a certain type of flower. The new banana boss makes it so you have to spam attaacks and think who to break first in order to avoid getting punished by the tvs. The goal to break the toughness is interesting. It makes it so you have to think more than in MOC, that, in my opinion, is just kill all the bosses as soon as possible (because managing sp and energy is an easy task). Agaainst cocolia you should kill all the mobs to deal more dmg
Sorry boy, i agree so far, but 4x dmg boost is wrong💀, youre taking no dng cuz you're using fu xuan, in ny run cocolia used her meteorite atk twice in a row, and my whole team died, like i had no way to avoid it, my huo huo cant keep up if they do more dmg than their max health💀💀
ua-cam.com/video/Q5A0tcTn050/v-deo.htmlsi=-za15gMEbyRhjWWf Ratio 0 cycled same moc E0S0 with sustain. Its same cost as lunae but adventurine is wasting cost. If guy replace aventurine for Jiaqiu he could cut 2 cost probably not sure tho.
Apo currently feels like best endgame, other than DU
The buffs are actually helpful, and the bosses have interesting mechanics. My favourite was Aventurine- I was able to use a silly double dps team with Boothill and Argenti, and I full cleared
Pure fiction is lacking right now, but it should get better once they update it
MoC is the problem. The buffs aren't enough this round when scaling to hp inflation. Instead of interesting mechanics they choose the lazy way to increase difficulty by beefing up svarog
The buffs are only actually helpful if you have the specific characters they designed it for. They don't even design it for archtypes, like Break/FuA/DoT/Hypercarry anymore. I would not be surprised if next cycle it's "All DMG is increased if X is in your team".
@henriquefernandes3510 I'm pretty sure Boothill wasn't meant for Cocolia yet he hit almost a mil
The buffs are designed for archetypes
The UI is so fucking annoying theres no reason to make taking resets need be so convoluted when this is such a frustrating mode with how much cc is in it
True they should add quick reset hotkey like osu
@@OtisMail inb4 they add "~" as the quick reset hotkey
I feel like AS is fine as it is. Each boss has its unique mechanic. Phantylia for example you get to choose whether you want breaak or dmg buffs by killing a certain type of flower. The new banana boss makes it so you have to spam attaacks and think who to break first in order to avoid getting punished by the tvs. The goal to break the toughness is interesting. It makes it so you have to think more than in MOC, that, in my opinion, is just kill all the bosses as soon as possible (because managing sp and energy is an easy task). Agaainst cocolia you should kill all the mobs to deal more dmg
We have an HP problem and bro wants hoyo to buff boss HP 💀💀💀
LMFAO so true
This is just a skilled issue idk how tf did you failed when you have e2 dhil. I beat this in first try with a complete f2p team.
Idk seems like a skill issue. I got it in 2 tries
watching you attack gepard physically hurt me actually
Is it cuz gameplay is cringe or because you have gepard pfp
It's great to see you post again. ❤
This is acc the first AS that I fully cleared.
Sorry boy, i agree so far, but 4x dmg boost is wrong💀, youre taking no dng cuz you're using fu xuan, in ny run cocolia used her meteorite atk twice in a row, and my whole team died, like i had no way to avoid it, my huo huo cant keep up if they do more dmg than their max health💀💀
man time stamps never ever work first try man
can you make marcel rivals video
I mean why use that useless sustain when you have aventurine
why are you struggling with e2 imbibi...
E2S1 lunae is so mid
hes honestly worst than Ratio
@@OtisMail he is the best e2 dps, what are you talking about
firefly
I saw a showcase where it took E2S1 lunae to 0-cycle the same moc as E0S0 Ratio
And ratio’s cleared easier lunae e2 is so mid hes
@@OtisMail imbibi easily 0 cycled svarog without imaginary weakness with sustain
ua-cam.com/video/Q5A0tcTn050/v-deo.htmlsi=-za15gMEbyRhjWWf
Ratio 0 cycled same moc E0S0 with sustain. Its same cost as lunae but adventurine is wasting cost. If guy replace aventurine for Jiaqiu he could cut 2 cost probably not sure tho.