The gear equipped at the very beginning of the video is all that is required to level all the way from 200 to 250. Feel free to go with a cheaper alternative to Divine Protect Shield for -0.5 FCT reduction. And put some cards in the weapon, obviously. On that note, non LT version of that weapon will also work fine. Heat deals damage 50 times per second if the target is, A) not boss class, and B) pinned against a wall. Note that the knockback direction of heat is not random. It is always directly opposite to the target's last movement direction. Newly spawned monsters that have not moved are always knocked back to the south. Miracle has a 0.005% chance of activating every time the user physically attacks. This chance is reduced based on Agi if the user's total Agi is greater than 46. The duration is 1 hour. It may re-activate and refresh the duration while it is active but there is no good indication of when this occurs, so re-activating it every hour is recommended. Refer to kokotewa.com/db/job_info?id=STAR for more information When active, Miracle allows the use of all SLS Heat and Protection skills without first using SLS Perception. Additionally, Stellar Wrath and Stellar Blessing are applied to all targets. While Miracle is active, Stellar Blessing doubles the base experience of any monster damaged by the user. To put it simply: exp gained from party share is not doubled. That being the case, you are almost always better off soloing. The only exception to this is if you're somehow extremely slow at killing. Leveling path was: Thanatos Tower F12: 200 - 230 Amicitia2: 230-240 Clock Tower Unknown Basement: 240-250
The gear equipped at the very beginning of the video is all that is required to level all the way from 200 to 250. Feel free to go with a cheaper alternative to Divine Protect Shield for -0.5 FCT reduction. And put some cards in the weapon, obviously. On that note, non LT version of that weapon will also work fine.
Heat deals damage 50 times per second if the target is, A) not boss class, and B) pinned against a wall. Note that the knockback direction of heat is not random. It is always directly opposite to the target's last movement direction. Newly spawned monsters that have not moved are always knocked back to the south.
Miracle has a 0.005% chance of activating every time the user physically attacks. This chance is reduced based on Agi if the user's total Agi is greater than 46. The duration is 1 hour. It may re-activate and refresh the duration while it is active but there is no good indication of when this occurs, so re-activating it every hour is recommended.
Refer to kokotewa.com/db/job_info?id=STAR for more information
When active, Miracle allows the use of all SLS Heat and Protection skills without first using SLS Perception. Additionally, Stellar Wrath and Stellar Blessing are applied to all targets.
While Miracle is active, Stellar Blessing doubles the base experience of any monster damaged by the user. To put it simply: exp gained from party share is not doubled. That being the case, you are almost always better off soloing. The only exception to this is if you're somehow extremely slow at killing.
Leveling path was:
Thanatos Tower F12: 200 - 230
Amicitia2: 230-240
Clock Tower Unknown Basement: 240-250
Hi may i know your skill tree?
Skill tree for leveling or final build?
@@zynzynzynfinal build and final end gear set as well. TY so much😊