Wow this is incredibly useful, expecially the events and function creation. I'm also surprised how effortless this touch functionality works. I see when people use Tft_eSPI library they often have to find a way to make their touch work. Because it usually relies on another library + modifications in the code so the LVGL can talk to the touch library.
Many thanks for your clear and awesome explanations. I had lost a lot of time trying to work with Square Lines Studios and I never could connect all the puzzle of concepts. Finally, with your video I could! Congrats!!! This is the best video!
Just starting with Squareline Studio now so nice to see how others are doing things. It has a steep learning curve, especially if your display and input device are not one of their defaults. Not alot of training videos on Squareline also so you have to dig for days to figure out issues. Looks good once done though.
Ye, same for me. I got about 50% through a project but went a different direction because couldnt get lvgl working with my sketch. Really want to use it though!
Great video! Happily subscribed, and would love to see more tutorials, particularly using the non-standard displays, where you need to do a bit of complex management between libraries. I got quite a bit through that,but went a different direction out of frustration, but would love to do more!
Hi, Nice video! Has anyone had problems getting the linkage between the ui.c function that makes the call to the event handler function (that resides in the main .ino) ?? It seems that the event handler function will always be mangled as a C++ function and the ide always treats the code in the ui.c file as (not suprisingly) 'C' - hopefully I've just missed something simple as it's clearly working in the video!!
Nice work. Looks simple, but getting Squareline and LVGL working together has been nothing but hours of frustration for me. Gonna farm it out to Pakistan in a new form of frustration and probably bad results.
Did someone try platformio in combination with the amoled touch? I constantly have to boot/reset the board after getting the typical error 2 msg. somehow the board cannot be recognized after a while....
I'm confused on font usage. When using TTF w/ LVGL (manually) the fonts need to be converted using the LVGL font converter, then added to LVGL fonts folder, and then lv_conf.h updated to enable the fonts. Is this happening automatically?
...I found it does in fact do the conversion and adds the font to your "ui" folder and enables it. It works great. Using custom images and fonts in LVGL manually would take 5 minutes or more for every option (every font size etc..). With Square Line doing all the work for you you can try out fonts and images very fast without the hassle.
U helped my project so much, will subscribe. But every time I try to upload the code it gives this weird error E (91) esp_core_dump_flash: incorrect size of flash dump image: 0 Does anyone know how to solve this
"..' Learn something useful.."
Dear sir, I am always learning something useful from your videos.
Simple and comprehensive explanation. Better than many youtuber !!
Wow this is incredibly useful, expecially the events and function creation. I'm also surprised how effortless this touch functionality works. I see when people use Tft_eSPI library they often have to find a way to make their touch work. Because it usually relies on another library + modifications in the code so the LVGL can talk to the touch library.
Many thanks for your clear and awesome explanations. I had lost a lot of time trying to work with Square Lines Studios and I never could connect all the puzzle of concepts. Finally, with your video I could! Congrats!!! This is the best video!
Just starting with Squareline Studio now so nice to see how others are doing things. It has a steep learning curve, especially if your display and input device are not one of their defaults.
Not alot of training videos on Squareline also so you have to dig for days to figure out issues.
Looks good once done though.
Ye, same for me. I got about 50% through a project but went a different direction because couldnt get lvgl working with my sketch. Really want to use it though!
The way you get around the Studio is amazing! 👍
We love the squareline tutorial keep them coming. We truly appreciate your great effort
Very excited by these lvgl tutorials, love all the work you share with us
Thanks for your tutorials Volos! I managed to get SLS running with PlatformIO, not much difference :)
Great video! Happily subscribed, and would love to see more tutorials, particularly using the non-standard displays, where you need to do a bit of complex management between libraries. I got quite a bit through that,but went a different direction out of frustration, but would love to do more!
Thank you, yes i will do that in future videos.tnx
Wonderful tutorials, thanks for sharing.. you are amazing
Always great videos!
Can you create a step by step for setting up the lilygo T-Display S3 touch and using simple buttons in Square lines please?
Hi, Nice video! Has anyone had problems getting the linkage between the ui.c function that makes the call to the event handler function (that resides in the main .ino) ?? It seems that the event handler function will always be mangled as a C++ function and the ide always treats the code in the ui.c file as (not suprisingly) 'C' - hopefully I've just missed something simple as it's clearly working in the video!!
I would literally pay you for more SquareLine Studio tutorials. ESP32 & Raspberry Pi
I dont know, it seems interes is realy small
Me too
@@VolosProjects I would love that too!
u are my hero!!! now i have a working esp32-2424s012c with everything working!!! now im gonna get a patreon sub!
Thank you my friend😀 i am glad it working for you.
@@VolosProjects now my second board, waveshare ESP32-S3-Touch-LCD-1.28 is working too. many many thanks! now i have understand it, i think, lol
next projects will be with lilygo t-display s3 long
Fantastic!!! thank you.
Very well explained. How will this transfer to the Lilygo tDisplay S3 with no touch?
hm, it is quite diferent becouse lack of touchdisplay, i did not try use sqareline studio on that board yet.
@@VolosProjects Maybe a idea for a future video. I cannot find a proper tutorial out there and a lot of people already have this board
Nice work. Looks simple, but getting Squareline and LVGL working together has been nothing but hours of frustration for me. Gonna farm it out to Pakistan in a new form of frustration and probably bad results.
Why did you not Export the Event Function for the buttons when you created the functions, but then exported the entire UI project?
Did someone try platformio in combination with the amoled touch? I constantly have to boot/reset the board after getting the typical error 2 msg. somehow the board cannot be recognized after a while....
I'm confused on font usage. When using TTF w/ LVGL (manually) the fonts need to be converted using the LVGL font converter, then added to LVGL fonts folder, and then lv_conf.h updated to enable the fonts. Is this happening automatically?
...I found it does in fact do the conversion and adds the font to your "ui" folder and enables it. It works great. Using custom images and fonts in LVGL manually would take 5 minutes or more for every option (every font size etc..). With Square Line doing all the work for you you can try out fonts and images very fast without the hassle.
@VolosProjects Hello, nice videos. What country / area are in?
Thank you, I am form Croatia.
hey volos projects, i bought m5stickC plus a few days ago. i need help with it, i want to install apps and games on it. can you help me?
please make ESP t dislplay LONG work with Square Line Studio ... thanks so muchhhhhhhhhh
Good
Your square line link is broken in dropdown my friend
Thank you, i fixed it
U helped my project so much, will subscribe.
But every time I try to upload the code it gives this weird error E (91) esp_core_dump_flash: incorrect size of flash dump image: 0
Does anyone know how to solve this
Are you using this board?
Why not show how to do it on display running on rasberry pi pico?
rp pico is much slower and dont work good on thease screens. I am not fan of it.
WHERE the f-ck was that label setting function call from?