How to Run RuneQuest | Chaosium Interview

Поділитися
Вставка
  • Опубліковано 25 сер 2024

КОМЕНТАРІ • 22

  • @mishima70
    @mishima70 Рік тому +12

    I'm really glad to see that Chaosium is doing so much to support RQ. It can seem like a daunting game to get into if you're not familiar with it.

  • @freddaniel5099
    @freddaniel5099 Рік тому +10

    These Chaosium vids always seem to deliver more than I expect. How many things can we say that about?
    Cheers!

  • @Sumrow
    @Sumrow Рік тому +12

    Was RuneQuest curious and finally found a good GM. It's a fantastic system! Very awesome world to run around in and have adventures. I'm hooked. 🧡⚔🎨

  • @grassygnoll3345
    @grassygnoll3345 Рік тому +7

    On the "You Glorantha's will vary". My Glorantha's vary from group to group, a lot with the same players.

  • @temporary67315
    @temporary67315 Рік тому +7

    A splendid guide on running Runequest properly

  • @villekauppila9807
    @villekauppila9807 Рік тому +13

    I completely agree that GMs are not storytellers. It's important to realize that the story is what happens in the table.

  • @patriciusthehumanfighter3642
    @patriciusthehumanfighter3642 4 місяці тому +1

    Currently planning my first game of RuneQuest as a GM as we speak, and this video has given plenty of good advice. Especially the part where Your Glorantha May Vary. Yes, it's going to be set in Glorantha. But, it's going to be my table's version of Glorantha. And that should apply to any RPG official setting, agnostic to the system you use. The setting is compelling. This High Magic Bronze Age world is very interesting to me and is very well thought-out. Of course, it's had time to develop over time, as well, which I can certainly appreciate. Cheers to you all, folks.

  • @paulll47
    @paulll47 Рік тому +10

    Just read through the starter set, gotta say I'm really impressed with it, granted combat is definitely something that will take time to get used to but the setting and the lore are really interesting.

  • @DareToWonder
    @DareToWonder Рік тому +4

    I like the idea that combat is for specalists. You need to make violence your area of expertize in order to engage in combat with minimal risk.

  • @rqstaffan
    @rqstaffan Рік тому +6

    Love the French RQ T-Shirt!

  • @davidbrennan660
    @davidbrennan660 Рік тому +3

    Get with the Runes and Augments mechanics if you are getting back GM’ing that and the opposed roll thing.

  • @ZaGaZigZag
    @ZaGaZigZag Рік тому +1

    I love these video's and they are very informative so thank you very much. I would like to request a video topic if you can find the time, but I would to learn more in depth about the spirit world. How to conceptualize it, make it feel more real, and also how the shaman-player interacts with it and any advice on running it as a gamemaster. Thank you, and keep up the excellent content!

  • @BanjoSick
    @BanjoSick Рік тому +1

    GameMaster Law for Rolemaster from 1995 has a great system agnostic section. Thought me a bunch on pacing, negotiation, focus and lots more.

  • @c3rwin
    @c3rwin Рік тому

    Thank you, this was great! I've been very intimated by Glorantha and this made me feel a little better.

  • @rqstaffan
    @rqstaffan Рік тому +6

    At the end of the day, We Are All Us (or should that be Uz?)

    • @davidbrennan660
      @davidbrennan660 Рік тому +3

      If you have snacks? ....... it is Uz ⚫️.

    • @stephencairns5967
      @stephencairns5967 Рік тому

      Apart from those that are ducks 😉

    • @Acantigue
      @Acantigue Рік тому

      So say we all b/c this is the way!

    • @davidbrennan660
      @davidbrennan660 Рік тому

      Durulz are held in a special place in an Uz stomachs.

  • @TweaksDIRT
    @TweaksDIRT Рік тому +1

    Watched this 3 times

  • @kenroach5469
    @kenroach5469 11 місяців тому +1

    Being a player/GM of Runequest since the late 1970s, the two biggest problems I see RuneQuest having is 1) the lack of a serious sustained marketing effort over the years which allowed D&D to capture the majority of the world RPG market, and 2) tying the game to the world of Glorantha. Having Glorantha *available* as an campaign for the game is great but, thanks to D&D, most D&D players and DMs develop their own worlds or at least run published adventures linked _loosely_ to a campaign world. I've seen tying the game mechanics to Glorantha put off D&D gamemasters who have put a lot of time and effort into developing their own worlds or buying world background material from Wizards of the Coast.
    As a game, RuneQuest is no more complicated than D&D 5e. And I've seen D&D players really commit to RQ combat system because it allows for much more free-form tactics and strategies the D&D ever can.

    • @RoNPlayer
      @RoNPlayer 5 місяців тому

      As someone new to RQ i can confirm that the strong ties to Glorantha are a bit off a put-off. Although i often argue that with any System you run *some* assumptions about the world will always leak into your worldbuilding. D&D also has its own assumptions on e.g. magic, gods etc. it is strongly tied to.