3 Tips to Reduce Your Game Dev Pain (Godot, Unity, Etc)

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  • Опубліковано 13 тра 2024
  • 3 Tips for getting rid of game dev pain and friction. These work in Godot game engine, Unity, or every game engine.
    Regex Adventure: goldenlion5648.itch.io/regex-...
    View all my assets here: godotengine.org/asset-library...
    Discord: / discord
    #godot #godot4 #godotengine

КОМЕНТАРІ • 9

  • @fooby7072
    @fooby7072 11 днів тому

    Thank you very much! I'm a Godot starter of a little more than a week and this is very helpful.

  • @Uhfgood
    @Uhfgood 18 днів тому

    Do you use text for "production ready" maps, or do you just use it to start, and then convert them to something later? I need to look up on how to use git for a single solo developer

    • @ThinkWithGames
      @ThinkWithGames  18 днів тому +1

      Are you referring to my Regex Adventure game? If so, that is what I used in the final version (it was a single player game so I didn't care if people changed the files)

    • @Uhfgood
      @Uhfgood 18 днів тому

      @@ThinkWithGames - I was just referring to what you posted, so the regex thing sure, I wasn't paying that much attention other than you saying you used text for level layout.

  • @cd2028
    @cd2028 18 днів тому

    is there a longer tutorial for the level generation?

    • @ThinkWithGames
      @ThinkWithGames  18 днів тому +2

      Reading levels from files? I don't have a video on it, but I can make a tutorial for it

    • @cd2028
      @cd2028 18 днів тому

      @@ThinkWithGames I'd watch it👍

    • @ThinkWithGames
      @ThinkWithGames  11 днів тому

      @cd2028 I just released a video for it :-) ua-cam.com/video/MJGahJywGi0/v-deo.html

  • @ThinkWithGames
    @ThinkWithGames  11 днів тому

    I just released a tutorial for loading levels from files here: ua-cam.com/video/MJGahJywGi0/v-deo.html