Not sure how fast this series is going to move, since there are some games other than Civ 5 that I really want to play, but I wanted to get started already. Enjoy. ;) Here's the poll video I was referring to, in case you missed it and want to check it out - Civilization 5 Poll - Vote for the Next Game (March 2014).
ShepardPhoenix Everytime i sit in front of the comp i am tempted to either play of watch.Mostly cos i am not as good as he is.And he kind of ruined it for me.aahah Joking.but yeah.I wish he makes the videos even more tutorialistic(a new word) :D
***** Most of this information is already in game and you have access to it. It's a bit obscured, but it's there. InfoAddict simply makes it more convenient. You can figure out who has exactly how many technologies for example (through trade routes - you get told how many techs someone has that you don't, and vice versa - so all you need is some basic math to figure out the totals) or who has how many cities (through diplomacy, you can see a list of all cities there if you try to get some leader to give you a city). This is what quite a lot of deity players who want to play unmodded only actually do. Having the information you need in a strategy game is very important.
Maybe he mentioned this and I missed it, but he's also using the Enhanced User Interface DLC. It's a UI specific DLC (so not officially a mod) with no core gameplay changes. He talks about it in one of his previous videos.
Oh wow! New series! lol I love it when I'm just in time to see the start lol otherwise there's usually 5-10 odd parts to go through ... I hate it when that happens lol
So in reality you should definitely settle on that horse tile. Because you already have animal husbandry researched, you immediately would get access to the horses AND get the extra production in your capital. It acts as if the pasture is already completed. This happens anytime you settle on a strategic or luxury resource. You immediately get the benefit as if it were improved if you have the corresponding technically. You do not lose any "production in the long run" as the city tile itself actually produces more immediately and increases later when you build a stable.
Second city is going to be a great city for the guilds! you could always send production to it as well to balance it. I'm looking forward to the next few parts. There was a double gem and a silver city cite to the southwest . Far from the capital but looked nice.
Looking forward to this game! :) I voted for Napoleon but I'm actually interested to see how you handle the Archipelago template in standard speed. I always struggle in the mid-game with it. There are just no luxuries around my starting locations. Anyways, I'm learning a lot watching your LPs, keep it up!
I would probably settle directly on the silver on the island to the east. It's a river hill and would give you access to 3 fish. Plus it will give you the lux for immediate sale or trade. If you settle the island to the south you may get into early trouble with Germany. You may want to do a 3-city NC start instead, then look for an island with a 6 iron tile for your 4th city (if you don't have iron already - there may be a bunch of iron down in the desert area though). Then beeline to Education and Astronomy/Navigation. Build galleas to upgrade to frigates after popping Navigation with Oxford University. This will get you to combat readiness the quickest and should get you a fleet before T150.
IMHO at this island to the east, the best position for a city is north of the silver and the weed: - you keep the silver for a mine - for the fish you lose, you'll get a deer (but you have still access to 3 out of 4 fishes) - you get another hill - you occupy the less valuable tundra tile This should give you more hammers (~2food vs. ~6 hammers; quite important on small islands!) Only downside: you have no access to the river... But as the other city will be the best for great persons, that shouldn't be a problem!
GVEST90 I'm sure there are other decent spots over there, but I prefer the immediate hammers and defense from settling on a hill, plus the immediate gold, gpt or happiness from selling/trading the lux. Staying happy is important early as you want to grow your cities as fast as possible (more pop = more production and science). This is also why I would probably go with 3 rather than 4 cities to start as there doesn't appear to be another close site with a unique lux.
DocSardo Indeed. Bismarck will probably settle that city anyway. The 3 gems city might be better. Need to explore a little more out there.Punching out a couple of settlers after library either side of granary nets the 4 cities. Don't forget to build caravansaries. I think 2 more cities will be needed on Carthage's island after NC built. The one on the northwestern tip to secure and use the dyes and the other a crappy desert city on the coast by that southern desert hill on the east coast. Pushing a caravan with food ought to grow its population. it'll be a source of bards otherwise. You know it will almost certainly be a source of oil and other strategic resources because it has no luxuries. I know we'll just stand a worker around instead of getting another farm up. Getting at least one worker per first 4 cities would be a big help Going for an early compass after philosophy allows the building of a fleet. 6 galleas' and a couple of quinqs is a fairly useable rush force - not that iit is likely to be used as such.
Hey Mar! The new map pack ( scramble continents), it has the earth map which randomize the terrain every time you play it, not like the boring same terrain without wonders like before, can you consider it for a future games?
THe city on the east Island - I think I would settle on the silver. You get a city on a hill next to a river and you can reach the sheep and fish in the ocean.
Actually a few scouts are useful in archipelago, to keep an eye on the edges of your starting map or as sentries along the trade routes to prevent barbarians spawning. Or to keep a 1 tile island warm until your settler reaches it.
Maybe someone already mentioned: but there are horses 1 tile west from your capital, where you've built your first farm XD Also, you really need another ship to escort your future settlers, it is really risky sending them like that. You're kinda on the northpole and all cs and other civs are to the south, so barbarians will be a problem for quite some time, and for the most part, your problem..
Kinda weird to see desert on an island. Geographically islands near the equator are tropical rather than arid due to the abundant water and less temperature fluctuation.
I think you should settle that island to your south second before Germany does (Although it could piss him off, though), it has so much potential if you settle on the easternmost tile on the river, one tile above the Cattle, even if it doesn't have a unique luxury. What do you think?
Settling on the horses grants you access to more fish than to the west of them.. A new fish tile becomes two hammers eventually. I am not sure about that, but settling on horses might give you an additional hammer in the city. Since there were no other pasture resources I think, you'd lose out on stables. With pasture and stables this tile would have been 2 food 4 hammers in the late game (after fertilizer), but stables are not that efficient with just one pasture resource. The fish give you 5 food, 2 production and I think 2 gold when you get navigation and build seaport. So it's 2 hammers versus 3 food and 2 gold... I think food is worth more because you can grow and just work a specialist who will give you those hammers and more. I don't like your decision here ;)
Oxford is a National Wonder, not a World Wonder. Every civilization can build one. In case of actual World Wonders, there can only be one in game, it doesn't matter if it was built by one of the players or by the AI.
theghostbblitz This is incorrect, the Oxford University is a national wonder, meaning all civilisations can build it once. There a few national wonders, have a look on the wiki.
Hey Marb in this game you shouldnt settle more cities than 4...you policy-cost would go up quite a lot again as it was with the mayans and america before
Not sure how fast this series is going to move, since there are some games other than Civ 5 that I really want to play, but I wanted to get started already. Enjoy. ;) Here's the poll video I was referring to, in case you missed it and want to check it out - Civilization 5 Poll - Vote for the Next Game (March 2014).
Oh, Dont you say that Marb,. Civ 5 and more Civ 5 please.. :)
Yeah, I like the idea of voting for a map. Before you could just vote for a civilization, and then Marbozir would start a game and get all tundra. :p
ShepardPhoenix Everytime i sit in front of the comp i am tempted to either play of watch.Mostly cos i am not as good as he is.And he kind of ruined it for me.aahah Joking.but yeah.I wish he makes the videos even more tutorialistic(a new word) :D
You did it again 27:19
What`s with your voice?
Simopn Schwalm Dude stop it its nothing.Lot of people have slight mutations like that from time to time
Yes! The best part of UA-cam each day is Marbozir's Civ 5 video!
So interesting seeing a different perspective of Deity play.
***** Most of this information is already in game and you have access to it. It's a bit obscured, but it's there. InfoAddict simply makes it more convenient. You can figure out who has exactly how many technologies for example (through trade routes - you get told how many techs someone has that you don't, and vice versa - so all you need is some basic math to figure out the totals) or who has how many cities (through diplomacy, you can see a list of all cities there if you try to get some leader to give you a city). This is what quite a lot of deity players who want to play unmodded only actually do. Having the information you need in a strategy game is very important.
i realize I am pretty randomly asking but do anybody know a good place to watch newly released series online?
One thing to note is that you already have Harbors in your cities, you don't need to research the tech with harbors to get them.
Indeed, only The Wheel is needed
I welcome the standard pace, nice change for once
You are awesome, Marbozir! Thank you for sharing your games with us! Please keep them coming!!!
Wow you waited a looong time between the series... :D Love ya
Awsome start position! Grow potiential is big.
Thank you for the constant stream of Civ videos :)
Maybe he mentioned this and I missed it, but he's also using the Enhanced User Interface DLC. It's a UI specific DLC (so not officially a mod) with no core gameplay changes. He talks about it in one of his previous videos.
Oh yeah, it's technically not a mod, so it's not listed as such and I kind of forgot about it. I added link to video description though.
I like the way you saying "obviously".
that barbarian might've hit himself with his axe! the barbarians are so unpredictable! LOL!
Sweet finally the start of a new game
Oh wow! New series! lol I love it when I'm just in time to see the start lol otherwise there's usually 5-10 odd parts to go through ... I hate it when that happens lol
Marbo, you owe me a new keyboard... I punched mine to oblivion each turn you get closer to Optics and didn't move your units.
Poor keyboard! :[
So in reality you should definitely settle on that horse tile. Because you already have animal husbandry researched, you immediately would get access to the horses AND get the extra production in your capital. It acts as if the pasture is already completed. This happens anytime you settle on a strategic or luxury resource. You immediately get the benefit as if it were improved if you have the corresponding technically. You do not lose any "production in the long run" as the city tile itself actually produces more immediately and increases later when you build a stable.
"in case you are from the future"
*me who started playing Civ last year* "Yes"
I agree with docsardo to settle on the silver to the east, 4 fish + lighthouse and insta trade luxury is great
Second city is going to be a great city for the guilds! you could always send production to it as well to balance it. I'm looking forward to the next few parts. There was a double gem and a silver city cite to the southwest . Far from the capital but looked nice.
I'll be keeping my eye on this game but I'll have to watch it in a month or so as I'm getting Dark Souls 2 tomorrow so good luck Marb!.
You don't need compass to get the harbours with Carthage. Check your capital.
Looking forward to this game! :)
I voted for Napoleon but I'm actually interested to see how you handle the Archipelago template in standard speed. I always struggle in the mid-game with it. There are just no luxuries around my starting locations.
Anyways, I'm learning a lot watching your LPs, keep it up!
I would probably settle directly on the silver on the island to the east. It's a river hill and would give you access to 3 fish. Plus it will give you the lux for immediate sale or trade.
If you settle the island to the south you may get into early trouble with Germany. You may want to do a 3-city NC start instead, then look for an island with a 6 iron tile for your 4th city (if you don't have iron already - there may be a bunch of iron down in the desert area though). Then beeline to Education and Astronomy/Navigation. Build galleas to upgrade to frigates after popping Navigation with Oxford University. This will get you to combat readiness the quickest and should get you a fleet before T150.
IMHO at this island to the east, the best position for a city is north of the silver and the weed:
- you keep the silver for a mine
- for the fish you lose, you'll get a deer (but you have still access to 3 out of 4 fishes)
- you get another hill
- you occupy the less valuable tundra tile
This should give you more hammers (~2food vs. ~6 hammers; quite important on small islands!)
Only downside: you have no access to the river... But as the other city will be the best for great persons, that shouldn't be a problem!
GVEST90 I'm sure there are other decent spots over there, but I prefer the immediate hammers and defense from settling on a hill, plus the immediate gold, gpt or happiness from selling/trading the lux. Staying happy is important early as you want to grow your cities as fast as possible (more pop = more production and science). This is also why I would probably go with 3 rather than 4 cities to start as there doesn't appear to be another close site with a unique lux.
DocSardo Indeed. Bismarck will probably settle that city anyway. The 3 gems city might be better. Need to explore a little more out there.Punching out a couple of settlers after library either side of granary nets the 4 cities.
Don't forget to build caravansaries.
I think 2 more cities will be needed on Carthage's island after NC built. The one on the northwestern tip to secure and use the dyes and the other a crappy desert city on the coast by that southern desert hill on the east coast. Pushing a caravan with food ought to grow its population. it'll be a source of bards otherwise. You know it will almost certainly be a source of oil and other strategic resources because it has no luxuries.
I know we'll just stand a worker around instead of getting another farm up. Getting at least one worker per first 4 cities would be a big help
Going for an early compass after philosophy allows the building of a fleet. 6 galleas' and a couple of quinqs is a fairly useable rush force - not that iit is likely to be used as such.
Hey Mar! The new map pack ( scramble continents), it has the earth map which randomize the terrain every time you play it, not like the boring same terrain without wonders like before, can you consider it for a future games?
a harbor appears free in your city even without compass
and is connected by the wheel
You can get your city connections with the free harbors from researching the wheel technology.
THe city on the east Island - I think I would settle on the silver. You get a city on a hill next to a river and you can reach the sheep and fish in the ocean.
MARBOZIR, you should play a scenerio on deity after this, or as Spain.
Marb, +4 faith from Lake Victoria is the Best Pantheon now I guess?
Or the salt pantheon if it is not taken already.
I expect THIS the series to experiment
- strong civ
- strong map vs AI
So Cultural Victory!
Isn't a scout always wasted production in this kind of map? Asking because I assume so, but don't know. I still play on prince :)
Depending on sea level, the islands on archipelago map can actually be pretty big. And he's still useful with Optics anyway.
Actually a few scouts are useful in archipelago, to keep an eye on the edges of your starting map or as sentries along the trade routes to prevent barbarians spawning. Or to keep a 1 tile island warm until your settler reaches it.
I'm on my first epic game, I'm the Maya and on one of my first emperor games. I've found epic really fun and I'm doing much better than I usually do
Maybe someone already mentioned: but there are horses 1 tile west from your capital, where you've built your first farm XD
Also, you really need another ship to escort your future settlers, it is really risky sending them like that. You're kinda on the northpole and all cs and other civs are to the south, so barbarians will be a problem for quite some time, and for the most part, your problem..
Salt is the most op luxury
Kinda weird to see desert on an island. Geographically islands near the equator are tropical rather than arid due to the abundant water and less temperature fluctuation.
Funny that the free harbour doesn't require compass.
moar pls. also you don't need compass to have your harbor, you have one in your capital. unless i am mistaken and it is just unusable but still there
I think you should settle that island to your south second before Germany does (Although it could piss him off, though), it has so much potential if you settle on the easternmost tile on the river, one tile above the Cattle, even if it doesn't have a unique luxury. What do you think?
0:07 about a week ago week ago
Liked. Subscribed. You are very entertaining to watch.
Id love to see other win types. Altough my opinion doesnt matter i like to see it.
Settling on the horses grants you access to more fish than to the west of them.. A new fish tile becomes two hammers eventually. I am not sure about that, but settling on horses might give you an additional hammer in the city. Since there were no other pasture resources I think, you'd lose out on stables. With pasture and stables this tile would have been 2 food 4 hammers in the late game (after fertilizer), but stables are not that efficient with just one pasture resource.
The fish give you 5 food, 2 production and I think 2 gold when you get navigation and build seaport. So it's 2 hammers versus 3 food and 2 gold... I think food is worth more because you can grow and just work a specialist who will give you those hammers and more. I don't like your decision here ;)
I feel like if you go for tradition opener, then you have to steal a worker from a CS, because you lose too much time otherwise.
Why doesnt it auto connect without harbor? Your main city started with a harbor.
What version of the game is that? Why are your city tiles in green when you work them?
Are you sure you need Compass for Harbors as Carthage? Your capitol already has Harbor.
Yeah, you actually don't. That makes the UA even better!
in a multiplayer game can a player build the same wonders as you such as the oxford university? If so are there any others?
I don't think so.
If a player takes it.
It's gone
Oxford is a National Wonder, not a World Wonder. Every civilization can build one. In case of actual World Wonders, there can only be one in game, it doesn't matter if it was built by one of the players or by the AI.
theghostbblitz This is incorrect, the Oxford University is a national wonder, meaning all civilisations can build it once. There a few national wonders, have a look on the wiki.
Carthege, when you are to good at the game already....
0:07 ABOUT A WEEK AGO!
WEEK AGO! WEEK AGO!
What get the AI on deity on the beginning
Hey Marb in this game you shouldnt settle more cities than 4...you policy-cost would go up quite a lot again as it was with the mayans and america before
I am from the future! ;)
can you start a game in a diferent era
What's with the Temple of Artemis? I've never seen it in my games. Ever.
OMGGGG Im from the future!! Marbs you saw the future!......
Nope, you are from the past! I am from the future ;D
Tobias ten Winkel Nope, you're still in the past, now me, I live in the future.
It is t😀en effing years!
this should be rebranded as a time capsule game
I'm from the future :)
Yay! Carthage!
Yay finally :D
Piety is not bad you just need to open tradition and then end piety and spam a lot of cities.
go carthage
How are u so good?
I AM FROM THE FUTURE
No, I am from the future!
Hi
to bismark
i heard you like salt
hahahaha omg
marathon speed world map
minecraft is kinda like civ five on random
Who is watching in 2021?
I'm from the future 😀 2017
TheBadgerkitten lol
Sry bout this but #marbrozir
Hmm.. Maybe not so awsome..
Scout first? I am not watching anymore.
Did you see scout first, stop video and then write comment?
could have a good petra city...three hills and a salt plus desert wheat