Stop roach production, build 100 drones and a spire as soon as you see early fleet beacon, get flyer carapace upgrades and spam corruptors, do a timing attack with as many corruptors as you can when 1 carapace finishes. This should hit before storm hopefully and when they have a lower carrier count and can trade really well. Afterwards you need to immediately tech to hive, second spire for double upgrades, a couple vipers, and eventually range lurkers and mass spores
Glad to hear that my backseat gaming was not unwelcome. You pulled gas (3 drones) at 96. Might as well let it go to 100 and get ling speed. It also makes lings attack more quickly. The moment you saw the mothership you should have morphed overseers. You lost too many corruptors to the cloaked tempests too often. You were starving for gas because you took gases too late, and you were too tied to your roaches. Lings scale better into late game (with adrenal). And cost no gas, which you needed for corruptors. Instead of an infestor you could have tried a viper. Parasitic bomb will damage cloaked units and/or force them to move away from the mothership. But yeah, airtoss is tough.
2:51 you can make your opener tighter here ; you can control the unit ralley and the drone ralley with each hatch I tend to use my drone ralley to the base to be saturated next and hotkey both overlords ; prioritise the task of making buildings before you stare and do nothing watching units; also you pull off gas at 88 for 100 using camera locations you gotta set up and ralley the natural larvae on 27 to the third not double overlord Then your goals are simple ; scout Protoss for a two base which case you drone 34/40 drones max and double gas roach warren or lair against dt build Otherwise get a three mineral saturation asap usually 4:30 is possible Then you can take a fourth and gas During this you can make four to seven creep queens as your minerals begins to float ( starting production around 40 supply) The other thing to know is when to put back on gas Against twilight its first inject goes to drones on gas which is around 3:30-3;40 or against stargate you want second or sometimes third inject ( four minutes ish ). The difference is a 4 minute or five minute lair on three bases.. if you scout this fleet beacon around four minutes ( 3:45 to 4 minutes is the gateway or tech timing for Protoss ; seen by scouting natural gas and third possibility ) the answer to fleet beacon is very nice… you can go nydus queen roach and drop creep for mass queen ravager on 5 gas 60 ish drones or you can rush infestation pit for ultra and infestor and later nydus ; or you can rush corruptor to smash their air on 8-10 gas Another option solar and dark use that Lowko copied is 50 drones hydra rush with first inject back on gas - 5 gas hydra and baneling bust Finally the other option is to max out around 6:30 on ravager roach ling with five gas 63 drones and a fourth against this and just laugh because you have armour and easy spire transition
The Protoss used sky toss and storm which is the ideal army to kill Zerg ( with immortal archon ) again there’s multiple ways to kill this…. Your first objective is to find his unit ratio so here he made tempest mass which is weak to corruptor … next he made storm archon for the corruptor which you can kill with ultras and neural.. third he had some carrier which a couple vipers can handle … ideally you do the Lowko technique and kill the ht archon with neural and ultras or banes and run in to kill the ground; then you throw a parabomb down and move into it and a move their tempest and even fungal if you can… the result is deleted Sky toss
Stop roach production, build 100 drones and a spire as soon as you see early fleet beacon, get flyer carapace upgrades and spam corruptors, do a timing attack with as many corruptors as you can when 1 carapace finishes. This should hit before storm hopefully and when they have a lower carrier count and can trade really well.
Afterwards you need to immediately tech to hive, second spire for double upgrades, a couple vipers, and eventually range lurkers and mass spores
Tl dr; make 100 drones asap and hold off making corruptors and make some ultra too and keep them small
Glad to hear that my backseat gaming was not unwelcome. You pulled gas (3 drones) at 96. Might as well let it go to 100 and get ling speed. It also makes lings attack more quickly. The moment you saw the mothership you should have morphed overseers. You lost too many corruptors to the cloaked tempests too often. You were starving for gas because you took gases too late, and you were too tied to your roaches. Lings scale better into late game (with adrenal). And cost no gas, which you needed for corruptors. Instead of an infestor you could have tried a viper. Parasitic bomb will damage cloaked units and/or force them to move away from the mothership.
But yeah, airtoss is tough.
2:51 you can make your opener tighter here ; you can control the unit ralley and the drone ralley with each hatch I tend to use my drone ralley to the base to be saturated next and hotkey both overlords ; prioritise the task of making buildings before you stare and do nothing watching units; also you pull off gas at 88 for 100 using camera locations you gotta set up and ralley the natural larvae on 27 to the third not double overlord
Then your goals are simple ; scout Protoss for a two base which case you drone 34/40 drones max and double gas roach warren or lair against dt build
Otherwise get a three mineral saturation asap usually 4:30 is possible
Then you can take a fourth and gas
During this you can make four to seven creep queens as your minerals begins to float ( starting production around 40 supply)
The other thing to know is when to put back on gas
Against twilight its first inject goes to drones on gas which is around 3:30-3;40 or against stargate you want second or sometimes third inject ( four minutes ish ). The difference is a 4 minute or five minute lair on three bases.. if you scout this fleet beacon around four minutes ( 3:45 to 4 minutes is the gateway or tech timing for Protoss ; seen by scouting natural gas and third possibility ) the answer to fleet beacon is very nice… you can go nydus queen roach and drop creep for mass queen ravager on 5 gas 60 ish drones or you can rush infestation pit for ultra and infestor and later nydus ; or you can rush corruptor to smash their air on 8-10 gas
Another option solar and dark use that Lowko copied is 50 drones hydra rush with first inject back on gas - 5 gas hydra and baneling bust
Finally the other option is to max out around 6:30 on ravager roach ling with five gas 63 drones and a fourth against this and just laugh because you have armour and easy spire transition
The Protoss used sky toss and storm which is the ideal army to kill Zerg ( with immortal archon ) again there’s multiple ways to kill this…. Your first objective is to find his unit ratio so here he made tempest mass which is weak to corruptor … next he made storm archon for the corruptor which you can kill with ultras and neural.. third he had some carrier which a couple vipers can handle … ideally you do the Lowko technique and kill the ht archon with neural and ultras or banes and run in to kill the ground; then you throw a parabomb down and move into it and a move their tempest and even fungal if you can… the result is deleted Sky toss
Stop building roaches.