Suggestion: In the final 10 seconds, can you make the UI which shows the countdown disappear? To replace it, a number pops up and then shrinks and loses brightness, to make the final 10 seconds even more suspenseful!
Suggestion: For the last 10 seconds of the meltdown, can you make the core containment explode. But the core is still intact. Ignore my grammar errors lol
There is a secret room with a code, which it contains a room with a table, laptop, computer, etc. It is inaccessible because there are stuff that kills you. There is another door, with another code.
About the freezedown thing: When were these sci-fi reactor cores meant to be realistic? IITPP even differentiated their freezedown by making it a lore-filled anomaly of the impossible instead of just a cold meltdown.
Only place freeze downs even make the tiniest bit of sense is in space, like the absolute worse thing that could happen to a reactor when it reaches a low temp is it just shutting down, also freeze down in a fucking volcano lmao
idea: when the core corruption increases, the chance of the shut down working decreases, so let’s say if the core corruption is 75%, the chance of it working is 25%
One time when I played this game something very peculiar happened. the timer showed 0 minutes and the bunker didn’t lockdown when the timer ran out I expected an explosion. instead the timer said -1 MINUTE! And the reactor was stuck on stage 3 this happened on 10/1/2022
15:16 - What did you decide to do with the escape pods in the end? Are you going to remove them from the game or what? If the last one is the case, then they can NOT be in-game forever.
I left the pods alone in the video, but now they've been nixed from the main game. Time will tell when I bring them back as a museum exhibit, as this is what I've been thinking of for a while.
This is my next game to my 'must play' list
Suggestion: In the final 10 seconds, can you make the UI which shows the countdown disappear? To replace it, a number pops up and then shrinks and loses brightness, to make the final 10 seconds even more suspenseful!
Begin with what is a lockdown 🔒CNRC 2021
19:38 And now for the grand finale. *(SERIOUS CACOPHONY WARNING)*
Sambieeee
Garteon's cnrc old type is more wide than now 😮
Suggestion: For the last 10 seconds of the meltdown, can you make the core containment explode. But the core is still intact.
Ignore my grammar errors lol
There is a secret room with a code, which it contains a room with a table, laptop, computer, etc. It is inaccessible because there are stuff that kills you. There is another door, with another code.
18:08 directed my michael bay
This game is legitimately good man
About the freezedown thing: When were these sci-fi reactor cores meant to be realistic? IITPP even differentiated their freezedown by making it a lore-filled anomaly of the impossible instead of just a cold meltdown.
Only place freeze downs even make the tiniest bit of sense is in space, like the absolute worse thing that could happen to a reactor when it reaches a low temp is it just shutting down, also freeze down in a fucking volcano lmao
7:55 you might hate freezedowns while i hate whatever the heck this massive and pressure thing is in several UCC2 games
I liked the old control room better. the old control room’s color scheme and design was better in my opinion. but the new status screens look better.
Here is a suggestion: an startup of the reactor. And some endings
The startup is just raising the rods up….
*but the ending suggestion is good*
This dude has been posting videos for 7 years, get them more subscribers
Man I can't find the last music on youtube so can you give me the link of it? (Crazy Troublemaker (Short Version))
idea: when the core corruption increases, the chance of the shut down working decreases, so let’s say if the core corruption is 75%, the chance of it working is 25%
Dude got VAPORIZED in round 3
One time when I played this game something very peculiar happened. the timer showed 0 minutes and the bunker didn’t lockdown when the timer ran out I expected an explosion. instead the timer said -1 MINUTE! And the reactor was stuck on stage 3 this happened on 10/1/2022
So yesterday, or January 10th? I swear we've already fixed this bug, but I'll look into it again.
Hmm… that odd you probably fixed on 10/2/2022
@@SambieRBLX What music did you use in 19:31 , 18:36 and on 10:30
Yeah yeah yeah yeah yeah yeah yeah I said a I said it can be done again I don't know CNRC 2021
15:16 - What did you decide to do with the escape pods in the end? Are you going to remove them from the game or what? If the last one is the case, then they can NOT be in-game forever.
I left the pods alone in the video, but now they've been nixed from the main game. Time will tell when I bring them back as a museum exhibit, as this is what I've been thinking of for a while.
@@SambieRBLX Hmm, ok
What is the song on the final phase of the meltdown?
how do u even make a game like this?!?
If cnrc was real...
First Comment?
qserf better
Qserf is better in terms of graphics, but i feel like this game is more unique.