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Wishing everyone a happy holidays! Make sure to be on the lookout for the first episode of my new weekly commander series this Tuesday.
😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊
You have to finish exploring with all the merfolk before resolving the benthic biomancer trigger.
Came here to say this
Yeah, was not sure whether each creature had its own explore trigger or if everything was from one Hakbal trigger. Thanks for the correction.
7:45 that Tide Shaper was vicious. Great play
Yup, that God is stuck in the waters
@@TheEditingMage 😉
Good game, but those burn commanders need to be taken out first, usually. Happy new year!
Thanks, you too!
Yeah some questionable threat assessment in this game.
nooo the sol ring
The red God is pretty sweet. Gauntlet of power and or cage sun is a must. Reoccurring burn as well.
I usually don't play those cards since they tend to be too slow, but in this deck giving Axonil +1 power is probably a good reason to play it.
Ojer Axonil needs Pyrohemia and Jeska's Will. They make for explosive damage turns! I also really like Opal Palace because he's a target!
Definitely good card in the deck, but I generally don't play board clear or generic good cards in my builds.
Wishing everyone a happy holidays! Make sure to be on the lookout for the first episode of my new weekly commander series this Tuesday.
😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊
You have to finish exploring with all the merfolk before resolving the benthic biomancer trigger.
Came here to say this
Yeah, was not sure whether each creature had its own explore trigger or if everything was from one Hakbal trigger. Thanks for the correction.
7:45 that Tide Shaper was vicious. Great play
Yup, that God is stuck in the waters
@@TheEditingMage 😉
Good game, but those burn commanders need to be taken out first, usually. Happy new year!
Thanks, you too!
Yeah some questionable threat assessment in this game.
nooo the sol ring
The red God is pretty sweet. Gauntlet of power and or cage sun is a must. Reoccurring burn as well.
I usually don't play those cards since they tend to be too slow, but in this deck giving Axonil +1 power is probably a good reason to play it.
Ojer Axonil needs Pyrohemia and Jeska's Will. They make for explosive damage turns! I also really like Opal Palace because he's a target!
Definitely good card in the deck, but I generally don't play board clear or generic good cards in my builds.