----DPS calculations(Highest to lowest w/ specs)(DWH/melee/emberlight calcs below) (All calculations on slayer task) (Bitterkoekje calcs for everything except scorching bow and emberlight which are with gearscape) (Venator calcs only increase dps with bis range mostly with the scorching bow setup and for range setups that are not using bis and about to gain a max hit. For example bis range tbow with venator and range pot on zebak only increases dps by .01-.02) (Copied from description) Today I did some K'ril Tsutsaroth with the new scorching bow. This bow is slightly less dps than the shadow but more dps overall since you lose 0 ticks with the spec(in the starting spot i use you can spec once 6 regular bow then spec again running to tile 2 without tick loss). You also bind the boss for 12 seconds on each spec even if you miss a hit. Most 5:0 methods do use a 31-32 tick cycle which loses a little dps. Freeze methods also aren't too consistent since accuracy is around 30-40% on kril. -Tumeken's Shadow(9.41 dps)(Magus) -Scorching Bow(9.25 dps)(Venator)(Max hit 62) -Scorching Bow(8.99 dps)(No Venator)(Max hit 61) -Tumeken's Shadow(8.90 dps)(No magus) Tbow w/Masori(8.37 dps)(Quiver) -Tbow w/Masori(8.37 dps)(Assembler) -Tbow w/ Armadyl(8.07 dps)(Quiver) -Tbow w/ Armadyl(7.85 dps)(Assembler) -Armadyl Crossbow w/ Masori(6.35 dps)(Assembler) -Dragon Crossbow w/ Masori(6.28 dps)(Assembler) -Rune crossbow w/ Masori(6.24 dps)(Assembler) -Armadyl Crossbow w/ Armadyl(5.88 dps)(Assembler) All calcs with Berserker ring(I). (If using ultor add .2 dps)(ultor gives 1 max hit over berserker ring (I)) (Subtract .62 dps if using Masori body and legs) (All alt calcs are with masori body/legs with lightbearer) All calcs are with dragon warhammer which has 47.38% accuracy Eldermaul has 49.97% accuracy. If using eldermaul add about .2 dps for specs landed ----No Specs -Emberlight(Torva)(8.96 dps)(no dwh spec) -Pre Nerf fang(Torva)(8.23 dps)(no dwh spec)(post nerf fang has 11.8% less dps than pre nerf with no dwh specs) -Arclight(Torva)(7.93 dps)(no dwh spec) -Arclight(Bandos)(7.69 dps)(no dwh spec) -Fang(Torva)(7.36 dps)(no dwh spec) -Scythe(Torva)(7.13 dps)(no dwh spec) -Emberlight(Alt)(7.60 dps)(no dwh spec)(Lightbearer/Masori) -Arclight(alt)(6.88 dps)(no dwh spec)(Lightbearer/Masori) -Fang(Alt)(6.76 dps)(no dwh spec)(Lightbearer/Masori) -Scythe(Alt)(6.68 dps)(no dwh spec)(Lightbearer/Masori) ----1 DWH spec -Emberlight(Torva)(10.35 dps)(1 dwh spec) -Arclight(Torva)(9.50 dps)(1 dwh spec) -Scythe(Torva)(9.49 dps)(1 dwh spec) -Arclight(Bandos)(9.20 dps)(1 dwh spec) -Fang(Torva)(9.08 dps)(1 dwh spec) -Scythe(alt)(8.92 dps)(1 dwh spec)(Lightbearer/Masori) -Emberlight(Alt)(8.78 dps)(1 dwh spec)(Lightbearer/Masori) -Fang(alt)(8.36 dps)(1 dwh spec)(Lightbearer/Masori) -Arclight(alt)(8.27 dps)(1 dwh spec)(Lightbearer/Masori) ----2 DWH spec -Emberlight(Torva)(11.31 dps)(2 dwh spec) -Scythe(Torva)(11.14 dps)(2 dwh spec) -Arclight(Torva)(10.58 dps)(2 dwh spec) -Scythe(alt)(10.41 dps)(2 dwh spec)(Lightbearer/Masori) -Arclight(Bandos)(10.25 dps)(2 dwh spec) -Fang(Torva)(9.93 dps)(2 dwh spec) -Emberlight(Alt)(9.60 dps)(2 dwh spec)(Lightbearer/Masori) -Arclight(alt)(9.23 dps)(2 dwh spec)(Lightbearer/Masori) -Fang(alt)(9.15 dps)(2 dwh spec)(Lightbearer/Masori)
Idk if this has been answered yet but there's no delay on freeze, in fact if you time his freeze you can reapply it right when it wears off. But, the snares do not stack, so if you spec back to back, it just resets the snare time
Yea I got zuk helm a few months ago. There’s a setting where you can see failed ca’s for bosses and raids in the regular settings. I sometimes go for ca’s with friends so just keep the setting on
@@momoflipMwvids i think he means, how can you get a failed message for a CA when you have a zuk helm meaning you have completed all the CA's. is that not the case?
not sure if i worded correctly and it was confusing. I turned these combat achievement settings on so it can show refailed ca's even though i've completed them ibb.co/853fwKR
i have a video i did with shadow and scorching bow here ua-cam.com/video/PE9WpiYPIVo/v-deo.html are you doing 5 shadow then bow spec? i tried doing 4 shadow then bow spec so boss wouldnt move and dps was a bit low and i would run out of spec sometimes. melee minion doesn't get frozen but the dps from faster kills might help. dont think i hit low hp unless i got hit by a kril melee. first 20-30 kills in video is on task and rest of video is off task.
@jaysmith9560 I’m not too sure I would just have 2 with max mage and have 1 of the accounts use scorching bow every 4 shadow attacks. Could probably bring some range switches to take less damage too but haven’t tested and solo methods
It’s for slightly extra pray compared to restores and I’ve gotten kinda used to bringing them from doing a lot of toa 500’s. It’s also a anti poison I always forget zammy melee hits can poison but it also works for it
@@myosrsmemorybank4277 that’s a really good idea since kills take 2 binds with bow could have max mage with magus and switch to lightbearer during timer. Increased dps and you could probably world hop too with a lot of time on respawn just blood barraging the minions. Would also need to calc bow spec dps with max range/mage too to see how it compares it was kinda confusing on the gearscape calculator
@@momoflipMwvidshey looking to start this reclined zammy grind, is your method still using max range and then blood barraging or did you end up camping max mage and just speccing with the bow?
I think the bind timer might be patched to be similar to freeze spells I feel like bow dps isn’t too bad though. It’s pretty close to shadow dps and emberlight scythe are bis at other demon bosses
----DPS calculations(Highest to lowest w/ specs)(DWH/melee/emberlight calcs below)
(All calculations on slayer task)
(Bitterkoekje calcs for everything except scorching bow and emberlight which are with gearscape)
(Venator calcs only increase dps with bis range mostly with the scorching bow setup and for range setups that are not using bis and about to gain a max hit. For example bis range tbow with venator and range pot on zebak only increases dps by .01-.02)
(Copied from description)
Today I did some K'ril Tsutsaroth with the new scorching bow. This bow is slightly less dps than the shadow but more dps overall since you lose 0 ticks with the spec(in the starting spot i use you can spec once 6 regular bow then spec again running to tile 2 without tick loss). You also bind the boss for 12 seconds on each spec even if you miss a hit. Most 5:0 methods do use a 31-32 tick cycle which loses a little dps. Freeze methods also aren't too consistent since accuracy is around 30-40% on kril.
-Tumeken's Shadow(9.41 dps)(Magus)
-Scorching Bow(9.25 dps)(Venator)(Max hit 62)
-Scorching Bow(8.99 dps)(No Venator)(Max hit 61)
-Tumeken's Shadow(8.90 dps)(No magus)
Tbow w/Masori(8.37 dps)(Quiver)
-Tbow w/Masori(8.37 dps)(Assembler)
-Tbow w/ Armadyl(8.07 dps)(Quiver)
-Tbow w/ Armadyl(7.85 dps)(Assembler)
-Armadyl Crossbow w/ Masori(6.35 dps)(Assembler)
-Dragon Crossbow w/ Masori(6.28 dps)(Assembler)
-Rune crossbow w/ Masori(6.24 dps)(Assembler)
-Armadyl Crossbow w/ Armadyl(5.88 dps)(Assembler)
All calcs with Berserker ring(I). (If using ultor add .2 dps)(ultor gives 1 max hit over berserker ring (I))
(Subtract .62 dps if using Masori body and legs)
(All alt calcs are with masori body/legs with lightbearer)
All calcs are with dragon warhammer which has 47.38% accuracy
Eldermaul has 49.97% accuracy. If using eldermaul add about .2 dps for specs landed
----No Specs
-Emberlight(Torva)(8.96 dps)(no dwh spec)
-Pre Nerf fang(Torva)(8.23 dps)(no dwh spec)(post nerf fang has 11.8% less dps than pre nerf with no dwh specs)
-Arclight(Torva)(7.93 dps)(no dwh spec)
-Arclight(Bandos)(7.69 dps)(no dwh spec)
-Fang(Torva)(7.36 dps)(no dwh spec)
-Scythe(Torva)(7.13 dps)(no dwh spec)
-Emberlight(Alt)(7.60 dps)(no dwh spec)(Lightbearer/Masori)
-Arclight(alt)(6.88 dps)(no dwh spec)(Lightbearer/Masori)
-Fang(Alt)(6.76 dps)(no dwh spec)(Lightbearer/Masori)
-Scythe(Alt)(6.68 dps)(no dwh spec)(Lightbearer/Masori)
----1 DWH spec
-Emberlight(Torva)(10.35 dps)(1 dwh spec)
-Arclight(Torva)(9.50 dps)(1 dwh spec)
-Scythe(Torva)(9.49 dps)(1 dwh spec)
-Arclight(Bandos)(9.20 dps)(1 dwh spec)
-Fang(Torva)(9.08 dps)(1 dwh spec)
-Scythe(alt)(8.92 dps)(1 dwh spec)(Lightbearer/Masori)
-Emberlight(Alt)(8.78 dps)(1 dwh spec)(Lightbearer/Masori)
-Fang(alt)(8.36 dps)(1 dwh spec)(Lightbearer/Masori)
-Arclight(alt)(8.27 dps)(1 dwh spec)(Lightbearer/Masori)
----2 DWH spec
-Emberlight(Torva)(11.31 dps)(2 dwh spec)
-Scythe(Torva)(11.14 dps)(2 dwh spec)
-Arclight(Torva)(10.58 dps)(2 dwh spec)
-Scythe(alt)(10.41 dps)(2 dwh spec)(Lightbearer/Masori)
-Arclight(Bandos)(10.25 dps)(2 dwh spec)
-Fang(Torva)(9.93 dps)(2 dwh spec)
-Emberlight(Alt)(9.60 dps)(2 dwh spec)(Lightbearer/Masori)
-Arclight(alt)(9.23 dps)(2 dwh spec)(Lightbearer/Masori)
-Fang(alt)(9.15 dps)(2 dwh spec)(Lightbearer/Masori)
Big difference compared to rune arrows?
@@Drakon332xI’ll calc tomorrow I did rune/adamant arrows compared to dragon for another boss for someone and dps wasnt too big
Are these dps comparisons on task btw? Thx
@@icba9292they’re all on task
Op af. Just started farming sire with qpq method inspired by your tumeken shadow @sire vid. Helps so much.
This is so sick gonna make zammy pet so relaxing
congrats on the Zuk helm by the way! haven't watched your vids for a while
This is one broken thing i don't want them to fix
Idk if this has been answered yet but there's no delay on freeze, in fact if you time his freeze you can reapply it right when it wears off. But, the snares do not stack, so if you spec back to back, it just resets the snare time
Freezing makes more gameplay sense than red x so I'm all for this. A lack of freeze delay may be a tad overpowered, though.
I hope they don't nerf this, looks fun
So I didn't see the gear equipped. Was this with lb or venator ring? I wanna say lightbearer cause of the regen speed
I have a lightbearer equipped
@@momoflipMwvids Much appreciated!!
You have zuk helm right? What's with the failed combat task messages whenever you first attach kril
Yea I got zuk helm a few months ago. There’s a setting where you can see failed ca’s for bosses and raids in the regular settings. I sometimes go for ca’s with friends so just keep the setting on
@@momoflipMwvids i think he means, how can you get a failed message for a CA when you have a zuk helm meaning you have completed all the CA's. is that not the case?
not sure if i worded correctly and it was confusing. I turned these combat achievement settings on so it can show refailed ca's even though i've completed them ibb.co/853fwKR
This really seems to trivialize krill. Does the spec also bind non demons? Might trivialize the rest of GWD too....
It binds non demons but only for 3 seconds. It binds demon bosses for 12 seconds
Wait so you can wear max mage and just swap to bow to bind and you dont need pots/gear swaps?
Yea accuracy with bow spec is 100% if it does damage or not so would be able to use max mage without range gear
@@momoflipMwvids Can you do a vid on this. I tried it and the meele minion was smacking...I was also doing it off task so idk
i have a video i did with shadow and scorching bow here ua-cam.com/video/PE9WpiYPIVo/v-deo.html are you doing 5 shadow then bow spec? i tried doing 4 shadow then bow spec so boss wouldnt move and dps was a bit low and i would run out of spec sometimes. melee minion doesn't get frozen but the dps from faster kills might help.
dont think i hit low hp unless i got hit by a kril melee. first 20-30 kills in video is on task and rest of video is off task.
@@momoflipMwvids Sweet thanks. Also, I have 2 shadows so what if I wanted to dolo to speed up the pet grind is there a viable setup out there?
@jaysmith9560 I’m not too sure I would just have 2 with max mage and have 1 of the accounts use scorching bow every 4 shadow attacks. Could probably bring some range switches to take less damage too but haven’t tested and solo methods
Why sanfrew serum?
It’s for slightly extra pray compared to restores and I’ve gotten kinda used to bringing them from doing a lot of toa 500’s. It’s also a anti poison I always forget zammy melee hits can poison but it also works for it
If you spec a 0 with the bow does the boss still get frozen?
yes
Yea it freezes boss if the spec does damage or not
@@momoflipMwvidsso why not just use shadow with a one way emberlight switch for the spec?
@@myosrsmemorybank4277 that’s a really good idea since kills take 2 binds with bow could have max mage with magus and switch to lightbearer during timer.
Increased dps and you could probably world hop too with a lot of time on respawn just blood barraging the minions.
Would also need to calc bow spec dps with max range/mage too to see how it compares it was kinda confusing on the gearscape calculator
@@momoflipMwvidshey looking to start this reclined zammy grind, is your method still using max range and then blood barraging or did you end up camping max mage and just speccing with the bow?
I knew it.
Would tbow switch be worth it?
Scorching bow is around .6 more dps than tbow so don’t need to switch. Bow spec also adds dps too
I feel like they might nerf this.
I think the bind timer might be patched to be similar to freeze spells I feel like bow dps isn’t too bad though.
It’s pretty close to shadow dps and emberlight scythe are bis at other demon bosses
After watching this video they are definitely gonna make that soec cost 50% of the spec bar this shit is op as a sob
I hope they wont because you cant use the spec on other monsters but demons so that bow will be useless
Bro thats just broken af....
indepth btw lmfao