Blender Demolition - Car Destruction via Proxy Mesh Utilization (Demo 6)

Поділитися
Вставка
  • Опубліковано 29 сер 2024
  • Demo video of the development of the Demolition feature for Blender 2.6.
    kostackstudio.de
    For more informations see:
    blenderartists....

КОМЕНТАРІ • 1,2 тис.

  • @experiment_bez_video
    @experiment_bez_video 2 роки тому +113

    *This video was posted 2 months before BeamNG Drive was announced.*

    • @NomralSwiss_Guy
      @NomralSwiss_Guy 2 роки тому +5

      so this video is older than beamng! this was then the first realistic car crash game!

    • @Pigeon861
      @Pigeon861 2 роки тому +11

      @@NomralSwiss_Guy This is a render made in blender it isn’t a game, but rigs of rods was (I think) the first game that had realistic crash physics.

    • @ex4mple69
      @ex4mple69 Рік тому +2

      @@Pigeon861 rigs of rods was made by the guy who founded the company behind beamNG, same devs (Pierre-Michel Ricordel)

    • @Pigeon861
      @Pigeon861 Рік тому

      @@ex4mple69 yes I know that

    • @abl892
      @abl892 Рік тому +1

      @@NomralSwiss_Guy no its not a game, I don't know if it will be but I think hitting the brake pedal and exploding is exactly great.

  • @sunhangdokai1088
    @sunhangdokai1088 5 років тому +253

    Soccer Mom: Rolls SUV
    SUV: *Explodes*

  • @WhiteDragon103
    @WhiteDragon103 8 років тому +342

    The materials need more plasticity/less elasticity.

    • @venicedaladag3472
      @venicedaladag3472 5 років тому

      Fayahwyvgcbanqnbavwcsxaxdafsghjkl

    • @creelar5205
      @creelar5205 5 років тому +6

      @@venicedaladag3472 Go away kid speller!

    • @azi9_ity
      @azi9_ity 5 років тому +6

      Yes, I noticed that too. Way too much elasticy for my liking

    • @brick3776
      @brick3776 4 роки тому

      @@creelar5205 My Arch Enemy.
      WE MEET AGAIN

    • @creelar5205
      @creelar5205 4 роки тому

      @@brick3776 yee

  • @mariosanna535
    @mariosanna535 8 років тому +455

    Don't buy a car from this dealer!

  • @EyegisGarr
    @EyegisGarr 7 років тому +737

    I hate when I press the brake pedal and my car disintegrates...

  • @dhyun1114
    @dhyun1114 7 років тому +219

    you need to weld before driving bro...

  • @BadDriversOfTheIllawarra
    @BadDriversOfTheIllawarra 9 років тому +280

    Yeah, I'd stick with BeamNG. You're on the right track though

    • @mmnissanzroadster9
      @mmnissanzroadster9 9 років тому +5

      MrHeyfuckoff We need to figure out a way to convert crashes in BeamNG to Blender... once a replay function has been added of course.

    • @juliopalima1126
      @juliopalima1126 9 років тому +1

      MrHeyfuckoff o si que esta muy bueno LIKE YOU CHANEL THANKS OF VENEZUELA
      XD:D

    • @andrewlarsen4510
      @andrewlarsen4510 8 років тому

      +TJ_PALIMA_ PD speak english

    • @juliopalima1126
      @juliopalima1126 8 років тому +1

      i can't speak english, from venezuela :D lol

    • @andrewlarsen4510
      @andrewlarsen4510 8 років тому

      TJ_PALIMA_ PD but speak english

  • @kadziobas
    @kadziobas 5 років тому +267

    Don't you hate it when you drive into a wall at 1km/h and your car explodes

  • @nearendstudio
    @nearendstudio 3 роки тому +7

    Every lego set after i play with it for 10 minutes:
    0:28

  • @CryBite
    @CryBite 10 років тому +65

    made in china quality :D
    Really nice :)

  • @laffydaffy5133
    @laffydaffy5133 8 років тому +9

    every cars falls apart like Legos and I love it. There's not really soft body deformation like BeamNg Drive, but that's because it's not. I love how many pieces come off the car. That's something you won't find in BeamNG.

    • @mmnissanzroadster9
      @mmnissanzroadster9 8 років тому

      +Rohy Errrrr.....

    • @laffydaffy5133
      @laffydaffy5133 8 років тому

      +Marcus_Mravik Brrrrrrrrr! Its freezing bro

    • @rfsdggyjfc5000
      @rfsdggyjfc5000 6 років тому

      Rohy yeah i totaly agree,i kinda like this more than beamng,but they need adjust the force of the impact,it disintegrated way to easily.

  • @Superseba645
    @Superseba645 7 років тому +246

    when you can't afford a car so you buy one made of paper

  • @takumifujiwara5408
    @takumifujiwara5408 4 роки тому +1256

    beamng drive: *laughs*

    • @standardheat-fs8159
      @standardheat-fs8159 4 роки тому +40

      BASS VIBES Laughs in best crash physic simulator!

    • @jarolddamistad8691
      @jarolddamistad8691 4 роки тому +38

      @@standardheat-fs8159 Beamng is a soft body physics vehicle simulator while this is a rigid-parts simulation, this is not perfect this is a prototype.

    • @standardheat-fs8159
      @standardheat-fs8159 4 роки тому +4

      Jarold D Amistad Did K compare them or did I say BeamNG Drive is the best crash physic simulator?

    • @RageQuitRQ
      @RageQuitRQ 4 роки тому +6

      @@standardheat-fs8159 You can't have a best without comparison..?

    • @standardheat-fs8159
      @standardheat-fs8159 4 роки тому +3

      Rage Quit Compared to wreckfest imo

  • @leosefcik
    @leosefcik 8 років тому +212

    Dat car is made out of jelly, isn't it?

  • @harrytsang1501
    @harrytsang1501 9 років тому +18

    0:57
    It will have a lot more fun if the fan was rotating clockwise.

  • @KaiKostack
    @KaiKostack  12 років тому +2

    @MartianStories "Proxy" refers to an ultra simplified demolition mesh generated from the high poly model. The loose parts of the high poly model are then vertex parented to the corresponding structures of the proxy mesh which is invisible. The car models in this demo contain up to 1.8 million faces which would otherwise take forever to be calculated on regular computers. Optionally high poly subparts can be demolition objects too but also can stay solid, thus saving lots of calculation time.

    • @stop4690
      @stop4690 2 роки тому

      Ah, yes, the good old times when replies weren't a thing yet.

  • @chickenhunter5112
    @chickenhunter5112 8 років тому +183

    if i had a car like that it would break a soon as i open the door

  • @OmegaHellHound543
    @OmegaHellHound543 4 роки тому

    I like how all the BeamNG players are hating on this. It’s in development, and this is 8 years old.

  • @zbeast
    @zbeast 9 років тому +16

    well it's Blender...too much springs. no part deformation.
    but it got the job done... Those models fell about like chines cars.

  • @Aiden54238
    @Aiden54238 10 місяців тому

    The birth of a legend.

  • @user-vb7pr4oc8d
    @user-vb7pr4oc8d 5 років тому +7

    0:51 LOL that car turned into pudding!

  • @raptor4798
    @raptor4798 5 років тому +1

    A spot on example of the durability of a Chevrolet truck

  • @modelllichtsysteme
    @modelllichtsysteme 7 років тому +333

    if real cars would behave like this :D

  • @MegaMulp
    @MegaMulp 12 років тому +1

    I simply adore the fan at the end!

  • @johanfernandez4616
    @johanfernandez4616 3 роки тому +4

    If this is combined with Softbody it would be amazing

  • @lchngh
    @lchngh 12 років тому +3

    This is great! It still needs polishing though, by the way, allowing the mesh to crumble will be great too!

  • @cegleason1
    @cegleason1 12 років тому +25

    This is looking awesome kai!
    One observation though, all the objects behave like soft rubber. Is this something that can be adjusted, so the obects behave more like metal?

  • @MrMikedejeuner
    @MrMikedejeuner 3 роки тому +1

    cant wait to see this implemented correctly in open world games

  • @iSpawnedThere
    @iSpawnedThere 10 років тому +16

    The parts bounce off each other way too fast.

  • @the.geek.gazette
    @the.geek.gazette 3 роки тому +2

    Technology has finally caught up to our imaginations!

  • @beautifulchampion
    @beautifulchampion 8 років тому +3

    thats one of the coolest anims ive seen with blender! good job! be cooler if you textured the cars.
    do u think u could ever make a tornado destroying a car. would b soo cool! :)

  • @AtifAzizDesigns
    @AtifAzizDesigns 12 років тому +1

    the fan blade at the end was like "Om nom nom" XD great VIDEO!

  • @MartianStories
    @MartianStories 12 років тому +6

    This is really impressive, Kai. How does a proxy differ from an appended mesh? Is it the same, with just "make proxy" selected? I should research, because I use a lot of appends...

  • @benjamindbailey
    @benjamindbailey 12 років тому +1

    Very rough, but very promising. Thanks for sharing!

  • @turbot8946
    @turbot8946 3 роки тому +4

    0:42 when my crush rejects me

  • @railroadhusky8282
    @railroadhusky8282 7 років тому

    Final destination in the making

  • @amuddypizza
    @amuddypizza 12 років тому +16

    Awesome. Have you managed to make the wheels spin on cars, and also, did you model those? Great job... This is beautiful.

  • @brickingturtle4888
    @brickingturtle4888 3 роки тому +1

    The car acts like paper beam ng still is the best car crash physics game

  • @roarore8810
    @roarore8810 8 років тому +8

    I think it would improve if 1. not as many parts fell off really fast- and -2.if the parts actually bent

  • @VitorSilvaTotti
    @VitorSilvaTotti 12 років тому

    Why was this so satisfying to watch?!?!

  • @itchykami
    @itchykami 9 років тому +7

    Dang. I'll stick with my camry. My wheels don't explode, just how I like it.

    • @sundaresandevaraj3643
      @sundaresandevaraj3643 7 років тому

      itchykami jrehhehehrhrruurhrhrhrjrhrjrhdhrhrgr

    • @creelar5205
      @creelar5205 5 років тому +2

      @@sundaresandevaraj3643 Install grammar now!

  • @KaiKostack
    @KaiKostack  11 років тому +1

    Yes, search graphicall. org for Demolition and grab a build, but skip the classic one, it's outdated.

  • @AnteP-dx4my
    @AnteP-dx4my 8 років тому +5

    0:46 it acts like paper too much but still great job
    #gta.agent.confirmed

  • @DocWolph
    @DocWolph 12 років тому

    Obviously this shows what is possible. Collision detection, Weight, deformation, and elasticity of the objects, need work. "You need to make it look like an accident, Vinnie."
    But this this is only to show what you can do.

  • @lukasvideosify2289
    @lukasvideosify2289 11 років тому +3

    Could you please make a quick tutorial on how you created that fan ventilator at 1:00 ?
    That would be great! :)

  • @jamesc.3191
    @jamesc.3191 6 років тому +1

    Me: Hey, my car needs some repairs, so can ya fix it?
    Mechanic: Well um, I do have some proxy mesh in stock, I think that'll help.
    *Fixing In Progress*
    Me: Ahh... nice to have my car back.
    *car disintegrates*
    Mechanic: So, you like it, huh?

  • @legometaworld2728
    @legometaworld2728 7 років тому +4

    Do NOT watch this video if you are a car. You have been warned.

  • @MartianStories
    @MartianStories 12 років тому +1

    @KaiKostack Ahhhh. I figured it was something along those lines. Okay, it's something I'm going to have start using a lot. I have a lot of very highpol models in my current scene, all of which will get the big kersplat! at some point.
    Thanks for the headsup, Kai. You do good stuff!

  • @u0432865
    @u0432865 7 років тому +32

    Cars don't shatter

  • @FlamingoTable
    @FlamingoTable 9 років тому +1

    They should keep the soft body physics in beamng but add more panels to break off so it minimizes the spiking/ polygons going crazy or add tearing to the parts

  • @gacha21x35
    @gacha21x35 3 роки тому +3

    The only problem with this is that nothing has damage physics, they all just fall apart instead.

  • @ideaostheprotogen8279
    @ideaostheprotogen8279 3 роки тому

    Car : **touches the wall a bit**
    Parts of the car : You know the rule of physics and SO do i
    SAY Goodbye

  • @ph_diecast9722
    @ph_diecast9722 7 років тому +3

    I’m the 441st comment saying the thumbnail is a vios

    • @tsaivanrod1114
      @tsaivanrod1114 4 роки тому

      Or even a 2009 Yaris sedan if you live in the US

  • @jessetaylor4142
    @jessetaylor4142 7 років тому +1

    "Man, why yo car fall apart?" "It was held together with tape" >_>

  • @user-gq2hx2hl6m
    @user-gq2hx2hl6m 4 роки тому +4

    1:10 пикапа жалко 🥺🥺🥺

  • @magomed
    @magomed 10 років тому +3

    they are like pudding

  • @0marShah
    @0marShah 12 років тому

    The modelling is really great

  • @edwardwu7730
    @edwardwu7730 10 років тому +3

    JIGGLY CARS

  • @NightRunner417
    @NightRunner417 11 років тому +1

    0:54 Finally, a suitable end for all Chevrolet vehicles.

  • @claymoremotionpic
    @claymoremotionpic 9 років тому +20

    Plastic looking.......I dunno.......no realism!!

  • @mdsanima
    @mdsanima 12 років тому

    very nice demolition

  • @sheepgti390
    @sheepgti390 8 років тому +3

    CAR ANIHILAAAAAAAAAATION!!!!!!!

  • @Nyx42112
    @Nyx42112 3 роки тому

    I bet it would look even better with today's hardware, despite it already looking sick.

  • @grammarpoliceformerlyknown2583
    @grammarpoliceformerlyknown2583 6 років тому

    This is so satisfying

  • @TheCartographer89
    @TheCartographer89 11 років тому

    Video games are going to be incredible, real soon.

  • @torikenyon
    @torikenyon 9 років тому +1

    I think it's cooler when the cars are... I don't know how to put it... soft? Kind of like BeamNG. But still you probably put alot of work into this good job

  • @sonikkuzahejjihoggu535
    @sonikkuzahejjihoggu535 3 роки тому

    Is it weird that I love to watch destructions?

  • @ArtemisAvali
    @ArtemisAvali 3 роки тому +2

    Beamng needs to have an option to turn this type of damage engine on specifically because of how glitchy the pieces get lmao

    • @graftonnrg9356
      @graftonnrg9356 2 роки тому

      I think there's a mod that does this but idk what mod it is

  • @Hirokun3001
    @Hirokun3001 3 роки тому +1

    i dont know but it's so satifying

  • @YoBoyVell1
    @YoBoyVell1 Рік тому +1

    This was made 1/2 months after I was born, wow.

  • @sittingbush
    @sittingbush 5 років тому +1

    this is what happens to brittle cars. the material underneath has to be soft so this doesnt happen, much like helmets

  • @GEN6492DEV
    @GEN6492DEV 2 роки тому +1

    this is to elastic and the part of the car is stil moving when i staping move. with a slight rally, this vehicle will crash together with the engine, and so on, it should be more durable.

  • @marcduck111
    @marcduck111 11 років тому +1

    I would love to see games with physics like this

  • @DieGamerAG
    @DieGamerAG 4 роки тому +1

    That is so Relaxing

  • @hackerisslv
    @hackerisslv 12 років тому +2

    I recommend you releasing this plugin with some high detail sample cars or other objects..
    For those people who aint professionals and are looking just for something awsome..
    Btw
    What will be the cost of plugin?

  • @badlighting
    @badlighting 2 роки тому +1

    These simulations make rigs of rods look like BeamNG

  • @PyroEvil
    @PyroEvil 12 років тому +2

    Wow ! Really amazing ! Not always realistic but look really promising.
    I love it ! When you release it ?

  • @KaiKostack
    @KaiKostack  12 років тому

    @dsavix4 It's integrated into the soft body system which supports baking, yes.

  • @omarrbra
    @omarrbra 3 роки тому

    this blender demolition... would be neat if they added this kinda crash simulation in Grand Theft Auto. people would actually have to drive good to get quests done.

  • @hizliders
    @hizliders 10 років тому +1

    Programın bu yeteneği çok müthiş. Ancak arabalar biraz fazla parçalanıyor. Bunu blender'ın hangi ayarlarından biraz daha esnek ama parçalanmayacak şekilde ayarlayabiliriz?

  • @joostinostan
    @joostinostan 8 років тому

    Gta would be a NIGHTMARE if it had these physics.

  • @pauljs75
    @pauljs75 11 років тому

    That seems about right when a Geo hits a pothole.
    Cool sim work btw.

  • @R.Bonnie898
    @R.Bonnie898 3 роки тому +1

    0:43 i like this part

  • @EtriusAsato
    @EtriusAsato 5 років тому +1

    The comment section bothered me a little bit but the whole idea behind this was to make a destruction system without deformations of the mesh.
    There's much more too it of what the authors intended which is the testing of proxies, linking, libraries, etc. I'm not good at explaining but if you're interested feel free to search the aforementioned terms on the Blender manual or youtube.

  • @Jamosium
    @Jamosium 11 років тому +1

    Can you increase the plasticity an decrease the springyness, because the metal was slightly too bouncy and springy. Otherwise, great job!

  • @abysscreaturekatsu3443
    @abysscreaturekatsu3443 3 роки тому

    Boy: Mom can we have cars?
    Mom: We already have cars at home
    Cars at home:

  • @LukeMelto
    @LukeMelto 12 років тому

    I feel bad for the car testers...
    Nice vid btw! Excellent work!

  • @qka-ow
    @qka-ow 3 роки тому

    Car: *turns a bit too fast
    Blender physics: *skibidi bom mmda da*

  • @tjfSIM
    @tjfSIM 3 роки тому

    Clever but doesn't quite work - the cars disintegrate into their constituent parts, but the parts themselves remain intact and in perfect form. There is no deformity or damage occurring to the material itself. Appreciate that takes a lot more physics modeling though!

  • @tachzusamm
    @tachzusamm 12 років тому +1

    Great work again, Kai. ^^

  • @Snowi1
    @Snowi1 4 роки тому +1

    too jello-like. weld the car, change the elasticity, and add bending, tearing, and denting parts. also make it where if a part fal off, it just falls off and nothing happens to it, like the door on this timestamp 1:00

  • @skorpius2029
    @skorpius2029 4 роки тому +1

    Whoever designed that front suspension needs to be fired

  • @jotato_chip
    @jotato_chip 3 роки тому +1

    It's the blender for me

  • @TheWeepingCorpse
    @TheWeepingCorpse 12 років тому

    This is well impressive.

  • @360xxx_swagluvunohomosapie9
    @360xxx_swagluvunohomosapie9 8 років тому

    Doesnt stand anywhere near Soft Body Physics but its still awesome

  • @XoioDe
    @XoioDe 11 років тому

    Now the name "Blender" finally makes sense !

  • @justinhabit
    @justinhabit 11 років тому +1

    This happens to my drawings too. I've filed so many bug reports, but so far there doesn't seem to be any solution. If I can't figure out how to keep this from happening soon I'm going to have to go back to using ms paint for my 3d modelling.

  • @ArcadeGames
    @ArcadeGames 11 років тому

    This is so satisfying to watch:)

  • @afoxwithahat7846
    @afoxwithahat7846 4 роки тому

    Better than real life

  • @clackerson961
    @clackerson961 2 роки тому +2

    What my dad expects will happen if I turn on the lights inside the car 0:15