The example I show is using Unity's Network Transport. It's not really a networking library like Mirror or Unity's Netcode For Game Objects but is instead lower level; the transport layer. I suggest you look up Unity's Netcode for Game Objects to understand how to use that, this video was more about the core concepts of networking more generally.
If you have any questions feel free to reach out to me on Discord: discord.gg/P2uUrgvWpT
so you teaching us by using net code not mirror
am I right ?
The example I show is using Unity's Network Transport. It's not really a networking library like Mirror or Unity's Netcode For Game Objects but is instead lower level; the transport layer. I suggest you look up Unity's Netcode for Game Objects to understand how to use that, this video was more about the core concepts of networking more generally.