@@MadSkillzzTV I just wish they'd focus on the melee style of MW instead of trying to split the class into this awkward half caster half melee thing they have going right now. The clouded focus ramp build is terrible to play with and ancient teachings was peak class fantasy to me. I love MW but I'm not having a good time with it this patch
Have you ever played with this version of mana tea before? This is miles better than the mana regen they had before this. The fact you think this mana tea change is going to make them less appealing is hilarious. Clearly not a MW player. Please don't comment on things you don't understand. You are just muddying the waters because you're ignorant. And if you are a MW and are saying this then you are in denial and or just so stubborn about change that missing the same turn on your way to work can make your whole day feel terrible. And if on the slim chance you are a MW and did play in MoP then you must be a diehard fistweaver only, throw away mistweaving all together kind of person. But my guess is you don't know anything you are talking about. Have fun being pleasently surprised and the thankful for it later.
@@Vektor480seriously did you play back in MoP this class was advertised as a healer than can DPS, not a healer that only DPS. The shortsightedness and close mindedness of people like you are seriously why things in general go to shit. It's your way or no way and you don't clearly care to think outside your box. This class has always been a casting doing things, being in and out of melee class where the fistweaving part was 100%, up until now, been maintenance healing. The fact that has switched now to being able to heal like a real healer has made everyone go crazy about this whole thing. At this point I love the class but either split it so people like you can freaking shut up about this topic already because you're so unwilling to learn new things or do anything that isn't "what you want". Or come out with a statement saying it's never going to happen so people like you can eat their shit sandwich and either like it how it is knowing it isn't changing or just class change already.
@bryceamas stay bad my guy. You dont bring Lust/Power Infusion/Battle Rezz/Mass Dispel. People still going to consider you bad because they meta chase. If you like the animations/spells, more power to you. Mana tea is just a personal, slows you down and you can't do anything while channeling it. Wow! What a great spell! I mean yes MW need something like that because they suck mana faster than a fat kid absorbs cake, but they bring NOTHING to the table that makes a group say "wow wish we had a MW". So keep playing a trash spec.
I love the changes. Being prepared by pre-hotting and then shapeshifting for a quick bleed apply is part of the resto class identity to me, and I would not swap that for a generic healing-in-damage perk. Master Shapeshifter gives you a nice damage only boost while being tematic, fixes mana a bit and it's not an all-in-one must have perk if you still enjoy circle of life and death. It doesn't take away from the opportunity cost resto druid has to suffer in order to shapeshift, which I like a lot. I don't mind losing deep focus, as it provided almost nothing in terms of gameplay (especially on trash packs). Guardians is a throwback to the old resto force of nature, it's a tematic ability that I hope sees play in raid aswell. We'll see how it is at launch.
Mana tea needs to separate the Mana Regen effect and the % mana cost reduction. Are you meant to channel an ability for 6 seconds before burst healing? Meaning you cant cast any other setup globals? Or are you meant to use it when no healing is required so you can channel and not heal while the raid dmg is chill. So dumb that the two parts of this ability contradict each other.
I agree. If they want to give us the old MoP Mana Tea, fine. Personally I enjoyed it, but separate the mana reduction aspect of Mana Tea to a new ability considering it will feel awful to use as it presently is.
Interesting changes to eesto druid. The big skill dif between high end and low end druid players has always been their ability to provide DPS/utility while preventing deaths.
Right now I play Yulon ramp as a mistweaver in raids and loving it although at first I was sceptical since I had played Chi'ji for so long. M+ is still Chi'ji, Not sure what to think about mana tea change so early, seems better for raids but worse for m+ to me. Definitely would love some more exciting changes! Been playing for 7 years as a main and I will never change!
You both clearly didn't play MW in MoP and are judging this thing in the weirdest of ways. Speaking from real experience this ability is the bees knees of mana regen. All other healers will be jealous of our endless amounts of mana. Oh and then tagged on a mana reducer at the end.... Yes please! Like hell yeah! I about to take this into M+ and get 8+ seconds of mana reduction every like 30-45 seconds. Add to that the main function of this ability is mana return and you're getting to double dip in 1 button push... Such a great change. The only way this ability would feel bad would be if they changed the mana regen numbers to be dog... Well then of course it would be dog. But as it sits right now. We are just about to open the floodgates.
Jesthealz here - I played Hpal all the way through MOP. When MOP launched, I crossed over to MW Monk. It was the first new class for healers and was excited to play it. MW was insanely strong, never ran out of mana, decent DPS, and lots of ways of survivability. Sadly, MOP was my last xpac before I left wow. I came back to WoW during covid and saw that MW was ignored and so i left my monk on the shelf. If they continue the buffs and the rework and make MW just as good as Hpal, I may have to gear my Monk once again. I am currently playing my Hpal Anodin and its really fun to play the game, the way I want to play the game. Not forced into a class because its "Meta." Just so happens that Hpal is meta right now lol
I’m the opposite for current gameplay 😂 MW plays really, really fun and engaging (even with lack of party utility). Glimmerdin play style is so dry for me 😓
I've recently begun to fall out of love with resto druid because it's just been so hard finding groups and then when I find one, the key's always gg'd. Sometimes my mates would even rather pug a hpal too. Hopefully these changes restore (forgive the pun) my love for it. Until then I think I'll play boomie or augmentation evoker.
I adore shapeshifting to contribute to dps as resto druid - its one of the defining parts of the class to me. I'm excited about Master Shapeshifter - I find rdruid haemorrhages mana harder than any other healer right now throughout the course of a run (even Mistweaver feels efficient by comparison with their new tier set!), so it'll be nice to have a way to regenerate that during downtime - kind of like evoker and energy loop. I'm also hoping the numbers on the treeboys prove to make them an effective way to support with spot-healing, that's definitely been the toughest part of this season imo.
for moonkin form i think it will be a dps loss. your dots lose 25% haste basically. dont think you have the time and globals to benefit from the 30% dmg from shapeshifter. and overall i dont think catform cleaving will be worth it, alot of key nodes on caster side of the class tree will be missed.
I think mana tea will also need the soothing mist effect of being able to cast while channeling. I dont see another way it makes sense. I also agree that MW needs a BR.
I think a large problem right now is that Blizzard has boxed themself into a corner with the current Meta. If they nerf Holy paladin all the big streamers will quit pushing keys because they will no longer be able to progress, and they want them to keep streaming for ad/promotion purposes. So the alternative is to buff every other healer. And as MadSkillz said, HPal just has a button for every scenario so every other healer feels like garbage. And with how completely broken HPal is at literally everything, it just show-cases how far apart the healers are and makes ones that were already struggling like MW seem even worse. I think even if they gave MW BL or BR it wouldn't be enough at this point. And I highly doubt we're going to see patch notes where Blizzard just gives every non HPal healer BR/BL and an external just to make them viable. The entire season is regrettably just a scrap at this point... And unfortunately I just don't think we're going to see any meaningful 10.1.7 patch notes for any healer that would warp community perception in a positive way away from HPal.
Huh mana tea needs a SooM effect? What are you smoking. Do you want to just be able to spam 1 button to heal you're whole group while you're at it that can do everything. The whole point of not being able to do literally everything all at once is the expression of, or lack there of, skill. If you think you can use this without something like needing to shoot a green Lazer beam at the same time. It might be time to put the green stuff down. This doesn't need some inflation like casting soothing mists during the channel time. What it needs is forethought and timing and knowing when you're windows are and how long. And then being able to properly use them so you don't ever have to stop for mana ever and can blast near 100% of the time. But also the new later added to this mana tea game is abusing the 50% reduction at the end. Like if you can't find a way to abuse that then I don't know what to tell you. But while I agree MW needs some more utility it can bring to a group/raid your mana tea take was room temperature at best and a bit unfounded.
Most healers use mouseover macros in some form or another and aren't usually targeting allies. What do the Treants target if you have no current target or your current target is an enemy?
I love the new Grove Guardian talent. I really hope it works with druid Mastery. And Im still debating if it should also benefit from your other talents that modify the spells it casts. That might make it too hard to balance but it would be super interesting.
It's very fun to play in m+, but lacks means of healing. There are moments when you wish to use chi-ji and pump hps, but you can't melee. I don't think the rework to mana tea changes anything unless it makes the tier set bonus more abusable. It's nice they are looking into it and this is still a good change, but it doesn't look like it's going to be enough to make it a solid healer in m+. Raid honestly feels good with yu'lon and this new mana tea could be a good way to make vivify spam less punishing for your mana pool.
In those cases youre supposed to ramp your chiji before the meele downtime and spread and extend your enveloping mists beforehand. I would disagree that mistweaver has no means of healing we have plenty.
@@Zerg777pre ramping chiji simply isn't enough in high keys, unless you play with a team of the very best players like Toixic does. I did NOT say mistweavers have NO means of healing, i said they feel lacking in m+, especially if we compare them with classes like paladin (a button for every single situation) or shaman (has a lot of cds). Also it's not a matter of opinion that monk is the worst performing healer in m+, data shows this.
Did you play MW back in MoP where we had this mana tea and M+? This thing is about to be king of all Mana return abilities on healers. Please just give it time before you judge because based on what your responses are you haven't played with this version of mana tea and don't understand it's power. And if you think you do then why aren't you bouncing off the walls at the idea of being able to nearly 100% of the time blast your heals full bore without needing to slow down. Is there an issue here? Do you not think you can sip on your tea? Do you think it must be channeled all at once? Like please take your hot uninformed takes elsewhere.
@@bryceamasamount of times when mana is a limiting factor in M+ in current mythic season is close to zero. MW doesn't need mana buffs. Removal of the passive mana regen might make the manatee necessary but this is terrible overall - we will also need to spend time channeling crap to return mana while having undertuned HPS.
@@zka77 so because you have 1 major trinket and 1 major tier set giving you a million mana you believe mana tea isn't needed. How short sighted are you? Once that's gone then so is about 85% of our mana regen. And if you say it was fine before it's because you played souly fistweaver, which is great and all but extremely 1 dimensional for a multifaceted spec. Which is all fine if all you want is one character that does 1 thing, and not even the best at that thing. Feel free. But I want to unlock the whole spec and try and be better than someone at something. Because at the moment MW bring 0 things to the table that anyone else can. However, let's say mana tea unlocks our mana to the point we can blast at 100+ HPS always, then that brings us something at least only holy can compete with. But your view is entirely limiting.
How do you think they’re looking compared to other healers on the ptr? I have played r Druid forever and wouldn’t mind trying something else maybe monk? I don’t want to roll a full potato class though.
They need to look more at hpal when trying to troubleshoot MW. Instant cast melee healer that does healing through damage, with short cd options to handle situations. They can keep the flavor of Monk but give them more utility. Ive never been a fan of caster MW.
Love playing my Mistweaver but yeah, they need a BR. Let's say I pug and bring a warrior tank. Now I *need* a dps char with BL and one with a BR... Playing on my pallie, I have more choice in team compositions.
Did you play during MoP? Mana tea is all about timing and learning how to SIP on it during the convenient windows of downtime. If you can learn to time things better you can sip for like 4 seconds before a big damage event and then go full bore during the big damage event at 50% mana reduction.
love that they brought back the mana tea, but honestly it just makes mw monk even harder to play, even now I see people not utilizing mana tea properly, and I dont want to think how pugs will be with this change. but yea great if you know exactly when to play it and work your whole kit around it
Finally someone who gets it. Thank God someone understands the power of this ability but also it's pitfalls for noobs who don't understand timing and what to do when.
@@bryceamas Yea, I just see people all over not understand it and just be why can't you heal now, and damn you suck. But when you actually look at it, going into certain ramps even a second later can mean over 30k HPS loss and not to mention if you transcendence transfer into a position that you have to move out of, and that forces even more HPS loss. An amazing healer, but requires a shit ton of preparation and understanding how the whole kit works. Compared to other healers, pugs should usually just stay away from it.
Biggest issue with Mistweaver is lack of utility. Honestly just give all healers combat res and give the tanks Bloodlust. When I played Shaman I was so bad with Bloodlust because I didn't care or know when DPS wants haste for big damage. I'm a healer, I care about my teams defensives and their health. I want to save my team. Combat ress is a "save". Priests have Mass Dispel. Paladins have all their Blessings. Let Mistweaver be Fistweaver in both raid and M+, that's where we belong. But for fucks sake make Cocoon a better cooldown. At best it feels like a panic heal and at worst it barely makes a difference.
Playing fistweaver your life cocoon will always feel weak. If you play with the new talents added last patch you can easily make life cocoon your 3rd or 4th best heal. I can regularly get nearly 1mil life cocoons on my tank off cool down and I do spam it like that. Every big pull or boss I use it fully stacked and it's a huge shield!
@@bryceamasSo youre saying give up fistweaver for ranged weaver. Bro fuck ranged healing on a god damn class fantasy about PUNCHING SHIET. EVEN THE HEALERS JUST KICK SHIT. WHY THE FUCK WOULD I WANNA HEAL SOMEONE USING A GREEN BEAM? BRUH
anecdote on monk mana: comparing healer - 3rd boss of HOI I did a +22 on my holy pally and finished the 3rd boss with 85% mana 135k hps and we just kept moving into the gauntlet. i did a +21 HOI on my mistweaver and finished the fight dead, completely out of mana and we barely killed the boss. mistweaver's 4 set after the nerf does not seem to be giving enough mana and with the essence font increases, we use essence font to aoe heal and it crushes MW mana (along with others). i find myself having to drink after most intense pulls on MW. they nerfed the ancient teaching healing which is our only mana efficiency and nerfed the 4-set that was allowing us to cast. so they need to help the mana consumption of monk in M+ environment which hopefully this will do. these aren't things that logs show so hopefully Blizz has their ear to the ground.
On keys we use faewild stomp to activate ancient teachings, not essence font. We basically never cast EF, only when FL didn't reset and we need to reaply AT
Yeah it seems like there is just a lot of mismanagement of your mana, triage healing assessment and just over all need to learn the very important but small interactions MW have between all their spells currently. I don't want to write a book but even with what you just said I can say you are probably panicking a lot and wasting a ton of mana if this is the end result of this fight.
Definitly great to get higher keys than any other healer for the people playing the class. Still waiting for my time to shine though. Hopefully next season Top 1000 M+ dungeons will be Resto druids instead of Paladin.
Mana tea is as smooth as the finest oolong. If it feels clumsy then I'd suggest taking more time to refine your play style and understanding your character. As well as mana tea is all about timing. Just find better sip windows.
I like the master shapeshifter talent however wtf why does it share a spot with Circle????!!!! Why make me choose. That's a huge trade off why didn't you mention?
Resto Druid looks better but weird change. They could’ve just buffed existing spells , that would’ve given us leisure to actually shapeshift and dps instead of being in panic mode all day every day.
ahh mana tea is so tedious to min max, the mana cost reduction effect should get moved into another spell. it feels so weird to mix it all on one buff window
I kind of feel that too but I do love getting mana tea back. As a Mistweaver at heart this fills me with joy I can finally show my fistweaving brotheren the power of the serpent and finally put them in the dirt. The only thing holding casting mistweaver from being one of the best was the artificial mana gate we had in front of us.
Garbage MW changes. Channeling mana tea for 5 seconds will make your hots fall off and you can't setup anything because of this, or you can wave goodbye to the 50% mana reduction. And in return they also took away spirit of the crane. Whoever is in charge of monks has no idea about how the class works in reality. Somehow MW got nerfed with these changes and I'm really getting tired of their fuckups with this class every single goddamn tier
I feel the same way, either you channel during downtime and waste the 50 percent mana reduction or you channel for 3-5 seconds in the middle of damage such a weird change IMO
I can get behind the reduction part of this needs to be made it's own button or tacked onto another move but MW are not being nerfed. From this comment alone I can infer with almost 100% certainty that you are one of those 100% diehard fistweaving bros that think this spec is made to be only that. If that is true you probably didn't play MW back in MoP and if so didn't care how they were portrayed to us. They were never meant to be 100% fistweaving. Fistweaving was always supposed to be high mana efficiency with decent maintenance healing, that's it. But it's been blown out of proportion now and people's perspective has flip flopped into this class needs to be 100% fistweaver and fuck anyone who wants or thinks otherwise. And the short sightedness of this concept and ignorance is just astounding.
@@bryceamas Is it though? If you have to cast a channel and getting slowed you are at greater risk to die and you can't heal or DPS. It is straight up not better. Sorry. 😅
@@NemXX2 so you're telling me you 100%, and I mean literally 100% of every dungeon you do are casting heals and can't take 2 seconds here, 4 seconds here, 1 second here to make sure you don't run out of mana. That sounds like a personal problem to me. You're lucky they let us move while drinking. And it's not a channel that can be interrupted if you looked into it at all. So the only issue I can see here is just the unwillingness to think a little more critically about your choices. Instead I see another argument for spirit of the crane to be a choice node with mana tea so all y'all fistweaving bros can just keep doing what you're doing and shut up. Because while I understand you want to fistweave 100% of the time that isn't how this class was originally made or advertised. The fistweaving part of this class was supposed to be a highly mana efficient way of getting back mana by making many tea stacks to chugg and get back to pumping again. We used to have emenance baseline so you could freely swap back and forth, losing 0 downtime and healing, it was just lower for a little. But now that has conformed into this monster of a thing that most people have disassociated the idea of what a Mistweaver is and what they want it to be.
@@NemXX2 also just so you're aware the maximum amount of mana return you can get on Spirit of the crane is 3,685.5 mana back with max stacks of ToAM. Where as you get 3,000 back for every 1 stack of mana tea consumed with the chance of getting a second stack for free and then you can talent into getting to chugg faster and for +20% more mana meaning you get 3,600 mana, only 85 short of your max Spirt of the crane.
@@bryceamas Look, dance as you want on the subject, it's a loss of uptime and it's also not very fun. What we had in the past and what you think was the design back then is no longer relevant. Back then we had Chi. Now, we do not. I do happen to enjoy both gameplay styles, so your assumptions are off the mark. Fact of the matter is channeling mana tea makes us worse, unless every other healer struggles with mana and we don't cause of mana tea. I have many doubts that will be the case.
Im not sure about the Manatea changes .... Spirit of the Crane is a real good Talent (especially in m+ - nearly 0 downtime for manareg) losing it for a channel ability to restore Mana doesnt look good to me. MW Monk is already complicated to play in comparision to other Heals. I hope they will make it a choose note between Crane and Manatee. So that you can use Crane if you want to be in Meele and Manatea if you dont want to Meele at all.
A choice node I can get behind but why would you take spirit of the crane when just a tiny bit more effort gets like 2x the payout if you can just SIP ON YOUR DAMN TEA. it's not channel the whole thing without moving or locked out of pushing other buttons it's just a quick sip here, sip there, sip over there. And there you got more mana back and never had to stop and even got mana reduction on top of it. Unless you're 100% going into Fistweaving and full on Failine Stomp I don't know why the argument for that talent because it's not great overall to the spec and it's lop sided at best.
I really don’t like that they took the blackout kick mana away. That’s gonna kill the fist weaver playstyle. They should have made the mana tea a choice node with spirit of the crane. Lore wise it would make sense that MW gets a BR the class is based a lot on buddism and they believe in reincarnation. Even if it was a battle rez where we have to go to a spiritual plane and heal the person who died up to get the BR it would be better than nothing. Yes I play MW. Menil - laughing skull
This is the first balanced take I've seen on the wanting to keep spirit of the crane and I'd give this to you if they did it. But otherwise mana tea is so much better than spirit of the crane. If you want to know why I could list them. But just like a lot of nodes have a good and bad choice or a good generically and very niche choice. I think putting spirit of the crane on a choice node with mana tea would be a great idea for everyone stuck I their ways unwilling to try new things, learn new things, or just set in their ways. This mana tea is going to chew up and spit out spirit of the crane. But you're not the first to say they wish it wasn't taken away so I guess if it's going to stay then this would be the way to do it.
BRO..... I dont care that the brez you mentioned is objectively worse, but the class fantasy of going to the spirit realm and *guiding* a lost soul back to their body is fucking peak Mistweaver monk class fantasy. Id fucking pay money for that brez
it's just not enough. Watching the clips of you playing, 40k damage is just not enough. Why would you take that when you have other healers able to achieve 5x that amount of dmg without sacrificing healing and has a battle rez? There's literally 0 reason to be playing anything other than a hpally in m+ atm. 5/36 specs are currently being played, it's a bad game in season 2.
Absolutely! I can't remember Blizzard fucking up the M+ Meta that hard ever before. And then they reduce all healing of resto druid. These guys must be smoking some weird stuff.
Issue: Top 500 or even Top 1000 M+ Runs all use Heal Pala only! All other healers are basically useless, if you want to go for a top tier rating! Blizzard solution: Reduce the healing of other classes and keep the completely owerpowered Pala as it is. That sounds like a good solution. Maybe a buff for Pala healing and a major buff for their utility might help to settle the healing rankings once and for all. How about two or three charges for bubble and lay on hands? Or maybe an additional spell for the Pala, that reflects all damage taken for 30 minutes? Let's just make heal Pala so strong, that they can time +50 keys alone. Right now it takes only 15 minutes of clicking through the ranks to find a healer other than a Paladin in high keys. I think there shouldn't be any other healer in the top 10.000 M+ runs.
Wtf are u even talking about? I get paladins are Overtuned and overloaded right now, but none of the healers got nerfed. The hpally (the whole exodia comp actually) got nerfed. Not that it will change much. What makes hpal so powerful is not just it's healing but it's insane utility thst no one healer comes close. And this has been going on for several expansions.
Solves no problem for fistweavers, and miraculously introduces a NEW problem….ANOTHER channel. Which fool wanted this? Give me spirit of the crane back.
Fistweaving was never supposed to be 100% of this spec.... You clearly weren't around when they advertised this class/spec and it's been warped in the last couple expansions along with everyone's perception on them that it's getting really annoying telling you all that you're trying to fundamentally change a class to fit you not what it was designed to be. If you want it to be what you want, sure but just accept that's what you want and not something everyone, or the developers want. The world doesn't revolve around you and your wants and needs. But to your last comment if they want to appease people like you they just need to make spirit of the crane and mana tea a choice node and I'm sure half of all these people complaining will shut up.
@@bryceamas Thanks for the thoughtful and considerate reply Bryce. Could you explain what you mean by 'you clearly weren't around' How could you possibly know that? Serious question. I've played since vanilla. Unless I'm imagining it. I've been pushing 23's and 24's as CASTING MISTWEAVER. What sort of content do you do? I feel that permits me to talk on the subject. I both fistweave and mistweave in heroic raid. The claim that it's 'not what the spec was designed to be' doesn't hold any weight, Why? Mostly because things are often designed one way, and change over time. Advocating that progress shouldn't be a thing is an odd hill to die on. Point me in the direction of something that has never changed, that is 100% to its original design intention. Give me a compelling argument and I'll happily listen. I really enjoy casted mistweaver, and Id never want that part of the spec to disappear. But you wouldn't know that, because you're not here to discuss anything or even ask a simple question to understand, are you? Hot tip: asking questions helps prevent you making silly assumptions and being a fool. So, please point me in the direction in my post where I made the following claims you're unhappy about: 1. That I 'wasn't around' 2. That I think the world should revolve around my wants and needs 3. That I think fistweaving should be 100% of the spec. Go build your strawman elsewhere and yell at clouds. Love MW, love both casted and fistweaver, and want the spec to be better. That basically summarises my views. Thanks for the vigorous 'discussion' lol.
@@minimcune 1. So you were around then and you still can't understand the fact that Mistweavers as a whole need this. And the fact you dog on it because it's a 'nerf' to your, I want to say play style but without making too many assumptions I can't, but why else would you instantly take the defensive otherwise. But you still decide that because it's not for you then hell with it? 2. Your asine post got a pointed reply... And you're shocked. Think about your first post and what it sends. What else would someone infer about someone getting so upset over something that's overall healither for the entire spec. If you had a bigger picture take you would have completely worded your post differently, more like your defensive response, which is expected when someone pokes at you. But if you were thinking bigger picture then your response would have been less about the fact that you lost easy mana regen for 1 play style (yourself, the only inference that can be made from your OG post) & 0 for the other. If you have been playing Mistweaver from the start you'd know that the whole taking sides Mistweaver (casting) vs Fistweavers just stems from the fact we lost emenance and so therefore our flowing spec became two disjointed ones being smashed together but they don't exactly fit well. But instead the easy fix is just give me back what you are about to take. Instead you could have taken the personal route still but been more thoughtful in your thought process instead of "me" "my" and just said why take it away and just make it a choice with mana tea. Like some others have also said. Which makes a much better discussion for the Mana Tea vs Spirit of the Crane where because we are essentially pitted into camps and you naturally side more with the one you prefer, obviously not excluding myself in this, then we end up having "discussions" like this through pointed words needing to always validate ones self. And for your info I also Mistweaver at 20s and do Mythic raiding on both fistweaving and the current raid setup. And have been mythic raiding since MoP on Mistweaver but I took a big break in there too. 3. There were many assumptions made based off of your very extensive post... My bad. 🙃
why does mana tea just feel so lame and not somthing you want as a monk unless your not fistweaving. whoever is in charge of monk changes needs to fired already.
Bhaha haha you are hilarious. You understand what this class is supposed to be right and not what it's warped into currently. This class was never supposed to be 100% fistweaving. Fistweaving was always supposed to be highly mana efficient and ok maintenance healing so you weren't getting nothing out of it. But it's slowly transofmed into this monster it is now and now you have people like Megg and like 80% of mistweavers calling for the heads of everyone who wants to play a Mistweaver like a Mistweaver. The only thing that was holding mistweaving back from beating your sad sorry asses off you f**king fistweaving bros was being gated behind 0 mana regen until 10.7
It's still very early in 10.1.7 development cycle - I am hoping there will be more changes to follow especially for Mistweaver Monk 💀
I'm leveling up a Druid and changes look fun. Tk Mad, another great video.
Growth guardian looks nice. So finally you have one more spothealing gcd what definetly will help
That Mana Tea change is not going to make people want a Mistweaver to m+. Useless change.
I am happy at least Blizzard is trying to do something with Mistweaver - I hope they will add more changes and don't forget that they exist.
@@MadSkillzzTV I just wish they'd focus on the melee style of MW instead of trying to split the class into this awkward half caster half melee thing they have going right now. The clouded focus ramp build is terrible to play with and ancient teachings was peak class fantasy to me. I love MW but I'm not having a good time with it this patch
Have you ever played with this version of mana tea before? This is miles better than the mana regen they had before this. The fact you think this mana tea change is going to make them less appealing is hilarious. Clearly not a MW player. Please don't comment on things you don't understand. You are just muddying the waters because you're ignorant. And if you are a MW and are saying this then you are in denial and or just so stubborn about change that missing the same turn on your way to work can make your whole day feel terrible. And if on the slim chance you are a MW and did play in MoP then you must be a diehard fistweaver only, throw away mistweaving all together kind of person.
But my guess is you don't know anything you are talking about. Have fun being pleasently surprised and the thankful for it later.
@@Vektor480seriously did you play back in MoP this class was advertised as a healer than can DPS, not a healer that only DPS. The shortsightedness and close mindedness of people like you are seriously why things in general go to shit. It's your way or no way and you don't clearly care to think outside your box.
This class has always been a casting doing things, being in and out of melee class where the fistweaving part was 100%, up until now, been maintenance healing. The fact that has switched now to being able to heal like a real healer has made everyone go crazy about this whole thing. At this point I love the class but either split it so people like you can freaking shut up about this topic already because you're so unwilling to learn new things or do anything that isn't "what you want". Or come out with a statement saying it's never going to happen so people like you can eat their shit sandwich and either like it how it is knowing it isn't changing or just class change already.
@bryceamas stay bad my guy. You dont bring Lust/Power Infusion/Battle Rezz/Mass Dispel. People still going to consider you bad because they meta chase. If you like the animations/spells, more power to you. Mana tea is just a personal, slows you down and you can't do anything while channeling it. Wow! What a great spell! I mean yes MW need something like that because they suck mana faster than a fat kid absorbs cake, but they bring NOTHING to the table that makes a group say "wow wish we had a MW". So keep playing a trash spec.
I love the changes. Being prepared by pre-hotting and then shapeshifting for a quick bleed apply is part of the resto class identity to me, and I would not swap that for a generic healing-in-damage perk. Master Shapeshifter gives you a nice damage only boost while being tematic, fixes mana a bit and it's not an all-in-one must have perk if you still enjoy circle of life and death. It doesn't take away from the opportunity cost resto druid has to suffer in order to shapeshift, which I like a lot. I don't mind losing deep focus, as it provided almost nothing in terms of gameplay (especially on trash packs).
Guardians is a throwback to the old resto force of nature, it's a tematic ability that I hope sees play in raid aswell. We'll see how it is at launch.
Mana tea needs to separate the Mana Regen effect and the % mana cost reduction. Are you meant to channel an ability for 6 seconds before burst healing? Meaning you cant cast any other setup globals? Or are you meant to use it when no healing is required so you can channel and not heal while the raid dmg is chill. So dumb that the two parts of this ability contradict each other.
I agree. If they want to give us the old MoP Mana Tea, fine. Personally I enjoyed it, but separate the mana reduction aspect of Mana Tea to a new ability considering it will feel awful to use as it presently is.
Interesting changes to eesto druid. The big skill dif between high end and low end druid players has always been their ability to provide DPS/utility while preventing deaths.
Im so here for these druid changes! I love this class and i love shapeshifting!🔥🔥🔥👌 great video❤
Right now I play Yulon ramp as a mistweaver in raids and loving it although at first I was sceptical since I had played Chi'ji for so long. M+ is still Chi'ji, Not sure what to think about mana tea change so early, seems better for raids but worse for m+ to me. Definitely would love some more exciting changes! Been playing for 7 years as a main and I will never change!
looks like a m+ downgrade for me - hope they will make it a choosenote between manatea and crane
You both clearly didn't play MW in MoP and are judging this thing in the weirdest of ways. Speaking from real experience this ability is the bees knees of mana regen. All other healers will be jealous of our endless amounts of mana.
Oh and then tagged on a mana reducer at the end.... Yes please! Like hell yeah! I about to take this into M+ and get 8+ seconds of mana reduction every like 30-45 seconds. Add to that the main function of this ability is mana return and you're getting to double dip in 1 button push... Such a great change.
The only way this ability would feel bad would be if they changed the mana regen numbers to be dog... Well then of course it would be dog. But as it sits right now. We are just about to open the floodgates.
As I said 7 years so since late wod when I started to play wow for the first time :)
Jesthealz here - I played Hpal all the way through MOP. When MOP launched, I crossed over to MW Monk. It was the first new class for healers and was excited to play it. MW was insanely strong, never ran out of mana, decent DPS, and lots of ways of survivability. Sadly, MOP was my last xpac before I left wow. I came back to WoW during covid and saw that MW was ignored and so i left my monk on the shelf. If they continue the buffs and the rework and make MW just as good as Hpal, I may have to gear my Monk once again. I am currently playing my Hpal Anodin and its really fun to play the game, the way I want to play the game. Not forced into a class because its "Meta." Just so happens that Hpal is meta right now lol
I’m the opposite for current gameplay 😂 MW plays really, really fun and engaging (even with lack of party utility). Glimmerdin play style is so dry for me 😓
I've recently begun to fall out of love with resto druid because it's just been so hard finding groups and then when I find one, the key's always gg'd. Sometimes my mates would even rather pug a hpal too. Hopefully these changes restore (forgive the pun) my love for it. Until then I think I'll play boomie or augmentation evoker.
Can we also take a moment to appreciate there is a balancedruid out there called PhoebeBuffay!! I just noticed and i love it😂👌👌👌
I love the new resto druid changes! Hopefully they move forward with them. :)
I adore shapeshifting to contribute to dps as resto druid - its one of the defining parts of the class to me.
I'm excited about Master Shapeshifter - I find rdruid haemorrhages mana harder than any other healer right now throughout the course of a run (even Mistweaver feels efficient by comparison with their new tier set!), so it'll be nice to have a way to regenerate that during downtime - kind of like evoker and energy loop.
I'm also hoping the numbers on the treeboys prove to make them an effective way to support with spot-healing, that's definitely been the toughest part of this season imo.
for moonkin form i think it will be a dps loss. your dots lose 25% haste basically. dont think you have the time and globals to benefit from the 30% dmg from shapeshifter. and overall i dont think catform cleaving will be worth it, alot of key nodes on caster side of the class tree will be missed.
I think mana tea will also need the soothing mist effect of being able to cast while channeling. I dont see another way it makes sense. I also agree that MW needs a BR.
I think a large problem right now is that Blizzard has boxed themself into a corner with the current Meta. If they nerf Holy paladin all the big streamers will quit pushing keys because they will no longer be able to progress, and they want them to keep streaming for ad/promotion purposes.
So the alternative is to buff every other healer. And as MadSkillz said, HPal just has a button for every scenario so every other healer feels like garbage. And with how completely broken HPal is at literally everything, it just show-cases how far apart the healers are and makes ones that were already struggling like MW seem even worse. I think even if they gave MW BL or BR it wouldn't be enough at this point. And I highly doubt we're going to see patch notes where Blizzard just gives every non HPal healer BR/BL and an external just to make them viable.
The entire season is regrettably just a scrap at this point... And unfortunately I just don't think we're going to see any meaningful 10.1.7 patch notes for any healer that would warp community perception in a positive way away from HPal.
Huh mana tea needs a SooM effect? What are you smoking. Do you want to just be able to spam 1 button to heal you're whole group while you're at it that can do everything. The whole point of not being able to do literally everything all at once is the expression of, or lack there of, skill. If you think you can use this without something like needing to shoot a green Lazer beam at the same time. It might be time to put the green stuff down.
This doesn't need some inflation like casting soothing mists during the channel time. What it needs is forethought and timing and knowing when you're windows are and how long. And then being able to properly use them so you don't ever have to stop for mana ever and can blast near 100% of the time. But also the new later added to this mana tea game is abusing the 50% reduction at the end. Like if you can't find a way to abuse that then I don't know what to tell you. But while I agree MW needs some more utility it can bring to a group/raid your mana tea take was room temperature at best and a bit unfounded.
Most healers use mouseover macros in some form or another and aren't usually targeting allies. What do the Treants target if you have no current target or your current target is an enemy?
A random party member who is low health
I love the new Grove Guardian talent. I really hope it works with druid Mastery. And Im still debating if it should also benefit from your other talents that modify the spells it casts. That might make it too hard to balance but it would be super interesting.
grove guardians looks really fun, and it adds so much to class fantasy. I love it tbh, i dropped resto druid for evoker now i wanna play both of them
Saaaame 😂 preservation has been so much fun, but grove guardian has my inner tree loving self want to pick up Druid again 😭
I hope the resto druid talents are actually good in the end. The trees just sound like so much fun to use.
It's very fun to play in m+, but lacks means of healing. There are moments when you wish to use chi-ji and pump hps, but you can't melee. I don't think the rework to mana tea changes anything unless it makes the tier set bonus more abusable. It's nice they are looking into it and this is still a good change, but it doesn't look like it's going to be enough to make it a solid healer in m+. Raid honestly feels good with yu'lon and this new mana tea could be a good way to make vivify spam less punishing for your mana pool.
In those cases youre supposed to ramp your chiji before the meele downtime and spread and extend your enveloping mists beforehand.
I would disagree that mistweaver has no means of healing we have plenty.
@@Zerg777pre ramping chiji simply isn't enough in high keys, unless you play with a team of the very best players like Toixic does. I did NOT say mistweavers have NO means of healing, i said they feel lacking in m+, especially if we compare them with classes like paladin (a button for every single situation) or shaman (has a lot of cds).
Also it's not a matter of opinion that monk is the worst performing healer in m+, data shows this.
Did you play MW back in MoP where we had this mana tea and M+? This thing is about to be king of all Mana return abilities on healers. Please just give it time before you judge because based on what your responses are you haven't played with this version of mana tea and don't understand it's power. And if you think you do then why aren't you bouncing off the walls at the idea of being able to nearly 100% of the time blast your heals full bore without needing to slow down. Is there an issue here? Do you not think you can sip on your tea? Do you think it must be channeled all at once? Like please take your hot uninformed takes elsewhere.
@@bryceamasamount of times when mana is a limiting factor in M+ in current mythic season is close to zero. MW doesn't need mana buffs. Removal of the passive mana regen might make the manatee necessary but this is terrible overall - we will also need to spend time channeling crap to return mana while having undertuned HPS.
@@zka77 so because you have 1 major trinket and 1 major tier set giving you a million mana you believe mana tea isn't needed. How short sighted are you? Once that's gone then so is about 85% of our mana regen.
And if you say it was fine before it's because you played souly fistweaver, which is great and all but extremely 1 dimensional for a multifaceted spec. Which is all fine if all you want is one character that does 1 thing, and not even the best at that thing. Feel free. But I want to unlock the whole spec and try and be better than someone at something. Because at the moment MW bring 0 things to the table that anyone else can. However, let's say mana tea unlocks our mana to the point we can blast at 100+ HPS always, then that brings us something at least only holy can compete with. But your view is entirely limiting.
How do you think they’re looking compared to other healers on the ptr? I have played r Druid forever and wouldn’t mind trying something else maybe monk? I don’t want to roll a full potato class though.
They need to look more at hpal when trying to troubleshoot MW. Instant cast melee healer that does healing through damage, with short cd options to handle situations. They can keep the flavor of Monk but give them more utility. Ive never been a fan of caster MW.
Love playing my Mistweaver but yeah, they need a BR. Let's say I pug and bring a warrior tank. Now I *need* a dps char with BL and one with a BR...
Playing on my pallie, I have more choice in team compositions.
The monk class designer left Blizzard after BFa we don't have anyone. I tried the mana tea on the PTT was bad.
Did you play during MoP? Mana tea is all about timing and learning how to SIP on it during the convenient windows of downtime. If you can learn to time things better you can sip for like 4 seconds before a big damage event and then go full bore during the big damage event at 50% mana reduction.
love that they brought back the mana tea, but honestly it just makes mw monk even harder to play, even now I see people not utilizing mana tea properly, and I dont want to think how pugs will be with this change. but yea great if you know exactly when to play it and work your whole kit around it
Finally someone who gets it. Thank God someone understands the power of this ability but also it's pitfalls for noobs who don't understand timing and what to do when.
@@bryceamas Yea, I just see people all over not understand it and just be why can't you heal now, and damn you suck. But when you actually look at it, going into certain ramps even a second later can mean over 30k HPS loss and not to mention if you transcendence transfer into a position that you have to move out of, and that forces even more HPS loss. An amazing healer, but requires a shit ton of preparation and understanding how the whole kit works. Compared to other healers, pugs should usually just stay away from it.
Biggest issue with Mistweaver is lack of utility.
Honestly just give all healers combat res and give the tanks Bloodlust.
When I played Shaman I was so bad with Bloodlust because I didn't care or know when DPS wants haste for big damage.
I'm a healer, I care about my teams defensives and their health. I want to save my team. Combat ress is a "save".
Priests have Mass Dispel. Paladins have all their Blessings. Let Mistweaver be Fistweaver in both raid and M+, that's where we belong. But for fucks sake make Cocoon a better cooldown. At best it feels like a panic heal and at worst it barely makes a difference.
Playing fistweaver your life cocoon will always feel weak.
If you play with the new talents added last patch you can easily make life cocoon your 3rd or 4th best heal. I can regularly get nearly 1mil life cocoons on my tank off cool down and I do spam it like that. Every big pull or boss I use it fully stacked and it's a huge shield!
@@bryceamasSo youre saying give up fistweaver for ranged weaver.
Bro fuck ranged healing on a god damn class fantasy about PUNCHING SHIET. EVEN THE HEALERS JUST KICK SHIT.
WHY THE FUCK WOULD I WANNA HEAL SOMEONE USING A GREEN BEAM? BRUH
I was hoping for more for resto druid changes.
anecdote on monk mana: comparing healer - 3rd boss of HOI I did a +22 on my holy pally and finished the 3rd boss with 85% mana 135k hps and we just kept moving into the gauntlet. i did a +21 HOI on my mistweaver and finished the fight dead, completely out of mana and we barely killed the boss. mistweaver's 4 set after the nerf does not seem to be giving enough mana and with the essence font increases, we use essence font to aoe heal and it crushes MW mana (along with others). i find myself having to drink after most intense pulls on MW. they nerfed the ancient teaching healing which is our only mana efficiency and nerfed the 4-set that was allowing us to cast. so they need to help the mana consumption of monk in M+ environment which hopefully this will do. these aren't things that logs show so hopefully Blizz has their ear to the ground.
On keys we use faewild stomp to activate ancient teachings, not essence font. We basically never cast EF, only when FL didn't reset and we need to reaply AT
Yeah it seems like there is just a lot of mismanagement of your mana, triage healing assessment and just over all need to learn the very important but small interactions MW have between all their spells currently. I don't want to write a book but even with what you just said I can say you are probably panicking a lot and wasting a ton of mana if this is the end result of this fight.
The holy paladin changes were Great, i dont mind if the nerf jsut dont change the current playstyle.
Definitly great to get higher keys than any other healer for the people playing the class. Still waiting for my time to shine though. Hopefully next season Top 1000 M+ dungeons will be Resto druids instead of Paladin.
I like shapeshifting but my pug groups are eating damage like popcorn that i can't stop healing for a minute
Mana tea seems so clumbsy. Tried my mw alt and its crazy how often i need mana breaks compared to my paladin.
Mana tea is as smooth as the finest oolong. If it feels clumsy then I'd suggest taking more time to refine your play style and understanding your character. As well as mana tea is all about timing. Just find better sip windows.
load em up with hots, pop flourish, and go to town in cat form with your Offensive cooldowns.
So Resto Druids are basically getting a better Healing Stream totem..
Hopefully one that actually heals.
I just hope Blizz doesn't nuke Hpal more, rather buff up other healers and make them have as much fun and feel as powerful as Hpal.
I like the master shapeshifter talent however wtf why does it share a spot with Circle????!!!! Why make me choose. That's a huge trade off why didn't you mention?
Resto Druid looks better but weird change. They could’ve just buffed existing spells , that would’ve given us leisure to actually shapeshift and dps instead of being in panic mode all day every day.
ahh mana tea is so tedious to min max, the mana cost reduction effect should get moved into another spell. it feels so weird to mix it all on one buff window
I kind of feel that too but I do love getting mana tea back. As a Mistweaver at heart this fills me with joy I can finally show my fistweaving brotheren the power of the serpent and finally put them in the dirt. The only thing holding casting mistweaver from being one of the best was the artificial mana gate we had in front of us.
Garbage MW changes. Channeling mana tea for 5 seconds will make your hots fall off and you can't setup anything because of this, or you can wave goodbye to the 50% mana reduction. And in return they also took away spirit of the crane. Whoever is in charge of monks has no idea about how the class works in reality. Somehow MW got nerfed with these changes and I'm really getting tired of their fuckups with this class every single goddamn tier
I feel the same way, either you channel during downtime and waste the 50 percent mana reduction or you channel for 3-5 seconds in the middle of damage such a weird change IMO
I can get behind the reduction part of this needs to be made it's own button or tacked onto another move but MW are not being nerfed. From this comment alone I can infer with almost 100% certainty that you are one of those 100% diehard fistweaving bros that think this spec is made to be only that.
If that is true you probably didn't play MW back in MoP and if so didn't care how they were portrayed to us. They were never meant to be 100% fistweaving. Fistweaving was always supposed to be high mana efficiency with decent maintenance healing, that's it. But it's been blown out of proportion now and people's perspective has flip flopped into this class needs to be 100% fistweaver and fuck anyone who wants or thinks otherwise. And the short sightedness of this concept and ignorance is just astounding.
I just don't get why they removed spirit of the crane. At least make it a choice node with Mana tea.
This would probably be the easiest thing to do. But I'm OK with removing it. Mana tea is just straight up 100% better.
@@bryceamas Is it though? If you have to cast a channel and getting slowed you are at greater risk to die and you can't heal or DPS. It is straight up not better. Sorry. 😅
@@NemXX2 so you're telling me you 100%, and I mean literally 100% of every dungeon you do are casting heals and can't take 2 seconds here, 4 seconds here, 1 second here to make sure you don't run out of mana. That sounds like a personal problem to me. You're lucky they let us move while drinking. And it's not a channel that can be interrupted if you looked into it at all. So the only issue I can see here is just the unwillingness to think a little more critically about your choices.
Instead I see another argument for spirit of the crane to be a choice node with mana tea so all y'all fistweaving bros can just keep doing what you're doing and shut up. Because while I understand you want to fistweave 100% of the time that isn't how this class was originally made or advertised. The fistweaving part of this class was supposed to be a highly mana efficient way of getting back mana by making many tea stacks to chugg and get back to pumping again. We used to have emenance baseline so you could freely swap back and forth, losing 0 downtime and healing, it was just lower for a little. But now that has conformed into this monster of a thing that most people have disassociated the idea of what a Mistweaver is and what they want it to be.
@@NemXX2 also just so you're aware the maximum amount of mana return you can get on Spirit of the crane is 3,685.5 mana back with max stacks of ToAM.
Where as you get 3,000 back for every 1 stack of mana tea consumed with the chance of getting a second stack for free and then you can talent into getting to chugg faster and for +20% more mana meaning you get 3,600 mana, only 85 short of your max Spirt of the crane.
@@bryceamas Look, dance as you want on the subject, it's a loss of uptime and it's also not very fun. What we had in the past and what you think was the design back then is no longer relevant. Back then we had Chi. Now, we do not.
I do happen to enjoy both gameplay styles, so your assumptions are off the mark.
Fact of the matter is channeling mana tea makes us worse, unless every other healer struggles with mana and we don't cause of mana tea. I have many doubts that will be the case.
Im not sure about the Manatea changes .... Spirit of the Crane is a real good Talent (especially in m+ - nearly 0 downtime for manareg) losing it for a channel ability to restore Mana doesnt look good to me. MW Monk is already complicated to play in comparision to other Heals. I hope they will make it a choose note between Crane and Manatee. So that you can use Crane if you want to be in Meele and Manatea if you dont want to Meele at all.
A choice node I can get behind but why would you take spirit of the crane when just a tiny bit more effort gets like 2x the payout if you can just SIP ON YOUR DAMN TEA. it's not channel the whole thing without moving or locked out of pushing other buttons it's just a quick sip here, sip there, sip over there. And there you got more mana back and never had to stop and even got mana reduction on top of it.
Unless you're 100% going into Fistweaving and full on Failine Stomp I don't know why the argument for that talent because it's not great overall to the spec and it's lop sided at best.
I really don’t like that they took the blackout kick mana away. That’s gonna kill the fist weaver playstyle. They should have made the mana tea a choice node with spirit of the crane.
Lore wise it would make sense that MW gets a BR the class is based a lot on buddism and they believe in reincarnation. Even if it was a battle rez where we have to go to a spiritual plane and heal the person who died up to get the BR it would be better than nothing.
Yes I play MW. Menil - laughing skull
This is the first balanced take I've seen on the wanting to keep spirit of the crane and I'd give this to you if they did it. But otherwise mana tea is so much better than spirit of the crane. If you want to know why I could list them. But just like a lot of nodes have a good and bad choice or a good generically and very niche choice. I think putting spirit of the crane on a choice node with mana tea would be a great idea for everyone stuck I their ways unwilling to try new things, learn new things, or just set in their ways.
This mana tea is going to chew up and spit out spirit of the crane. But you're not the first to say they wish it wasn't taken away so I guess if it's going to stay then this would be the way to do it.
BRO..... I dont care that the brez you mentioned is objectively worse, but the class fantasy of going to the spirit realm and *guiding* a lost soul back to their body is fucking peak Mistweaver monk class fantasy.
Id fucking pay money for that brez
They need to go back to having soothing mist channel while moving or remove it from the game.
it's just not enough. Watching the clips of you playing, 40k damage is just not enough. Why would you take that when you have other healers able to achieve 5x that amount of dmg without sacrificing healing and has a battle rez? There's literally 0 reason to be playing anything other than a hpally in m+ atm. 5/36 specs are currently being played, it's a bad game in season 2.
Absolutely! I can't remember Blizzard fucking up the M+ Meta that hard ever before. And then they reduce all healing of resto druid. These guys must be smoking some weird stuff.
You are so f.. right with MW... Blizz plz HELP MW more!!!!
Allow Resto druids to cast their healing spells in cat form.
Issue: Top 500 or even Top 1000 M+ Runs all use Heal Pala only! All other healers are basically useless, if you want to go for a top tier rating!
Blizzard solution: Reduce the healing of other classes and keep the completely owerpowered Pala as it is. That sounds like a good solution. Maybe a buff for Pala healing and a major buff for their utility might help to settle the healing rankings once and for all. How about two or three charges for bubble and lay on hands? Or maybe an additional spell for the Pala, that reflects all damage taken for 30 minutes?
Let's just make heal Pala so strong, that they can time +50 keys alone. Right now it takes only 15 minutes of clicking through the ranks to find a healer other than a Paladin in high keys. I think there shouldn't be any other healer in the top 10.000 M+ runs.
Wtf are u even talking about? I get paladins are Overtuned and overloaded right now, but none of the healers got nerfed. The hpally (the whole exodia comp actually) got nerfed. Not that it will change much. What makes hpal so powerful is not just it's healing but it's insane utility thst no one healer comes close. And this has been going on for several expansions.
Why do they keep giving MW so many channeled spells? Soothing Mist and Essence Font already feel terrible. Who asked for this?
Sleeper OP pushing 20 right now
Sooo MW got literally nothing that would make it a better healer in M+. Thanks for nothing Blizz :D
Resto Druid does garbage damage. I can’t believe they nerfed it previously. Just proves how clueless they are about balance tuning.
Solves no problem for fistweavers, and miraculously introduces a NEW problem….ANOTHER channel. Which fool wanted this? Give me spirit of the crane back.
Fistweaving was never supposed to be 100% of this spec.... You clearly weren't around when they advertised this class/spec and it's been warped in the last couple expansions along with everyone's perception on them that it's getting really annoying telling you all that you're trying to fundamentally change a class to fit you not what it was designed to be. If you want it to be what you want, sure but just accept that's what you want and not something everyone, or the developers want. The world doesn't revolve around you and your wants and needs.
But to your last comment if they want to appease people like you they just need to make spirit of the crane and mana tea a choice node and I'm sure half of all these people complaining will shut up.
@@bryceamas Thanks for the thoughtful and considerate reply Bryce. Could you explain what you mean by 'you clearly weren't around' How could you possibly know that? Serious question. I've played since vanilla. Unless I'm imagining it.
I've been pushing 23's and 24's as CASTING MISTWEAVER. What sort of content do you do? I feel that permits me to talk on the subject. I both fistweave and mistweave in heroic raid.
The claim that it's 'not what the spec was designed to be' doesn't hold any weight, Why? Mostly because things are often designed one way, and change over time. Advocating that progress shouldn't be a thing is an odd hill to die on. Point me in the direction of something that has never changed, that is 100% to its original design intention. Give me a compelling argument and I'll happily listen.
I really enjoy casted mistweaver, and Id never want that part of the spec to disappear. But you wouldn't know that, because you're not here to discuss anything or even ask a simple question to understand, are you? Hot tip: asking questions helps prevent you making silly assumptions and being a fool.
So, please point me in the direction in my post where I made the following claims you're unhappy about:
1. That I 'wasn't around'
2. That I think the world should revolve around my wants and needs
3. That I think fistweaving should be 100% of the spec.
Go build your strawman elsewhere and yell at clouds. Love MW, love both casted and fistweaver, and want the spec to be better. That basically summarises my views. Thanks for the vigorous 'discussion' lol.
@@minimcune 1. So you were around then and you still can't understand the fact that Mistweavers as a whole need this. And the fact you dog on it because it's a 'nerf' to your, I want to say play style but without making too many assumptions I can't, but why else would you instantly take the defensive otherwise. But you still decide that because it's not for you then hell with it?
2. Your asine post got a pointed reply... And you're shocked. Think about your first post and what it sends. What else would someone infer about someone getting so upset over something that's overall healither for the entire spec. If you had a bigger picture take you would have completely worded your post differently, more like your defensive response, which is expected when someone pokes at you. But if you were thinking bigger picture then your response would have been less about the fact that you lost easy mana regen for 1 play style (yourself, the only inference that can be made from your OG post) & 0 for the other. If you have been playing Mistweaver from the start you'd know that the whole taking sides Mistweaver (casting) vs Fistweavers just stems from the fact we lost emenance and so therefore our flowing spec became two disjointed ones being smashed together but they don't exactly fit well. But instead the easy fix is just give me back what you are about to take. Instead you could have taken the personal route still but been more thoughtful in your thought process instead of "me" "my" and just said why take it away and just make it a choice with mana tea. Like some others have also said. Which makes a much better discussion for the Mana Tea vs Spirit of the Crane where because we are essentially pitted into camps and you naturally side more with the one you prefer, obviously not excluding myself in this, then we end up having "discussions" like this through pointed words needing to always validate ones self. And for your info I also Mistweaver at 20s and do Mythic raiding on both fistweaving and the current raid setup. And have been mythic raiding since MoP on Mistweaver but I took a big break in there too.
3. There were many assumptions made based off of your very extensive post... My bad. 🙃
@@bryceamas You are forgiven :) Enjoy mistweaver!
@@bryceamas It just occurred to me; perhaps try holy priest too, you might have more fun there? Sorry to assume, just a passing thought! x
why does mana tea just feel so lame and not somthing you want as a monk unless your not fistweaving. whoever is in charge of monk changes needs to fired already.
Bhaha haha you are hilarious. You understand what this class is supposed to be right and not what it's warped into currently. This class was never supposed to be 100% fistweaving. Fistweaving was always supposed to be highly mana efficient and ok maintenance healing so you weren't getting nothing out of it. But it's slowly transofmed into this monster it is now and now you have people like Megg and like 80% of mistweavers calling for the heads of everyone who wants to play a Mistweaver like a Mistweaver. The only thing that was holding mistweaving back from beating your sad sorry asses off you f**king fistweaving bros was being gated behind 0 mana regen until 10.7
Go druid, and leave pala lol.
Nah druid is boring af.