Detective : Spit out the details. Criminal : Nah, and you wont force me. Detective : Make him play Extreme Let Go. Criminal : The first level is Cycles, where cubeman (the main character) is dumped somewhere where time keeps restarting every time you die. Like a cycle of events. The next level is Dry Out where cubeman is starting to notice weird things, such as gravity suddenly switching. Cubeman realises this may not be the real world. The name is due to the fact is very powerless, or his power has dried out. The next is Stereo madness where cubeman is going mad due to all the weird things happening but continues to investigate. Next is Polargeist, where cubeman fully realises he is in a simulation, noticing the rings floating in mid air (like a ghost, or a poltergeist, get it? Spooky) Next is Can't let Go, the first escape attempt to which is the section where it goes all black, showing that cubeman is close to the edge. The attempt is futile, and cubeman still can't escape, or let go of the simulation's grip. Back on Track, Jumper, and Base after Base are next. This is where cubeman realises how to get back on track to escape is to slowly make his way across the simulation, not try and escape, and jumps from bases towards the exit. Act 2 begins in xStep, where cubeman has made enough progress and is now near the bridge between reality and simulation. Things look more realistic, with clouds and stars beginning to appear. Cubeman successfully (?) escapes and starts making his way through different futuristic cities in hope of finding home. He then reaches home which is Geometrical Dominator. The area is colourful and jolly. The name indicates it is cubemans's home due to "Geometrical". In Hexagon Force and Blast Processing, cubeman slowly realises he is still in the simulation with the grass becoming mechanical and the rainbows slowly start to disappear. In Clutterfunk the simulation now known Cubeman knows the truth and starts trying to change the simulation, by turning him small and big constantly. The next level Deadlocked, where cubeman escapes properly this time, being freed from the "lock" and the destruction of the simulation. This is evident by the level's different themes like the rainbow, castle, mechanical, and lava theme all being present in the level. Act 3 starts out in space where cubeman has escaped and is trying back to get to his true home. ToE is the beauties and wonders of space while ToE2 shows the darkness of space. It ends with cubeman being sent down to another planet. That planet is Fingerdash. There is currently a war happening between humans and monsters explaining all the monsters flying around destroying everything. It starts on grassy land but turns fiery by the end. Clubstep is the dark aftermath where monsters have won. The level is dark, scary and has monsters everywhere. Next is Electrodynamix where cubeman is still on the planet after a huge timeskip where others beings have colonised it turning it into a futuristic place. Time Machine is the final level where it cubeman goes in one and gets sent back to Cycles, and this happens again and again. This shows how Geometry Dash is like the tragic story of cubeman where you keep trying over and over yet failing over and over. You may wonder what may be other levels. The vault, the challenge and the secret menu storyline takes place in another planet where the monster wants to destroy that planet, not the whole universe. Levels are just small simulations. The main character in that plotline is YOU. GD World is a traveller visiting different planets and investigating different simulations. Meltdown is the gradual evolution if time of a planet from pirates, vikings and robots. The main character is the cube on the icon.
😎
It’s him
why does this only have 3 likes
nice
Hey vortrox
Clinical depression cant let go
Thank you Neiro for showing me the whole extreme let go
Vortrox is a certified legend
Hello Fitzgerald
The last click is brutal, wow
the robots parts look like shardscapes
2014 most balanced impossible level be like:
Zoink could easily do it
It aint impossible for botuk
It possible!!
The extra dark part is actually good
Detective : Spit out the details.
Criminal : Nah, and you wont force me.
Detective : Make him play Extreme Let Go.
Criminal : The first level is Cycles, where cubeman (the main character) is dumped somewhere where time keeps restarting every time you die. Like a cycle of events. The next level is Dry Out where cubeman is starting to notice weird things, such as gravity suddenly switching. Cubeman realises this may not be the real world. The name is due to the fact is very powerless, or his power has dried out. The next is Stereo madness where cubeman is going mad due to all the weird things happening but continues to investigate. Next is Polargeist, where cubeman fully realises he is in a simulation, noticing the rings floating in mid air (like a ghost, or a poltergeist, get it? Spooky) Next is Can't let Go, the first escape attempt to which is the section where it goes all black, showing that cubeman is close to the edge. The attempt is futile, and cubeman still can't escape, or let go of the simulation's grip. Back on Track, Jumper, and Base after Base are next. This is where cubeman realises how to get back on track to escape is to slowly make his way across the simulation, not try and escape, and jumps from bases towards the exit.
Act 2 begins in xStep, where cubeman has made enough progress and is now near the bridge between reality and simulation. Things look more realistic, with clouds and stars beginning to appear. Cubeman successfully (?) escapes and starts making his way through different futuristic cities in hope of finding home. He then reaches home which is Geometrical Dominator. The area is colourful and jolly. The name indicates it is cubemans's home due to "Geometrical". In Hexagon Force and Blast Processing, cubeman slowly realises he is still in the simulation with the grass becoming mechanical and the rainbows slowly start to disappear. In Clutterfunk the simulation now known Cubeman knows the truth and starts trying to change the simulation, by turning him small and big constantly. The next level Deadlocked, where cubeman escapes properly this time, being freed from the "lock" and the destruction of the simulation. This is evident by the level's different themes like the rainbow, castle, mechanical, and lava theme all being present in the level.
Act 3 starts out in space where cubeman has escaped and is trying back to get to his true home. ToE is the beauties and wonders of space while ToE2 shows the darkness of space. It ends with cubeman being sent down to another planet. That planet is Fingerdash. There is currently a war happening between humans and monsters explaining all the monsters flying around destroying everything. It starts on grassy land but turns fiery by the end. Clubstep is the dark aftermath where monsters have won. The level is dark, scary and has monsters everywhere. Next is Electrodynamix where cubeman is still on the planet after a huge timeskip where others beings have colonised it turning it into a futuristic place. Time Machine is the final level where it cubeman goes in one and gets sent back to Cycles, and this happens again and again. This shows how Geometry Dash is like the tragic story of cubeman where you keep trying over and over yet failing over and over.
You may wonder what may be other levels. The vault, the challenge and the secret menu storyline takes place in another planet where the monster wants to destroy that planet, not the whole universe. Levels are just small simulations. The main character in that plotline is YOU. GD World is a traveller visiting different planets and investigating different simulations. Meltdown is the gradual evolution if time of a planet from pirates, vikings and robots. The main character is the cube on the icon.
I ain’t reading allat
GD LORE?!?!
This is absolute madness.
INHALES- BOIIIII 😂🫲
My favorite level from the series so far
I have already imagined how this level repeats the history of silent clubstep
This isn’t even top 50 lol
@@Spidercolastereo madness difficulty tbh
1:00 geometrically dominated
pov: the swag route in that one easy level:
Was also gonna make a 4K showcase before you on my 2nd channel, but I ended up finding a MASSIVE skip and ended up posting it on this one
0:57 Geometrical donamator but it's colorless
I wondered why this buffed level was so good
I hace my lvl demon Let go bit THIS...
Is magnifical
Fun fact: this is a level made by a youtuber named Vortrox
As someone completed back on track i can confirm this is an normal 3
Can't let silent
Обожаю сонг can't let go RMX
А ещё обожаю видосы Эксена
Я тоже
This level is as balanced as silent clubstep
whoa a vortrox level on exens channel
How beginners see the dark part 0:25
Мой любимый ремикс. Напоминает мне о прохождении can't let troll
Credits: Vortrox
I LIKE THE MUSIC
how cant let go actually feels:
GUYS THAT WAS A JOKE
0:57 *geometrical dominator flashbacks kick in*
Hello fitzgerald chain here
|
|
V
Neiro=Legend
Ремикс огонь!
❤❤❤
I saw the vortrox video, pretty cool
Настоящее название уровня- Unnerfed Can't let go
Song name: Can’t let go rmx by Domyeah
Vortrox🤑🤑🤑
OMG I like this song so much
I like vortrox
Хорошо ❤❤
Vortrox needs to see this
Vortrox the goat (greatest of all time)
Extreme demon? Not, impossible level? Yes
Here before vortrox gang
👇
Yep, I aint beating that anytime 😢
SUPERNERFED CANT LET GO when?
Vortrox tries not to make abombinations out of robtop levels challenge
Reminds me of cant let troll
0:08 :(
I hate being early on a video
Vortrox is cool 👍
Normal Krmal level:
Vortrox is the best player ever, he buff levels that nobody can beat because is too much easy to him
Hello Fitzgerald!
I just watch his video and now this cool
INHALES- BOIIIII 😂🫲
0:58 geometrical dominator memory part..
Votrox needs to see then
Spider part was the hardest part
"Buff" xD
Dark part in geometrical dominator is still harder
Why would anyone want to verify this
Gg man
Imagine if this gets rated
How new players see black blizzard be like
Waiting for someone to make the unfunniest joke in the entire existence
0:51 Dual Mode was a bad idea
Zoink: ima fully decorate and buff this and beat this for fun
supernerfed cant let go:
1 hour tickets here guys^^
уууууулакидонса уфффф уф уф
the dual at 0:52 seems both cancerous and fun at the same time
its extremely had lol, probably lik 2nd hardest part, or hardest part of the level
but the robot parts may be harder idk
Now extreme machine
Круто!
Supernerfed Cant let go
El nivel se ve muy difícil y a la vez fácil
Silent lets go
kinda looks fun
Первый. Ладно , не ожидал этого видео на канале😊
Say "Hello Fitzgerald" if you wanna see a superbuffed version of Jumper.
Videos
Why does no showcase include the 3rd coin?
The song goes hard
Can't let go - domyeah remix
(The song name)
Spaceuk moment
Действительно супер бафнутый can't let go. Это скорее всего изи-медиум демон
Ахах что, это однозначно экстрим демон, какой изи-медиум?
I don't remember this part in stereo madness
EXTEME DMON
Tride's buffed levels be like
Actually, This level is made by Vortrox
The song sounds like an old mediaval game 💀
But anways neiro is still pro
he didint have to buff the upside down section its already hard enough
Gg
Wow
Cant maestro let go 0:23
Hello fitzgerald! 1:17 -Vortrox
Why did fitz gerald randomly appear in the ending
Extreme let go
eh i could do that
( 0:31 ) Dual gameplay (duelo maestro)
3 минуты назад лесс гооо
gock gock?
Bro nerfed the upside down part