Intro to SteamVR in Unity - Setting up, teleportation, and throwing stuff
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- Опубліковано 18 вер 2024
- Game Engines 2017 - DET @ ACU
In this week's episode: We grab the amazing SteamVR plugin from the Unity Asset Store and add that to an existing game environment from previous tutorials. Learn VR rig setup, HTC Vive controllers, Teleportation to points and larger areas, and Throwable objects! Big thanks to Valve for all the amazing goodies that they let us play with for FREE!
For some written instruction, see also:
unity3d.colleg...
Excellent video, that was a huge help, thank you!
Teleport Time Stamp: 10:42
Thanks so much for the video!
Thank you for this video! I will have to try this out tomorrow. Would rate 10/10, but the frame rate of the video is quite lacking
I have a problem the teleporting gets active only when I have 2 controller, if I have one vive Controller nothing happens
Very informative video!
If you own a NVidia graphics card, I highly reccomend using Shadowplay to record the desktop and avoid the video looking like a powerpoint slideshow :p Besides that, nice video!
Is there an plugin for both Oculus Rift and stramVR? Because if there is, It turns easy to port for both sides. I configured all oculus manipulation,Grabber and etc.. but i can only test with HTC vive as i dont have Rift yet.
Thank You for the vídeo, It Will Help a lot
Unity has a VR (or XR) plugin that is specifically multiplatform. But usually the Vive plugin will also work for Oculus (in my experience).
@@richtanner8487 yeah the xr comes but do i need to setup anything or It is already ready? On unreal its all setuped. You need only to setup the item who Will be grabbed
Well, looking easy in your video but sadly I can actually see the teleport arc, teleport area, teleport points but - I still can not teleport. Also I'm a bit confused as the camera is not at the camera rig position but just at 0 0 0 - anyone maybe any idea?
Spikeeins I see what has happened. SteamVR has updated on us, and things are now even EASIER to up, but it also invalidates most of this video!
I will be recording an update soon.
For now: simply use the Player Prefab from the newest SteamVR package instead of all the things we set up in this video.
More to come!
Rich Tanner thanks for answering - actually got it working, not by using the steamvr library but some short script. Thanks anyway :)
you need to add to floor mesh a collider and a teleport area script
how to use teleportfree with steamVR 2.0 on terrain
SteamVR 2.0 uses a different mechanism. Teleportation is not the same. See the samples from their interaction system and you'll get a better idea.
what sample ? there are only 1
Did you figure out how to teleport freely in SteamVR 2?