SCUM 0.95: Abandoned Bunker Guide for Depository and Modules

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 64

  • @oakwood8826
    @oakwood8826 11 місяців тому +2

    i just found you through youtube algorithm and boii am i happy. I been playing a lot of scum lately and me and my friend failed with fully militarized equipement. Mostly due to lack of information as we went in blind but seeing this makes me confident i can get something done alone. I loved the 2 videos i saw so far, very neutral, always giving tips, straight to the point. love it man. subdscribed

    • @palfy205
      @palfy205  11 місяців тому

      Ahh, Thank you UA-cam! Glad to hear it, pleas ask any questions I'm always willing to either provide an answer, or make a video and find out with you guys.

  • @ghostl337
    @ghostl337 6 місяців тому +1

    Man wth, you make this look so easy, you're just walking through here lmao. I haven't visited a bunker since it got updated with all these new layout and puppets. So I was used to just running through and dealing with a few puppets, now its more of a challenge hahaha

    • @palfy205
      @palfy205  6 місяців тому +2

      I've done hundreds of bunkers at this point, and the more you are doing, the easier they get.

    • @ghostl337
      @ghostl337 6 місяців тому +1

      @palfy205 any tip dealing with the razor if you miss its back? In the video it looks like you're barely moving backwards to have it miss you, are you just tapping back?

    • @palfy205
      @palfy205  6 місяців тому +3

      @@ghostl337 Move right before they swing and not too early otherwise they move with you, their attack radius is very short. Takes some practice, but you'll get there.

  • @jessiebites
    @jessiebites Рік тому +1

    great info for the update! thanks for the details especially regarding the current glitches!

  • @BIGDonKedic
    @BIGDonKedic Рік тому +2

    Yes, great video brother thanks a million!
    Merry Christmas 🎅 🎄

    • @palfy205
      @palfy205  Рік тому +2

      My pleasure! Happy holidays.

  • @DreamReaperGaming
    @DreamReaperGaming Рік тому +3

    Keep up the great content bro. Amazing work

    • @palfy205
      @palfy205  Рік тому +2

      Cheers man, I appreciate the kind words. You as well :)

    • @DreamReaperGaming
      @DreamReaperGaming Рік тому +1

      @@palfy205 Thank you much love bro

  • @silverdraco84
    @silverdraco84 Рік тому +1

    Thanks for all the tips!

    • @palfy205
      @palfy205  Рік тому +1

      Thanks for all the comments!

    • @jeffketamine3988
      @jeffketamine3988 11 місяців тому

      But JUST the TIP...... We promise.....
      MAÀAN IM FUKKIN LuLzY AS FUUUUUUUUUUUUUUU!!!

  • @saint123123123
    @saint123123123 Рік тому +2

    Ur a great man doin great Videos!
    This Videos of u are helping a lot ✌️😁
    Happy christmas for u :)

    • @palfy205
      @palfy205  Рік тому +1

      I appreciate your kind words, have a happy holiday!

  • @DanielOutdoors
    @DanielOutdoors Рік тому +1

    Im Impressed i must say. We did a full run on ab bunkers yesterday but we are way more stealthy and geared than you. You take down Razors like nobodys business

    • @palfy205
      @palfy205  Рік тому +1

      Much practice. Heh, all for fun and games, though, I've been in bunkers many hours, and it's my new home in SCUM. Glad you enjoyed the video.

    • @palfy205
      @palfy205  11 місяців тому +1

      Practice practice practice, I still miss shots and make pretty major mistakes, but that was a decent sneaky run, near the end I got bested pretty good, but keeping your cool is the way to go.

  • @luisprado6047
    @luisprado6047 11 місяців тому +1

    At 7:32 you said that inside depositorys you are safe from Brenner but at 11:30 you said that Brenner can open the depository doors so im kinda confused.

    • @palfy205
      @palfy205  11 місяців тому +1

      He can open the doors, but he can't get inside. You are technically safe but sometimes he can flame through you inside of the depository. But you're safe from every other puppet and razor.

  • @dontlistentoanythingisay
    @dontlistentoanythingisay 8 місяців тому +1

    Can you use a compound bow with a bow silencer with no issues?

    • @palfy205
      @palfy205  8 місяців тому +2

      Oh yeah, it's personal preference what bow you want to use, I like the compound bow over the other ones because of the zoom/sight.

  • @bigfr0g
    @bigfr0g 10 місяців тому +1

    great video dude!
    where are the lockers located?

    • @palfy205
      @palfy205  10 місяців тому

      In armories upstairs and downstairs

  • @WorkWithTorch
    @WorkWithTorch 11 місяців тому +1

    They were changed Razors way to the random at 0.9, is that certain way again? Another question, are they same with first AB update?

  • @rongxianneo3465
    @rongxianneo3465 8 місяців тому +1

    How did you make the bunker bright? Is it adjustable in the settings or just that you raise the brightness to make it easier for the audience to see?

    • @palfy205
      @palfy205  8 місяців тому +1

      I use OBS filter to add gamma so you, the viewer can see.

    • @rongxianneo3465
      @rongxianneo3465 8 місяців тому +1

      Okay

    • @palfy205
      @palfy205  8 місяців тому

      @@rongxianneo3465 it doesn't look any different for me while I'm playing, still dark AF

    • @rongxianneo3465
      @rongxianneo3465 8 місяців тому +1

      Because it is dark, I find it a little difficult to see the puppets if they are far from me.

    • @palfy205
      @palfy205  8 місяців тому +1

      @rongxianneo3465 Yeah, the fog doesn't help either. It can be tricky setting your monitors and gamma properly will help. Also HDR makes a difference

  • @fko3885
    @fko3885 10 місяців тому +1

    is there a sound cue to leave the bunker when time is about to expire, you know, to avoid losing everything?

    • @palfy205
      @palfy205  10 місяців тому +2

      There is a 5 minute timer, yes. It says the facility will undergo lockdown in 5 minutes. " Though I've had jt not work a few times.

  • @TrooperA1868
    @TrooperA1868 Рік тому +1

    Great video

  • @ImJustWurst
    @ImJustWurst Рік тому +1

    Is there a specific way or trick to which way the razors will be facing when they fall?

    • @palfy205
      @palfy205  Рік тому +1

      A few updates after 0.9 they made sure that the razors fall in random ways.
      I used to think it was whichever ways the pipes were facing, but it's honestly completely random. You can see their feet and be able to determine the direction. But at that point, it's only too late to move around.

  • @bm8combat_wombat748
    @bm8combat_wombat748 11 місяців тому +1

    Hi, my Bow reticle is gone ? What Archery Skill do I need ? I have medium Archery

    • @palfy205
      @palfy205  11 місяців тому

      It is a server setting, Allow Crosshair ON - Otherwise you'll never have a crosshair. (Reticle)

  • @mulletpower2009
    @mulletpower2009 Рік тому +1

    Man this whole new system is still so confusing to me. What’s the difference between all the different memory modules? And what is the difference if I only give it a few charges as opposed to fully charged?

    • @mulletpower2009
      @mulletpower2009 Рік тому +1

      @@tonic4479 ohhhh okay I see. And then once fully charged, they all provide the same amount of intelligence boost when installed?

    • @palfy205
      @palfy205  11 місяців тому +1

      if you have more questions @mulletpower2009 join our Discord and ask for a quicker response, discord.gg/jHeTc6TTt6

  • @snapturtle3253
    @snapturtle3253 Рік тому +1

    how did Brenner not come to you once you trigger the alarm

    • @palfy205
      @palfy205  Рік тому +1

      In my numerous bunker runs post-update, Brenner has only made his way upstairs once. It's a bit perplexing, as his behavior and reactions seem to have undergone a noticeable change compared to version 0.9.

  • @Irzanto01
    @Irzanto01 11 місяців тому +1

    I don't know what's going on but at Module H when I tried to charge my module it said "Requires Power" and Module H is ON with power!! anybody know something about it? Thanks

    • @palfy205
      @palfy205  11 місяців тому +1

      I've seen this happen, relogging or fully removing the fuse seemed to work, one of my friends this happened and they couldn't do anything with it, I came in and used their module for them, so it's either a server issue at times, or a client issue like the one I encountered.

    • @Irzanto01
      @Irzanto01 11 місяців тому +1

      @@palfy205 Thanks for your help, it solves alone.... Just logging out and in again.... I don't understand... Hahaha. Thanks

  • @VuDucAnhK18HL
    @VuDucAnhK18HL Рік тому +1

    u r so pro

    • @palfy205
      @palfy205  Рік тому +1

      Hardly!

    • @palfy205
      @palfy205  11 місяців тому +1

      Hardly! But I appreciate the kind words!

  • @fordtech2000
    @fordtech2000 Рік тому +2

    Are the puppets still glitching through walls?

    • @palfy205
      @palfy205  Рік тому +2

      This only happens with higher spawn rates than default, if you keep it on 1.0 or even 2.0 you'll be fine. But I didn't see anyone going through doors like they did before.

  • @FBCxUNKNOWN
    @FBCxUNKNOWN 11 місяців тому +1

    The new screwdriver requirement is really stupid. It was better before when you didn’t need it. They are just trying to lock everything away from people who play Solo

    • @palfy205
      @palfy205  11 місяців тому +1

      I would have to disagree with you. As before, people would just spam guess the door and do it many times. At least now, there is a cost to attempt to hack it. However, I would've liked to see maybe a crowbar to open the panel or wire cutters instead of a screwdriver as its main purpose is already high usage requirements.
      I seem to get plenty of screwdrivers solo. If you're going into an AB, you'll already have 10+ uses, I would say, or just go at night and skip the hacking entirely. I don't think this change broke anything.

  • @dezitoziomal-inne879
    @dezitoziomal-inne879 11 місяців тому +1

    why i have 200h on doors?

    • @palfy205
      @palfy205  11 місяців тому

      Hey there! It seems like you've got quite the door dilemma with those 200 hours. I've been diving into the abandoned bunkers mystery, and there might be a connection. You see, the bunker cycles can lead to different scenarios-like having only one active or three at a time. In my testing, the max hours for a cycle with three active bunkers capped at 192 hours. Now, if you've got a cycle with just one active bunker, the max hours could stretch to 216. While I haven't personally seen this in action, I'm leaning towards it. Interestingly, I've noticed certain bunkers sync up in activity, but there are moments when they don't. There's some sort of alternating cycle with that one extra bunker that I'm still piecing together. Any chance this sheds some light on your 200-hour door mystery?

    • @dezitoziomal-inne879
      @dezitoziomal-inne879 11 місяців тому +1

      @@palfy205 sory i dont understand too much bc my eng its on amator lvl. I play on multiplayer mode and i check 4bunkers every have biiiiig timer on first door so what can i do?

    • @palfy205
      @palfy205  11 місяців тому

      @@dezitoziomal-inne879 you need to find out the cycle on that server and start taking notes of which bunkers are active together, keep a timer for the bunkers on your PC with Clock and hopefully you'll figure it out soon!

  • @reinhart1605
    @reinhart1605 Рік тому +1

    how is your fame not increasing?

    • @palfy205
      @palfy205  Рік тому +1

      I went in with 0 and left with 6. I didn't kill many puppets or razors, and I was in there for only 35-45m with default fame gain 1.0 doesn't gain much.

    • @palfy205
      @palfy205  11 місяців тому +1

      It was on 1.0 fame gain so I did get some fame, but you only get fame gain every 20 minutes which is 1 fame, and puppets only give 0.1 fame per kill or something like that, I believe razors are similar gains.